blob: 2c8ed584e5241538cd71924efc63041b9149491a [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/resources/resource_provider.h"
#include <algorithm>
#include <map>
#include <set>
#include "base/bind.h"
#include "base/containers/hash_tables.h"
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "cc/base/scoped_ptr_deque.h"
#include "cc/output/output_surface.h"
#include "cc/resources/returned_resource.h"
#include "cc/resources/shared_bitmap_manager.h"
#include "cc/resources/single_release_callback.h"
#include "cc/test/fake_output_surface.h"
#include "cc/test/fake_output_surface_client.h"
#include "cc/test/test_gpu_memory_buffer_manager.h"
#include "cc/test/test_shared_bitmap_manager.h"
#include "cc/test/test_texture.h"
#include "cc/test/test_web_graphics_context_3d.h"
#include "cc/trees/blocking_task_runner.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/gpu_memory_buffer.h"
using testing::Mock;
using testing::NiceMock;
using testing::Return;
using testing::SetArgPointee;
using testing::StrictMock;
using testing::_;
namespace cc {
namespace {
static void EmptyReleaseCallback(uint32 sync_point,
bool lost_resource,
BlockingTaskRunner* main_thread_task_runner) {
}
static void ReleaseCallback(
uint32* release_sync_point,
bool* release_lost_resource,
BlockingTaskRunner** release_main_thread_task_runner,
uint32 sync_point,
bool lost_resource,
BlockingTaskRunner* main_thread_task_runner) {
*release_sync_point = sync_point;
*release_lost_resource = lost_resource;
*release_main_thread_task_runner = main_thread_task_runner;
}
static void SharedMemoryReleaseCallback(
scoped_ptr<base::SharedMemory> memory,
uint32 sync_point,
bool lost_resource,
BlockingTaskRunner* main_thread_task_runner) {
}
static void ReleaseSharedMemoryCallback(
scoped_ptr<base::SharedMemory> shared_memory,
bool* release_called,
uint32* release_sync_point,
bool* lost_resource_result,
uint32 sync_point,
bool lost_resource,
BlockingTaskRunner* main_thread_task_runner) {
*release_called = true;
*release_sync_point = sync_point;
*lost_resource_result = lost_resource;
}
static scoped_ptr<base::SharedMemory> CreateAndFillSharedMemory(
const gfx::Size& size,
uint32_t value) {
scoped_ptr<base::SharedMemory> shared_memory(new base::SharedMemory);
CHECK(shared_memory->CreateAndMapAnonymous(4 * size.GetArea()));
uint32_t* pixels = reinterpret_cast<uint32_t*>(shared_memory->memory());
CHECK(pixels);
std::fill_n(pixels, size.GetArea(), value);
return shared_memory.Pass();
}
class TextureStateTrackingContext : public TestWebGraphicsContext3D {
public:
MOCK_METHOD2(bindTexture, void(GLenum target, GLuint texture));
MOCK_METHOD3(texParameteri, void(GLenum target, GLenum pname, GLint param));
MOCK_METHOD1(waitSyncPoint, void(GLuint sync_point));
MOCK_METHOD0(insertSyncPoint, GLuint(void));
MOCK_METHOD2(produceTextureCHROMIUM,
void(GLenum target, const GLbyte* mailbox));
MOCK_METHOD2(consumeTextureCHROMIUM,
void(GLenum target, const GLbyte* mailbox));
// Force all textures to be consecutive numbers starting at "1",
// so we easily can test for them.
GLuint NextTextureId() override {
base::AutoLock lock(namespace_->lock);
return namespace_->next_texture_id++;
}
void RetireTextureId(GLuint) override {}
};
// Shared data between multiple ResourceProviderContext. This contains mailbox
// contents as well as information about sync points.
class ContextSharedData {
public:
static scoped_ptr<ContextSharedData> Create() {
return make_scoped_ptr(new ContextSharedData());
}
uint32 InsertSyncPoint() { return next_sync_point_++; }
void GenMailbox(GLbyte* mailbox) {
memset(mailbox, 0, GL_MAILBOX_SIZE_CHROMIUM);
memcpy(mailbox, &next_mailbox_, sizeof(next_mailbox_));
++next_mailbox_;
}
void ProduceTexture(const GLbyte* mailbox_name,
uint32 sync_point,
scoped_refptr<TestTexture> texture) {
unsigned mailbox = 0;
memcpy(&mailbox, mailbox_name, sizeof(mailbox));
ASSERT_TRUE(mailbox && mailbox < next_mailbox_);
textures_[mailbox] = texture;
ASSERT_LT(sync_point_for_mailbox_[mailbox], sync_point);
sync_point_for_mailbox_[mailbox] = sync_point;
}
scoped_refptr<TestTexture> ConsumeTexture(const GLbyte* mailbox_name,
uint32 sync_point) {
unsigned mailbox = 0;
memcpy(&mailbox, mailbox_name, sizeof(mailbox));
DCHECK(mailbox && mailbox < next_mailbox_);
// If the latest sync point the context has waited on is before the sync
// point for when the mailbox was set, pretend we never saw that
// ProduceTexture.
if (sync_point_for_mailbox_[mailbox] > sync_point) {
NOTREACHED();
return scoped_refptr<TestTexture>();
}
return textures_[mailbox];
}
private:
ContextSharedData() : next_sync_point_(1), next_mailbox_(1) {}
uint32 next_sync_point_;
unsigned next_mailbox_;
typedef base::hash_map<unsigned, scoped_refptr<TestTexture>> TextureMap;
TextureMap textures_;
base::hash_map<unsigned, uint32> sync_point_for_mailbox_;
};
class ResourceProviderContext : public TestWebGraphicsContext3D {
public:
static scoped_ptr<ResourceProviderContext> Create(
ContextSharedData* shared_data) {
return make_scoped_ptr(new ResourceProviderContext(shared_data));
}
GLuint insertSyncPoint() override {
uint32 sync_point = shared_data_->InsertSyncPoint();
// Commit the produceTextureCHROMIUM calls at this point, so that
// they're associated with the sync point.
for (PendingProduceTextureList::iterator it =
pending_produce_textures_.begin();
it != pending_produce_textures_.end();
++it) {
shared_data_->ProduceTexture(
(*it)->mailbox, sync_point, (*it)->texture);
}
pending_produce_textures_.clear();
return sync_point;
}
void waitSyncPoint(GLuint sync_point) override {
last_waited_sync_point_ = std::max(sync_point, last_waited_sync_point_);
}
unsigned last_waited_sync_point() const { return last_waited_sync_point_; }
void texStorage2DEXT(GLenum target,
GLint levels,
GLuint internalformat,
GLint width,
GLint height) override {
CheckTextureIsBound(target);
ASSERT_EQ(static_cast<unsigned>(GL_TEXTURE_2D), target);
ASSERT_EQ(1, levels);
GLenum format = GL_RGBA;
switch (internalformat) {
case GL_RGBA8_OES:
break;
case GL_BGRA8_EXT:
format = GL_BGRA_EXT;
break;
default:
NOTREACHED();
}
AllocateTexture(gfx::Size(width, height), format);
}
void texImage2D(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
const void* pixels) override {
CheckTextureIsBound(target);
ASSERT_EQ(static_cast<unsigned>(GL_TEXTURE_2D), target);
ASSERT_FALSE(level);
ASSERT_EQ(internalformat, format);
ASSERT_FALSE(border);
ASSERT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type);
AllocateTexture(gfx::Size(width, height), format);
if (pixels)
SetPixels(0, 0, width, height, pixels);
}
void texSubImage2D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const void* pixels) override {
CheckTextureIsBound(target);
ASSERT_EQ(static_cast<unsigned>(GL_TEXTURE_2D), target);
ASSERT_FALSE(level);
ASSERT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type);
{
base::AutoLock lock_for_texture_access(namespace_->lock);
ASSERT_EQ(GLDataFormat(BoundTexture(target)->format), format);
}
ASSERT_TRUE(pixels);
SetPixels(xoffset, yoffset, width, height, pixels);
}
void genMailboxCHROMIUM(GLbyte* mailbox) override {
return shared_data_->GenMailbox(mailbox);
}
void produceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override {
CheckTextureIsBound(target);
// Delay moving the texture into the mailbox until the next
// InsertSyncPoint, so that it is not visible to other contexts that
// haven't waited on that sync point.
scoped_ptr<PendingProduceTexture> pending(new PendingProduceTexture);
memcpy(pending->mailbox, mailbox, sizeof(pending->mailbox));
base::AutoLock lock_for_texture_access(namespace_->lock);
pending->texture = BoundTexture(target);
pending_produce_textures_.push_back(pending.Pass());
}
void consumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override {
CheckTextureIsBound(target);
base::AutoLock lock_for_texture_access(namespace_->lock);
scoped_refptr<TestTexture> texture =
shared_data_->ConsumeTexture(mailbox, last_waited_sync_point_);
namespace_->textures.Replace(BoundTextureId(target), texture);
}
void GetPixels(const gfx::Size& size,
ResourceFormat format,
uint8_t* pixels) {
CheckTextureIsBound(GL_TEXTURE_2D);
base::AutoLock lock_for_texture_access(namespace_->lock);
scoped_refptr<TestTexture> texture = BoundTexture(GL_TEXTURE_2D);
ASSERT_EQ(texture->size, size);
ASSERT_EQ(texture->format, format);
memcpy(pixels, texture->data.get(), TextureSizeBytes(size, format));
}
protected:
explicit ResourceProviderContext(ContextSharedData* shared_data)
: shared_data_(shared_data),
last_waited_sync_point_(0) {}
private:
void AllocateTexture(const gfx::Size& size, GLenum format) {
CheckTextureIsBound(GL_TEXTURE_2D);
ResourceFormat texture_format = RGBA_8888;
switch (format) {
case GL_RGBA:
texture_format = RGBA_8888;
break;
case GL_BGRA_EXT:
texture_format = BGRA_8888;
break;
}
base::AutoLock lock_for_texture_access(namespace_->lock);
BoundTexture(GL_TEXTURE_2D)->Reallocate(size, texture_format);
}
void SetPixels(int xoffset,
int yoffset,
int width,
int height,
const void* pixels) {
CheckTextureIsBound(GL_TEXTURE_2D);
base::AutoLock lock_for_texture_access(namespace_->lock);
scoped_refptr<TestTexture> texture = BoundTexture(GL_TEXTURE_2D);
ASSERT_TRUE(texture->data.get());
ASSERT_TRUE(xoffset >= 0 && xoffset + width <= texture->size.width());
ASSERT_TRUE(yoffset >= 0 && yoffset + height <= texture->size.height());
ASSERT_TRUE(pixels);
size_t in_pitch = TextureSizeBytes(gfx::Size(width, 1), texture->format);
size_t out_pitch =
TextureSizeBytes(gfx::Size(texture->size.width(), 1), texture->format);
uint8_t* dest = texture->data.get() + yoffset * out_pitch +
TextureSizeBytes(gfx::Size(xoffset, 1), texture->format);
const uint8_t* src = static_cast<const uint8_t*>(pixels);
for (int i = 0; i < height; ++i) {
memcpy(dest, src, in_pitch);
dest += out_pitch;
src += in_pitch;
}
}
struct PendingProduceTexture {
GLbyte mailbox[GL_MAILBOX_SIZE_CHROMIUM];
scoped_refptr<TestTexture> texture;
};
typedef ScopedPtrDeque<PendingProduceTexture> PendingProduceTextureList;
ContextSharedData* shared_data_;
GLuint last_waited_sync_point_;
PendingProduceTextureList pending_produce_textures_;
};
void GetResourcePixels(ResourceProvider* resource_provider,
ResourceProviderContext* context,
ResourceProvider::ResourceId id,
const gfx::Size& size,
ResourceFormat format,
uint8_t* pixels) {
resource_provider->WaitSyncPointIfNeeded(id);
switch (resource_provider->default_resource_type()) {
case ResourceProvider::GLTexture: {
ResourceProvider::ScopedReadLockGL lock_gl(resource_provider, id);
ASSERT_NE(0U, lock_gl.texture_id());
context->bindTexture(GL_TEXTURE_2D, lock_gl.texture_id());
context->GetPixels(size, format, pixels);
break;
}
case ResourceProvider::Bitmap: {
ResourceProvider::ScopedReadLockSoftware lock_software(resource_provider,
id);
memcpy(pixels,
lock_software.sk_bitmap()->getPixels(),
lock_software.sk_bitmap()->getSize());
break;
}
case ResourceProvider::InvalidType:
NOTREACHED();
break;
}
}
class ResourceProviderTest
: public testing::TestWithParam<ResourceProvider::ResourceType> {
public:
ResourceProviderTest()
: shared_data_(ContextSharedData::Create()),
context3d_(NULL),
child_context_(NULL),
main_thread_task_runner_(BlockingTaskRunner::Create(NULL)) {
switch (GetParam()) {
case ResourceProvider::GLTexture: {
scoped_ptr<ResourceProviderContext> context3d(
ResourceProviderContext::Create(shared_data_.get()));
context3d_ = context3d.get();
scoped_refptr<TestContextProvider> context_provider =
TestContextProvider::Create(context3d.Pass());
output_surface_ = FakeOutputSurface::Create3d(context_provider);
scoped_ptr<ResourceProviderContext> child_context_owned =
ResourceProviderContext::Create(shared_data_.get());
