| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/ui/extensions/icon_with_badge_image_source.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <utility> |
| |
| #include "base/logging.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "build/build_config.h" |
| #include "third_party/skia/include/core/SkPaint.h" |
| #include "third_party/skia/include/core/SkTypeface.h" |
| #include "ui/base/resource/material_design/material_design_controller.h" |
| #include "ui/base/resource/resource_bundle.h" |
| #include "ui/gfx/canvas.h" |
| #include "ui/gfx/color_palette.h" |
| #include "ui/gfx/font.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/image/image_skia_operations.h" |
| #include "ui/resources/grit/ui_resources.h" |
| |
| namespace { |
| |
| // Different platforms need slightly different constants to look good. |
| // TODO(devlin): Comb through these and see if they are all still needed/ |
| // appropriate. |
| #if defined(OS_WIN) |
| const float kTextSize = 10; |
| // The padding between the top of the badge and the top of the text. |
| const int kTopTextPadding = -1; |
| #elif defined(OS_MACOSX) |
| const float kTextSize = 9.0; |
| const int kTopTextPadding = 0; |
| #elif defined(OS_CHROMEOS) |
| const float kTextSize = 8.0; |
| const int kTopTextPadding = 1; |
| #elif defined(OS_POSIX) |
| const float kTextSize = 9.0; |
| const int kTopTextPadding = 0; |
| #endif |
| |
| const int kPadding = 2; |
| const int kBadgeHeight = 11; |
| const int kMaxTextWidth = 23; |
| |
| // The minimum width for center-aligning the badge. |
| const int kCenterAlignThreshold = 20; |
| |
| // Helper routine that returns a singleton SkPaint object configured for |
| // rendering badge overlay text (correct font, typeface, etc). |
| SkPaint* GetBadgeTextPaintSingleton() { |
| #if defined(OS_MACOSX) |
| const char kPreferredTypeface[] = "Helvetica Bold"; |
| #else |
| const char kPreferredTypeface[] = "Arial"; |
| #endif |
| |
| static SkPaint* text_paint = NULL; |
| if (!text_paint) { |
| text_paint = new SkPaint; |
| text_paint->setAntiAlias(true); |
| text_paint->setTextAlign(SkPaint::kLeft_Align); |
| |
| skia::RefPtr<SkTypeface> typeface = skia::AdoptRef( |
| SkTypeface::CreateFromName(kPreferredTypeface, SkTypeface::kBold)); |
| // Skia doesn't do any font fallback---if the user is missing the font then |
| // typeface will be NULL. If we don't do manual fallback then we'll crash. |
| if (typeface) { |
| text_paint->setFakeBoldText(true); |
| } else { |
| // Fall back to the system font. We don't bold it because we aren't sure |
| // how it will look. |
| // For the most part this code path will only be hit on Linux systems |
| // that don't have Arial. |
| ResourceBundle& rb = ResourceBundle::GetSharedInstance(); |
| const gfx::Font& base_font = rb.GetFont(ResourceBundle::BaseFont); |
| typeface = skia::AdoptRef(SkTypeface::CreateFromName( |
| base_font.GetFontName().c_str(), SkTypeface::kNormal)); |
| DCHECK(typeface); |
| } |
| |
| text_paint->setTypeface(typeface.get()); |
| // |text_paint| adds its own ref. Release the ref from CreateFontName. |
| } |
| return text_paint; |
| } |
| |
| gfx::ImageSkiaRep ScaleImageSkiaRep(const gfx::ImageSkiaRep& rep, |
| float target_scale) { |
| gfx::Size scaled_size = |
| gfx::ScaleToCeiledSize(rep.pixel_size(), target_scale / rep.scale()); |
| return gfx::ImageSkiaRep(skia::ImageOperations::Resize( |
| rep.sk_bitmap(), |
| skia::ImageOperations::RESIZE_BEST, |
| scaled_size.width(), |
| scaled_size.height()), target_scale); |
| } |
| |
| } // namespace |
| |
| IconWithBadgeImageSource::Badge::Badge(const std::string& text, |
