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// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_JS_OPERATOR_H_
#define V8_COMPILER_JS_OPERATOR_H_
#include "src/compiler/type-hints.h"
#include "src/runtime/runtime.h"
namespace v8 {
namespace internal {
namespace compiler {
// Forward declarations.
class Operator;
struct JSOperatorGlobalCache;
// Defines a pair of {TypeFeedbackVector} and {TypeFeedbackVectorSlot}, which
// is used to access the type feedback for a certain {Node}.
class VectorSlotPair {
public:
VectorSlotPair();
VectorSlotPair(Handle<TypeFeedbackVector> vector, FeedbackVectorSlot slot)
: vector_(vector), slot_(slot) {}
bool IsValid() const { return !vector_.is_null() && !slot_.IsInvalid(); }
Handle<TypeFeedbackVector> vector() const { return vector_; }
FeedbackVectorSlot slot() const { return slot_; }
int index() const;
private:
const Handle<TypeFeedbackVector> vector_;
const FeedbackVectorSlot slot_;
};
bool operator==(VectorSlotPair const&, VectorSlotPair const&);
bool operator!=(VectorSlotPair const&, VectorSlotPair const&);
size_t hash_value(VectorSlotPair const&);
// The ConvertReceiverMode is used as parameter by JSConvertReceiver operators.
ConvertReceiverMode ConvertReceiverModeOf(Operator const* op);
// The ToBooleanHints are used as parameter by JSToBoolean operators.
ToBooleanHints ToBooleanHintsOf(Operator const* op);
// Defines the language mode and hints for a JavaScript binary operations.
// This is used as parameter by JSAdd, JSSubtract, etc. operators.
class BinaryOperationParameters final {
public:
BinaryOperationParameters(LanguageMode language_mode,
BinaryOperationHints hints)
: language_mode_(language_mode), hints_(hints) {}
LanguageMode language_mode() const { return language_mode_; }
BinaryOperationHints hints() const { return hints_; }
private:
LanguageMode const language_mode_;
BinaryOperationHints const hints_;
};
bool operator==(BinaryOperationParameters const&,
BinaryOperationParameters const&);
bool operator!=(BinaryOperationParameters const&,
BinaryOperationParameters const&);
size_t hash_value(BinaryOperationParameters const&);
std::ostream& operator<<(std::ostream&, BinaryOperationParameters const&);
BinaryOperationParameters const& BinaryOperationParametersOf(Operator const*);
// Defines the arity and the feedback for a JavaScript constructor call. This is
// used as a parameter by JSCallConstruct operators.
class CallConstructParameters final {
public:
CallConstructParameters(size_t arity, VectorSlotPair const& feedback)
: arity_(arity), feedback_(feedback) {}
size_t arity() const { return arity_; }
VectorSlotPair const& feedback() const { return feedback_; }
private:
size_t const arity_;
VectorSlotPair const feedback_;
};
bool operator==(CallConstructParameters const&, CallConstructParameters const&);
bool operator!=(CallConstructParameters const&, CallConstructParameters const&);
size_t hash_value(CallConstructParameters const&);
std::ostream& operator<<(std::ostream&, CallConstructParameters const&);
CallConstructParameters const& CallConstructParametersOf(Operator const*);
// Defines the arity and the call flags for a JavaScript function call. This is
// used as a parameter by JSCallFunction operators.
