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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_NODE_H_
#define CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_NODE_H_
#include <string>
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "content/browser/frame_host/render_frame_host_impl.h"
#include "content/browser/frame_host/render_frame_host_manager.h"
#include "content/common/content_export.h"
#include "content/common/frame_replication_state.h"
#include "url/gurl.h"
#include "url/origin.h"
namespace content {
class FrameTree;
class NavigationRequest;
class Navigator;
class RenderFrameHostImpl;
// When a page contains iframes, its renderer process maintains a tree structure
// of those frames. We are mirroring this tree in the browser process. This
// class represents a node in this tree and is a wrapper for all objects that
// are frame-specific (as opposed to page-specific).
class CONTENT_EXPORT FrameTreeNode {
public:
class Observer {
public:
// Invoked when a FrameTreeNode is being destroyed.
virtual void OnFrameTreeNodeDestroyed(FrameTreeNode* node) {}
virtual ~Observer() {}
};
static const int kFrameTreeNodeInvalidID = -1;
// Returns the FrameTreeNode with the given global |frame_tree_node_id|,
// regardless of which FrameTree it is in.
static FrameTreeNode* GloballyFindByID(int frame_tree_node_id);
FrameTreeNode(FrameTree* frame_tree,
Navigator* navigator,
RenderFrameHostDelegate* render_frame_delegate,
RenderViewHostDelegate* render_view_delegate,
RenderWidgetHostDelegate* render_widget_delegate,
RenderFrameHostManager::Delegate* manager_delegate,
blink::WebTreeScopeType scope,
const std::string& name,
blink::WebSandboxFlags sandbox_flags);
~FrameTreeNode();
void AddObserver(Observer* observer);
void RemoveObserver(Observer* observer);
bool IsMainFrame() const;
void AddChild(scoped_ptr<FrameTreeNode> child,
int process_id,
int frame_routing_id);
void RemoveChild(FrameTreeNode* child);
// Clears process specific-state in this node to prepare for a new process.
void ResetForNewProcess();
FrameTree* frame_tree() const {
return frame_tree_;
}
Navigator* navigator() {
return navigator_.get();
}
RenderFrameHostManager* render_manager() {
return &render_manager_;
}
int frame_tree_node_id() const {
return frame_tree_node_id_;
}
const std::string& frame_name() const {
return replication_state_.name;
}
size_t child_count() const {
return children_.size();
}
FrameTreeNode* parent() const { return parent_; }
FrameTreeNode* opener() const { return opener_; }
// Assigns a new opener for this node and, if |opener| is non-null, registers
// an observer that will clear this node's opener if |opener| is ever
// destroyed.
void SetOpener(FrameTreeNode* opener);
FrameTreeNode* child_at(size_t index) const {
return children_[index];
}
const GURL& current_url() const {
return current_url_;
}
void set_current_url(const GURL& url) {
current_url_ = url;
}
// Set the current origin and notify proxies about the update.
void SetCurrentOrigin(const url::Origin& origin);
// Set the current name and notify proxies about the update.
void SetFrameName(const std::string& name);
blink::WebSandboxFlags effective_sandbox_flags() {
return effective_sandbox_flags_;
}
void set_sandbox_flags(blink::WebSandboxFlags sandbox_flags) {
replication_state_.sandbox_flags = sandbox_flags;
}
// Transfer any pending sandbox flags into |effective_sandbox_flags_|, and
// return true if the sandbox flags were changed.
bool CommitPendingSandboxFlags();
bool HasSameOrigin(const FrameTreeNode& node) const {
return replication_state_.origin.IsSameAs(node.replication_state_.origin);
}
const FrameReplicationState& current_replication_state() const {
return replication_state_;
}
RenderFrameHostImpl* current_frame_host() const {
return render_manager_.current_frame_host();
}
bool IsDescendantOf(FrameTreeNode* other) const;
// Return the node immediately preceding this node in its parent's
// |children_|, or nullptr if there is no such node.
