blob: ddb55c35d245ca6286f0ef11b9ffabb384a471ac [file] [log] [blame]
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_FRAME_STATES_H_
#define V8_COMPILER_FRAME_STATES_H_
#include "src/handles.h"
#include "src/utils.h"
namespace v8 {
namespace internal {
// Forward declarations.
class SharedFunctionInfo;
namespace compiler {
// Flag that describes how to combine the current environment with
// the output of a node to obtain a framestate for lazy bailout.
class OutputFrameStateCombine {
public:
enum Kind {
kPushOutput, // Push the output on the expression stack.
kPokeAt // Poke at the given environment location,
// counting from the top of the stack.
};
static OutputFrameStateCombine Ignore() {
return OutputFrameStateCombine(kPushOutput, 0);
}
static OutputFrameStateCombine Push(size_t count = 1) {
return OutputFrameStateCombine(kPushOutput, count);
}
static OutputFrameStateCombine PokeAt(size_t index) {
return OutputFrameStateCombine(kPokeAt, index);
}
Kind kind() const { return kind_; }
size_t GetPushCount() const {
DCHECK_EQ(kPushOutput, kind());
return parameter_;
}
size_t GetOffsetToPokeAt() const {
DCHECK_EQ(kPokeAt, kind());
return parameter_;
}
bool IsOutputIgnored() const {
return kind_ == kPushOutput && parameter_ == 0;
}
size_t ConsumedOutputCount() const {
return kind_ == kPushOutput ? GetPushCount() : 1;
}
bool operator==(OutputFrameStateCombine const& other) const {
return kind_ == other.kind_ && parameter_ == other.parameter_;
}
bool operator!=(OutputFrameStateCombine const& other) const {
return !(*this == other);
}
friend size_t hash_value(OutputFrameStateCombine const&);
friend std::ostream& operator<<(std::ostream&,
OutputFrameStateCombine const&);
private:
OutputFrameStateCombine(Kind kind, size_t parameter)
: kind_(kind), parameter_(parameter) {}
Kind const kind_;
size_t const parameter_;
};
// The type of stack frame that a FrameState node represents.
enum class FrameStateType {
kJavaScriptFunction, // Represents an unoptimized JavaScriptFrame.
kInterpretedFunction, // Represents an InterpretedFrame.
kArgumentsAdaptor, // Represents an ArgumentsAdaptorFrame.
kConstructStub // Represents a ConstructStubFrame.
};
enum ContextCallingMode {
CALL_MAINTAINS_NATIVE_CONTEXT,
CALL_CHANGES_NATIVE_CONTEXT
};
class FrameStateFunctionInfo {
public:
FrameStateFunctionInfo(FrameStateType type, int parameter_count,
int local_count,
Handle<SharedFunctionInfo> shared_info,
ContextCallingMode context_calling_mode)
: type_(type),
parameter_count_(parameter_count),
local_count_(local_count),
shared_info_(shared_info),
context_calling_mode_(context_calling_mode) {}
int local_count() const { return local_count_; }
int parameter_count() const { return parameter_count_; }
Handle<SharedFunctionInfo> shared_info() const { return shared_info_; }
FrameStateType type() const { return type_; }
ContextCallingMode context_calling_mode() const {
return context_calling_mode_;
}
static bool IsJSFunctionType(FrameStateType type) {
return type == FrameStateType::kJavaScriptFunction ||
type == FrameStateType::kInterpretedFunction;
}
private:
FrameStateType const type_;
int const parameter_count_;
int const local_count_;
Handle<SharedFunctionInfo> const shared_info_;
ContextCallingMode context_calling_mode_;
};
class FrameStateInfo final {
public:
FrameStateInfo(BailoutId bailout_id, OutputFrameStateCombine state_combine,
const FrameStateFunctionInfo* info)
: bailout_id_(bailout_id),
frame_state_combine_(state_combine),
info_(info) {}
FrameStateType type() const {
return info_ == nullptr ? FrameStateType::kJavaScriptFunction
: info_->type();
}
BailoutId bailout_id() const { return bailout_id_; }
OutputFrameStateCombine state_combine() const { return frame_state_combine_; }
MaybeHandle<SharedFunctionInfo> shared_info() const {
return info_ == nullptr ? MaybeHandle<SharedFunctionInfo>()
: info_->shared_info();
}
int parameter_count() const {
return info_ == nullptr ? 0 : info_->parameter_count();
}
int local_count() const {
return info_ == nullptr ? 0 : info_->local_count();
}
const FrameStateFunctionInfo* function_info() const { return info_; }
private:
BailoutId const bailout_id_;
OutputFrameStateCombine const frame_state_combine_;
const FrameStateFunctionInfo* const info_;
};
bool operator==(FrameStateInfo const&, FrameStateInfo const&);
bool operator!=(FrameStateInfo const&, FrameStateInfo const&);
size_t hash_value(FrameStateInfo const&);
std::ostream& operator<<(std::ostream&, FrameStateInfo const&);
static const int kFrameStateParametersInput = 0;
static const int kFrameStateLocalsInput = 1;
static const int kFrameStateStackInput = 2;
static const int kFrameStateContextInput = 3;
static const int kFrameStateFunctionInput = 4;
static const int kFrameStateOuterStateInput = 5;
static const int kFrameStateInputCount = kFrameStateOuterStateInput + 1;
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_FRAME_STATES_H_