class CallFunctionParameters final {
public:
CallFunctionParameters(size_t arity, LanguageMode language_mode,
VectorSlotPair const& feedback,
TailCallMode tail_call_mode,
ConvertReceiverMode convert_mode)
: bit_field_(ArityField::encode(arity) |
ConvertReceiverModeField::encode(convert_mode) |
LanguageModeField::encode(language_mode) |
TailCallModeField::encode(tail_call_mode)),
feedback_(feedback) {}
size_t arity() const { return ArityField::decode(bit_field_); }
LanguageMode language_mode() const {
return LanguageModeField::decode(bit_field_);
}
ConvertReceiverMode convert_mode() const {
return ConvertReceiverModeField::decode(bit_field_);
}
TailCallMode tail_call_mode() const {
return TailCallModeField::decode(bit_field_);
}
VectorSlotPair const& feedback() const { return feedback_; }
bool operator==(CallFunctionParameters const& that) const {
return this->bit_field_ == that.bit_field_ &&
this->feedback_ == that.feedback_;
}
bool operator!=(CallFunctionParameters const& that) const {
return !(*this == that);
}
private:
friend size_t hash_value(CallFunctionParameters const& p) {
return base::hash_combine(p.bit_field_, p.feedback_);
}
typedef BitField<size_t, 0, 27> ArityField;
typedef BitField<ConvertReceiverMode, 27, 2> ConvertReceiverModeField;
typedef BitField<LanguageMode, 29, 2> LanguageModeField;
typedef BitField<TailCallMode, 31, 1> TailCallModeField;
const uint32_t bit_field_;
const VectorSlotPair feedback_;
};
size_t hash_value(CallFunctionParameters const&);
std::ostream& operator<<(std::ostream&, CallFunctionParameters const&);
const CallFunctionParameters& CallFunctionParametersOf(const Operator* op);
// Defines the arity and the ID for a runtime function call. This is used as a
// parameter by JSCallRuntime operators.
class CallRuntimeParameters final {
public:
CallRuntimeParameters(Runtime::FunctionId id, size_t arity)
: id_(id), arity_(arity) {}
Runtime::FunctionId id() const { return id_; }
size_t arity() const { return arity_; }
private:
const Runtime::FunctionId id_;
const size_t arity_;
};
bool operator==(CallRuntimeParameters const&, CallRuntimeParameters const&);
bool operator!=(CallRuntimeParameters const&, CallRuntimeParameters const&);
size_t hash_value(CallRuntimeParameters const&);
std::ostream& operator<<(std::ostream&, CallRuntimeParameters const&);
const CallRuntimeParameters& CallRuntimeParametersOf(const Operator* op);
// Defines the location of a context slot relative to a specific scope. This is
// used as a parameter by JSLoadContext and JSStoreContext operators and allows
// accessing a context-allocated variable without keeping track of the scope.
class ContextAccess final {
public:
ContextAccess(size_t depth, size_t index, bool immutable);
size_t depth() const { return depth_; }
size_t index() const { return index_; }
bool immutable() const { return immutable_; }
private:
// For space reasons, we keep this tightly packed, otherwise we could just use
// a simple int/int/bool POD.
const bool immutable_;
const uint16_t depth_;
const uint32_t index_;
};
bool operator==(ContextAccess const&, ContextAccess const&);
bool operator!=(ContextAccess const&, ContextAccess const&);
size_t hash_value(ContextAccess const&);
std::ostream& operator<<(std::ostream&, ContextAccess const&);
ContextAccess const& ContextAccessOf(Operator const*);
// Defines the name for a dynamic variable lookup. This is used as a parameter
// by JSLoadDynamic and JSStoreDynamic operators.
class DynamicAccess final {
public:
DynamicAccess(const Handle<String>& name, TypeofMode typeof_mode);
const Handle<String>& name() const { return name_; }
TypeofMode typeof_mode() const { return typeof_mode_; }
private:
const Handle<String> name_;
const TypeofMode typeof_mode_;
};
size_t hash_value(DynamicAccess const&);
bool operator==(DynamicAccess const&, DynamicAccess const&);
bool operator!=(DynamicAccess const&, DynamicAccess const&);
std::ostream& operator<<(std::ostream&, DynamicAccess const&);
DynamicAccess const& DynamicAccessOf(Operator const*);
// Defines the property of an object for a named access. This is
// used as a parameter by the JSLoadNamed and JSStoreNamed operators.
