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/*
* Copyright (C) 2004, 2006, 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CharacterIterator_h
#define CharacterIterator_h
#include "core/CoreExport.h"
#include "core/dom/Range.h"
#include "core/editing/EphemeralRange.h"
#include "core/editing/iterators/TextIterator.h"
#include "core/editing/iterators/TextIteratorFlags.h"
#include "platform/heap/Heap.h"
namespace blink {
// Builds on the text iterator, adding a character position so we can walk one
// character at a time, or faster, as needed. Useful for searching.
template <typename Strategy>
class CORE_EXPORT CharacterIteratorAlgorithm {
STACK_ALLOCATED();
public:
CharacterIteratorAlgorithm(const PositionTemplate<Strategy>& start, const PositionTemplate<Strategy>& end, TextIteratorBehaviorFlags = TextIteratorDefaultBehavior);
explicit CharacterIteratorAlgorithm(const EphemeralRangeTemplate<Strategy>&, TextIteratorBehaviorFlags = TextIteratorDefaultBehavior);
void advance(int numCharacters);
bool atBreak() const { return m_atBreak; }
bool atEnd() const { return m_textIterator.atEnd(); }
int length() const { return m_textIterator.length() - m_runOffset; }
UChar characterAt(unsigned index) const { return m_textIterator.characterAt(m_runOffset + index); }
void copyTextTo(ForwardsTextBuffer* output);
int characterOffset() const { return m_offset; }
EphemeralRangeTemplate<Strategy> range() const;
bool isInTextSecurityMode() const { return m_textIterator.isInTextSecurityMode(); }
Document* ownerDocument() const;
Node* currentContainer() const;
int startOffset() const;
int endOffset() const;
PositionTemplate<Strategy> startPosition() const;
PositionTemplate<Strategy> endPosition() const;
EphemeralRangeTemplate<Strategy> calculateCharacterSubrange(int offset, int length);
private:
void initialize();
int m_offset;
int m_runOffset;
bool m_atBreak;
TextIteratorAlgorithm<Strategy> m_textIterator;
};
extern template class CORE_EXTERN_TEMPLATE_EXPORT CharacterIteratorAlgorithm<EditingStrategy>;
using CharacterIterator = CharacterIteratorAlgorithm<EditingStrategy>;
extern template class CORE_EXTERN_TEMPLATE_EXPORT CharacterIteratorAlgorithm<EditingInFlatTreeStrategy>;
CORE_EXPORT EphemeralRange calculateCharacterSubrange(const EphemeralRange&, int characterOffset, int characterCount);
} // namespace blink
#endif // CharacterIterator_h