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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MultiColumnFragmentainerGroup_h
#define MultiColumnFragmentainerGroup_h
#include "core/layout/LayoutMultiColumnFlowThread.h"
#include "wtf/Allocator.h"
namespace blink {
// A group of columns, that are laid out in the inline progression direction, all with the same
// column height.
//
// When a multicol container is inside another fragmentation context, and said multicol container
// lives in multiple outer fragmentainers (pages / columns), we need to put these inner columns into
// separate groups, with one group per outer fragmentainer. Such a group of columns is what
// comprises a "row of column boxes" in spec lingo.
//
// Column balancing, when enabled, takes place within a column fragmentainer group.
//
// Each fragmentainer group may have its own actual column count (if there are unused columns
// because of forced breaks, for example). If there are multiple fragmentainer groups, the actual
// column count must not exceed the used column count (the one calculated based on column-count and
// column-width from CSS), or they'd overflow the outer fragmentainer in the inline direction. If we
// need more columns than what a group has room for, we'll create another group and put them there
// (and make them appear in the next outer fragmentainer).
class MultiColumnFragmentainerGroup {
DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();
public:
MultiColumnFragmentainerGroup(LayoutMultiColumnSet&);
const LayoutMultiColumnSet& columnSet() const { return m_columnSet; }
bool isFirstGroup() const;
bool isLastGroup() const;
// Position within the LayoutMultiColumnSet.
LayoutUnit logicalTop() const { return m_logicalTop; }
void setLogicalTop(LayoutUnit logicalTop) { m_logicalTop = logicalTop; }
LayoutUnit logicalHeight() const { return m_columnHeight; }
LayoutSize offsetFromColumnSet() const;
// Return the block offset from the enclosing fragmentation context, if nested. In the
// coordinate space of the enclosing fragmentation context.
LayoutUnit blockOffsetInEnclosingFragmentationContext() const;
// The top of our flow thread portion
LayoutUnit logicalTopInFlowThread() const { return m_logicalTopInFlowThread; }
void setLogicalTopInFlowThread(LayoutUnit logicalTopInFlowThread) { m_logicalTopInFlowThread = logicalTopInFlowThread; }
// The bottom of our flow thread portion
LayoutUnit logicalBottomInFlowThread() const { return m_logicalBottomInFlowThread; }
void setLogicalBottomInFlowThread(LayoutUnit logicalBottomInFlowThread) { ASSERT(logicalBottomInFlowThread >= m_logicalTopInFlowThread); m_logicalBottomInFlowThread = logicalBottomInFlowThread; }
// The height of our flow thread portion
LayoutUnit logicalHeightInFlowThread() const { return m_logicalBottomInFlowThread - m_logicalTopInFlowThread; }
void resetColumnHeight();
bool recalculateColumnHeight();
LayoutSize flowThreadTranslationAtOffset(LayoutUnit offsetInFlowThread) const;
LayoutUnit columnLogicalTopForOffset(LayoutUnit offsetInFlowThread) const;
LayoutPoint visualPointToFlowThreadPoint(const LayoutPoint& visualPoint) const;
LayoutRect fragmentsBoundingBox(const LayoutRect& boundingBoxInFlowThread) const;
void collectLayerFragments(PaintLayerFragments&, const LayoutRect& layerBoundingBox, const LayoutRect& dirtyRect) const;
LayoutRect calculateOverflow() const;
enum ColumnIndexCalculationMode {
ClampToExistingColumns, // Stay within the range of already existing columns.
AssumeNewColumns // Allow column indices outside the range of already existing columns.
};
unsigned columnIndexAtOffset(LayoutUnit offsetInFlowThread, ColumnIndexCalculationMode = ClampToExistingColumns) const;
// The "CSS actual" value of column-count. This includes overflowing columns, if any.
unsigned actualColumnCount() const;
private:
LayoutUnit heightAdjustedForRowOffset(LayoutUnit height) const;
LayoutUnit calculateMaxColumnHeight() const;
void setAndConstrainColumnHeight(LayoutUnit);
LayoutUnit rebalanceColumnHeightIfNeeded() const;
LayoutRect columnRectAt(unsigned columnIndex) const;
LayoutUnit logicalTopInFlowThreadAt(unsigned columnIndex) const { return m_logicalTopInFlowThread + columnIndex * m_columnHeight; }
LayoutRect flowThreadPortionRectAt(unsigned columnIndex) const;
LayoutRect flowThreadPortionOverflowRectAt(unsigned columnIndex) const;
// Return the column that the specified visual point belongs to. Only the coordinate on the
// column progression axis is relevant. Every point belongs to a column, even if said point is
// not inside any of the columns.
unsigned columnIndexAtVisualPoint(const LayoutPoint& visualPoint) const;
// Get the first and the last column intersecting the specified block range.
// Note that |logicalBottomInFlowThread| is an exclusive endpoint.
void columnIntervalForBlockRangeInFlowThread(LayoutUnit logicalTopInFlowThread, LayoutUnit logicalBottomInFlowThread, unsigned& firstColumn, unsigned& lastColumn) const;
// Get the first and the last column intersecting the specified visual rectangle.
void columnIntervalForVisualRect(const LayoutRect&, unsigned& firstColumn, unsigned& lastColumn) const;
LayoutMultiColumnSet& m_columnSet;
LayoutUnit m_logicalTop;
LayoutUnit m_logicalTopInFlowThread;
LayoutUnit m_logicalBottomInFlowThread;
LayoutUnit m_columnHeight;
LayoutUnit m_maxColumnHeight; // Maximum column height allowed.
};
// List of all fragmentainer groups within a column set. There will always be at least one
// group. Deleting the one group is not allowed (or possible). There will be more than one group if
// the owning column set lives in multiple outer fragmentainers (e.g. multicol inside paged media).
class CORE_EXPORT MultiColumnFragmentainerGroupList {
DISALLOW_NEW();
public:
MultiColumnFragmentainerGroupList(LayoutMultiColumnSet&);
~MultiColumnFragmentainerGroupList();
// Add an additional fragmentainer group to the end of the list, and return it.
MultiColumnFragmentainerGroup& addExtraGroup();
// Remove all fragmentainer groups but the first one.
void deleteExtraGroups();
MultiColumnFragmentainerGroup& first() { return m_groups.first(); }
const MultiColumnFragmentainerGroup& first() const { return m_groups.first(); }
MultiColumnFragmentainerGroup& last() { return m_groups.last(); }
const MultiColumnFragmentainerGroup& last() const { return m_groups.last(); }
typedef Vector<MultiColumnFragmentainerGroup, 1>::iterator iterator;
typedef Vector<MultiColumnFragmentainerGroup, 1>::const_iterator const_iterator;
iterator begin() { return m_groups.begin(); }
const_iterator begin() const { return m_groups.begin(); }
iterator end() { return m_groups.end(); }
const_iterator end() const { return m_groups.end(); }
size_t size() const { return m_groups.size(); }
MultiColumnFragmentainerGroup& operator[](size_t i) { return m_groups.at(i); }
const MultiColumnFragmentainerGroup& operator[](size_t i) const { return m_groups.at(i); }
void append(const MultiColumnFragmentainerGroup& group) { m_groups.append(group); }
void shrink(size_t size) { m_groups.shrink(size); }
private:
LayoutMultiColumnSet& m_columnSet;
Vector<MultiColumnFragmentainerGroup, 1> m_groups;
};
} // namespace blink
#endif // MultiColumnFragmentainerGroup_h