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/*
* Copyright (C) 2004 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef VisibleSelection_h
#define VisibleSelection_h
#include "core/CoreExport.h"
#include "core/editing/EditingStrategy.h"
#include "core/editing/EphemeralRange.h"
#include "core/editing/SelectionType.h"
#include "core/editing/TextAffinity.h"
#include "core/editing/TextGranularity.h"
#include "core/editing/VisiblePosition.h"
#include "core/editing/VisibleUnits.h"
#include "wtf/Allocator.h"
namespace blink {
class LayoutPoint;
class SelectionAdjuster;
const TextAffinity SelDefaultAffinity = TextAffinity::Downstream;
enum SelectionDirection { DirectionForward, DirectionBackward, DirectionRight, DirectionLeft };
// Listener of |VisibleSelection| modification. |didChangeVisibleSelection()|
// will be invoked when base, extent, start or end is moved to a different
// position.
//
// Objects implementing |VisibleSelectionChangeObserver| interface must outlive
// the |VisibleSelection| object.
class CORE_EXPORT VisibleSelectionChangeObserver : public WillBeGarbageCollectedMixin {
WTF_MAKE_NONCOPYABLE(VisibleSelectionChangeObserver);
public:
VisibleSelectionChangeObserver();
virtual ~VisibleSelectionChangeObserver();
virtual void didChangeVisibleSelection() = 0;
DEFINE_INLINE_VIRTUAL_TRACE() { }
};
template <typename Strategy>
class CORE_TEMPLATE_CLASS_EXPORT VisibleSelectionTemplate {
DISALLOW_NEW();
DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(VisibleSelectionTemplate);
public:
VisibleSelectionTemplate();
VisibleSelectionTemplate(const PositionTemplate<Strategy>&, TextAffinity, bool isDirectional = false);
VisibleSelectionTemplate(const PositionTemplate<Strategy>& base, const PositionTemplate<Strategy>& extent, TextAffinity = SelDefaultAffinity, bool isDirectional = false);
explicit VisibleSelectionTemplate(const EphemeralRangeTemplate<Strategy>&, TextAffinity = SelDefaultAffinity, bool isDirectional = false);
explicit VisibleSelectionTemplate(const VisiblePositionTemplate<Strategy>&, bool isDirectional = false);
VisibleSelectionTemplate(const VisiblePositionTemplate<Strategy>&, const VisiblePositionTemplate<Strategy>&, bool isDirectional = false);
explicit VisibleSelectionTemplate(const PositionWithAffinityTemplate<Strategy>&, bool isDirectional = false);
VisibleSelectionTemplate(const VisibleSelectionTemplate&);
VisibleSelectionTemplate& operator=(const VisibleSelectionTemplate&);
static VisibleSelectionTemplate selectionFromContentsOfNode(Node*);
SelectionType selectionType() const { return m_selectionType; }
void setAffinity(TextAffinity affinity) { m_affinity = affinity; }
TextAffinity affinity() const { return m_affinity; }
void setBase(const PositionTemplate<Strategy>&);
void setBase(const VisiblePositionTemplate<Strategy>&);
void setExtent(const PositionTemplate<Strategy>&);
void setExtent(const VisiblePositionTemplate<Strategy>&);
PositionTemplate<Strategy> base() const { return m_base; }
PositionTemplate<Strategy> extent() const { return m_extent; }
PositionTemplate<Strategy> start() const { return m_start; }
PositionTemplate<Strategy> end() const { return m_end; }
VisiblePositionTemplate<Strategy> visibleStart() const { return createVisiblePosition(m_start, isRange() ? TextAffinity::Downstream : affinity()); }
VisiblePositionTemplate<Strategy> visibleEnd() const { return createVisiblePosition(m_end, isRange() ? TextAffinity::Upstream : affinity()); }
VisiblePositionTemplate<Strategy> visibleBase() const { return createVisiblePosition(m_base, isRange() ? (isBaseFirst() ? TextAffinity::Upstream : TextAffinity::Downstream) : affinity()); }
VisiblePositionTemplate<Strategy> visibleExtent() const { return createVisiblePosition(m_extent, isRange() ? (isBaseFirst() ? TextAffinity::Downstream : TextAffinity::Upstream) : affinity()); }
bool operator==(const VisibleSelectionTemplate&) const;
bool operator!=(const VisibleSelectionTemplate& other) const { return !operator==(other); }
bool isNone() const { return selectionType() == NoSelection; }
bool isCaret() const { return selectionType() == CaretSelection; }
bool isRange() const { return selectionType() == RangeSelection; }
bool isCaretOrRange() const { return selectionType() != NoSelection; }
bool isNonOrphanedRange() const { return isRange() && !start().isOrphan() && !end().isOrphan(); }
bool isNonOrphanedCaretOrRange() const { return isCaretOrRange() && !start().isOrphan() && !end().isOrphan(); }
bool isBaseFirst() const { return m_baseIsFirst; }
bool isDirectional() const { return m_isDirectional; }
void setIsDirectional(bool isDirectional) { m_isDirectional = isDirectional; }
void appendTrailingWhitespace();
bool expandUsingGranularity(TextGranularity);
// TODO(yosin) Most callers probably don't want these functions, but
// are using them for historical reasons. |toNormalizedEphemeralRange()|
// contracts the range around text, and moves the caret most backward
// visually equivalent position before returning the range/positions.
