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/*
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/editing/SelectionAdjuster.h"
#include "core/editing/EditingUtilities.h"
namespace blink {
namespace {
Node* enclosingShadowHost(Node* node)
{
for (Node* runner = node; runner; runner = FlatTreeTraversal::parent(*runner)) {
if (isShadowHost(runner))
return runner;
}
return nullptr;
}
bool isEnclosedBy(const PositionInFlatTree& position, const Node& node)
{
ASSERT(position.isNotNull());
Node* anchorNode = position.anchorNode();
if (anchorNode == node)
return !position.isAfterAnchor() && !position.isBeforeAnchor();
return FlatTreeTraversal::isDescendantOf(*anchorNode, node);
}
bool isSelectionBoundary(const Node& node)
{
return isHTMLTextAreaElement(node) || isHTMLInputElement(node) || isHTMLSelectElement(node);
}
Node* enclosingShadowHostForStart(const PositionInFlatTree& position)
{
Node* node = position.nodeAsRangeFirstNode();
if (!node)
return nullptr;
Node* shadowHost = enclosingShadowHost(node);
if (!shadowHost)
return nullptr;
if (!isEnclosedBy(position, *shadowHost))
return nullptr;
return isSelectionBoundary(*shadowHost) ? shadowHost : nullptr;
}
Node* enclosingShadowHostForEnd(const PositionInFlatTree& position)
{
Node* node = position.nodeAsRangeLastNode();
if (!node)
return nullptr;
Node* shadowHost = enclosingShadowHost(node);
if (!shadowHost)
return nullptr;
if (!isEnclosedBy(position, *shadowHost))
return nullptr;
return isSelectionBoundary(*shadowHost) ? shadowHost : nullptr;
}
PositionInFlatTree adjustPositionInFlatTreeForStart(const PositionInFlatTree& position, Node* shadowHost)
{
if (isEnclosedBy(position, *shadowHost)) {
if (position.isBeforeChildren())
return PositionInFlatTree::beforeNode(shadowHost);
return PositionInFlatTree::afterNode(shadowHost);
}
// We use |firstChild|'s after instead of beforeAllChildren for backward
// compatibility. The positions are same but the anchors would be different,
// and selection painting uses anchor nodes.
if (Node* firstChild = FlatTreeTraversal::firstChild(*shadowHost))
return PositionInFlatTree::beforeNode(firstChild);
return PositionInFlatTree();
}
Position adjustPositionForEnd(const Position& currentPosition, Node* startContainerNode)
{
TreeScope& treeScope = startContainerNode->treeScope();
ASSERT(currentPosition.computeContainerNode()->treeScope() != treeScope);
if (Node* ancestor = treeScope.ancestorInThisScope(currentPosition.computeContainerNode())) {
if (ancestor->contains(startContainerNode))
return positionAfterNode(ancestor);
return positionBeforeNode(ancestor);
}
if (Node* lastChild = treeScope.rootNode().lastChild())
return positionAfterNode(lastChild);
return Position();
}
PositionInFlatTree adjustPositionInFlatTreeForEnd(const PositionInFlatTree& position, Node* shadowHost)
{
if (isEnclosedBy(position, *shadowHost)) {
if (position.isAfterChildren())
return PositionInFlatTree::afterNode(shadowHost);
return PositionInFlatTree::beforeNode(shadowHost);
}
// We use |lastChild|'s after instead of afterAllChildren for backward
// compatibility. The positions are same but the anchors would be different,
// and selection painting uses anchor nodes.
if (Node* lastChild = FlatTreeTraversal::lastChild(*shadowHost))
return PositionInFlatTree::afterNode(lastChild);
return PositionInFlatTree();
}
Position adjustPositionForStart(const Position& currentPosition, Node* endContainerNode)
{
TreeScope& treeScope = endContainerNode->treeScope();
ASSERT(currentPosition.computeContainerNode()->treeScope() != treeScope);
if (Node* ancestor = treeScope.ancestorInThisScope(currentPosition.computeContainerNode())) {
if (ancestor->contains(endContainerNode))
return positionBeforeNode(ancestor);
return positionAfterNode(ancestor);
}
if (Node* firstChild = treeScope.rootNode().firstChild())
return positionBeforeNode(firstChild);
return Position();
}
} // namespace
// Updates |selectionInFlatTree| to match with |selection|.