class NamedAccess final {
public:
NamedAccess(LanguageMode language_mode, Handle<Name> name,
VectorSlotPair const& feedback)
: name_(name), feedback_(feedback), language_mode_(language_mode) {}
Handle<Name> name() const { return name_; }
LanguageMode language_mode() const { return language_mode_; }
VectorSlotPair const& feedback() const { return feedback_; }
private:
Handle<Name> const name_;
VectorSlotPair const feedback_;
LanguageMode const language_mode_;
};
bool operator==(NamedAccess const&, NamedAccess const&);
bool operator!=(NamedAccess const&, NamedAccess const&);
size_t hash_value(NamedAccess const&);
std::ostream& operator<<(std::ostream&, NamedAccess const&);
const NamedAccess& NamedAccessOf(const Operator* op);
// Defines the property being loaded from an object by a named load. This is
// used as a parameter by JSLoadGlobal operator.
class LoadGlobalParameters final {
public:
LoadGlobalParameters(const Handle<Name>& name, const VectorSlotPair& feedback,
TypeofMode typeof_mode)
: name_(name), feedback_(feedback), typeof_mode_(typeof_mode) {}
const Handle<Name>& name() const { return name_; }
TypeofMode typeof_mode() const { return typeof_mode_; }
const VectorSlotPair& feedback() const { return feedback_; }
private:
const Handle<Name> name_;
const VectorSlotPair feedback_;
const TypeofMode typeof_mode_;
};
bool operator==(LoadGlobalParameters const&, LoadGlobalParameters const&);
bool operator!=(LoadGlobalParameters const&, LoadGlobalParameters const&);
size_t hash_value(LoadGlobalParameters const&);
std::ostream& operator<<(std::ostream&, LoadGlobalParameters const&);
const LoadGlobalParameters& LoadGlobalParametersOf(const Operator* op);
// Defines the property being stored to an object by a named store. This is
// used as a parameter by JSStoreGlobal operator.
class StoreGlobalParameters final {
public:
StoreGlobalParameters(LanguageMode language_mode,
const VectorSlotPair& feedback,
const Handle<Name>& name)
: language_mode_(language_mode), name_(name), feedback_(feedback) {}
LanguageMode language_mode() const { return language_mode_; }
const VectorSlotPair& feedback() const { return feedback_; }
const Handle<Name>& name() const { return name_; }
private:
const LanguageMode language_mode_;
const Handle<Name> name_;
const VectorSlotPair feedback_;
};
bool operator==(StoreGlobalParameters const&, StoreGlobalParameters const&);
bool operator!=(StoreGlobalParameters const&, StoreGlobalParameters const&);
size_t hash_value(StoreGlobalParameters const&);
std::ostream& operator<<(std::ostream&, StoreGlobalParameters const&);
const StoreGlobalParameters& StoreGlobalParametersOf(const Operator* op);
// Defines the property of an object for a keyed access. This is used
// as a parameter by the JSLoadProperty and JSStoreProperty operators.
class PropertyAccess final {
public:
PropertyAccess(LanguageMode language_mode, VectorSlotPair const& feedback)
: feedback_(feedback), language_mode_(language_mode) {}
LanguageMode language_mode() const { return language_mode_; }
VectorSlotPair const& feedback() const { return feedback_; }
private:
VectorSlotPair const feedback_;
LanguageMode const language_mode_;
};
bool operator==(PropertyAccess const&, PropertyAccess const&);
bool operator!=(PropertyAccess const&, PropertyAccess const&);
size_t hash_value(PropertyAccess const&);
std::ostream& operator<<(std::ostream&, PropertyAccess const&);
PropertyAccess const& PropertyAccessOf(const Operator* op);
// Defines specifics about arguments object or rest parameter creation. This is
// used as a parameter by JSCreateArguments operators.