EphemeralRangeTemplate<Strategy> toNormalizedEphemeralRange() const;
Element* rootEditableElement() const;
bool isContentEditable() const;
bool hasEditableStyle() const;
bool isContentRichlyEditable() const;
// Returns a shadow tree node for legacy shadow trees, a child of the
// ShadowRoot node for new shadow trees, or 0 for non-shadow trees.
Node* nonBoundaryShadowTreeRootNode() const;
VisiblePositionTemplate<Strategy> visiblePositionRespectingEditingBoundary(const LayoutPoint& localPoint, Node* targetNode) const;
PositionWithAffinityTemplate<Strategy> positionRespectingEditingBoundary(const LayoutPoint& localPoint, Node* targetNode) const;
bool isValidFor(const Document&) const;
void setWithoutValidation(const PositionTemplate<Strategy>&, const PositionTemplate<Strategy>&);
void setChangeObserver(VisibleSelectionChangeObserver&);
void clearChangeObserver();
void didChange(); // Fire the change observer, if any.
DEFINE_INLINE_TRACE()
{
visitor->trace(m_base);
visitor->trace(m_extent);
visitor->trace(m_start);
visitor->trace(m_end);
visitor->trace(m_changeObserver);
}
void updateIfNeeded();
void validatePositionsIfNeeded();
#ifndef NDEBUG
void debugPosition(const char* message) const;
void formatForDebugger(char* buffer, unsigned length) const;
void showTreeForThis() const;
#endif
void setStartRespectingGranularity(TextGranularity, EWordSide = RightWordIfOnBoundary);
void setEndRespectingGranularity(TextGranularity, EWordSide = RightWordIfOnBoundary);
private:
friend class SelectionAdjuster;
void validate(TextGranularity = CharacterGranularity);
// Support methods for validate()
void setBaseAndExtentToDeepEquivalents();
void adjustSelectionToAvoidCrossingShadowBoundaries();
void adjustSelectionToAvoidCrossingEditingBoundaries();
void updateSelectionType();
// We need to store these as Positions because VisibleSelection is
// used to store values in editing commands for use when
// undoing the command. We need to be able to create a selection that, while
// currently invalid, will be valid once the changes are undone.
// Where the first click happened
PositionTemplate<Strategy> m_base;
// Where the end click happened
PositionTemplate<Strategy> m_extent;
// Leftmost position when expanded to respect granularity
PositionTemplate<Strategy> m_start;
// Rightmost position when expanded to respect granularity
PositionTemplate<Strategy> m_end;
TextAffinity m_affinity; // the upstream/downstream affinity of the caret
// Oilpan: this reference has a lifetime that is at least as long
// as this object.
RawPtrWillBeMember<VisibleSelectionChangeObserver> m_changeObserver;
// these are cached, can be recalculated by validate()
SelectionType m_selectionType; // None, Caret, Range
bool m_baseIsFirst : 1; // True if base is before the extent
bool m_isDirectional : 1; // Non-directional ignores m_baseIsFirst and selection always extends on shift + arrow key.
TextGranularity m_granularity;
// |updateIfNeeded()| uses |m_hasTrailingWhitespace| for word granularity.
// |m_hasTrailingWhitespace| is set by |appendTrailingWhitespace()|.
// TODO(yosin): Once we unify start/end and base/extent, we should get rid
// of |m_hasTrailingWhitespace|.
bool m_hasTrailingWhitespace : 1;
};
extern template class CORE_EXTERN_TEMPLATE_EXPORT VisibleSelectionTemplate<EditingStrategy>;
extern template class CORE_EXTERN_TEMPLATE_EXPORT VisibleSelectionTemplate<EditingInFlatTreeStrategy>;
using VisibleSelection = VisibleSelectionTemplate<EditingStrategy>;
using VisibleSelectionInFlatTree = VisibleSelectionTemplate<EditingInFlatTreeStrategy>;
// TODO(yosin): We should use |operator==()| instead of
// |equalSelectionsInDOMTree()|.
bool equalSelectionsInDOMTree(const VisibleSelection&, const VisibleSelection&);
// We don't yet support multi-range selections, so we only ever have one range
// to return.
CORE_EXPORT EphemeralRange firstEphemeralRangeOf(const VisibleSelection&);
// TODO(sof): move more firstRangeOf() uses to be over EphemeralRange instead.
CORE_EXPORT PassRefPtrWillBeRawPtr<Range> firstRangeOf(const VisibleSelection&);
} // namespace blink
#ifndef NDEBUG
// Outside the WebCore namespace for ease of invocation from gdb.
void showTree(const blink::VisibleSelection&);
void showTree(const blink::VisibleSelection*);
void showTree(const blink::VisibleSelectionInFlatTree&);
void showTree(const blink::VisibleSelectionInFlatTree*);
#endif
#endif // VisibleSelection_h