blob: 212c03e7afaa311ab827e30beed33e5a7e7ff4c4 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_IMPL_H_
#define CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_IMPL_H_
#include <map>
#include <vector>
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/gtest_prod_util.h"
#include "base/memory/weak_ptr.h"
#include "base/strings/string16.h"
#include "base/time/time.h"
#include "content/browser/accessibility/browser_accessibility_manager.h"
#include "content/browser/bad_message.h"
#include "content/browser/site_instance_impl.h"
#include "content/common/accessibility_mode_enums.h"
#include "content/common/ax_content_node_data.h"
#include "content/common/content_export.h"
#include "content/common/frame_message_enums.h"
#include "content/common/frame_replication_state.h"
#include "content/common/image_downloader/image_downloader.mojom.h"
#include "content/common/mojo/service_registry_impl.h"
#include "content/common/navigation_params.h"
#include "content/public/browser/render_frame_host.h"
#include "content/public/common/javascript_message_type.h"
#include "net/http/http_response_headers.h"
#include "third_party/WebKit/public/web/WebFrameOwnerProperties.h"
#include "third_party/WebKit/public/web/WebTextDirection.h"
#include "third_party/WebKit/public/web/WebTreeScopeType.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/base/page_transition_types.h"
#if defined(OS_ANDROID)
#include "content/browser/mojo/service_registry_android.h"
#endif
class GURL;
struct AccessibilityHostMsg_EventParams;
struct AccessibilityHostMsg_FindInPageResultParams;
struct AccessibilityHostMsg_LocationChangeParams;
struct FrameHostMsg_DidFailProvisionalLoadWithError_Params;
struct FrameHostMsg_OpenURL_Params;
struct FrameMsg_TextTrackSettings_Params;
#if defined(OS_MACOSX) || defined(OS_ANDROID)
struct FrameHostMsg_ShowPopup_Params;
#endif
namespace base {
class FilePath;
class ListValue;
}
namespace content {
class CrossProcessFrameConnector;
class CrossSiteTransferringRequest;
class FrameMojoShell;
class FrameTree;
class FrameTreeNode;
class NavigationHandleImpl;
class PermissionServiceContext;
class RenderFrameHostDelegate;
class RenderFrameProxyHost;
class RenderProcessHost;
class RenderViewHostImpl;
class RenderWidgetHostDelegate;
class RenderWidgetHostImpl;
class RenderWidgetHostView;
class RenderWidgetHostViewBase;
class ResourceRequestBody;
class StreamHandle;
class TimeoutMonitor;
struct ContextMenuParams;
struct GlobalRequestID;
struct Referrer;
struct ResourceResponse;
// Flag arguments for RenderFrameHost creation.
enum CreateRenderFrameFlags {
// The RFH will be initially placed on the swapped out hosts list.
CREATE_RF_SWAPPED_OUT = 1 << 0,
// The RenderFrame is initially hidden.
CREATE_RF_HIDDEN = 1 << 1,
};
class CONTENT_EXPORT RenderFrameHostImpl
: public RenderFrameHost,
public BrowserAccessibilityDelegate {
public:
using AXTreeSnapshotCallback =
base::Callback<void(
const ui::AXTreeUpdate&)>;
// Keeps track of the state of the RenderFrameHostImpl, particularly with
// respect to swap out.
enum RenderFrameHostImplState {
// The standard state for a RFH handling the communication with an active
// RenderFrame.
STATE_DEFAULT = 0,
// The RFH has not received the SwapOutACK yet, but the new page has
// committed in a different RFH. Upon reception of the SwapOutACK, the RFH
// will either enter STATE_SWAPPED_OUT (if it is a main frame and there are
// other active frames in its SiteInstance) or it will be deleted.
STATE_PENDING_SWAP_OUT,
// The RFH is swapped out and stored inside a RenderFrameProxyHost, being
// used as a placeholder to allow cross-process communication. Only main
// frames can enter this state.