| SkColor text_color, |
| SkColor background_color) |
| : text(text), text_color(text_color), background_color(background_color) {} |
| |
| IconWithBadgeImageSource::Badge::~Badge() {} |
| |
| IconWithBadgeImageSource::IconWithBadgeImageSource(const gfx::Size& size) |
| : gfx::CanvasImageSource(size, false), |
| grayscale_(false), |
| paint_decoration_(false) {} |
| |
| IconWithBadgeImageSource::~IconWithBadgeImageSource() {} |
| |
| void IconWithBadgeImageSource::SetIcon(const gfx::Image& icon) { |
| icon_ = icon; |
| } |
| |
| void IconWithBadgeImageSource::SetBadge(scoped_ptr<Badge> badge) { |
| badge_ = std::move(badge); |
| } |
| |
| void IconWithBadgeImageSource::Draw(gfx::Canvas* canvas) { |
| if (icon_.IsEmpty()) |
| return; |
| |
| gfx::ImageSkia skia = icon_.AsImageSkia(); |
| // TODO(estade): Fix setIcon and enable this on !MD. |
| if (ui::MaterialDesignController::IsModeMaterial()) { |
| gfx::ImageSkiaRep rep = skia.GetRepresentation(canvas->image_scale()); |
| if (rep.scale() != canvas->image_scale()) |
| skia.AddRepresentation(ScaleImageSkiaRep(rep, canvas->image_scale())); |
| } |
| if (grayscale_) |
| skia = gfx::ImageSkiaOperations::CreateHSLShiftedImage(skia, {-1, 0, 0.6}); |
| |
| int x_offset = std::floor((size().width() - icon_.Width()) / 2.0); |
| int y_offset = std::floor((size().height() - icon_.Height()) / 2.0); |
| canvas->DrawImageInt(skia, x_offset, y_offset); |
| |
| // Draw a badge on the provided browser action icon's canvas. |
| PaintBadge(canvas); |
| |
| if (paint_decoration_) |
| PaintDecoration(canvas); |
| } |
| |
| // Paints badge with specified parameters to |canvas|. |
| void IconWithBadgeImageSource::PaintBadge(gfx::Canvas* canvas) { |
| if (!badge_ || badge_->text.empty()) |
| return; |
| |
| SkColor text_color = SkColorGetA(badge_->text_color) == SK_AlphaTRANSPARENT |
| ? SK_ColorWHITE |
| : badge_->text_color; |
| |
| SkColor background_color = ui::MaterialDesignController::IsModeMaterial() |
| ? gfx::kGoogleBlue500 |
| : SkColorSetARGB(255, 218, 0, 24); |
| if (SkColorGetA(badge_->background_color) != SK_AlphaTRANSPARENT) |
| background_color = badge_->background_color; |
| |
| canvas->Save(); |
| |
| SkPaint* text_paint = nullptr; |
| int text_width = 0; |
| ResourceBundle* rb = &ResourceBundle::GetSharedInstance(); |
| gfx::FontList base_font = rb->GetFontList(ResourceBundle::BaseFont) |
| .DeriveWithHeightUpperBound(kBadgeHeight); |
| base::string16 utf16_text = base::UTF8ToUTF16(badge_->text); |
| if (ui::MaterialDesignController::IsModeMaterial()) { |
| text_width = |
| std::min(kMaxTextWidth, canvas->GetStringWidth(utf16_text, base_font)); |
| } else { |
| text_paint = GetBadgeTextPaintSingleton(); |
| text_paint->setColor(text_color); |
| float scale = canvas->image_scale(); |
| |
| // Calculate text width. Font width may not be linear with respect to the |
| // scale factor (e.g. when hinting is applied), so we need to use the font |
| // size that canvas actually uses when drawing a text. |
| text_paint->setTextSize(SkFloatToScalar(kTextSize) * scale); |
| SkScalar sk_text_width_in_pixel = |
| text_paint->measureText(badge_->text.c_str(), badge_->text.size()); |
| text_paint->setTextSize(SkFloatToScalar(kTextSize)); |
| |
| // We clamp the width to a max size. SkPaint::measureText returns the width |
| // in pixel (as a result of scale multiplier), so convert |
| // sk_text_width_in_pixel back to DIP (density independent pixel) first. |
| text_width = std::min( |
| kMaxTextWidth, static_cast<int>(std::ceil( |
| SkScalarToFloat(sk_text_width_in_pixel) / scale))); |