void SelectionAdjuster::adjustSelectionInFlatTree(VisibleSelectionInFlatTree* selectionInFlatTree, const VisibleSelection& selection)
{
if (selection.isNone()) {
*selectionInFlatTree = VisibleSelectionInFlatTree();
return;
}
const PositionInFlatTree& base = toPositionInFlatTree(selection.base());
const PositionInFlatTree& extent = toPositionInFlatTree(selection.extent());
const PositionInFlatTree& position1 = toPositionInFlatTree(selection.start());
const PositionInFlatTree& position2 = toPositionInFlatTree(selection.end());
position1.anchorNode()->updateDistribution();
position2.anchorNode()->updateDistribution();
selectionInFlatTree->m_base = base;
selectionInFlatTree->m_extent = extent;
selectionInFlatTree->m_affinity = selection.m_affinity;
selectionInFlatTree->m_isDirectional = selection.m_isDirectional;
selectionInFlatTree->m_granularity = selection.m_granularity;
selectionInFlatTree->m_hasTrailingWhitespace = selection.m_hasTrailingWhitespace;
selectionInFlatTree->m_baseIsFirst = base.isNull() || base.compareTo(extent) <= 0;
if (position1.compareTo(position2) <= 0) {
selectionInFlatTree->m_start = position1;
selectionInFlatTree->m_end = position2;
} else {
selectionInFlatTree->m_start = position2;
selectionInFlatTree->m_end = position1;
}
selectionInFlatTree->updateSelectionType();
selectionInFlatTree->didChange();
}
static bool isCrossingShadowBoundaries(const VisibleSelectionInFlatTree& selection)
{
if (!selection.isRange())
return false;
TreeScope& treeScope = selection.base().anchorNode()->treeScope();
return selection.extent().anchorNode()->treeScope() != treeScope
|| selection.start().anchorNode()->treeScope() != treeScope
|| selection.end().anchorNode()->treeScope() != treeScope;
}
void SelectionAdjuster::adjustSelectionInDOMTree(VisibleSelection* selection, const VisibleSelectionInFlatTree& selectionInFlatTree)
{
if (selectionInFlatTree.isNone()) {
*selection = VisibleSelection();
return;
}
const Position& base = toPositionInDOMTree(selectionInFlatTree.base());
const Position& extent = toPositionInDOMTree(selectionInFlatTree.extent());
if (isCrossingShadowBoundaries(selectionInFlatTree)) {
*selection = VisibleSelection(base, extent);
return;
}
const Position& position1 = toPositionInDOMTree(selectionInFlatTree.start());
const Position& position2 = toPositionInDOMTree(selectionInFlatTree.end());
selection->m_base = base;
selection->m_extent = extent;
selection->m_affinity = selectionInFlatTree.m_affinity;
selection->m_isDirectional = selectionInFlatTree.m_isDirectional;
selection->m_granularity = selectionInFlatTree.m_granularity;
selection->m_hasTrailingWhitespace = selectionInFlatTree.m_hasTrailingWhitespace;
selection->m_baseIsFirst = base.isNull() || base.compareTo(extent) <= 0;
if (position1.compareTo(position2) <= 0) {
selection->m_start = position1;
selection->m_end = position2;
} else {
selection->m_start = position2;
selection->m_end = position1;
}
selection->updateSelectionType();
selection->didChange();
}
void SelectionAdjuster::adjustSelectionToAvoidCrossingShadowBoundaries(VisibleSelection* selection)
{
// Note: |m_selectionType| isn't computed yet.
ASSERT(selection->base().isNotNull());
ASSERT(selection->extent().isNotNull());
ASSERT(selection->start().isNotNull());
ASSERT(selection->end().isNotNull());
// TODO(hajimehoshi): Checking treeScope is wrong when a node is
// distributed, but we leave it as it is for backward compatibility.
if (selection->start().anchorNode()->treeScope() == selection->end().anchorNode()->treeScope())
return;
if (selection->isBaseFirst()) {
const Position& newEnd = adjustPositionForEnd(selection->end(), selection->start().computeContainerNode());
selection->m_extent = newEnd;
selection->m_end = newEnd;
return;
}
const Position& newStart = adjustPositionForStart(selection->start(), selection->end().computeContainerNode());
selection->m_extent = newStart;
selection->m_start = newStart;
}
// This function is called twice. The first is called when |m_start| and |m_end|
// or |m_extent| are same, and the second when |m_start| and |m_end| are changed
// after downstream/upstream.
void SelectionAdjuster::adjustSelectionToAvoidCrossingShadowBoundaries(VisibleSelectionInFlatTree* selection)
{
Node* const shadowHostStart = enclosingShadowHostForStart(selection->start());
Node* const shadowHostEnd = enclosingShadowHostForEnd(selection->end());
if (shadowHostStart == shadowHostEnd)
return;
if (selection->isBaseFirst()) {
Node* const shadowHost = shadowHostStart ? shadowHostStart : shadowHostEnd;
const PositionInFlatTree& newEnd = adjustPositionInFlatTreeForEnd(selection->end(), shadowHost);
selection->m_extent = newEnd;
selection->m_end = newEnd;
return;
}
Node* const shadowHost = shadowHostEnd ? shadowHostEnd : shadowHostStart;
const PositionInFlatTree& newStart = adjustPositionInFlatTreeForStart(selection->start(), shadowHost);
selection->m_extent = newStart;
selection->m_start = newStart;
}
} // namespace blink