STATE_SWAPPED_OUT,
};
// Helper function to determine whether the RFH state should contribute to the
// number of active frames of a SiteInstance or not.
static bool IsRFHStateActive(RenderFrameHostImplState rfh_state);
// An accessibility reset is only allowed to prevent very rare corner cases
// or race conditions where the browser and renderer get out of sync. If
// this happens more than this many times, kill the renderer.
static const int kMaxAccessibilityResets = 5;
static RenderFrameHostImpl* FromID(int process_id, int routing_id);
static RenderFrameHostImpl* FromAXTreeID(
AXTreeIDRegistry::AXTreeID ax_tree_id);
~RenderFrameHostImpl() override;
// RenderFrameHost
int GetRoutingID() override;
AXTreeIDRegistry::AXTreeID GetAXTreeID() override;
SiteInstanceImpl* GetSiteInstance() override;
RenderProcessHost* GetProcess() override;
RenderFrameHost* GetParent() override;
const std::string& GetFrameName() override;
bool IsCrossProcessSubframe() override;
GURL GetLastCommittedURL() override;
gfx::NativeView GetNativeView() override;
void AddMessageToConsole(ConsoleMessageLevel level,
const std::string& message) override;
void ExecuteJavaScript(const base::string16& javascript) override;
void ExecuteJavaScript(const base::string16& javascript,
const JavaScriptResultCallback& callback) override;
void ExecuteJavaScriptForTests(const base::string16& javascript) override;
void ExecuteJavaScriptForTests(
const base::string16& javascript,
const JavaScriptResultCallback& callback) override;
void ExecuteJavaScriptWithUserGestureForTests(
const base::string16& javascript) override;
void ExecuteJavaScriptInIsolatedWorld(
const base::string16& javascript,
const JavaScriptResultCallback& callback,
int world_id) override;
void ActivateFindInPageResultForAccessibility(int request_id) override;
RenderViewHost* GetRenderViewHost() override;
ServiceRegistry* GetServiceRegistry() override;
blink::WebPageVisibilityState GetVisibilityState() override;
void InsertVisualStateCallback(
const VisualStateCallback& callback) override;
bool IsRenderFrameLive() override;
// IPC::Sender
bool Send(IPC::Message* msg) override;
// IPC::Listener
bool OnMessageReceived(const IPC::Message& msg) override;
// BrowserAccessibilityDelegate
void AccessibilitySetFocus(int acc_obj_id) override;
void AccessibilityDoDefaultAction(int acc_obj_id) override;
void AccessibilityShowContextMenu(int acc_obj_id) override;
void AccessibilityScrollToMakeVisible(int acc_obj_id,
const gfx::Rect& subfocus) override;
void AccessibilityScrollToPoint(int acc_obj_id,
const gfx::Point& point) override;
void AccessibilitySetScrollOffset(int acc_obj_id,
const gfx::Point& offset) override;
void AccessibilitySetSelection(int anchor_object_id,
int anchor_offset,
int focus_object_id,
int focus_offset) override;
void AccessibilitySetValue(int acc_obj_id, const base::string16& value)
override;
bool AccessibilityViewHasFocus() const override;
gfx::Rect AccessibilityGetViewBounds() const override;
gfx::Point AccessibilityOriginInScreen(
const gfx::Rect& bounds) const override;
void AccessibilityHitTest(const gfx::Point& point) override;
void AccessibilitySetAccessibilityFocus(int acc_obj_id) override;
void AccessibilityFatalError() override;
gfx::AcceleratedWidget AccessibilityGetAcceleratedWidget() override;
gfx::NativeViewAccessible AccessibilityGetNativeViewAccessible() override;
// Creates a RenderFrame in the renderer process.
bool CreateRenderFrame(int proxy_routing_id,
int opener_routing_id,
int parent_routing_id,
int previous_sibling_routing_id);
// Tracks whether the RenderFrame for this RenderFrameHost has been created in
// the renderer process. This is currently only used for subframes.
// TODO(creis): Use this for main frames as well when RVH goes away.
void SetRenderFrameCreated(bool created);
// Called for renderer-created windows to resume requests from this frame,
// after they are blocked in RenderWidgetHelper::CreateNewWindow.
void Init();
int routing_id() const { return routing_id_; }
void OnCreateChildFrame(
int new_routing_id,
blink::WebTreeScopeType scope,
const std::string& frame_name,
blink::WebSandboxFlags sandbox_flags,
const blink::WebFrameOwnerProperties& frame_owner_properties);
RenderViewHostImpl* render_view_host() { return render_view_host_; }
RenderFrameHostDelegate* delegate() { return delegate_; }
FrameTreeNode* frame_tree_node() { return frame_tree_node_; }
// Returns this RenderFrameHost's loading state. This method is only used by
// FrameTreeNode. The proper way to check whether a frame is loading is to
// call FrameTreeNode::IsLoading.
bool is_loading() const { return is_loading_; }
// This returns the RenderFrameHost's owned RenderWidgetHost if it has one,
// or else it returns nullptr.