child_context_ = child_context_owned.get();
child_output_surface_ =
FakeOutputSurface::Create3d(child_context_owned.Pass());
break;
}
case ResourceProvider::Bitmap:
output_surface_ = FakeOutputSurface::CreateSoftware(
make_scoped_ptr(new SoftwareOutputDevice));
child_output_surface_ = FakeOutputSurface::CreateSoftware(
make_scoped_ptr(new SoftwareOutputDevice));
break;
case ResourceProvider::InvalidType:
NOTREACHED();
break;
}
CHECK(output_surface_->BindToClient(&output_surface_client_));
CHECK(child_output_surface_->BindToClient(&child_output_surface_client_));
shared_bitmap_manager_.reset(new TestSharedBitmapManager);
gpu_memory_buffer_manager_.reset(new TestGpuMemoryBufferManager);
resource_provider_ =
ResourceProvider::Create(output_surface_.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
main_thread_task_runner_.get(),
0,
false,
1);
child_resource_provider_ =
ResourceProvider::Create(child_output_surface_.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
main_thread_task_runner_.get(),
0,
false,
1);
}
static void CollectResources(ReturnedResourceArray* array,
const ReturnedResourceArray& returned,
BlockingTaskRunner* main_thread_task_runner) {
array->insert(array->end(), returned.begin(), returned.end());
}
static ReturnCallback GetReturnCallback(ReturnedResourceArray* array) {
return base::Bind(&ResourceProviderTest::CollectResources, array);
}
static void SetResourceFilter(ResourceProvider* resource_provider,
ResourceProvider::ResourceId id,
GLenum filter) {
ResourceProvider::ScopedSamplerGL sampler(
resource_provider, id, GL_TEXTURE_2D, filter);
}
ResourceProviderContext* context() { return context3d_; }
ResourceProvider::ResourceId CreateChildMailbox(uint32* release_sync_point,
bool* lost_resource,
bool* release_called,
uint32* sync_point) {
if (GetParam() == ResourceProvider::GLTexture) {
unsigned texture = child_context_->createTexture();
gpu::Mailbox gpu_mailbox;
child_context_->bindTexture(GL_TEXTURE_2D, texture);
child_context_->genMailboxCHROMIUM(gpu_mailbox.name);
child_context_->produceTextureCHROMIUM(GL_TEXTURE_2D, gpu_mailbox.name);
*sync_point = child_context_->insertSyncPoint();
EXPECT_LT(0u, *sync_point);
scoped_ptr<base::SharedMemory> shared_memory;
scoped_ptr<SingleReleaseCallbackImpl> callback =
SingleReleaseCallbackImpl::Create(
base::Bind(ReleaseSharedMemoryCallback,
base::Passed(&shared_memory),
release_called,
release_sync_point,
lost_resource));
return child_resource_provider_->CreateResourceFromTextureMailbox(
TextureMailbox(gpu_mailbox, GL_TEXTURE_2D, *sync_point),
callback.Pass());
} else {
gfx::Size size(64, 64);
scoped_ptr<base::SharedMemory> shared_memory(
CreateAndFillSharedMemory(size, 0));
base::SharedMemory* shared_memory_ptr = shared_memory.get();
scoped_ptr<SingleReleaseCallbackImpl> callback =
SingleReleaseCallbackImpl::Create(
base::Bind(ReleaseSharedMemoryCallback,
base::Passed(&shared_memory),
release_called,
release_sync_point,
lost_resource));
return child_resource_provider_->CreateResourceFromTextureMailbox(
TextureMailbox(shared_memory_ptr, size), callback.Pass());
}
}
protected:
scoped_ptr<ContextSharedData> shared_data_;
ResourceProviderContext* context3d_;
ResourceProviderContext* child_context_;
FakeOutputSurfaceClient output_surface_client_;
FakeOutputSurfaceClient child_output_surface_client_;
scoped_ptr<OutputSurface> output_surface_;
scoped_ptr<OutputSurface> child_output_surface_;
scoped_ptr<BlockingTaskRunner> main_thread_task_runner_;
scoped_ptr<ResourceProvider> resource_provider_;
scoped_ptr<ResourceProvider> child_resource_provider_;
scoped_ptr<TestSharedBitmapManager> shared_bitmap_manager_;
scoped_ptr<TestGpuMemoryBufferManager> gpu_memory_buffer_manager_;
};
void CheckCreateResource(ResourceProvider::ResourceType expected_default_type,
ResourceProvider* resource_provider,
ResourceProviderContext* context) {
DCHECK_EQ(expected_default_type, resource_provider->default_resource_type());
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
EXPECT_EQ(1, static_cast<int>(resource_provider->num_resources()));
if (expected_default_type == ResourceProvider::GLTexture)
EXPECT_EQ(0u, context->NumTextures());
uint8_t data[4] = { 1, 2, 3, 4 };
gfx::Rect rect(size);
resource_provider->SetPixels(id, data, rect, rect, gfx::Vector2d());
if (expected_default_type == ResourceProvider::GLTexture)
EXPECT_EQ(1u, context->NumTextures());
uint8_t result[4] = { 0 };
GetResourcePixels(resource_provider, context, id, size, format, result);
EXPECT_EQ(0, memcmp(data, result, pixel_size));
resource_provider->DeleteResource(id);
EXPECT_EQ(0, static_cast<int>(resource_provider->num_resources()));
if (expected_default_type == ResourceProvider::GLTexture)
EXPECT_EQ(0u, context->NumTextures());
}
TEST_P(ResourceProviderTest, Basic) {
CheckCreateResource(GetParam(), resource_provider_.get(), context());
}
TEST_P(ResourceProviderTest, Upload) {
gfx::Size size(2, 2);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(16U, pixel_size);
ResourceProvider::ResourceId id = resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t image[16] = { 0 };
gfx::Rect image_rect(size);
resource_provider_->SetPixels(
id, image, image_rect, image_rect, gfx::Vector2d());
for (uint8_t i = 0; i < pixel_size; ++i)
image[i] = i;
uint8_t result[16] = { 0 };
{
gfx::Rect source_rect(0, 0, 1, 1);
gfx::Vector2d dest_offset(0, 0);
resource_provider_->SetPixels(
id, image, image_rect, source_rect, dest_offset);
uint8_t expected[16] = { 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
GetResourcePixels(
resource_provider_.get(), context(), id, size, format, result);
EXPECT_EQ(0, memcmp(expected, result, pixel_size));
}
{
gfx::Rect source_rect(0, 0, 1, 1);
gfx::Vector2d dest_offset(1, 1);
resource_provider_->SetPixels(
id, image, image_rect, source_rect, dest_offset);
uint8_t expected[16] = { 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3 };
GetResourcePixels(
resource_provider_.get(), context(), id, size, format, result);
EXPECT_EQ(0, memcmp(expected, result, pixel_size));
}
{
gfx::Rect source_rect(1, 0, 1, 1);
gfx::Vector2d dest_offset(0, 1);
resource_provider_->SetPixels(
id, image, image_rect, source_rect, dest_offset);
uint8_t expected[16] = { 0, 1, 2, 3, 0, 0, 0, 0, 4, 5, 6, 7, 0, 1, 2, 3 };
GetResourcePixels(
resource_provider_.get(), context(), id, size, format, result);
EXPECT_EQ(0, memcmp(expected, result, pixel_size));
}
{
gfx::Rect offset_image_rect(gfx::Point(100, 100), size);
gfx::Rect source_rect(100, 100, 1, 1);
gfx::Vector2d dest_offset(1, 0);
resource_provider_->SetPixels(
id, image, offset_image_rect, source_rect, dest_offset);
uint8_t expected[16] = { 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 0, 1, 2, 3 };
GetResourcePixels(
resource_provider_.get(), context(), id, size, format, result);
EXPECT_EQ(0, memcmp(expected, result, pixel_size));
}
resource_provider_->DeleteResource(id);
}
TEST_P(ResourceProviderTest, TransferGLResources) {
if (GetParam() != ResourceProvider::GLTexture)
return;
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data1[4] = { 1, 2, 3, 4 };
gfx::Rect rect(size);
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d());
ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data2[4] = { 5, 5, 5, 5 };
child_resource_provider_->SetPixels(id2, data2, rect, rect, gfx::Vector2d());
ResourceProvider::ResourceId id3 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
{
ResourceProvider::ScopedWriteLockGpuMemoryBuffer lock(
child_resource_provider_.get(), id3);
EXPECT_TRUE(!!lock.GetGpuMemoryBuffer());
}
GLuint external_texture_id = child_context_->createExternalTexture();
child_context_->bindTexture(GL_TEXTURE_EXTERNAL_OES, external_texture_id);
gpu::Mailbox external_mailbox;
child_context_->genMailboxCHROMIUM(external_mailbox.name);
child_context_->produceTextureCHROMIUM(GL_TEXTURE_EXTERNAL_OES,
external_mailbox.name);
const GLuint external_sync_point = child_context_->insertSyncPoint();
ResourceProvider::ResourceId id4 =
child_resource_provider_->CreateResourceFromTextureMailbox(
TextureMailbox(
external_mailbox, GL_TEXTURE_EXTERNAL_OES, external_sync_point),
SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback)));
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer some resources to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
resource_ids_to_transfer.push_back(id2);
resource_ids_to_transfer.push_back(id3);
resource_ids_to_transfer.push_back(id4);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(4u, list.size());
EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
EXPECT_EQ(list[0].mailbox_holder.sync_point,
list[1].mailbox_holder.sync_point);
EXPECT_NE(0u, list[2].mailbox_holder.sync_point);
EXPECT_EQ(list[0].mailbox_holder.sync_point,
list[2].mailbox_holder.sync_point);
EXPECT_EQ(external_sync_point, list[3].mailbox_holder.sync_point);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[0].mailbox_holder.texture_target);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[1].mailbox_holder.texture_target);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[2].mailbox_holder.texture_target);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_EXTERNAL_OES),
list[3].mailbox_holder.texture_target);
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id4));
resource_provider_->ReceiveFromChild(child_id, list);
EXPECT_NE(list[0].mailbox_holder.sync_point,
context3d_->last_waited_sync_point());
{
resource_provider_->WaitSyncPointIfNeeded(list[0].id);
ResourceProvider::ScopedReadLockGL lock(resource_provider_.get(),
list[0].id);
}
EXPECT_EQ(list[0].mailbox_holder.sync_point,
context3d_->last_waited_sync_point());
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
EXPECT_EQ(4u, resource_provider_->num_resources());
ResourceProvider::ResourceIdMap resource_map =
resource_provider_->GetChildToParentMap(child_id);
ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
ResourceProvider::ResourceId mapped_id3 = resource_map[id3];
ResourceProvider::ResourceId mapped_id4 = resource_map[id4];
EXPECT_NE(0u, mapped_id1);
EXPECT_NE(0u, mapped_id2);
EXPECT_NE(0u, mapped_id3);
EXPECT_NE(0u, mapped_id4);
EXPECT_FALSE(resource_provider_->InUseByConsumer(id1));
EXPECT_FALSE(resource_provider_->InUseByConsumer(id2));
EXPECT_FALSE(resource_provider_->InUseByConsumer(id3));
EXPECT_FALSE(resource_provider_->InUseByConsumer(id4));
uint8_t result[4] = { 0 };
GetResourcePixels(
resource_provider_.get(), context(), mapped_id1, size, format, result);
EXPECT_EQ(0, memcmp(data1, result, pixel_size));
GetResourcePixels(
resource_provider_.get(), context(), mapped_id2, size, format, result);
EXPECT_EQ(0, memcmp(data2, result, pixel_size));
{
// Check that transfering again the same resource from the child to the
// parent works.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
resource_ids_to_transfer.push_back(id2);
resource_ids_to_transfer.push_back(id3);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
EXPECT_EQ(3u, list.size());
EXPECT_EQ(id1, list[0].id);
EXPECT_EQ(id2, list[1].id);
EXPECT_EQ(id3, list[2].id);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[0].mailbox_holder.texture_target);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[1].mailbox_holder.texture_target);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[2].mailbox_holder.texture_target);
ReturnedResourceArray returned;
TransferableResource::ReturnResources(list, &returned);
child_resource_provider_->ReceiveReturnsFromParent(returned);
// ids were exported twice, we returned them only once, they should still
// be in-use.
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
}
{
EXPECT_EQ(0u, returned_to_child.size());
// Transfer resources back from the parent to the child. Set no resources as
// being in use.
