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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/test/render_pass_test_common.h"
#include "base/bind.h"
#include "cc/quads/checkerboard_draw_quad.h"
#include "cc/quads/debug_border_draw_quad.h"
#include "cc/quads/io_surface_draw_quad.h"
#include "cc/quads/render_pass_draw_quad.h"
#include "cc/quads/shared_quad_state.h"
#include "cc/quads/solid_color_draw_quad.h"
#include "cc/quads/stream_video_draw_quad.h"
#include "cc/quads/texture_draw_quad.h"
#include "cc/quads/tile_draw_quad.h"
#include "cc/quads/yuv_video_draw_quad.h"
#include "cc/resources/resource_provider.h"
#include "cc/trees/blocking_task_runner.h"
#include "ui/gfx/transform.h"
namespace cc {
static void EmptyReleaseCallback(uint32 sync_point,
bool lost_resource,
BlockingTaskRunner* main_thread_task_runner) {
}
void TestRenderPass::AppendOneOfEveryQuadType(
ResourceProvider* resource_provider,
RenderPassId child_pass) {
gfx::Rect rect(0, 0, 100, 100);
gfx::Rect opaque_rect(10, 10, 80, 80);
gfx::Rect visible_rect(0, 0, 100, 100);
const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
gfx::Size(45, 5),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource1);
ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
gfx::Size(346, 61),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource2);
ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
gfx::Size(12, 134),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource3);
ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
gfx::Size(56, 12),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource4);
gfx::Size resource5_size(73, 26);
ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
resource5_size,
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource5);
ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
gfx::Size(64, 92),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource6);
ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
gfx::Size(9, 14),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource7);
unsigned target = GL_TEXTURE_2D;
gpu::Mailbox gpu_mailbox;
memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
scoped_ptr<SingleReleaseCallbackImpl> callback =
SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
TextureMailbox mailbox(gpu_mailbox, target, kSyncPointForMailboxTextureQuad);
ResourceProvider::ResourceId resource8 =
resource_provider->CreateResourceFromTextureMailbox(mailbox,
callback.Pass());
resource_provider->AllocateForTesting(resource8);
SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
shared_state->SetAll(gfx::Transform(),
rect.size(),
rect,
rect,
false,
1,
SkXfermode::kSrcOver_Mode,
0);
CheckerboardDrawQuad* checkerboard_quad =
this->CreateAndAppendDrawQuad<CheckerboardDrawQuad>();
checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED);
DebugBorderDrawQuad* debug_border_quad =
this->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
IOSurfaceDrawQuad* io_surface_quad =
this->CreateAndAppendDrawQuad<IOSurfaceDrawQuad>();
io_surface_quad->SetNew(shared_state,
rect,
opaque_rect,
visible_rect,
gfx::Size(50, 50),
resource7,
IOSurfaceDrawQuad::FLIPPED);
if (child_pass.layer_id) {
RenderPassDrawQuad* render_pass_quad =
this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
render_pass_quad->SetNew(shared_state,
rect,
visible_rect,
child_pass,
resource5,
gfx::Vector2dF(1.f, 1.f),
resource5_size,
FilterOperations(),
gfx::Vector2dF(),
FilterOperations());
RenderPassDrawQuad* render_pass_replica_quad =
this->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
render_pass_replica_quad->SetNew(shared_state,
rect,
visible_rect,
child_pass,
resource5,
gfx::Vector2dF(1.f, 1.f),
resource5_size,
FilterOperations(),
gfx::Vector2dF(),
FilterOperations());
}
SolidColorDrawQuad* solid_color_quad =
this->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
solid_color_quad->SetNew(
shared_state, rect, visible_rect, SK_ColorRED, false);
StreamVideoDrawQuad* stream_video_quad =
this->CreateAndAppendDrawQuad<StreamVideoDrawQuad>();
stream_video_quad->SetNew(shared_state,
rect,
opaque_rect,
visible_rect,
resource6,
gfx::Transform());
TextureDrawQuad* texture_quad =
this->CreateAndAppendDrawQuad<TextureDrawQuad>();
texture_quad->SetNew(shared_state,
rect,
opaque_rect,
visible_rect,
resource1,
false,
gfx::PointF(0.f, 0.f),
gfx::PointF(1.f, 1.f),
SK_ColorTRANSPARENT,
vertex_opacity,
false,
false);
TextureDrawQuad* mailbox_texture_quad =
this->CreateAndAppendDrawQuad<TextureDrawQuad>();
mailbox_texture_quad->SetNew(shared_state,
rect,
opaque_rect,
visible_rect,
resource8,
false,
gfx::PointF(0.f, 0.f),
gfx::PointF(1.f, 1.f),
SK_ColorTRANSPARENT,
vertex_opacity,
false,
false);
TileDrawQuad* scaled_tile_quad =
this->CreateAndAppendDrawQuad<TileDrawQuad>();
scaled_tile_quad->SetNew(shared_state,
rect,
opaque_rect,
visible_rect,
resource2,
gfx::RectF(0, 0, 50, 50),
gfx::Size(50, 50),
false,
false);
SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState();
transformed_state->CopyFrom(shared_state);
gfx::Transform rotation;
rotation.Rotate(45);
transformed_state->content_to_target_transform =
transformed_state->content_to_target_transform * rotation;
TileDrawQuad* transformed_tile_quad =
this->CreateAndAppendDrawQuad<TileDrawQuad>();
transformed_tile_quad->SetNew(transformed_state,
rect,
opaque_rect,
visible_rect,
resource3,
gfx::RectF(0, 0, 100, 100),
gfx::Size(100, 100),
false,
false);
SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState();
shared_state->SetAll(gfx::Transform(),
rect.size(),
rect,
rect,
false,
1,
SkXfermode::kSrcOver_Mode,
0);
TileDrawQuad* tile_quad = this->CreateAndAppendDrawQuad<TileDrawQuad>();
tile_quad->SetNew(shared_state2,
rect,
opaque_rect,
visible_rect,
resource4,
gfx::RectF(0, 0, 100, 100),
gfx::Size(100, 100),
false,
false);
ResourceProvider::ResourceId plane_resources[4];
for (int i = 0; i < 4; ++i) {
plane_resources[i] = resource_provider->CreateResource(
gfx::Size(20, 12),
GL_CLAMP_TO_EDGE,
ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(plane_resources[i]);
}
YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
YUVVideoDrawQuad* yuv_quad =
this->CreateAndAppendDrawQuad<YUVVideoDrawQuad>();
yuv_quad->SetNew(shared_state2,
rect,
opaque_rect,
visible_rect,
gfx::RectF(0, 0, 100, 100),
plane_resources[0],
plane_resources[1],
plane_resources[2],
plane_resources[3],
color_space);
}
} // namespace cc