// If the RenderFrameHost is the page's main frame, this returns instead a
// pointer to the RenderViewHost (which inherits RenderWidgetHost).
RenderWidgetHostImpl* GetRenderWidgetHost();
// This returns the RenderWidgetHostView that can be used to control
// focus and visibility for this frame.
RenderWidgetHostView* GetView();
// This function is called when this is a swapped out RenderFrameHost that
// lives in the same process as the parent frame. The
// |cross_process_frame_connector| allows the non-swapped-out
// RenderFrameHost for a frame to communicate with the parent process
// so that it may composite drawing data.
//
// Ownership is not transfered.
void set_cross_process_frame_connector(
CrossProcessFrameConnector* cross_process_frame_connector) {
cross_process_frame_connector_ = cross_process_frame_connector;
}
void set_render_frame_proxy_host(RenderFrameProxyHost* proxy) {
render_frame_proxy_host_ = proxy;
}
// Returns a bitwise OR of bindings types that have been enabled for this
// RenderFrameHostImpl's RenderView. See BindingsPolicy for details.
// TODO(creis): Make bindings frame-specific, to support cases like <webview>.
int GetEnabledBindings();
// The unique ID of the latest NavigationEntry that this RenderFrameHost is
// showing. This may change even when this frame hasn't committed a page,
// such as for a new subframe navigation in a different frame.
int nav_entry_id() const { return nav_entry_id_; }
void set_nav_entry_id(int nav_entry_id) { nav_entry_id_ = nav_entry_id; }
// A NavigationHandle for the pending navigation in this frame, if any. This
// is cleared when the navigation commits.
NavigationHandleImpl* navigation_handle() const {
return navigation_handle_.get();
}
// Called when a new navigation starts in this RenderFrameHost. Ownership of
// |navigation_handle| is transferred.
// PlzNavigate: called when a navigation is ready to commit in this
// RenderFrameHost.
void SetNavigationHandle(scoped_ptr<NavigationHandleImpl> navigation_handle);
// Gives the ownership of |navigation_handle_| to the caller.
// This happens during transfer navigations, where it should be transferred
// from the RenderFrameHost that issued the initial request to the new
// RenderFrameHost that will issue the transferring request.
scoped_ptr<NavigationHandleImpl> PassNavigationHandleOwnership();
// Called on the pending RenderFrameHost when the network response is ready to
// commit. We should ensure that the old RenderFrameHost runs its unload
// handler and determine whether a transfer to a different RenderFrameHost is
// needed.
void OnCrossSiteResponse(
const GlobalRequestID& global_request_id,
scoped_ptr<CrossSiteTransferringRequest> cross_site_transferring_request,
const std::vector<GURL>& transfer_url_chain,
const Referrer& referrer,
ui::PageTransition page_transition,
bool should_replace_current_entry);
// Tells the renderer that this RenderFrame is being swapped out for one in a
// different renderer process. It should run its unload handler and move to
// a blank document. If |proxy| is not null, it should also create a
// RenderFrameProxy to replace the RenderFrame and set it to |is_loading|
// state. The renderer should preserve the RenderFrameProxy object until it
// exits, in case we come back. The renderer can exit if it has no other
// active RenderFrames, but not until WasSwappedOut is called.
void SwapOut(RenderFrameProxyHost* proxy, bool is_loading);
// Whether an ongoing navigation is waiting for a BeforeUnload ACK from the
// RenderFrame. Currently this only happens in cross-site navigations.
// PlzNavigate: this happens in every browser-initiated navigation that is not
// same-page.
bool is_waiting_for_beforeunload_ack() const {
return is_waiting_for_beforeunload_ack_;
}
// Whether the RFH is waiting for an unload ACK from the renderer.
bool IsWaitingForUnloadACK() const;
// Called when either the SwapOut request has been acknowledged or has timed
// out.
void OnSwappedOut();
// Whether this RenderFrameHost has been swapped out, such that the frame is
// now rendered by a RenderFrameHost in a different process.
bool is_swapped_out() const { return rfh_state_ == STATE_SWAPPED_OUT; }
// The current state of this RFH.