ResourceProvider::ResourceIdArray no_resources;
resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
ASSERT_EQ(4u, returned_to_child.size());
EXPECT_NE(0u, returned_to_child[0].sync_point);
EXPECT_NE(0u, returned_to_child[1].sync_point);
EXPECT_NE(0u, returned_to_child[2].sync_point);
EXPECT_NE(0u, returned_to_child[3].sync_point);
EXPECT_FALSE(returned_to_child[0].lost);
EXPECT_FALSE(returned_to_child[1].lost);
EXPECT_FALSE(returned_to_child[2].lost);
EXPECT_FALSE(returned_to_child[3].lost);
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
returned_to_child.clear();
}
EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id2));
EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id3));
EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id4));
{
child_resource_provider_->WaitSyncPointIfNeeded(id1);
ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
id1);
ASSERT_NE(0U, lock.texture_id());
child_context_->bindTexture(GL_TEXTURE_2D, lock.texture_id());
child_context_->GetPixels(size, format, result);
EXPECT_EQ(0, memcmp(data1, result, pixel_size));
}
{
child_resource_provider_->WaitSyncPointIfNeeded(id2);
ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
id2);
ASSERT_NE(0U, lock.texture_id());
child_context_->bindTexture(GL_TEXTURE_2D, lock.texture_id());
child_context_->GetPixels(size, format, result);
EXPECT_EQ(0, memcmp(data2, result, pixel_size));
}
{
child_resource_provider_->WaitSyncPointIfNeeded(id3);
ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
id3);
ASSERT_NE(0U, lock.texture_id());
child_context_->bindTexture(GL_TEXTURE_2D, lock.texture_id());
}
{
// Transfer resources to the parent again.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
resource_ids_to_transfer.push_back(id2);
resource_ids_to_transfer.push_back(id3);
resource_ids_to_transfer.push_back(id4);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(4u, list.size());
EXPECT_EQ(id1, list[0].id);
EXPECT_EQ(id2, list[1].id);
EXPECT_EQ(id3, list[2].id);
EXPECT_EQ(id4, list[3].id);
EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
EXPECT_NE(0u, list[2].mailbox_holder.sync_point);
EXPECT_NE(0u, list[3].mailbox_holder.sync_point);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[0].mailbox_holder.texture_target);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[1].mailbox_holder.texture_target);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[2].mailbox_holder.texture_target);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_EXTERNAL_OES),
list[3].mailbox_holder.texture_target);
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id4));
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
EXPECT_EQ(0u, returned_to_child.size());
EXPECT_EQ(4u, resource_provider_->num_resources());
resource_provider_->DestroyChild(child_id);
EXPECT_EQ(0u, resource_provider_->num_resources());
ASSERT_EQ(4u, returned_to_child.size());
EXPECT_NE(0u, returned_to_child[0].sync_point);
EXPECT_NE(0u, returned_to_child[1].sync_point);
EXPECT_NE(0u, returned_to_child[2].sync_point);
EXPECT_NE(0u, returned_to_child[3].sync_point);
EXPECT_FALSE(returned_to_child[0].lost);
EXPECT_FALSE(returned_to_child[1].lost);
EXPECT_FALSE(returned_to_child[2].lost);
EXPECT_FALSE(returned_to_child[3].lost);
}
TEST_P(ResourceProviderTest, ReadLockCountStopsReturnToChildOrDelete) {
if (GetParam() != ResourceProvider::GLTexture)
return;
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data1[4] = {1, 2, 3, 4};
gfx::Rect rect(size);
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d());
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer some resources to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(1u, list.size());
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->WaitSyncPointIfNeeded(list[0].id);
ResourceProvider::ScopedReadLockGL lock(resource_provider_.get(),
list[0].id);
resource_provider_->DeclareUsedResourcesFromChild(
child_id, ResourceProvider::ResourceIdArray());
EXPECT_EQ(0u, returned_to_child.size());
}
EXPECT_EQ(1u, returned_to_child.size());
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
{
child_resource_provider_->WaitSyncPointIfNeeded(id1);
ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
id1);
child_resource_provider_->DeleteResource(id1);
EXPECT_EQ(1u, child_resource_provider_->num_resources());
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
}
EXPECT_EQ(0u, child_resource_provider_->num_resources());
resource_provider_->DestroyChild(child_id);
}
TEST_P(ResourceProviderTest, AllowOverlayTransfersToParent) {
// Overlays only supported on the GL path.
if (GetParam() != ResourceProvider::GLTexture)
return;
uint32 sync_point = 0;
TextureMailbox mailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point);
mailbox.set_allow_overlay(true);
scoped_ptr<SingleReleaseCallbackImpl> release_callback =
SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
ResourceProvider::ResourceId id1 =
child_resource_provider_->CreateResourceFromTextureMailbox(
mailbox, release_callback.Pass());
TextureMailbox mailbox2(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point);
mailbox2.set_allow_overlay(false);
scoped_ptr<SingleReleaseCallbackImpl> release_callback2 =
SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
ResourceProvider::ResourceId id2 =
child_resource_provider_->CreateResourceFromTextureMailbox(
mailbox2, release_callback2.Pass());
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
// Transfer some resources to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
resource_ids_to_transfer.push_back(id2);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(2u, list.size());
resource_provider_->ReceiveFromChild(child_id, list);
EXPECT_TRUE(resource_provider_->AllowOverlay(list[0].id));
EXPECT_FALSE(resource_provider_->AllowOverlay(list[1].id));
resource_provider_->DeclareUsedResourcesFromChild(
child_id, ResourceProvider::ResourceIdArray());
EXPECT_EQ(2u, returned_to_child.size());
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
child_resource_provider_->DeleteResource(id1);
child_resource_provider_->DeleteResource(id2);
EXPECT_EQ(0u, child_resource_provider_->num_resources());
resource_provider_->DestroyChild(child_id);
}
TEST_P(ResourceProviderTest, TransferSoftwareResources) {
if (GetParam() != ResourceProvider::Bitmap)
return;
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data1[4] = { 1, 2, 3, 4 };
gfx::Rect rect(size);
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d());
ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data2[4] = { 5, 5, 5, 5 };
child_resource_provider_->SetPixels(id2, data2, rect, rect, gfx::Vector2d());
scoped_ptr<base::SharedMemory> shared_memory(new base::SharedMemory());
shared_memory->CreateAndMapAnonymous(1);
base::SharedMemory* shared_memory_ptr = shared_memory.get();
ResourceProvider::ResourceId id3 =
child_resource_provider_->CreateResourceFromTextureMailbox(
TextureMailbox(shared_memory_ptr, gfx::Size(1, 1)),
SingleReleaseCallbackImpl::Create(base::Bind(
&SharedMemoryReleaseCallback, base::Passed(&shared_memory))));
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer some resources to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
resource_ids_to_transfer.push_back(id2);
resource_ids_to_transfer.push_back(id3);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(3u, list.size());
EXPECT_EQ(0u, list[0].mailbox_holder.sync_point);
EXPECT_EQ(0u, list[1].mailbox_holder.sync_point);
EXPECT_EQ(0u, list[2].mailbox_holder.sync_point);
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
EXPECT_EQ(3u, resource_provider_->num_resources());
ResourceProvider::ResourceIdMap resource_map =
resource_provider_->GetChildToParentMap(child_id);
ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
ResourceProvider::ResourceId mapped_id3 = resource_map[id3];
EXPECT_NE(0u, mapped_id1);
EXPECT_NE(0u, mapped_id2);
EXPECT_NE(0u, mapped_id3);
EXPECT_FALSE(resource_provider_->InUseByConsumer(id1));
EXPECT_FALSE(resource_provider_->InUseByConsumer(id2));
EXPECT_FALSE(resource_provider_->InUseByConsumer(id3));
uint8_t result[4] = { 0 };
GetResourcePixels(
resource_provider_.get(), context(), mapped_id1, size, format, result);
EXPECT_EQ(0, memcmp(data1, result, pixel_size));
GetResourcePixels(
resource_provider_.get(), context(), mapped_id2, size, format, result);
EXPECT_EQ(0, memcmp(data2, result, pixel_size));
{
// Check that transfering again the same resource from the child to the
// parent works.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
resource_ids_to_transfer.push_back(id2);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
EXPECT_EQ(2u, list.size());
EXPECT_EQ(id1, list[0].id);
EXPECT_EQ(id2, list[1].id);
ReturnedResourceArray returned;
TransferableResource::ReturnResources(list, &returned);
child_resource_provider_->ReceiveReturnsFromParent(returned);
// ids were exported twice, we returned them only once, they should still
// be in-use.
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
}
{
EXPECT_EQ(0u, returned_to_child.size());
// Transfer resources back from the parent to the child. Set no resources as
// being in use.
ResourceProvider::ResourceIdArray no_resources;
resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
ASSERT_EQ(3u, returned_to_child.size());
EXPECT_EQ(0u, returned_to_child[0].sync_point);
EXPECT_EQ(0u, returned_to_child[1].sync_point);
EXPECT_EQ(0u, returned_to_child[2].sync_point);
std::set<ResourceProvider::ResourceId> expected_ids;
expected_ids.insert(id1);
expected_ids.insert(id2);
expected_ids.insert(id3);
std::set<ResourceProvider::ResourceId> returned_ids;
for (unsigned i = 0; i < 3; i++)
returned_ids.insert(returned_to_child[i].id);
EXPECT_EQ(expected_ids, returned_ids);
EXPECT_FALSE(returned_to_child[0].lost);
EXPECT_FALSE(returned_to_child[1].lost);
EXPECT_FALSE(returned_to_child[2].lost);
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
returned_to_child.clear();
}
EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id2));
EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id3));
{
ResourceProvider::ScopedReadLockSoftware lock(
child_resource_provider_.get(), id1);
const SkBitmap* sk_bitmap = lock.sk_bitmap();
EXPECT_EQ(sk_bitmap->width(), size.width());
EXPECT_EQ(sk_bitmap->height(), size.height());
EXPECT_EQ(0, memcmp(data1, sk_bitmap->getPixels(), pixel_size));
}
{
ResourceProvider::ScopedReadLockSoftware lock(
child_resource_provider_.get(), id2);
const SkBitmap* sk_bitmap = lock.sk_bitmap();
EXPECT_EQ(sk_bitmap->width(), size.width());
EXPECT_EQ(sk_bitmap->height(), size.height());
EXPECT_EQ(0, memcmp(data2, sk_bitmap->getPixels(), pixel_size));
}
{
// Transfer resources to the parent again.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
resource_ids_to_transfer.push_back(id2);
resource_ids_to_transfer.push_back(id3);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(3u, list.size());
EXPECT_EQ(id1, list[0].id);
EXPECT_EQ(id2, list[1].id);
EXPECT_EQ(id3, list[2].id);
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
EXPECT_EQ(0u, returned_to_child.size());
EXPECT_EQ(3u, resource_provider_->num_resources());
resource_provider_->DestroyChild(child_id);
EXPECT_EQ(0u, resource_provider_->num_resources());
ASSERT_EQ(3u, returned_to_child.size());
EXPECT_EQ(0u, returned_to_child[0].sync_point);
EXPECT_EQ(0u, returned_to_child[1].sync_point);
EXPECT_EQ(0u, returned_to_child[2].sync_point);
std::set<ResourceProvider::ResourceId> expected_ids;
expected_ids.insert(id1);
expected_ids.insert(id2);
expected_ids.insert(id3);
std::set<ResourceProvider::ResourceId> returned_ids;
for (unsigned i = 0; i < 3; i++)
returned_ids.insert(returned_to_child[i].id);
EXPECT_EQ(expected_ids, returned_ids);
EXPECT_FALSE(returned_to_child[0].lost);
EXPECT_FALSE(returned_to_child[1].lost);
EXPECT_FALSE(returned_to_child[2].lost);
}
TEST_P(ResourceProviderTest, TransferGLToSoftware) {
if (GetParam() != ResourceProvider::Bitmap)
return;
scoped_ptr<ResourceProviderContext> child_context_owned(
ResourceProviderContext::Create(shared_data_.get()));
FakeOutputSurfaceClient child_output_surface_client;
scoped_ptr<OutputSurface> child_output_surface(
FakeOutputSurface::Create3d(child_context_owned.Pass()));
CHECK(child_output_surface->BindToClient(&child_output_surface_client));
scoped_ptr<ResourceProvider> child_resource_provider(
ResourceProvider::Create(child_output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id1 = child_resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data1[4] = { 1, 2, 3, 4 };
gfx::Rect rect(size);
child_resource_provider->SetPixels(id1, data1, rect, rect, gfx::Vector2d());
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
TransferableResourceArray list;
child_resource_provider->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(1u, list.size());
EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
list[0].mailbox_holder.texture_target);
EXPECT_TRUE(child_resource_provider->InUseByConsumer(id1));
resource_provider_->ReceiveFromChild(child_id, list);
}
EXPECT_EQ(0u, resource_provider_->num_resources());
ASSERT_EQ(1u, returned_to_child.size());
EXPECT_EQ(returned_to_child[0].id, id1);
ResourceProvider::ResourceIdMap resource_map =
resource_provider_->GetChildToParentMap(child_id);
ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
EXPECT_EQ(0u, mapped_id1);
resource_provider_->DestroyChild(child_id);
EXPECT_EQ(0u, resource_provider_->num_resources());
ASSERT_EQ(1u, returned_to_child.size());
EXPECT_FALSE(returned_to_child[0].lost);
}
TEST_P(ResourceProviderTest, TransferInvalidSoftware) {
if (GetParam() != ResourceProvider::Bitmap)
return;
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data1[4] = { 1, 2, 3, 4 };
gfx::Rect rect(size);
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d());
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(1u, list.size());
// Make invalid.