class CreateArgumentsParameters final {
public:
enum Type { kMappedArguments, kUnmappedArguments, kRestArray };
CreateArgumentsParameters(Type type, int start_index)
: type_(type), start_index_(start_index) {}
Type type() const { return type_; }
int start_index() const { return start_index_; }
private:
const Type type_;
const int start_index_;
};
bool operator==(CreateArgumentsParameters const&,
CreateArgumentsParameters const&);
bool operator!=(CreateArgumentsParameters const&,
CreateArgumentsParameters const&);
size_t hash_value(CreateArgumentsParameters const&);
std::ostream& operator<<(std::ostream&, CreateArgumentsParameters const&);
const CreateArgumentsParameters& CreateArgumentsParametersOf(
const Operator* op);
// Defines shared information for the array that should be created. This is
// used as parameter by JSCreateArray operators.
class CreateArrayParameters final {
public:
explicit CreateArrayParameters(size_t arity, Handle<AllocationSite> site)
: arity_(arity), site_(site) {}
size_t arity() const { return arity_; }
Handle<AllocationSite> site() const { return site_; }
private:
size_t const arity_;
Handle<AllocationSite> const site_;
};
bool operator==(CreateArrayParameters const&, CreateArrayParameters const&);
bool operator!=(CreateArrayParameters const&, CreateArrayParameters const&);
size_t hash_value(CreateArrayParameters const&);
std::ostream& operator<<(std::ostream&, CreateArrayParameters const&);
const CreateArrayParameters& CreateArrayParametersOf(const Operator* op);
// Defines shared information for the closure that should be created. This is
// used as a parameter by JSCreateClosure operators.
class CreateClosureParameters final {
public:
CreateClosureParameters(Handle<SharedFunctionInfo> shared_info,
PretenureFlag pretenure)
: shared_info_(shared_info), pretenure_(pretenure) {}
Handle<SharedFunctionInfo> shared_info() const { return shared_info_; }
PretenureFlag pretenure() const { return pretenure_; }
private:
const Handle<SharedFunctionInfo> shared_info_;
const PretenureFlag pretenure_;
};
bool operator==(CreateClosureParameters const&, CreateClosureParameters const&);
bool operator!=(CreateClosureParameters const&, CreateClosureParameters const&);
size_t hash_value(CreateClosureParameters const&);
std::ostream& operator<<(std::ostream&, CreateClosureParameters const&);
const CreateClosureParameters& CreateClosureParametersOf(const Operator* op);
// Defines shared information for the literal that should be created. This is
// used as parameter by JSCreateLiteralArray, JSCreateLiteralObject and
// JSCreateLiteralRegExp operators.
class CreateLiteralParameters final {
public:
CreateLiteralParameters(Handle<HeapObject> constant, int flags, int index)
: constant_(constant), flags_(flags), index_(index) {}
Handle<HeapObject> constant() const { return constant_; }
int flags() const { return flags_; }
int index() const { return index_; }
private:
Handle<HeapObject> const constant_;
int const flags_;
int const index_;
};
bool operator==(CreateLiteralParameters const&, CreateLiteralParameters const&);
bool operator!=(CreateLiteralParameters const&, CreateLiteralParameters const&);
size_t hash_value(CreateLiteralParameters const&);
std::ostream& operator<<(std::ostream&, CreateLiteralParameters const&);
const CreateLiteralParameters& CreateLiteralParametersOf(const Operator* op);
// Interface for building JavaScript-level operators, e.g. directly from the
// AST. Most operators have no parameters, thus can be globally shared for all
// graphs.