RenderFrameHostImplState rfh_state() const { return rfh_state_; }
// Sends the given navigation message. Use this rather than sending it
// yourself since this does the internal bookkeeping described below. This
// function takes ownership of the provided message pointer.
//
// If a cross-site request is in progress, we may be suspended while waiting
// for the onbeforeunload handler, so this function might buffer the message
// rather than sending it.
void Navigate(const CommonNavigationParams& common_params,
const StartNavigationParams& start_params,
const RequestNavigationParams& request_params);
// Navigates to an interstitial page represented by the provided data URL.
void NavigateToInterstitialURL(const GURL& data_url);
// Treat this prospective navigation as though it originated from the frame.
// Used, e.g., for a navigation request that originated from a RemoteFrame.
// |source_site_instance| is the SiteInstance of the frame that initiated the
// navigation.
// TODO(creis): Remove this method and have RenderFrameProxyHost call
// RequestOpenURL with its FrameTreeNode.
void OpenURL(const FrameHostMsg_OpenURL_Params& params,
SiteInstance* source_site_instance);
// Stop the load in progress.
void Stop();
// Returns whether navigation messages are currently suspended for this
// RenderFrameHost. Only true during a cross-site navigation, while waiting
// for the onbeforeunload handler.
bool are_navigations_suspended() const { return navigations_suspended_; }
// Suspends (or unsuspends) any navigation messages from being sent from this
// RenderFrameHost. This is called when a pending RenderFrameHost is created
// for a cross-site navigation, because we must suspend any navigations until
// we hear back from the old renderer's onbeforeunload handler. Note that it
// is important that only one navigation event happen after calling this
// method with |suspend| equal to true. If |suspend| is false and there is a
// suspended_nav_message_, this will send the message. This function should
// only be called to toggle the state; callers should check
// are_navigations_suspended() first. If |suspend| is false, the time that the
// user decided the navigation should proceed should be passed as
// |proceed_time|.
void SetNavigationsSuspended(bool suspend,
const base::TimeTicks& proceed_time);
// Clears any suspended navigation state after a cross-site navigation is
// canceled or suspended. This is important if we later return to this
// RenderFrameHost.
void CancelSuspendedNavigations();
// Runs the beforeunload handler for this frame. |for_navigation| indicates
// whether this call is for the current frame during a cross-process
// navigation. False means we're closing the entire tab.
// PlzNavigate: this call happens on all browser-initiated navigations.
void DispatchBeforeUnload(bool for_navigation);
// Returns true if a call to DispatchBeforeUnload will actually send the
// BeforeUnload IPC. This is the case if the current renderer is live and this
// frame is the main frame.
bool ShouldDispatchBeforeUnload();
// Update the frame's opener in the renderer process in response to the
// opener being modified (e.g., with window.open or being set to null) in
// another renderer process.
void UpdateOpener();
// Clear focus from this frame in the renderer process.
void ClearFocus();
// Deletes the current selection plus the specified number of characters
// before and after the selection or caret.
void ExtendSelectionAndDelete(size_t before, size_t after);
// Notifies the RenderFrame that the JavaScript message that was shown was
// closed by the user.
void JavaScriptDialogClosed(IPC::Message* reply_msg,
bool success,
const base::string16& user_input,
bool dialog_was_suppressed);
// Send a message to the renderer process to change the accessibility mode.
void SetAccessibilityMode(AccessibilityMode AccessibilityMode);
// Request a one-time snapshot of the accessibility tree without changing
// the accessibility mode.
void RequestAXTreeSnapshot(AXTreeSnapshotCallback callback);
// Resets the accessibility serializer in the renderer.
void AccessibilityReset();
// Turn on accessibility testing. The given callback will be run
// every time an accessibility notification is received from the
// renderer process, and the accessibility tree it sent can be
// retrieved using GetAXTreeForTesting().
void SetAccessibilityCallbackForTesting(
const base::Callback<void(ui::AXEvent, int)>& callback);
// Send a message to the render process to change text track style settings.
void SetTextTrackSettings(const FrameMsg_TextTrackSettings_Params& params);
// Returns a snapshot of the accessibility tree received from the
// renderer as of the last time an accessibility notification was
// received.
const ui::AXTree* GetAXTreeForTesting();
// Access the BrowserAccessibilityManager if it already exists.