list[0].mailbox_holder.mailbox.name[1] = 5;
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
resource_provider_->ReceiveFromChild(child_id, list);
}
EXPECT_EQ(1u, resource_provider_->num_resources());
EXPECT_EQ(0u, returned_to_child.size());
ResourceProvider::ResourceIdMap resource_map =
resource_provider_->GetChildToParentMap(child_id);
ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
EXPECT_NE(0u, mapped_id1);
{
ResourceProvider::ScopedReadLockSoftware lock(resource_provider_.get(),
mapped_id1);
EXPECT_FALSE(lock.valid());
}
resource_provider_->DestroyChild(child_id);
EXPECT_EQ(0u, resource_provider_->num_resources());
ASSERT_EQ(1u, returned_to_child.size());
EXPECT_FALSE(returned_to_child[0].lost);
}
TEST_P(ResourceProviderTest, DeleteExportedResources) {
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data1[4] = { 1, 2, 3, 4 };
gfx::Rect rect(size);
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d());
ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data2[4] = {5, 5, 5, 5};
child_resource_provider_->SetPixels(id2, data2, rect, rect, gfx::Vector2d());
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer some resources to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
resource_ids_to_transfer.push_back(id2);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(2u, list.size());
if (GetParam() == ResourceProvider::GLTexture) {
EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
}
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
EXPECT_EQ(2u, resource_provider_->num_resources());
ResourceProvider::ResourceIdMap resource_map =
resource_provider_->GetChildToParentMap(child_id);
ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
EXPECT_NE(0u, mapped_id1);
EXPECT_NE(0u, mapped_id2);
EXPECT_FALSE(resource_provider_->InUseByConsumer(id1));
EXPECT_FALSE(resource_provider_->InUseByConsumer(id2));
{
// The parent transfers the resources to the grandparent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(mapped_id1);
resource_ids_to_transfer.push_back(mapped_id2);
TransferableResourceArray list;
resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
ASSERT_EQ(2u, list.size());
if (GetParam() == ResourceProvider::GLTexture) {
EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
}
EXPECT_TRUE(resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(resource_provider_->InUseByConsumer(id2));
// Release the resource in the parent. Set no resources as being in use. The
// resources are exported so that can't be transferred back yet.
ResourceProvider::ResourceIdArray no_resources;
resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
EXPECT_EQ(0u, returned_to_child.size());
EXPECT_EQ(2u, resource_provider_->num_resources());
// Return the resources from the grandparent to the parent. They should be
// returned to the child then.
EXPECT_EQ(2u, list.size());
EXPECT_EQ(mapped_id1, list[0].id);
EXPECT_EQ(mapped_id2, list[1].id);
ReturnedResourceArray returned;
TransferableResource::ReturnResources(list, &returned);
resource_provider_->ReceiveReturnsFromParent(returned);
EXPECT_EQ(0u, resource_provider_->num_resources());
ASSERT_EQ(2u, returned_to_child.size());
if (GetParam() == ResourceProvider::GLTexture) {
EXPECT_NE(0u, returned_to_child[0].sync_point);
EXPECT_NE(0u, returned_to_child[1].sync_point);
}
EXPECT_FALSE(returned_to_child[0].lost);
EXPECT_FALSE(returned_to_child[1].lost);
}
}
TEST_P(ResourceProviderTest, DestroyChildWithExportedResources) {
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data1[4] = {1, 2, 3, 4};
gfx::Rect rect(size);
child_resource_provider_->SetPixels(id1, data1, rect, rect, gfx::Vector2d());
ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data2[4] = {5, 5, 5, 5};
child_resource_provider_->SetPixels(id2, data2, rect, rect, gfx::Vector2d());
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer some resources to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id1);
resource_ids_to_transfer.push_back(id2);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(2u, list.size());
if (GetParam() == ResourceProvider::GLTexture) {
EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
}
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
EXPECT_EQ(2u, resource_provider_->num_resources());
ResourceProvider::ResourceIdMap resource_map =
resource_provider_->GetChildToParentMap(child_id);
ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
EXPECT_NE(0u, mapped_id1);
EXPECT_NE(0u, mapped_id2);
EXPECT_FALSE(resource_provider_->InUseByConsumer(id1));
EXPECT_FALSE(resource_provider_->InUseByConsumer(id2));
{
// The parent transfers the resources to the grandparent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(mapped_id1);
resource_ids_to_transfer.push_back(mapped_id2);
TransferableResourceArray list;
resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
ASSERT_EQ(2u, list.size());
if (GetParam() == ResourceProvider::GLTexture) {
EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
}
EXPECT_TRUE(resource_provider_->InUseByConsumer(id1));
EXPECT_TRUE(resource_provider_->InUseByConsumer(id2));
// Release the resource in the parent. Set no resources as being in use. The
// resources are exported so that can't be transferred back yet.
ResourceProvider::ResourceIdArray no_resources;
resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
// Destroy the child, the resources should not be returned yet.
EXPECT_EQ(0u, returned_to_child.size());
EXPECT_EQ(2u, resource_provider_->num_resources());
resource_provider_->DestroyChild(child_id);
EXPECT_EQ(2u, resource_provider_->num_resources());
ASSERT_EQ(0u, returned_to_child.size());
// Return a resource from the grandparent, it should be returned at this
// point.
EXPECT_EQ(2u, list.size());
EXPECT_EQ(mapped_id1, list[0].id);
EXPECT_EQ(mapped_id2, list[1].id);
TransferableResourceArray return_list;
return_list.push_back(list[1]);
list.pop_back();
ReturnedResourceArray returned;
TransferableResource::ReturnResources(return_list, &returned);
resource_provider_->ReceiveReturnsFromParent(returned);
EXPECT_EQ(1u, resource_provider_->num_resources());
ASSERT_EQ(1u, returned_to_child.size());
if (GetParam() == ResourceProvider::GLTexture) {
EXPECT_NE(0u, returned_to_child[0].sync_point);
}
EXPECT_FALSE(returned_to_child[0].lost);
returned_to_child.clear();
// Destroy the parent resource provider. The resource that's left should be
// lost at this point, and returned.
resource_provider_ = nullptr;
ASSERT_EQ(1u, returned_to_child.size());
if (GetParam() == ResourceProvider::GLTexture) {
EXPECT_NE(0u, returned_to_child[0].sync_point);
}
EXPECT_TRUE(returned_to_child[0].lost);
}
}
TEST_P(ResourceProviderTest, DeleteTransferredResources) {
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data[4] = { 1, 2, 3, 4 };
gfx::Rect rect(size);
child_resource_provider_->SetPixels(id, data, rect, rect, gfx::Vector2d());
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer some resource to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
ASSERT_EQ(1u, list.size());
if (GetParam() == ResourceProvider::GLTexture)
EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id));
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
// Delete textures in the child, while they are transfered.
child_resource_provider_->DeleteResource(id);
EXPECT_EQ(1u, child_resource_provider_->num_resources());
{
EXPECT_EQ(0u, returned_to_child.size());
// Transfer resources back from the parent to the child. Set no resources as
// being in use.
ResourceProvider::ResourceIdArray no_resources;
resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
ASSERT_EQ(1u, returned_to_child.size());
if (GetParam() == ResourceProvider::GLTexture)
EXPECT_NE(0u, returned_to_child[0].sync_point);
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
}
EXPECT_EQ(0u, child_resource_provider_->num_resources());
}
TEST_P(ResourceProviderTest, UnuseTransferredResources) {
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id = child_resource_provider_->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
uint8_t data[4] = {1, 2, 3, 4};
gfx::Rect rect(size);
child_resource_provider_->SetPixels(id, data, rect, rect, gfx::Vector2d());
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
const ResourceProvider::ResourceIdMap& map =
resource_provider_->GetChildToParentMap(child_id);
{
// Transfer some resource to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id));
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
TransferableResourceArray sent_to_top_level;
{
// Parent transfers to top-level.
ASSERT_TRUE(map.find(id) != map.end());
ResourceProvider::ResourceId parent_id = map.find(id)->second;
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(parent_id);
resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&sent_to_top_level);
EXPECT_TRUE(resource_provider_->InUseByConsumer(parent_id));
}
{
// Stop using resource.
ResourceProvider::ResourceIdArray empty;
resource_provider_->DeclareUsedResourcesFromChild(child_id, empty);
// Resource is not yet returned to the child, since it's in use by the
// top-level.
EXPECT_TRUE(returned_to_child.empty());
}
{
// Send the resource to the parent again.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id));
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
{
// Receive returns back from top-level.
ReturnedResourceArray returned;
TransferableResource::ReturnResources(sent_to_top_level, &returned);
resource_provider_->ReceiveReturnsFromParent(returned);
// Resource is still not yet returned to the child, since it's declared used
// in the parent.
EXPECT_TRUE(returned_to_child.empty());
ASSERT_TRUE(map.find(id) != map.end());
ResourceProvider::ResourceId parent_id = map.find(id)->second;
EXPECT_FALSE(resource_provider_->InUseByConsumer(parent_id));
}
{
sent_to_top_level.clear();
// Parent transfers again to top-level.
ASSERT_TRUE(map.find(id) != map.end());
ResourceProvider::ResourceId parent_id = map.find(id)->second;
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(parent_id);
resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&sent_to_top_level);
EXPECT_TRUE(resource_provider_->InUseByConsumer(parent_id));
}
{
// Receive returns back from top-level.
ReturnedResourceArray returned;
TransferableResource::ReturnResources(sent_to_top_level, &returned);
resource_provider_->ReceiveReturnsFromParent(returned);
// Resource is still not yet returned to the child, since it's still
// declared used in the parent.
EXPECT_TRUE(returned_to_child.empty());
ASSERT_TRUE(map.find(id) != map.end());
ResourceProvider::ResourceId parent_id = map.find(id)->second;
EXPECT_FALSE(resource_provider_->InUseByConsumer(parent_id));
}
{
// Stop using resource.
ResourceProvider::ResourceIdArray empty;
resource_provider_->DeclareUsedResourcesFromChild(child_id, empty);
// Resource should have been returned to the child, since it's no longer in
// use by the top-level.
ASSERT_EQ(1u, returned_to_child.size());
EXPECT_EQ(id, returned_to_child[0].id);
EXPECT_EQ(2, returned_to_child[0].count);
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
returned_to_child.clear();
EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id));
}
}
class ResourceProviderTestTextureFilters : public ResourceProviderTest {
public:
static void RunTest(GLenum child_filter, GLenum parent_filter) {
scoped_ptr<TextureStateTrackingContext> child_context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* child_context = child_context_owned.get();
FakeOutputSurfaceClient child_output_surface_client;
scoped_ptr<OutputSurface> child_output_surface(
FakeOutputSurface::Create3d(child_context_owned.Pass()));
CHECK(child_output_surface->BindToClient(&child_output_surface_client));
scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
new TestSharedBitmapManager());
scoped_ptr<ResourceProvider> child_resource_provider(
ResourceProvider::Create(child_output_surface.get(),
shared_bitmap_manager.get(),
NULL,
NULL,
0,
false,
1));
scoped_ptr<TextureStateTrackingContext> parent_context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* parent_context = parent_context_owned.get();
FakeOutputSurfaceClient parent_output_surface_client;
scoped_ptr<OutputSurface> parent_output_surface(
FakeOutputSurface::Create3d(parent_context_owned.Pass()));
CHECK(parent_output_surface->BindToClient(&parent_output_surface_client));
scoped_ptr<ResourceProvider> parent_resource_provider(
ResourceProvider::Create(parent_output_surface.get(),
shared_bitmap_manager.get(),
NULL,
NULL,
0,
false,
1));
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
int child_texture_id = 1;
int parent_texture_id = 2;
size_t pixel_size = TextureSizeBytes(size, format);
ASSERT_EQ(4U, pixel_size);
ResourceProvider::ResourceId id = child_resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
// The new texture is created with GL_LINEAR.
EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id))
.Times(2); // Once to create and once to allocate.
EXPECT_CALL(*child_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
EXPECT_CALL(*child_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
EXPECT_CALL(
*child_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
EXPECT_CALL(
*child_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
EXPECT_CALL(*child_context,
texParameteri(GL_TEXTURE_2D,
GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_UNMANAGED_CHROMIUM));
child_resource_provider->AllocateForTesting(id);
Mock::VerifyAndClearExpectations(child_context);
uint8_t data[4] = { 1, 2, 3, 4 };
gfx::Rect rect(size);
EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
child_resource_provider->SetPixels(id, data, rect, rect, gfx::Vector2d());
Mock::VerifyAndClearExpectations(child_context);
// The texture is set to |child_filter| in the child.
EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
if (child_filter != GL_LINEAR) {
EXPECT_CALL(
*child_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, child_filter));
EXPECT_CALL(
*child_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, child_filter));
}
SetResourceFilter(child_resource_provider.get(), id, child_filter);
Mock::VerifyAndClearExpectations(child_context);
ReturnedResourceArray returned_to_child;
int child_id = parent_resource_provider->CreateChild(
GetReturnCallback(&returned_to_child));
{
// Transfer some resource to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(id);
TransferableResourceArray list;
EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
EXPECT_CALL(*child_context,
produceTextureCHROMIUM(GL_TEXTURE_2D, _));
EXPECT_CALL(*child_context, insertSyncPoint());
child_resource_provider->PrepareSendToParent(resource_ids_to_transfer,
&list);
Mock::VerifyAndClearExpectations(child_context);
ASSERT_EQ(1u, list.size());
EXPECT_EQ(static_cast<unsigned>(child_filter), list[0].filter);
EXPECT_CALL(*parent_context,
bindTexture(GL_TEXTURE_2D, parent_texture_id));
EXPECT_CALL(*parent_context, consumeTextureCHROMIUM(GL_TEXTURE_2D, _));
parent_resource_provider->ReceiveFromChild(child_id, list);
{
parent_resource_provider->WaitSyncPointIfNeeded(list[0].id);
ResourceProvider::ScopedReadLockGL lock(parent_resource_provider.get(),
list[0].id);
}
Mock::VerifyAndClearExpectations(parent_context);
parent_resource_provider->DeclareUsedResourcesFromChild(
child_id, resource_ids_to_transfer);
Mock::VerifyAndClearExpectations(parent_context);
}
ResourceProvider::ResourceIdMap resource_map =
parent_resource_provider->GetChildToParentMap(child_id);
ResourceProvider::ResourceId mapped_id = resource_map[id];
EXPECT_NE(0u, mapped_id);
// The texture is set to |parent_filter| in the parent.
EXPECT_CALL(*parent_context, bindTexture(GL_TEXTURE_2D, parent_texture_id));
EXPECT_CALL(
*parent_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, parent_filter));
EXPECT_CALL(
*parent_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, parent_filter));
SetResourceFilter(parent_resource_provider.get(), mapped_id, parent_filter);
Mock::VerifyAndClearExpectations(parent_context);
// The texture should be reset to |child_filter| in the parent when it is
// returned, since that is how it was received.
EXPECT_CALL(*parent_context, bindTexture(GL_TEXTURE_2D, parent_texture_id));
EXPECT_CALL(
*parent_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, child_filter));
EXPECT_CALL(
*parent_context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, child_filter));
{
EXPECT_EQ(0u, returned_to_child.size());
// Transfer resources back from the parent to the child. Set no resources
// as being in use.
ResourceProvider::ResourceIdArray no_resources;
EXPECT_CALL(*parent_context, insertSyncPoint());
parent_resource_provider->DeclareUsedResourcesFromChild(child_id,
no_resources);
Mock::VerifyAndClearExpectations(parent_context);
ASSERT_EQ(1u, returned_to_child.size());
child_resource_provider->ReceiveReturnsFromParent(returned_to_child);
}
// The child remembers the texture filter is set to |child_filter|.
EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
SetResourceFilter(child_resource_provider.get(), id, child_filter);
Mock::VerifyAndClearExpectations(child_context);
}
};
TEST_P(ResourceProviderTest, TextureFilters_ChildNearestParentLinear) {
if (GetParam() != ResourceProvider::GLTexture)
return;
ResourceProviderTestTextureFilters::RunTest(GL_NEAREST, GL_LINEAR);
}
TEST_P(ResourceProviderTest, TextureFilters_ChildLinearParentNearest) {
if (GetParam() != ResourceProvider::GLTexture)
return;
ResourceProviderTestTextureFilters::RunTest(GL_LINEAR, GL_NEAREST);
}
TEST_P(ResourceProviderTest, TransferMailboxResources) {
// Other mailbox transfers tested elsewhere.
if (GetParam() != ResourceProvider::GLTexture)
return;
unsigned texture = context()->createTexture();
context()->bindTexture(GL_TEXTURE_2D, texture);
uint8_t data[4] = { 1, 2, 3, 4 };
context()->texImage2D(
GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &data);
gpu::Mailbox mailbox;
context()->genMailboxCHROMIUM(mailbox.name);
context()->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
uint32 sync_point = context()->insertSyncPoint();
// All the logic below assumes that the sync points are all positive.
EXPECT_LT(0u, sync_point);
uint32 release_sync_point = 0;
bool lost_resource = false;
BlockingTaskRunner* main_thread_task_runner = NULL;
ReleaseCallbackImpl callback = base::Bind(ReleaseCallback,
&release_sync_point,
&lost_resource,
&main_thread_task_runner);
ResourceProvider::ResourceId resource =
resource_provider_->CreateResourceFromTextureMailbox(
TextureMailbox(mailbox, GL_TEXTURE_2D, sync_point),
SingleReleaseCallbackImpl::Create(callback));
EXPECT_EQ(1u, context()->NumTextures());
EXPECT_EQ(0u, release_sync_point);
{
// Transfer the resource, expect the sync points to be consistent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(resource);
TransferableResourceArray list;
resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
ASSERT_EQ(1u, list.size());
EXPECT_LE(sync_point, list[0].mailbox_holder.sync_point);
EXPECT_EQ(0,
memcmp(mailbox.name,
list[0].mailbox_holder.mailbox.name,
sizeof(mailbox.name)));
EXPECT_EQ(0u, release_sync_point);
context()->waitSyncPoint(list[0].mailbox_holder.sync_point);
unsigned other_texture = context()->createTexture();
context()->bindTexture(GL_TEXTURE_2D, other_texture);
context()->consumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
uint8_t test_data[4] = { 0 };
context()->GetPixels(
gfx::Size(1, 1), RGBA_8888, test_data);
EXPECT_EQ(0, memcmp(data, test_data, sizeof(data)));
context()->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
context()->deleteTexture(other_texture);
list[0].mailbox_holder.sync_point = context()->insertSyncPoint();
EXPECT_LT(0u, list[0].mailbox_holder.sync_point);
// Receive the resource, then delete it, expect the sync points to be
// consistent.
ReturnedResourceArray returned;
TransferableResource::ReturnResources(list, &returned);
resource_provider_->ReceiveReturnsFromParent(returned);
EXPECT_EQ(1u, context()->NumTextures());
EXPECT_EQ(0u, release_sync_point);
resource_provider_->DeleteResource(resource);
EXPECT_LE(list[0].mailbox_holder.sync_point, release_sync_point);
EXPECT_FALSE(lost_resource);
EXPECT_EQ(main_thread_task_runner_.get(), main_thread_task_runner);
}
// We're going to do the same thing as above, but testing the case where we
// delete the resource before we receive it back.
sync_point = release_sync_point;
EXPECT_LT(0u, sync_point);
release_sync_point = 0;
resource = resource_provider_->CreateResourceFromTextureMailbox(
TextureMailbox(mailbox, GL_TEXTURE_2D, sync_point),
SingleReleaseCallbackImpl::Create(callback));
EXPECT_EQ(1u, context()->NumTextures());
EXPECT_EQ(0u, release_sync_point);
{
// Transfer the resource, expect the sync points to be consistent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(resource);
TransferableResourceArray list;
resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
ASSERT_EQ(1u, list.size());
EXPECT_LE(sync_point, list[0].mailbox_holder.sync_point);
EXPECT_EQ(0,
memcmp(mailbox.name,
list[0].mailbox_holder.mailbox.name,
sizeof(mailbox.name)));
EXPECT_EQ(0u, release_sync_point);
context()->waitSyncPoint(list[0].mailbox_holder.sync_point);
unsigned other_texture = context()->createTexture();
context()->bindTexture(GL_TEXTURE_2D, other_texture);
context()->consumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
uint8_t test_data[4] = { 0 };
context()->GetPixels(
gfx::Size(1, 1), RGBA_8888, test_data);
EXPECT_EQ(0, memcmp(data, test_data, sizeof(data)));
context()->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
context()->deleteTexture(other_texture);
list[0].mailbox_holder.sync_point = context()->insertSyncPoint();
EXPECT_LT(0u, list[0].mailbox_holder.sync_point);
// Delete the resource, which shouldn't do anything.
resource_provider_->DeleteResource(resource);
EXPECT_EQ(1u, context()->NumTextures());
EXPECT_EQ(0u, release_sync_point);
// Then receive the resource which should release the mailbox, expect the
// sync points to be consistent.
ReturnedResourceArray returned;
TransferableResource::ReturnResources(list, &returned);
resource_provider_->ReceiveReturnsFromParent(returned);
EXPECT_LE(list[0].mailbox_holder.sync_point, release_sync_point);
EXPECT_FALSE(lost_resource);
EXPECT_EQ(main_thread_task_runner_.get(), main_thread_task_runner);
}
context()->waitSyncPoint(release_sync_point);
context()->bindTexture(GL_TEXTURE_2D, texture);
context()->consumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
context()->deleteTexture(texture);
}
TEST_P(ResourceProviderTest, LostResourceInParent) {
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
ResourceProvider::ResourceId resource =
child_resource_provider_->CreateResource(
size,
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
format);
child_resource_provider_->AllocateForTesting(resource);
// Expect a GL resource to be lost.
bool should_lose_resource = GetParam() == ResourceProvider::GLTexture;
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer the resource to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(resource);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
EXPECT_EQ(1u, list.size());
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
// Lose the output surface in the parent.
resource_provider_->DidLoseOutputSurface();
{
EXPECT_EQ(0u, returned_to_child.size());
// Transfer resources back from the parent to the child. Set no resources as
// being in use.
ResourceProvider::ResourceIdArray no_resources;
resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
// Expect a GL resource to be lost.
ASSERT_EQ(1u, returned_to_child.size());
EXPECT_EQ(should_lose_resource, returned_to_child[0].lost);
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
returned_to_child.clear();
}
// A GL resource should be lost.
EXPECT_EQ(should_lose_resource, child_resource_provider_->IsLost(resource));
// Lost resources stay in use in the parent forever.
EXPECT_EQ(should_lose_resource,
child_resource_provider_->InUseByConsumer(resource));
}
TEST_P(ResourceProviderTest, LostResourceInGrandParent) {
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
ResourceProvider::ResourceId resource =
child_resource_provider_->CreateResource(
size,
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
format);
child_resource_provider_->AllocateForTesting(resource);
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer the resource to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(resource);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
EXPECT_EQ(1u, list.size());
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
{
ResourceProvider::ResourceIdMap resource_map =
resource_provider_->GetChildToParentMap(child_id);
ResourceProvider::ResourceId parent_resource = resource_map[resource];
EXPECT_NE(0u, parent_resource);
// Transfer to a grandparent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(parent_resource);
TransferableResourceArray list;
resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
// Receive back a lost resource from the grandparent.
EXPECT_EQ(1u, list.size());
EXPECT_EQ(parent_resource, list[0].id);
ReturnedResourceArray returned;
TransferableResource::ReturnResources(list, &returned);
EXPECT_EQ(1u, returned.size());
EXPECT_EQ(parent_resource, returned[0].id);
returned[0].lost = true;
resource_provider_->ReceiveReturnsFromParent(returned);
// The resource should be lost.
EXPECT_TRUE(resource_provider_->IsLost(parent_resource));
// Lost resources stay in use in the parent forever.
EXPECT_TRUE(resource_provider_->InUseByConsumer(parent_resource));
}
{
EXPECT_EQ(0u, returned_to_child.size());
// Transfer resources back from the parent to the child. Set no resources as
// being in use.
ResourceProvider::ResourceIdArray no_resources;
resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
// Expect the resource to be lost.
ASSERT_EQ(1u, returned_to_child.size());
EXPECT_TRUE(returned_to_child[0].lost);
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
returned_to_child.clear();
}
// The resource should be lost.
EXPECT_TRUE(child_resource_provider_->IsLost(resource));
// Lost resources stay in use in the parent forever.
EXPECT_TRUE(child_resource_provider_->InUseByConsumer(resource));
}
TEST_P(ResourceProviderTest, LostMailboxInParent) {
uint32 release_sync_point = 0;
bool lost_resource = false;
bool release_called = false;
uint32 sync_point = 0;
ResourceProvider::ResourceId resource = CreateChildMailbox(
&release_sync_point, &lost_resource, &release_called, &sync_point);
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer the resource to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(resource);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
EXPECT_EQ(1u, list.size());
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
// Lose the output surface in the parent.
resource_provider_->DidLoseOutputSurface();
{
EXPECT_EQ(0u, returned_to_child.size());
// Transfer resources back from the parent to the child. Set no resources as
// being in use.
ResourceProvider::ResourceIdArray no_resources;
resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
ASSERT_EQ(1u, returned_to_child.size());
// Losing an output surface only loses hardware resources.