FrameTreeNode* PreviousSibling() const;
// Returns true if this node is in a loading state.
bool IsLoading() const;
// Returns this node's loading progress.
double loading_progress() const { return loading_progress_; }
NavigationRequest* navigation_request() { return navigation_request_.get(); }
// PlzNavigate
// Takes ownership of |navigation_request| and makes it the current
// NavigationRequest of this frame. This corresponds to the start of a new
// navigation. If there was an ongoing navigation request before calling this
// function, it is canceled. |navigation_request| should not be null.
void CreatedNavigationRequest(
scoped_ptr<NavigationRequest> navigation_request);
// PlzNavigate
// Resets the current navigation request. |is_commit| is true if the reset is
// due to the commit of the navigation.
void ResetNavigationRequest(bool is_commit);
// Returns true if this node is in a state where the loading progress is being
// tracked.
bool has_started_loading() const;
// Resets this node's loading progress.
void reset_loading_progress();
// A RenderFrameHost in this node started loading.
// |to_different_document| will be true unless the load is a fragment
// navigation, or triggered by history.pushState/replaceState.
void DidStartLoading(bool to_different_document);
// A RenderFrameHost in this node stopped loading.
void DidStopLoading();
// The load progress for a RenderFrameHost in this node was updated to
// |load_progress|. This will notify the FrameTree which will in turn notify
// the WebContents.
void DidChangeLoadProgress(double load_progress);
private:
class OpenerDestroyedObserver;
void set_parent(FrameTreeNode* parent) { parent_ = parent; }
// The next available browser-global FrameTreeNode ID.
static int next_frame_tree_node_id_;
// The FrameTree that owns us.
FrameTree* frame_tree_; // not owned.
// The Navigator object responsible for managing navigations at this node
// of the frame tree.
scoped_refptr<Navigator> navigator_;
// Manages creation and swapping of RenderFrameHosts for this frame. This
// must be declared before |children_| so that it gets deleted after them.
// That's currently necessary so that RenderFrameHostImpl's destructor can
// call GetProcess.
RenderFrameHostManager render_manager_;
// A browser-global identifier for the frame in the page, which stays stable
// even if the frame does a cross-process navigation.
const int frame_tree_node_id_;
// The parent node of this frame. NULL if this node is the root or if it has
// not yet been attached to the frame tree.
FrameTreeNode* parent_;
// The frame that opened this frame, if any. Will be set to null if the
// opener is closed, or if this frame disowns its opener by setting its
// window.opener to null.
FrameTreeNode* opener_;
// An observer that clears this node's |opener_| if the opener is destroyed.
// This observer is added to the |opener_|'s observer list when the |opener_|
// is set to a non-null node, and it is removed from that list when |opener_|
// changes or when this node is destroyed. It is also cleared if |opener_|
// is disowned.
scoped_ptr<OpenerDestroyedObserver> opener_observer_;
// The immediate children of this specific frame.
ScopedVector<FrameTreeNode> children_;
// Track the current frame's last committed URL, so we can estimate the
// process impact of out-of-process iframes.
// TODO(creis): Remove this when we can store subframe URLs in the
// NavigationController.
GURL current_url_;
// Track information that needs to be replicated to processes that have
// proxies for this frame.
FrameReplicationState replication_state_;
// Track the effective sandbox flags for this frame. When a parent frame
// dynamically updates sandbox flags for a child frame, the child's updated
// sandbox flags are stored in replication_state_.sandbox_flags. However, the
// update only takes effect on the next frame navigation, so the effective
// sandbox flags are tracked separately here. When enforcing sandbox flags
// directives in the browser process, |effective_sandbox_flags_| should be
// used. |effective_sandbox_flags_| is updated with any pending sandbox
// flags when a navigation for this frame commits.
blink::WebSandboxFlags effective_sandbox_flags_;
// Used to track this node's loading progress (from 0 to 1).
double loading_progress_;
// PlzNavigate
// Owns an ongoing NavigationRequest until it is ready to commit. It will then
// be reset and a RenderFrameHost will be responsible for the navigation.
scoped_ptr<NavigationRequest> navigation_request_;
// List of objects observing this FrameTreeNode.
base::ObserverList<Observer> observers_;
DISALLOW_COPY_AND_ASSIGN(FrameTreeNode);
};
} // namespace content
#endif // CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_NODE_H_