BrowserAccessibilityManager* browser_accessibility_manager() const {
return browser_accessibility_manager_.get();
}
// If accessibility is enabled, get the BrowserAccessibilityManager for
// this frame, or create one if it doesn't exist yet, otherwise return
// NULL.
BrowserAccessibilityManager* GetOrCreateBrowserAccessibilityManager();
void set_no_create_browser_accessibility_manager_for_testing(bool flag) {
no_create_browser_accessibility_manager_for_testing_ = flag;
}
#if defined(OS_WIN)
void SetParentNativeViewAccessible(
gfx::NativeViewAccessible accessible_parent);
gfx::NativeViewAccessible GetParentNativeViewAccessible() const;
#elif defined(OS_MACOSX)
// Select popup menu related methods (for external popup menus).
void DidSelectPopupMenuItem(int selected_index);
void DidCancelPopupMenu();
#elif defined(OS_ANDROID)
void DidSelectPopupMenuItems(const std::vector<int>& selected_indices);
void DidCancelPopupMenu();
#endif
// PlzNavigate: Indicates that a navigation is ready to commit and can be
// handled by this RenderFrame.
void CommitNavigation(ResourceResponse* response,
scoped_ptr<StreamHandle> body,
const CommonNavigationParams& common_params,
const RequestNavigationParams& request_params);
// PlzNavigate
// Indicates that a navigation failed and that this RenderFrame should display
// an error page.
void FailedNavigation(const CommonNavigationParams& common_params,
const RequestNavigationParams& request_params,
bool has_stale_copy_in_cache,
int error_code);
// Sets up the Mojo connection between this instance and its associated render
// frame if it has not yet been set up.
void SetUpMojoIfNeeded();
// Tears down the browser-side state relating to the Mojo connection between
// this instance and its associated render frame.
void InvalidateMojoConnection();
// Returns whether the frame is focused. A frame is considered focused when it
// is the parent chain of the focused frame within the frame tree. In
// addition, its associated RenderWidgetHost has to be focused.
bool IsFocused();
// Returns the Mojo ImageDownloader service.
const image_downloader::ImageDownloaderPtr& GetMojoImageDownloader();
protected:
friend class RenderFrameHostFactory;
// |flags| is a combination of CreateRenderFrameFlags.
// TODO(nasko): Remove dependency on RenderViewHost here. RenderProcessHost
// should be the abstraction needed here, but we need RenderViewHost to pass
// into WebContentsObserver::FrameDetached for now.
RenderFrameHostImpl(SiteInstance* site_instance,
RenderViewHostImpl* render_view_host,
RenderFrameHostDelegate* delegate,
RenderWidgetHostDelegate* rwh_delegate,
FrameTree* frame_tree,
FrameTreeNode* frame_tree_node,
int32 routing_id,
int32 widget_routing_id,
int flags);
private:
friend class TestRenderFrameHost;
friend class TestRenderViewHost;
FRIEND_TEST_ALL_PREFIXES(SitePerProcessBrowserTest, CrashSubframe);
// IPC Message handlers.