| } |
| |
| // Calculate badge size. It is clamped to a min width just because it looks |
| // silly if it is too skinny. |
| int badge_width = text_width + kPadding * 2; |
| // Force the pixel width of badge to be either odd (if the icon width is odd) |
| // or even otherwise. If there is a mismatch you get http://crbug.com/26400. |
| if (size().width() != 0 && (badge_width % 2 != size().width() % 2)) |
| badge_width += 1; |
| badge_width = std::max(kBadgeHeight, badge_width); |
| |
| // Calculate the badge background rect. It is usually right-aligned, but it |
| // can also be center-aligned if it is large. |
| gfx::Rect rect(badge_width >= kCenterAlignThreshold |
| ? (size().width() - badge_width) / 2 |
| : size().width() - badge_width, |
| size().height() - kBadgeHeight, badge_width, kBadgeHeight); |
| SkPaint rect_paint; |
| rect_paint.setStyle(SkPaint::kFill_Style); |
| rect_paint.setAntiAlias(true); |
| rect_paint.setColor(background_color); |
| |
| if (ui::MaterialDesignController::IsModeMaterial()) { |
| // Clear part of the background icon. |
| gfx::Rect cutout_rect(rect); |
| cutout_rect.Inset(-1, -1); |
| SkPaint cutout_paint = rect_paint; |
| cutout_paint.setXfermodeMode(SkXfermode::kClear_Mode); |
| canvas->DrawRoundRect(cutout_rect, 2, cutout_paint); |
| |
| // Paint the backdrop. |
| canvas->DrawRoundRect(rect, 1, rect_paint); |
| |
| // Paint the text. |
| rect.Inset(std::max(kPadding, (rect.width() - text_width) / 2), |
| kBadgeHeight - base_font.GetHeight(), kPadding, 0); |
| canvas->DrawStringRect(utf16_text, base_font, text_color, rect); |
| } else { |
| // Paint the backdrop. |
| canvas->DrawRoundRect(rect, 2, rect_paint); |
| |
| // Overlay the gradient. It is stretchy, so we do this in three parts. |
| ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); |
| gfx::ImageSkia* gradient_left = |
| rb.GetImageSkiaNamed(IDR_BROWSER_ACTION_BADGE_LEFT); |
| gfx::ImageSkia* gradient_right = |
| rb.GetImageSkiaNamed(IDR_BROWSER_ACTION_BADGE_RIGHT); |
| gfx::ImageSkia* gradient_center = |
| rb.GetImageSkiaNamed(IDR_BROWSER_ACTION_BADGE_CENTER); |
| |
| canvas->DrawImageInt(*gradient_left, rect.x(), rect.y()); |
| canvas->TileImageInt( |
| *gradient_center, rect.x() + gradient_left->width(), rect.y(), |
| rect.width() - gradient_left->width() - gradient_right->width(), |
| rect.height()); |
| canvas->DrawImageInt(*gradient_right, |
| rect.right() - gradient_right->width(), rect.y()); |
| |
| // Finally, draw the text centered within the badge. We set a clip in case |
| // the text was too large. |
| rect.Inset(kPadding, 0); |
| canvas->ClipRect(rect); |
| canvas->sk_canvas()->drawText( |
| badge_->text.c_str(), badge_->text.size(), |
| SkFloatToScalar(rect.x() + |
| static_cast<float>(rect.width() - text_width) / 2), |
| SkFloatToScalar(rect.y() + kTextSize + kTopTextPadding), *text_paint); |
| } |
| canvas->Restore(); |
| } |
| |
| void IconWithBadgeImageSource::PaintDecoration(gfx::Canvas* canvas) { |
| static const SkColor decoration_color = SkColorSetARGB(255, 70, 142, 226); |
| |
| int major_radius = std::ceil(size().width() / 5.0); |
| int minor_radius = std::ceil(major_radius / 2.0); |
| gfx::Point center_point(major_radius + 1, size().height() - (major_radius)-1); |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setStyle(SkPaint::kFill_Style); |
| paint.setColor(SK_ColorTRANSPARENT); |
| paint.setXfermodeMode(SkXfermode::kSrc_Mode); |
| canvas->DrawCircle(center_point, major_radius, paint); |
| paint.setColor(decoration_color); |
| canvas->DrawCircle(center_point, minor_radius, paint); |
| } |