EXPECT_EQ(returned_to_child[0].lost,
GetParam() == ResourceProvider::GLTexture);
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
returned_to_child.clear();
}
// Delete the resource in the child. Expect the resource to be lost if it's
// a GL texture.
child_resource_provider_->DeleteResource(resource);
EXPECT_EQ(lost_resource, GetParam() == ResourceProvider::GLTexture);
}
TEST_P(ResourceProviderTest, LostMailboxInGrandParent) {
uint32 release_sync_point = 0;
bool lost_resource = false;
bool release_called = false;
uint32 sync_point = 0;
ResourceProvider::ResourceId resource = CreateChildMailbox(
&release_sync_point, &lost_resource, &release_called, &sync_point);
ReturnedResourceArray returned_to_child;
int child_id =
resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
{
// Transfer the resource to the parent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(resource);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
EXPECT_EQ(1u, list.size());
resource_provider_->ReceiveFromChild(child_id, list);
resource_provider_->DeclareUsedResourcesFromChild(child_id,
resource_ids_to_transfer);
}
{
ResourceProvider::ResourceIdMap resource_map =
resource_provider_->GetChildToParentMap(child_id);
ResourceProvider::ResourceId parent_resource = resource_map[resource];
EXPECT_NE(0u, parent_resource);
// Transfer to a grandparent.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(parent_resource);
TransferableResourceArray list;
resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
// Receive back a lost resource from the grandparent.
EXPECT_EQ(1u, list.size());
EXPECT_EQ(parent_resource, list[0].id);
ReturnedResourceArray returned;
TransferableResource::ReturnResources(list, &returned);
EXPECT_EQ(1u, returned.size());
EXPECT_EQ(parent_resource, returned[0].id);
returned[0].lost = true;
resource_provider_->ReceiveReturnsFromParent(returned);
}
{
EXPECT_EQ(0u, returned_to_child.size());
// Transfer resources back from the parent to the child. Set no resources as
// being in use.
ResourceProvider::ResourceIdArray no_resources;
resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
// Expect the resource to be lost.
ASSERT_EQ(1u, returned_to_child.size());
EXPECT_TRUE(returned_to_child[0].lost);
child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
returned_to_child.clear();
}
// Delete the resource in the child. Expect the resource to be lost.
child_resource_provider_->DeleteResource(resource);
EXPECT_TRUE(lost_resource);
}
TEST_P(ResourceProviderTest, Shutdown) {
uint32 release_sync_point = 0;
bool lost_resource = false;
bool release_called = false;
uint32 sync_point = 0;
CreateChildMailbox(
&release_sync_point, &lost_resource, &release_called, &sync_point);
EXPECT_EQ(0u, release_sync_point);
EXPECT_FALSE(lost_resource);
child_resource_provider_ = nullptr;
if (GetParam() == ResourceProvider::GLTexture) {
EXPECT_LE(sync_point, release_sync_point);
}
EXPECT_TRUE(release_called);
EXPECT_FALSE(lost_resource);
}
TEST_P(ResourceProviderTest, ShutdownWithExportedResource) {
uint32 release_sync_point = 0;
bool lost_resource = false;
bool release_called = false;
uint32 sync_point = 0;
ResourceProvider::ResourceId resource = CreateChildMailbox(
&release_sync_point, &lost_resource, &release_called, &sync_point);
// Transfer the resource, so we can't release it properly on shutdown.
ResourceProvider::ResourceIdArray resource_ids_to_transfer;
resource_ids_to_transfer.push_back(resource);
TransferableResourceArray list;
child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
&list);
EXPECT_EQ(0u, release_sync_point);
EXPECT_FALSE(lost_resource);
child_resource_provider_ = nullptr;
// Since the resource is in the parent, the child considers it lost.
EXPECT_EQ(0u, release_sync_point);
EXPECT_TRUE(lost_resource);
}
TEST_P(ResourceProviderTest, LostContext) {
// TextureMailbox callbacks only exist for GL textures for now.
if (GetParam() != ResourceProvider::GLTexture)
return;
unsigned texture = context()->createTexture();
context()->bindTexture(GL_TEXTURE_2D, texture);
gpu::Mailbox mailbox;
context()->genMailboxCHROMIUM(mailbox.name);
context()->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
uint32 sync_point = context()->insertSyncPoint();
EXPECT_LT(0u, sync_point);
uint32 release_sync_point = 0;
bool lost_resource = false;
BlockingTaskRunner* main_thread_task_runner = NULL;
scoped_ptr<SingleReleaseCallbackImpl> callback =
SingleReleaseCallbackImpl::Create(base::Bind(ReleaseCallback,
&release_sync_point,
&lost_resource,
&main_thread_task_runner));
resource_provider_->CreateResourceFromTextureMailbox(
TextureMailbox(mailbox, GL_TEXTURE_2D, sync_point), callback.Pass());
EXPECT_EQ(0u, release_sync_point);
EXPECT_FALSE(lost_resource);
EXPECT_EQ(NULL, main_thread_task_runner);
resource_provider_->DidLoseOutputSurface();
resource_provider_ = nullptr;
EXPECT_LE(sync_point, release_sync_point);
EXPECT_TRUE(lost_resource);
EXPECT_EQ(main_thread_task_runner_.get(), main_thread_task_runner);
}
TEST_P(ResourceProviderTest, ScopedSampler) {
// Sampling is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<TextureStateTrackingContext> context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
int texture_id = 1;
ResourceProvider::ResourceId id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
// Check that the texture gets created with the right sampler settings.
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id))
.Times(2); // Once to create and once to allocate.
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
EXPECT_CALL(
*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
EXPECT_CALL(
*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D,
GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_UNMANAGED_CHROMIUM));
resource_provider->AllocateForTesting(id);
Mock::VerifyAndClearExpectations(context);
// Creating a sampler with the default filter should not change any texture
// parameters.
{
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
ResourceProvider::ScopedSamplerGL sampler(
resource_provider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
Mock::VerifyAndClearExpectations(context);
}
// Using a different filter should be reflected in the texture parameters.
{
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
EXPECT_CALL(
*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
EXPECT_CALL(
*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
ResourceProvider::ScopedSamplerGL sampler(
resource_provider.get(), id, GL_TEXTURE_2D, GL_NEAREST);
Mock::VerifyAndClearExpectations(context);
}
// Test resetting to the default filter.
{
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
ResourceProvider::ScopedSamplerGL sampler(
resource_provider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
Mock::VerifyAndClearExpectations(context);
}
}
TEST_P(ResourceProviderTest, ManagedResource) {
// Sampling is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<TextureStateTrackingContext> context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
int texture_id = 1;
// Check that the texture gets created with the right sampler settings.
ResourceProvider::ResourceId id = resource_provider->CreateManagedResource(
size,
GL_TEXTURE_2D,
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
format);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
EXPECT_CALL(
*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
EXPECT_CALL(
*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D,
GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_MANAGED_CHROMIUM));
resource_provider->CreateForTesting(id);
EXPECT_NE(0u, id);
Mock::VerifyAndClearExpectations(context);
}
TEST_P(ResourceProviderTest, TextureWrapMode) {
// Sampling is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<TextureStateTrackingContext> context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
GLenum texture_pool = GL_TEXTURE_POOL_UNMANAGED_CHROMIUM;
for (int texture_id = 1; texture_id <= 2; ++texture_id) {
GLint wrap_mode = texture_id == 1 ? GL_CLAMP_TO_EDGE : GL_REPEAT;
// Check that the texture gets created with the right sampler settings.
ResourceProvider::ResourceId id = resource_provider->CreateGLTexture(
size,
GL_TEXTURE_2D,
texture_pool,
wrap_mode,
ResourceProvider::TextureHintImmutable,
format);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_mode));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_mode));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D,
GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_UNMANAGED_CHROMIUM));
resource_provider->CreateForTesting(id);
EXPECT_NE(0u, id);
Mock::VerifyAndClearExpectations(context);
}
}
TEST_P(ResourceProviderTest, TextureHint) {
// Sampling is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<TextureStateTrackingContext> context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* context = context_owned.get();
context->set_support_texture_storage(true);
context->set_support_texture_usage(true);
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
GLenum texture_pool = GL_TEXTURE_POOL_UNMANAGED_CHROMIUM;
const ResourceProvider::TextureHint hints[4] = {
ResourceProvider::TextureHintDefault,
ResourceProvider::TextureHintImmutable,
ResourceProvider::TextureHintFramebuffer,
ResourceProvider::TextureHintImmutableFramebuffer,
};
for (GLuint texture_id = 1; texture_id <= arraysize(hints); ++texture_id) {
// Check that the texture gets created with the right sampler settings.
ResourceProvider::ResourceId id =
resource_provider->CreateGLTexture(size,
GL_TEXTURE_2D,
texture_pool,
GL_CLAMP_TO_EDGE,
hints[texture_id - 1],
format);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
EXPECT_CALL(
*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
EXPECT_CALL(
*context,
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D,
GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_UNMANAGED_CHROMIUM));
// Check only TextureHintFramebuffer set GL_TEXTURE_USAGE_ANGLE.
bool is_framebuffer_hint =
hints[texture_id - 1] & ResourceProvider::TextureHintFramebuffer;
EXPECT_CALL(*context,
texParameteri(GL_TEXTURE_2D,
GL_TEXTURE_USAGE_ANGLE,
GL_FRAMEBUFFER_ATTACHMENT_ANGLE))
.Times(is_framebuffer_hint ? 1 : 0);
resource_provider->CreateForTesting(id);
EXPECT_NE(0u, id);
Mock::VerifyAndClearExpectations(context);
}
}
TEST_P(ResourceProviderTest, TextureMailbox_SharedMemory) {
if (GetParam() != ResourceProvider::Bitmap)
return;
gfx::Size size(64, 64);
const uint32_t kBadBeef = 0xbadbeef;
scoped_ptr<base::SharedMemory> shared_memory(
CreateAndFillSharedMemory(size, kBadBeef));
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::CreateSoftware(make_scoped_ptr(
new SoftwareOutputDevice)));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
main_thread_task_runner_.get(),
0,
false,
1));
uint32 release_sync_point = 0;
bool lost_resource = false;
BlockingTaskRunner* main_thread_task_runner = NULL;
scoped_ptr<SingleReleaseCallbackImpl> callback =
SingleReleaseCallbackImpl::Create(base::Bind(&ReleaseCallback,
&release_sync_point,
&lost_resource,
&main_thread_task_runner));
TextureMailbox mailbox(shared_memory.get(), size);
ResourceProvider::ResourceId id =
resource_provider->CreateResourceFromTextureMailbox(
mailbox, callback.Pass());
EXPECT_NE(0u, id);
{
ResourceProvider::ScopedReadLockSoftware lock(resource_provider.get(), id);
const SkBitmap* sk_bitmap = lock.sk_bitmap();
EXPECT_EQ(sk_bitmap->width(), size.width());
EXPECT_EQ(sk_bitmap->height(), size.height());
EXPECT_EQ(*sk_bitmap->getAddr32(16, 16), kBadBeef);
}
resource_provider->DeleteResource(id);
EXPECT_EQ(0u, release_sync_point);
EXPECT_FALSE(lost_resource);
EXPECT_EQ(main_thread_task_runner_.get(), main_thread_task_runner);
}
class ResourceProviderTestTextureMailboxGLFilters
: public ResourceProviderTest {
public:
static void RunTest(TestSharedBitmapManager* shared_bitmap_manager,
TestGpuMemoryBufferManager* gpu_memory_buffer_manager,
BlockingTaskRunner* main_thread_task_runner,
bool mailbox_nearest_neighbor,
GLenum sampler_filter) {
scoped_ptr<TextureStateTrackingContext> context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager,
gpu_memory_buffer_manager,
main_thread_task_runner,
0,
false,
1));
unsigned texture_id = 1;
uint32 sync_point = 30;
unsigned target = GL_TEXTURE_2D;
EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
EXPECT_CALL(*context, insertSyncPoint()).Times(0);
EXPECT_CALL(*context, produceTextureCHROMIUM(_, _)).Times(0);
EXPECT_CALL(*context, consumeTextureCHROMIUM(_, _)).Times(0);
gpu::Mailbox gpu_mailbox;
memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
uint32 release_sync_point = 0;
bool lost_resource = false;
BlockingTaskRunner* mailbox_task_runner = NULL;
scoped_ptr<SingleReleaseCallbackImpl> callback =
SingleReleaseCallbackImpl::Create(base::Bind(&ReleaseCallback,
&release_sync_point,
&lost_resource,
&mailbox_task_runner));
TextureMailbox mailbox(gpu_mailbox, target, sync_point);
mailbox.set_nearest_neighbor(mailbox_nearest_neighbor);
ResourceProvider::ResourceId id =
resource_provider->CreateResourceFromTextureMailbox(mailbox,
callback.Pass());
EXPECT_NE(0u, id);
Mock::VerifyAndClearExpectations(context);
{
// Mailbox sync point WaitSyncPoint before using the texture.
EXPECT_CALL(*context, waitSyncPoint(sync_point));
resource_provider->WaitSyncPointIfNeeded(id);
Mock::VerifyAndClearExpectations(context);
// Using the texture does a consume of the mailbox.