void OnAddMessageToConsole(int32 level,
const base::string16& message,
int32 line_no,
const base::string16& source_id);
void OnDetach();
void OnFrameFocused();
void OnOpenURL(const FrameHostMsg_OpenURL_Params& params);
void OnDocumentOnLoadCompleted(
FrameMsg_UILoadMetricsReportType::Value report_type,
base::TimeTicks ui_timestamp);
void OnDidStartProvisionalLoadForFrame(const GURL& url);
void OnDidFailProvisionalLoadWithError(
const FrameHostMsg_DidFailProvisionalLoadWithError_Params& params);
void OnDidFailLoadWithError(
const GURL& url,
int error_code,
const base::string16& error_description,
bool was_ignored_by_handler);
void OnDidCommitProvisionalLoad(const IPC::Message& msg);
void OnDidDropNavigation();
void OnUpdateState(const PageState& state);
void OnBeforeUnloadACK(
bool proceed,
const base::TimeTicks& renderer_before_unload_start_time,
const base::TimeTicks& renderer_before_unload_end_time);
void OnSwapOutACK();
void OnRenderProcessGone(int status, int error_code);
void OnContextMenu(const ContextMenuParams& params);
void OnJavaScriptExecuteResponse(int id, const base::ListValue& result);
void OnVisualStateResponse(uint64 id);
void OnRunJavaScriptMessage(const base::string16& message,
const base::string16& default_prompt,
const GURL& frame_url,
JavaScriptMessageType type,
IPC::Message* reply_msg);
void OnRunBeforeUnloadConfirm(const GURL& frame_url,
const base::string16& message,
bool is_reload,
IPC::Message* reply_msg);
void OnTextSurroundingSelectionResponse(const base::string16& content,
size_t start_offset,
size_t end_offset);
void OnDidAccessInitialDocument();
void OnDidChangeOpener(int32 opener_routing_id);
void OnDidChangeName(const std::string& name);
void OnDidAssignPageId(int32 page_id);
void OnDidChangeSandboxFlags(int32 frame_routing_id,
blink::WebSandboxFlags flags);
void OnDidChangeFrameOwnerProperties(
int32 frame_routing_id,
const blink::WebFrameOwnerProperties& frame_owner_properties);
void OnUpdateTitle(const base::string16& title,
blink::WebTextDirection title_direction);
void OnUpdateEncoding(const std::string& encoding);
void OnBeginNavigation(const CommonNavigationParams& common_params,
const BeginNavigationParams& begin_params,
scoped_refptr<ResourceRequestBody> body);
void OnDispatchLoad();
void OnAccessibilityEvents(
const std::vector<AccessibilityHostMsg_EventParams>& params,
int reset_token);
void OnAccessibilityLocationChanges(
const std::vector<AccessibilityHostMsg_LocationChangeParams>& params);
void OnAccessibilityFindInPageResult(
const AccessibilityHostMsg_FindInPageResultParams& params);
void OnAccessibilitySnapshotResponse(
int callback_id,
const AXContentTreeUpdate& snapshot);
void OnToggleFullscreen(bool enter_fullscreen);
void OnDidStartLoading(bool to_different_document);
void OnDidStopLoading();
void OnDidChangeLoadProgress(double load_progress);
#if defined(OS_MACOSX) || defined(OS_ANDROID)
void OnShowPopup(const FrameHostMsg_ShowPopup_Params& params);
void OnHidePopup();
#endif
// Registers Mojo services that this frame host makes available.
void RegisterMojoServices();
// Updates the state of this RenderFrameHost and clears any waiting state
// that is no longer relevant.
void SetState(RenderFrameHostImplState rfh_state);
// Returns whether the given URL is allowed to commit in the current process.
// This is a more conservative check than RenderProcessHost::FilterURL, since
// it will be used to kill processes that commit unauthorized URLs.
bool CanCommitURL(const GURL& url);
// Asserts that the given RenderFrameHostImpl is part of the same browser
// context (and crashes if not), then returns whether the given frame is
// part of the same site instance.
bool IsSameSiteInstance(RenderFrameHostImpl* other_render_frame_host);
// Informs the content client that geolocation permissions were used.
void DidUseGeolocationPermission();
void UpdatePermissionsForNavigation(
const CommonNavigationParams& common_params,
const RequestNavigationParams& request_params);
// Returns true if the ExecuteJavaScript() API can be used on this host.
bool CanExecuteJavaScript();
// Map a routing ID from a frame in the same frame tree to a globally
// unique AXTreeID.
AXTreeIDRegistry::AXTreeID RoutingIDToAXTreeID(int routing_id);
// Map a browser plugin instance ID to the AXTreeID of the plugin's
// main frame.
AXTreeIDRegistry::AXTreeID BrowserPluginInstanceIDToAXTreeID(int routing_id);
// Convert the content-layer-specific AXContentNodeData to a general-purpose
// AXNodeData structure.
void AXContentNodeDataToAXNodeData(const AXContentNodeData& src,
ui::AXNodeData* dst);
// Convert the content-layer-specific AXContentTreeData to a general-purpose
// AXTreeData structure.
void AXContentTreeDataToAXTreeData(const AXContentTreeData& src,
ui::AXTreeData* dst);
// Returns the RenderWidgetHostView used for accessibility. For subframes,
// this function will return the platform view on the main frame; for main
// frames, it will return the current frame's view.