class JSOperatorBuilder final : public ZoneObject {
public:
explicit JSOperatorBuilder(Zone* zone);
const Operator* Equal();
const Operator* NotEqual();
const Operator* StrictEqual();
const Operator* StrictNotEqual();
const Operator* LessThan(LanguageMode language_mode);
const Operator* GreaterThan(LanguageMode language_mode);
const Operator* LessThanOrEqual(LanguageMode language_mode);
const Operator* GreaterThanOrEqual(LanguageMode language_mode);
const Operator* BitwiseOr(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* BitwiseXor(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* BitwiseAnd(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* ShiftLeft(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* ShiftRight(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* ShiftRightLogical(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* Add(LanguageMode language_mode, BinaryOperationHints hints);
const Operator* Subtract(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* Multiply(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* Divide(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* Modulus(LanguageMode language_mode,
BinaryOperationHints hints);
const Operator* ToBoolean(ToBooleanHints hints);
const Operator* ToNumber();
const Operator* ToString();
const Operator* ToName();
const Operator* ToObject();
const Operator* Yield();
const Operator* Create();
const Operator* CreateArguments(CreateArgumentsParameters::Type type,
int start_index);
const Operator* CreateArray(size_t arity, Handle<AllocationSite> site);
const Operator* CreateClosure(Handle<SharedFunctionInfo> shared_info,
PretenureFlag pretenure);
const Operator* CreateIterResultObject();
const Operator* CreateLiteralArray(Handle<FixedArray> constant_elements,
int literal_flags, int literal_index);
const Operator* CreateLiteralObject(Handle<FixedArray> constant_properties,
int literal_flags, int literal_index);
const Operator* CreateLiteralRegExp(Handle<String> constant_pattern,
int literal_flags, int literal_index);
const Operator* CallFunction(
size_t arity, LanguageMode language_mode,
VectorSlotPair const& feedback = VectorSlotPair(),
ConvertReceiverMode convert_mode = ConvertReceiverMode::kAny,
TailCallMode tail_call_mode = TailCallMode::kDisallow);
const Operator* CallRuntime(Runtime::FunctionId id);
const Operator* CallRuntime(Runtime::FunctionId id, size_t arity);
const Operator* CallRuntime(const Runtime::Function* function, size_t arity);
const Operator* CallConstruct(size_t arity, VectorSlotPair const& feedback);
const Operator* ConvertReceiver(ConvertReceiverMode convert_mode);
const Operator* LoadProperty(LanguageMode language_mode,
VectorSlotPair const& feedback);
const Operator* LoadNamed(LanguageMode language_mode, Handle<Name> name,
VectorSlotPair const& feedback);
const Operator* StoreProperty(LanguageMode language_mode,
VectorSlotPair const& feedback);
const Operator* StoreNamed(LanguageMode language_mode, Handle<Name> name,
VectorSlotPair const& feedback);
const Operator* DeleteProperty(LanguageMode language_mode);
const Operator* HasProperty();
const Operator* LoadGlobal(const Handle<Name>& name,
const VectorSlotPair& feedback,
TypeofMode typeof_mode = NOT_INSIDE_TYPEOF);
const Operator* StoreGlobal(LanguageMode language_mode,
const Handle<Name>& name,
const VectorSlotPair& feedback);
const Operator* LoadContext(size_t depth, size_t index, bool immutable);
const Operator* StoreContext(size_t depth, size_t index);
const Operator* LoadDynamic(const Handle<String>& name,
TypeofMode typeof_mode);
const Operator* TypeOf();
const Operator* InstanceOf();
const Operator* ForInDone();
const Operator* ForInNext();
const Operator* ForInPrepare();
const Operator* ForInStep();
const Operator* LoadMessage();
const Operator* StoreMessage();
const Operator* StackCheck();
const Operator* CreateFunctionContext(int slot_count);
const Operator* CreateCatchContext(const Handle<String>& name);
const Operator* CreateWithContext();
const Operator* CreateBlockContext(const Handle<ScopeInfo>& scpope_info);
const Operator* CreateModuleContext();
const Operator* CreateScriptContext(const Handle<ScopeInfo>& scpope_info);
private:
Zone* zone() const { return zone_; }
const JSOperatorGlobalCache& cache_;
Zone* const zone_;
DISALLOW_COPY_AND_ASSIGN(JSOperatorBuilder);
};
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_JS_OPERATOR_H_