EXPECT_CALL(*context, bindTexture(target, texture_id)).Times(2);
EXPECT_CALL(*context, consumeTextureCHROMIUM(target, _));
EXPECT_CALL(*context, insertSyncPoint()).Times(0);
EXPECT_CALL(*context, produceTextureCHROMIUM(_, _)).Times(0);
// The sampler will reset these if |mailbox_nearest_neighbor| does not
// match |sampler_filter|.
if (mailbox_nearest_neighbor != (sampler_filter == GL_NEAREST)) {
EXPECT_CALL(*context, texParameteri(
GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, sampler_filter));
EXPECT_CALL(*context, texParameteri(
GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, sampler_filter));
}
ResourceProvider::ScopedSamplerGL lock(
resource_provider.get(), id, sampler_filter);
Mock::VerifyAndClearExpectations(context);
// When done with it, a sync point should be inserted, but no produce is
// necessary.
EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
EXPECT_CALL(*context, insertSyncPoint());
EXPECT_CALL(*context, produceTextureCHROMIUM(_, _)).Times(0);
EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
EXPECT_CALL(*context, consumeTextureCHROMIUM(_, _)).Times(0);
}
resource_provider->DeleteResource(id);
EXPECT_EQ(0u, release_sync_point);
EXPECT_FALSE(lost_resource);
EXPECT_EQ(main_thread_task_runner, mailbox_task_runner);
}
};
TEST_P(ResourceProviderTest, TextureMailbox_GLTexture2D_LinearToLinear) {
// Mailboxing is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
ResourceProviderTestTextureMailboxGLFilters::RunTest(
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
main_thread_task_runner_.get(),
false,
GL_LINEAR);
}
TEST_P(ResourceProviderTest, TextureMailbox_GLTexture2D_NearestToNearest) {
// Mailboxing is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
ResourceProviderTestTextureMailboxGLFilters::RunTest(
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
main_thread_task_runner_.get(),
true,
GL_NEAREST);
}
TEST_P(ResourceProviderTest, TextureMailbox_GLTexture2D_NearestToLinear) {
// Mailboxing is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
ResourceProviderTestTextureMailboxGLFilters::RunTest(
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
main_thread_task_runner_.get(),
true,
GL_LINEAR);
}
TEST_P(ResourceProviderTest, TextureMailbox_GLTexture2D_LinearToNearest) {
// Mailboxing is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
ResourceProviderTestTextureMailboxGLFilters::RunTest(
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
main_thread_task_runner_.get(),
false,
GL_NEAREST);
}
TEST_P(ResourceProviderTest, TextureMailbox_GLTextureExternalOES) {
// Mailboxing is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<TextureStateTrackingContext> context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
unsigned texture_id = 1;
uint32 sync_point = 30;
unsigned target = GL_TEXTURE_EXTERNAL_OES;
EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
EXPECT_CALL(*context, insertSyncPoint()).Times(0);
EXPECT_CALL(*context, produceTextureCHROMIUM(_, _)).Times(0);
EXPECT_CALL(*context, consumeTextureCHROMIUM(_, _)).Times(0);
gpu::Mailbox gpu_mailbox;
memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
scoped_ptr<SingleReleaseCallbackImpl> callback =
SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
TextureMailbox mailbox(gpu_mailbox, target, sync_point);
ResourceProvider::ResourceId id =
resource_provider->CreateResourceFromTextureMailbox(
mailbox, callback.Pass());
EXPECT_NE(0u, id);
Mock::VerifyAndClearExpectations(context);
{
// Mailbox sync point WaitSyncPoint before using the texture.
EXPECT_CALL(*context, waitSyncPoint(sync_point));
resource_provider->WaitSyncPointIfNeeded(id);
Mock::VerifyAndClearExpectations(context);
// Using the texture does a consume of the mailbox.
EXPECT_CALL(*context, bindTexture(target, texture_id));
EXPECT_CALL(*context, consumeTextureCHROMIUM(target, _));
EXPECT_CALL(*context, insertSyncPoint()).Times(0);
EXPECT_CALL(*context, produceTextureCHROMIUM(_, _)).Times(0);
ResourceProvider::ScopedReadLockGL lock(resource_provider.get(), id);
Mock::VerifyAndClearExpectations(context);
// When done with it, a sync point should be inserted, but no produce is
// necessary.
EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
EXPECT_CALL(*context, insertSyncPoint());
EXPECT_CALL(*context, produceTextureCHROMIUM(_, _)).Times(0);
EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
EXPECT_CALL(*context, consumeTextureCHROMIUM(_, _)).Times(0);
}
}
TEST_P(ResourceProviderTest,
TextureMailbox_WaitSyncPointIfNeeded_WithSyncPoint) {
// Mailboxing is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<TextureStateTrackingContext> context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
uint32 sync_point = 30;
unsigned target = GL_TEXTURE_2D;
EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
EXPECT_CALL(*context, insertSyncPoint()).Times(0);
EXPECT_CALL(*context, produceTextureCHROMIUM(_, _)).Times(0);
EXPECT_CALL(*context, consumeTextureCHROMIUM(_, _)).Times(0);
gpu::Mailbox gpu_mailbox;
memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
scoped_ptr<SingleReleaseCallbackImpl> callback =
SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
TextureMailbox mailbox(gpu_mailbox, target, sync_point);
ResourceProvider::ResourceId id =
resource_provider->CreateResourceFromTextureMailbox(mailbox,
callback.Pass());
EXPECT_NE(0u, id);
Mock::VerifyAndClearExpectations(context);
{
// First call to WaitSyncPointIfNeeded should call waitSyncPoint.
EXPECT_CALL(*context, waitSyncPoint(sync_point));
resource_provider->WaitSyncPointIfNeeded(id);
Mock::VerifyAndClearExpectations(context);
// Subsequent calls to WaitSyncPointIfNeeded shouldn't call waitSyncPoint.
EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
resource_provider->WaitSyncPointIfNeeded(id);
Mock::VerifyAndClearExpectations(context);
}
}
TEST_P(ResourceProviderTest, TextureMailbox_WaitSyncPointIfNeeded_NoSyncPoint) {
// Mailboxing is only supported for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<TextureStateTrackingContext> context_owned(
new TextureStateTrackingContext);
TextureStateTrackingContext* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
uint32 sync_point = 0;
unsigned target = GL_TEXTURE_2D;
EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
EXPECT_CALL(*context, insertSyncPoint()).Times(0);
EXPECT_CALL(*context, produceTextureCHROMIUM(_, _)).Times(0);
EXPECT_CALL(*context, consumeTextureCHROMIUM(_, _)).Times(0);
gpu::Mailbox gpu_mailbox;
memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
scoped_ptr<SingleReleaseCallbackImpl> callback =
SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
TextureMailbox mailbox(gpu_mailbox, target, sync_point);
ResourceProvider::ResourceId id =
resource_provider->CreateResourceFromTextureMailbox(mailbox,
callback.Pass());
EXPECT_NE(0u, id);
Mock::VerifyAndClearExpectations(context);
{
// WaitSyncPointIfNeeded with sync_point == 0 shouldn't call waitSyncPoint.
EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
resource_provider->WaitSyncPointIfNeeded(id);
Mock::VerifyAndClearExpectations(context);
}
}
class AllocationTrackingContext3D : public TestWebGraphicsContext3D {
public:
MOCK_METHOD0(NextTextureId, GLuint());
MOCK_METHOD1(RetireTextureId, void(GLuint id));
MOCK_METHOD2(bindTexture, void(GLenum target, GLuint texture));
MOCK_METHOD5(texStorage2DEXT,
void(GLenum target,
GLint levels,
GLuint internalformat,
GLint width,
GLint height));
MOCK_METHOD9(texImage2D,
void(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
const void* pixels));
MOCK_METHOD9(texSubImage2D,
void(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const void* pixels));
MOCK_METHOD9(asyncTexImage2DCHROMIUM,
void(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
const void* pixels));
MOCK_METHOD9(asyncTexSubImage2DCHROMIUM,
void(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const void* pixels));
MOCK_METHOD8(compressedTexImage2D,
void(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLsizei image_size,
const void* data));
MOCK_METHOD1(waitAsyncTexImage2DCHROMIUM, void(GLenum));
MOCK_METHOD4(createImageCHROMIUM,
GLuint(ClientBuffer, GLsizei, GLsizei, GLenum));
MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint));
MOCK_METHOD2(bindTexImage2DCHROMIUM, void(GLenum, GLint));
MOCK_METHOD2(releaseTexImage2DCHROMIUM, void(GLenum, GLint));
// We're mocking bindTexture, so we override
// TestWebGraphicsContext3D::texParameteri to avoid assertions related to the
// currently bound texture.
virtual void texParameteri(GLenum target, GLenum pname, GLint param) {}
};
TEST_P(ResourceProviderTest, TextureAllocation) {
// Only for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<AllocationTrackingContext3D> context_owned(
new StrictMock<AllocationTrackingContext3D>);
AllocationTrackingContext3D* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
gfx::Size size(2, 2);
gfx::Vector2d offset(0, 0);
gfx::Rect rect(0, 0, 2, 2);
ResourceFormat format = RGBA_8888;
ResourceProvider::ResourceId id = 0;
uint8_t pixels[16] = { 0 };
int texture_id = 123;
// Lazy allocation. Don't allocate when creating the resource.
id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(1);
resource_provider->CreateForTesting(id);
EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
resource_provider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
// Do allocate when we set the pixels.
id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(3);
EXPECT_CALL(*context, texImage2D(_, _, _, 2, 2, _, _, _, _)).Times(1);
EXPECT_CALL(*context, texSubImage2D(_, _, _, _, 2, 2, _, _, _)).Times(1);
resource_provider->SetPixels(id, pixels, rect, rect, offset);
EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
resource_provider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
// Same for async version.
id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
resource_provider->AcquirePixelBuffer(id);
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_, _, _, 2, 2, _, _, _, _))
.Times(1);
resource_provider->BeginSetPixels(id);
ASSERT_TRUE(resource_provider->DidSetPixelsComplete(id));
resource_provider->ReleasePixelBuffer(id);
EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
resource_provider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
}
TEST_P(ResourceProviderTest, TextureAllocationHint) {
// Only for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<AllocationTrackingContext3D> context_owned(
new StrictMock<AllocationTrackingContext3D>);
AllocationTrackingContext3D* context = context_owned.get();
context->set_support_texture_storage(true);
context->set_support_texture_usage(true);
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
gfx::Size size(2, 2);
const ResourceFormat formats[2] = {RGBA_8888, BGRA_8888};
const ResourceProvider::TextureHint hints[4] = {
ResourceProvider::TextureHintDefault,
ResourceProvider::TextureHintImmutable,
ResourceProvider::TextureHintFramebuffer,
ResourceProvider::TextureHintImmutableFramebuffer,
};
for (size_t i = 0; i < arraysize(formats); ++i) {
for (GLuint texture_id = 1; texture_id <= arraysize(hints); ++texture_id) {
// Lazy allocation. Don't allocate when creating the resource.
ResourceProvider::ResourceId id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, hints[texture_id - 1], formats[i]);
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
bool is_immutable_hint =
hints[texture_id - 1] & ResourceProvider::TextureHintImmutable;
bool support_immutable_texture =
is_immutable_hint && formats[i] == RGBA_8888;
EXPECT_CALL(*context, texStorage2DEXT(_, _, _, 2, 2))
.Times(support_immutable_texture ? 1 : 0);
EXPECT_CALL(*context, texImage2D(_, _, _, 2, 2, _, _, _, _))
.Times(support_immutable_texture ? 0 : 1);
resource_provider->AllocateForTesting(id);
EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
resource_provider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
}
}
}
TEST_P(ResourceProviderTest, TextureAllocationHint_BGRA) {
// Only for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<AllocationTrackingContext3D> context_owned(
new StrictMock<AllocationTrackingContext3D>);
AllocationTrackingContext3D* context = context_owned.get();
context->set_support_texture_format_bgra8888(true);
context->set_support_texture_storage(true);
context->set_support_texture_usage(true);
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
gfx::Size size(2, 2);
const ResourceFormat formats[2] = {RGBA_8888, BGRA_8888};
const ResourceProvider::TextureHint hints[4] = {
ResourceProvider::TextureHintDefault,
ResourceProvider::TextureHintImmutable,
ResourceProvider::TextureHintFramebuffer,
ResourceProvider::TextureHintImmutableFramebuffer,
};
for (size_t i = 0; i < arraysize(formats); ++i) {
for (GLuint texture_id = 1; texture_id <= arraysize(hints); ++texture_id) {
// Lazy allocation. Don't allocate when creating the resource.