RenderWidgetHostViewBase* GetViewForAccessibility();
// Sends a navigate message to the RenderFrame and notifies DevTools about
// navigation happening. Should be used instead of sending the message
// directly.
void SendNavigateMessage(
const content::CommonNavigationParams& common_params,
const content::StartNavigationParams& start_params,
const content::RequestNavigationParams& request_params);
// Returns the child FrameTreeNode if |child_frame_routing_id| is an
// immediate child of this FrameTreeNode. |child_frame_routing_id| is
// considered untrusted, so the renderer process is killed if it refers to a
// FrameTreeNode that is not a child of this node.
FrameTreeNode* FindAndVerifyChild(
int32 child_frame_routing_id, bad_message::BadMessageReason reason);
// For now, RenderFrameHosts indirectly keep RenderViewHosts alive via a
// refcount that calls Shutdown when it reaches zero. This allows each
// RenderFrameHostManager to just care about RenderFrameHosts, while ensuring
// we have a RenderViewHost for each RenderFrameHost.
// TODO(creis): RenderViewHost will eventually go away and be replaced with
// some form of page context.
RenderViewHostImpl* render_view_host_;
RenderFrameHostDelegate* delegate_;
// The SiteInstance associated with this RenderFrameHost. All content drawn
// in this RenderFrameHost is part of this SiteInstance. Cannot change over
// time.
scoped_refptr<SiteInstanceImpl> site_instance_;
// The renderer process this RenderFrameHost is associated with. It is
// equivalent to the result of site_instance_->GetProcess(), but that
// method has the side effect of creating the process if it doesn't exist.
// Cache a pointer to avoid unnecessary process creation.
RenderProcessHost* process_;
// |cross_process_frame_connector_| passes messages from an out-of-process
// child frame to the parent process for compositing.
//
// This is only non-NULL when this is the swapped out RenderFrameHost in
// the same site instance as this frame's parent.
//
// See the class comment above CrossProcessFrameConnector for more
// information.
//
// This will move to RenderFrameProxyHost when that class is created.
CrossProcessFrameConnector* cross_process_frame_connector_;
// The proxy created for this RenderFrameHost. It is used to send and receive
// IPC messages while in swapped out state.
// TODO(nasko): This can be removed once we don't have a swapped out state on
// RenderFrameHosts. See https://crbug.com/357747.
RenderFrameProxyHost* render_frame_proxy_host_;
// Reference to the whole frame tree that this RenderFrameHost belongs to.
// Allows this RenderFrameHost to add and remove nodes in response to
// messages from the renderer requesting DOM manipulation.
FrameTree* frame_tree_;
// The FrameTreeNode which this RenderFrameHostImpl is hosted in.
FrameTreeNode* frame_tree_node_;
// The mapping of pending JavaScript calls created by
// ExecuteJavaScript and their corresponding callbacks.
std::map<int, JavaScriptResultCallback> javascript_callbacks_;
std::map<uint64, VisualStateCallback> visual_state_callbacks_;
// RenderFrameHosts that need management of the rendering and input events
// for their frame subtrees require RenderWidgetHosts. This typically
// means frames that are rendered in different processes from their parent
// frames.
// TODO(kenrb): Later this will also be used on the top-level frame, when
// RenderFrameHost owns its RenderViewHost.
RenderWidgetHostImpl* render_widget_host_;
int routing_id_;
// The current state of this RenderFrameHost.
RenderFrameHostImplState rfh_state_;
// Tracks whether the RenderFrame for this RenderFrameHost has been created in
// the renderer process. Currently only used for subframes.
// TODO(creis): Use this for main frames as well when RVH goes away.
bool render_frame_created_;
// Whether we should buffer outgoing Navigate messages rather than sending
// them. This will be true when a RenderFrameHost is created for a cross-site
// request, until we hear back from the onbeforeunload handler of the old
// RenderFrameHost.
bool navigations_suspended_;
// Holds the parameters for a suspended navigation. This can only happen while
// this RFH is the pending RenderFrameHost of a RenderFrameHostManager. There
// will only ever be one suspended navigation, because RenderFrameHostManager
// will destroy the pending RenderFrameHost and create a new one if a second
// navigation occurs.