ResourceProvider::ResourceId id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, hints[texture_id - 1], formats[i]);
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
bool is_immutable_hint =
hints[texture_id - 1] & ResourceProvider::TextureHintImmutable;
EXPECT_CALL(*context, texStorage2DEXT(_, _, _, 2, 2))
.Times(is_immutable_hint ? 1 : 0);
EXPECT_CALL(*context, texImage2D(_, _, _, 2, 2, _, _, _, _))
.Times(is_immutable_hint ? 0 : 1);
resource_provider->AllocateForTesting(id);
EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
resource_provider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
}
}
}
TEST_P(ResourceProviderTest, PixelBuffer_GLTexture) {
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<AllocationTrackingContext3D> context_owned(
new StrictMock<AllocationTrackingContext3D>);
AllocationTrackingContext3D* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
gfx::Size size(2, 2);
ResourceFormat format = RGBA_8888;
ResourceProvider::ResourceId id = 0;
int texture_id = 123;
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
resource_provider->AcquirePixelBuffer(id);
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_, _, _, 2, 2, _, _, _, _))
.Times(1);
resource_provider->BeginSetPixels(id);
EXPECT_TRUE(resource_provider->DidSetPixelsComplete(id));
resource_provider->ReleasePixelBuffer(id);
EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
resource_provider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
}
TEST_P(ResourceProviderTest, ForcingAsyncUploadToComplete) {
// Only for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<AllocationTrackingContext3D> context_owned(
new StrictMock<AllocationTrackingContext3D>);
AllocationTrackingContext3D* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
gfx::Size size(2, 2);
ResourceFormat format = RGBA_8888;
ResourceProvider::ResourceId id = 0;
int texture_id = 123;
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
resource_provider->AcquirePixelBuffer(id);
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_, _, _, 2, 2, _, _, _, _))
.Times(1);
resource_provider->BeginSetPixels(id);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(1);
EXPECT_CALL(*context, waitAsyncTexImage2DCHROMIUM(GL_TEXTURE_2D)).Times(1);
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, 0)).Times(1);
resource_provider->ForceSetPixelsToComplete(id);
resource_provider->ReleasePixelBuffer(id);
EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
resource_provider->DeleteResource(id);
Mock::VerifyAndClearExpectations(context);
}
TEST_P(ResourceProviderTest, PixelBufferLostContext) {
scoped_ptr<AllocationTrackingContext3D> context_owned(
new NiceMock<AllocationTrackingContext3D>);
AllocationTrackingContext3D* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
gfx::Size size(2, 2);
ResourceFormat format = RGBA_8888;
ResourceProvider::ResourceId id = 0;
int texture_id = 123;
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
EXPECT_CALL(*context, NextTextureId()).WillRepeatedly(Return(texture_id));
id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
context->loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB,
GL_INNOCENT_CONTEXT_RESET_ARB);
resource_provider->AcquirePixelBuffer(id);
int stride;
void* buffer = resource_provider->MapPixelBuffer(id, &stride);
EXPECT_FALSE(buffer);
resource_provider->UnmapPixelBuffer(id);
Mock::VerifyAndClearExpectations(context);
}
TEST_P(ResourceProviderTest, Image_GLTexture) {
// Only for GL textures.
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<AllocationTrackingContext3D> context_owned(
new StrictMock<AllocationTrackingContext3D>);
AllocationTrackingContext3D* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
const int kWidth = 2;
const int kHeight = 2;
gfx::Size size(kWidth, kHeight);
ResourceFormat format = RGBA_8888;
ResourceProvider::ResourceId id = 0;
const unsigned kTextureId = 123u;
const unsigned kImageId = 234u;
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
EXPECT_CALL(*context, createImageCHROMIUM(_, kWidth, kHeight, GL_RGBA))
.WillOnce(Return(kImageId))
.RetiresOnSaturation();
{
ResourceProvider::ScopedWriteLockGpuMemoryBuffer lock(
resource_provider.get(), id);
EXPECT_TRUE(!!lock.GetGpuMemoryBuffer());
}
EXPECT_CALL(*context, NextTextureId())
.WillOnce(Return(kTextureId))
.RetiresOnSaturation();
// Once in CreateTextureId and once in BindForSampling
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kTextureId)).Times(2)
.RetiresOnSaturation();
EXPECT_CALL(*context, bindTexImage2DCHROMIUM(GL_TEXTURE_2D, kImageId))
.Times(1)
.RetiresOnSaturation();
{
ResourceProvider::ScopedSamplerGL lock_gl(
resource_provider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
EXPECT_EQ(kTextureId, lock_gl.texture_id());
}
{
ResourceProvider::ScopedWriteLockGpuMemoryBuffer lock(
resource_provider.get(), id);
EXPECT_TRUE(!!lock.GetGpuMemoryBuffer());
}
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kTextureId)).Times(1)
.RetiresOnSaturation();
EXPECT_CALL(*context, releaseTexImage2DCHROMIUM(GL_TEXTURE_2D, kImageId))
.Times(1)
.RetiresOnSaturation();
EXPECT_CALL(*context, bindTexImage2DCHROMIUM(GL_TEXTURE_2D, kImageId))
.Times(1)
.RetiresOnSaturation();
EXPECT_CALL(*context, RetireTextureId(kTextureId))
.Times(1)
.RetiresOnSaturation();
{
ResourceProvider::ScopedSamplerGL lock_gl(
resource_provider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
EXPECT_EQ(kTextureId, lock_gl.texture_id());
}
EXPECT_CALL(*context, destroyImageCHROMIUM(kImageId))
.Times(1)
.RetiresOnSaturation();
}
TEST_P(ResourceProviderTest, CopyResource_GLTexture) {
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<AllocationTrackingContext3D> context_owned(
new StrictMock<AllocationTrackingContext3D>);
AllocationTrackingContext3D* context = context_owned.get();
context_owned->set_support_sync_query(true);
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
ASSERT_TRUE(output_surface->BindToClient(&output_surface_client));
const int kWidth = 2;
const int kHeight = 2;
gfx::Size size(kWidth, kHeight);
ResourceFormat format = RGBA_8888;
ResourceProvider::ResourceId source_id = 0;
ResourceProvider::ResourceId dest_id = 0;
const unsigned kSourceTextureId = 123u;
const unsigned kDestTextureId = 321u;
const unsigned kImageId = 234u;
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
source_id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
EXPECT_CALL(*context, createImageCHROMIUM(_, kWidth, kHeight, GL_RGBA))
.WillOnce(Return(kImageId))
.RetiresOnSaturation();
{
ResourceProvider::ScopedWriteLockGpuMemoryBuffer lock(
resource_provider.get(), source_id);
EXPECT_TRUE(!!lock.GetGpuMemoryBuffer());
}
Mock::VerifyAndClearExpectations(context);
dest_id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
EXPECT_CALL(*context, NextTextureId())
.WillOnce(Return(kDestTextureId))
.RetiresOnSaturation();
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kDestTextureId))
.Times(2)
.RetiresOnSaturation();
EXPECT_CALL(*context, texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA,
GL_UNSIGNED_BYTE, nullptr))
.Times(1)
.RetiresOnSaturation();
EXPECT_CALL(*context, NextTextureId())
.WillOnce(Return(kSourceTextureId))
.RetiresOnSaturation();
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kSourceTextureId))
.Times(2)
.RetiresOnSaturation();
EXPECT_CALL(*context, bindTexImage2DCHROMIUM(GL_TEXTURE_2D, kImageId))
.Times(1)
.RetiresOnSaturation();
resource_provider->CopyResource(source_id, dest_id);
Mock::VerifyAndClearExpectations(context);
EXPECT_CALL(*context, destroyImageCHROMIUM(kImageId))
.Times(1)
.RetiresOnSaturation();
EXPECT_CALL(*context, RetireTextureId(kSourceTextureId))
.Times(1)
.RetiresOnSaturation();
EXPECT_CALL(*context, RetireTextureId(kDestTextureId))
.Times(1)
.RetiresOnSaturation();
resource_provider->DeleteResource(source_id);
resource_provider->DeleteResource(dest_id);
}
void InitializeGLAndCheck(ContextSharedData* shared_data,
ResourceProvider* resource_provider,
FakeOutputSurface* output_surface) {
scoped_ptr<ResourceProviderContext> context_owned =
ResourceProviderContext::Create(shared_data);
ResourceProviderContext* context = context_owned.get();
scoped_refptr<TestContextProvider> context_provider =
TestContextProvider::Create(context_owned.Pass());
output_surface->InitializeAndSetContext3d(context_provider);
resource_provider->InitializeGL();
CheckCreateResource(ResourceProvider::GLTexture, resource_provider, context);
}
TEST(ResourceProviderTest, BasicInitializeGLSoftware) {
scoped_ptr<ContextSharedData> shared_data = ContextSharedData::Create();
bool delegated_rendering = false;
scoped_ptr<FakeOutputSurface> output_surface(
FakeOutputSurface::CreateDeferredGL(
scoped_ptr<SoftwareOutputDevice>(new SoftwareOutputDevice),
delegated_rendering));
FakeOutputSurfaceClient client(output_surface.get());
EXPECT_TRUE(output_surface->BindToClient(&client));
scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
new TestSharedBitmapManager());
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager.get(),
NULL,
NULL,
0,
false,
1));
CheckCreateResource(ResourceProvider::Bitmap, resource_provider.get(), NULL);
InitializeGLAndCheck(shared_data.get(),
resource_provider.get(),
output_surface.get());
resource_provider->InitializeSoftware();
output_surface->ReleaseGL();
CheckCreateResource(ResourceProvider::Bitmap, resource_provider.get(), NULL);
InitializeGLAndCheck(shared_data.get(),
resource_provider.get(),
output_surface.get());
}
TEST_P(ResourceProviderTest, CompressedTextureETC1Allocate) {
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<AllocationTrackingContext3D> context_owned(
new AllocationTrackingContext3D);
AllocationTrackingContext3D* context = context_owned.get();
context_owned->set_support_compressed_texture_etc1(true);
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
gfx::Size size(4, 4);
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
int texture_id = 123;
ResourceProvider::ResourceId id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, ETC1);
EXPECT_NE(0u, id);
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
resource_provider->AllocateForTesting(id);
EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
resource_provider->DeleteResource(id);
}
TEST_P(ResourceProviderTest, CompressedTextureETC1SetPixels) {
if (GetParam() != ResourceProvider::GLTexture)
return;
scoped_ptr<AllocationTrackingContext3D> context_owned(
new AllocationTrackingContext3D);
AllocationTrackingContext3D* context = context_owned.get();
context_owned->set_support_compressed_texture_etc1(true);
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
gfx::Size size(4, 4);
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager_.get(),
gpu_memory_buffer_manager_.get(),
NULL,
0,
false,
1));
int texture_id = 123;
uint8_t pixels[8];
ResourceProvider::ResourceId id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, ETC1);
EXPECT_NE(0u, id);
EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(3);
EXPECT_CALL(*context,
compressedTexImage2D(
_, 0, _, size.width(), size.height(), _, _, _)).Times(1);
resource_provider->SetPixels(
id, pixels, gfx::Rect(size), gfx::Rect(size), gfx::Vector2d(0, 0));
EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
resource_provider->DeleteResource(id);
}
INSTANTIATE_TEST_CASE_P(
ResourceProviderTests,
ResourceProviderTest,
::testing::Values(ResourceProvider::GLTexture, ResourceProvider::Bitmap));
class TextureIdAllocationTrackingContext : public TestWebGraphicsContext3D {
public:
GLuint NextTextureId() override {
base::AutoLock lock(namespace_->lock);
return namespace_->next_texture_id++;
}
void RetireTextureId(GLuint) override {}
GLuint PeekTextureId() {
base::AutoLock lock(namespace_->lock);
return namespace_->next_texture_id;
}
};
TEST(ResourceProviderTest, TextureAllocationChunkSize) {
scoped_ptr<TextureIdAllocationTrackingContext> context_owned(
new TextureIdAllocationTrackingContext);
TextureIdAllocationTrackingContext* context = context_owned.get();
FakeOutputSurfaceClient output_surface_client;
scoped_ptr<OutputSurface> output_surface(
FakeOutputSurface::Create3d(context_owned.Pass()));
CHECK(output_surface->BindToClient(&output_surface_client));
scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
new TestSharedBitmapManager());
gfx::Size size(1, 1);
ResourceFormat format = RGBA_8888;
{
size_t kTextureAllocationChunkSize = 1;
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager.get(),
NULL,
NULL,
0,
false,
kTextureAllocationChunkSize));
ResourceProvider::ResourceId id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
resource_provider->AllocateForTesting(id);
Mock::VerifyAndClearExpectations(context);
DCHECK_EQ(2u, context->PeekTextureId());
resource_provider->DeleteResource(id);
}
{
size_t kTextureAllocationChunkSize = 8;
scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider::Create(output_surface.get(),
shared_bitmap_manager.get(),
NULL,
NULL,
0,
false,
kTextureAllocationChunkSize));
ResourceProvider::ResourceId id = resource_provider->CreateResource(
size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureHintImmutable, format);
resource_provider->AllocateForTesting(id);
Mock::VerifyAndClearExpectations(context);
DCHECK_EQ(10u, context->PeekTextureId());
resource_provider->DeleteResource(id);
}
}
} // namespace
} // namespace cc