// PlzNavigate: unused as navigations are never suspended.
scoped_ptr<NavigationParams> suspended_nav_params_;
// When the last BeforeUnload message was sent.
base::TimeTicks send_before_unload_start_time_;
// Set to true when there is a pending FrameMsg_BeforeUnload message. This
// ensures we don't spam the renderer with multiple beforeunload requests.
// When either this value or IsWaitingForUnloadACK is true, the value of
// unload_ack_is_for_cross_site_transition_ indicates whether this is for a
// cross-site transition or a tab close attempt.
// TODO(clamy): Remove this boolean and add one more state to the state
// machine.
bool is_waiting_for_beforeunload_ack_;
// Valid only when is_waiting_for_beforeunload_ack_ or
// IsWaitingForUnloadACK is true. This tells us if the unload request
// is for closing the entire tab ( = false), or only this RenderFrameHost in
// the case of a navigation ( = true). Currently only cross-site navigations
// require a beforeUnload/unload ACK.
// PlzNavigate: all navigations require a beforeUnload ACK.
bool unload_ack_is_for_navigation_;
// Indicates whether this RenderFrameHost is in the process of loading a
// document or not.
bool is_loading_;
// PlzNavigate
// Used to track whether a commit is expected in this frame. Only used in
// tests.
bool pending_commit_;
// The unique ID of the latest NavigationEntry that this RenderFrameHost is
// showing. This may change even when this frame hasn't committed a page,
// such as for a new subframe navigation in a different frame. Tracking this
// allows us to send things like title and state updates to the latest
// relevant NavigationEntry.
int nav_entry_id_;
// Used to swap out or shut down this RFH when the unload event is taking too
// long to execute, depending on the number of active frames in the
// SiteInstance.
scoped_ptr<TimeoutMonitor> swapout_event_monitor_timeout_;
scoped_ptr<ServiceRegistryImpl> service_registry_;
#if defined(OS_ANDROID)
scoped_ptr<ServiceRegistryAndroid> service_registry_android_;
#endif
// The object managing the accessibility tree for this frame.
scoped_ptr<BrowserAccessibilityManager> browser_accessibility_manager_;
// This is nonzero if we sent an accessibility reset to the renderer and
// we're waiting for an IPC containing this reset token (sequentially
// assigned) and a complete replacement accessibility tree.
int accessibility_reset_token_;
// A count of the number of times we needed to reset accessibility, so
// we don't keep trying to reset forever.
int accessibility_reset_count_;
// The mapping from callback id to corresponding callback for pending
// accessibility tree snapshot calls created by RequestAXTreeSnapshot.
std::map<int, AXTreeSnapshotCallback> ax_tree_snapshot_callbacks_;
// Callback when an event is received, for testing.
base::Callback<void(ui::AXEvent, int)> accessibility_testing_callback_;
// The most recently received accessibility tree - for testing only.
scoped_ptr<ui::AXTree> ax_tree_for_testing_;
// Flag to not create a BrowserAccessibilityManager, for testing. If one
// already exists it will still be used.
bool no_create_browser_accessibility_manager_for_testing_;
// PlzNavigate: Owns the stream used in navigations to store the body of the
// response once it has started.
scoped_ptr<StreamHandle> stream_handle_;
// Context shared for each PermissionService instance created for this RFH.
scoped_ptr<PermissionServiceContext> permission_service_context_;
// The frame's Mojo Shell service.
scoped_ptr<FrameMojoShell> frame_mojo_shell_;
// Holder of Mojo connection with ImageDownloader service in RenderFrame.
image_downloader::ImageDownloaderPtr mojo_image_downloader_;
// Tracks a navigation happening in this frame. Note that while there can be
// two navigations in the same FrameTreeNode, there can only be one
// navigation per RenderFrameHost.
// PlzNavigate: before the navigation is ready to be committed, the
// NavigationHandle for it is owned by the NavigationRequest.
scoped_ptr<NavigationHandleImpl> navigation_handle_;
// NOTE: This must be the last member.
base::WeakPtrFactory<RenderFrameHostImpl> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(RenderFrameHostImpl);
};
} // namespace content
#endif // CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_IMPL_H_