blob: cab3a104572e3811b5c85d948c299b94b5bf33fb [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/loader/upload_data_stream_builder.h"
#include <utility>
#include <vector>
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "content/browser/fileapi/upload_file_system_file_element_reader.h"
#include "content/common/resource_request_body.h"
#include "net/base/elements_upload_data_stream.h"
#include "net/base/upload_bytes_element_reader.h"
#include "net/base/upload_disk_cache_entry_element_reader.h"
#include "net/base/upload_file_element_reader.h"
#include "storage/browser/blob/blob_data_handle.h"
#include "storage/browser/blob/blob_data_snapshot.h"
#include "storage/browser/blob/blob_storage_context.h"
namespace disk_cache {
class Entry;
}
namespace content {
namespace {
// A subclass of net::UploadBytesElementReader which owns ResourceRequestBody.
class BytesElementReader : public net::UploadBytesElementReader {
public:
BytesElementReader(ResourceRequestBody* resource_request_body,
const ResourceRequestBody::Element& element)
: net::UploadBytesElementReader(element.bytes(), element.length()),
resource_request_body_(resource_request_body) {
DCHECK_EQ(ResourceRequestBody::Element::TYPE_BYTES, element.type());
}
~BytesElementReader() override {}
private:
scoped_refptr<ResourceRequestBody> resource_request_body_;
DISALLOW_COPY_AND_ASSIGN(BytesElementReader);
};
// A subclass of net::UploadFileElementReader which owns ResourceRequestBody.
// This class is necessary to ensure the BlobData and any attached shareable
// files survive until upload completion.
class FileElementReader : public net::UploadFileElementReader {
public:
FileElementReader(ResourceRequestBody* resource_request_body,
base::TaskRunner* task_runner,
const ResourceRequestBody::Element& element)
: net::UploadFileElementReader(task_runner,
element.path(),
element.offset(),
element.length(),
element.expected_modification_time()),
resource_request_body_(resource_request_body) {
DCHECK_EQ(ResourceRequestBody::Element::TYPE_FILE, element.type());
}
~FileElementReader() override {}
private:
scoped_refptr<ResourceRequestBody> resource_request_body_;
DISALLOW_COPY_AND_ASSIGN(FileElementReader);
};
// This owns the provided ResourceRequestBody. This is necessary to ensure the
// BlobData and open disk cache entries survive until upload completion.
class DiskCacheElementReader : public net::UploadDiskCacheEntryElementReader {
public:
DiskCacheElementReader(ResourceRequestBody* resource_request_body,
disk_cache::Entry* disk_cache_entry,
int disk_cache_stream_index,
const ResourceRequestBody::Element& element)
: net::UploadDiskCacheEntryElementReader(disk_cache_entry,
disk_cache_stream_index,
element.offset(),
element.length()),
resource_request_body_(resource_request_body) {
DCHECK_EQ(ResourceRequestBody::Element::TYPE_DISK_CACHE_ENTRY,
element.type());
}
~DiskCacheElementReader() override {}
private:
scoped_refptr<ResourceRequestBody> resource_request_body_;
DISALLOW_COPY_AND_ASSIGN(DiskCacheElementReader);
};
void ResolveBlobReference(
ResourceRequestBody* body,
storage::BlobStorageContext* blob_context,
const ResourceRequestBody::Element& element,
std::vector<std::pair<const ResourceRequestBody::Element*,
const storage::BlobDataItem*>>* resolved_elements) {
DCHECK(blob_context);
scoped_ptr<storage::BlobDataHandle> handle =
blob_context->GetBlobDataFromUUID(element.blob_uuid());
DCHECK(handle);
if (!handle)
return;
// TODO(dmurph): Create a reader for blobs instead of decomposing the blob
// and storing the snapshot on the request to keep the resources around.
// Currently a handle is attached to the request in the resource dispatcher
// host, so we know the blob won't go away, but it's not very clear or useful.
scoped_ptr<storage::BlobDataSnapshot> snapshot = handle->CreateSnapshot();
// If there is no element in the referred blob data, just return.
if (snapshot->items().empty())
return;
// Append the elements in the referenced blob data.
for (const auto& item : snapshot->items()) {
DCHECK_NE(storage::DataElement::TYPE_BLOB, item->type());
resolved_elements->push_back(
std::make_pair(item->data_element_ptr(), item.get()));
}
const void* key = snapshot.get();
body->SetUserData(key, snapshot.release());
}
} // namespace
scoped_ptr<net::UploadDataStream> UploadDataStreamBuilder::Build(
ResourceRequestBody* body,
storage::BlobStorageContext* blob_context,
storage::FileSystemContext* file_system_context,
base::TaskRunner* file_task_runner) {
// Resolve all blob elements.
std::vector<std::pair<const ResourceRequestBody::Element*,
const storage::BlobDataItem*>> resolved_elements;
for (size_t i = 0; i < body->elements()->size(); ++i) {
const ResourceRequestBody::Element& element = (*body->elements())[i];
if (element.type() == ResourceRequestBody::Element::TYPE_BLOB) {
ResolveBlobReference(body, blob_context, element, &resolved_elements);
} else if (element.type() !=
ResourceRequestBody::Element::TYPE_DISK_CACHE_ENTRY) {
resolved_elements.push_back(std::make_pair(&element, nullptr));
} else {
NOTREACHED();
}
}
ScopedVector<net::UploadElementReader> element_readers;
for (const auto& element_and_blob_item_pair : resolved_elements) {
const ResourceRequestBody::Element& element =
*element_and_blob_item_pair.first;
switch (element.type()) {
case ResourceRequestBody::Element::TYPE_BYTES:
element_readers.push_back(new BytesElementReader(body, element));
break;
case ResourceRequestBody::Element::TYPE_FILE:
element_readers.push_back(
new FileElementReader(body, file_task_runner, element));
break;
case ResourceRequestBody::Element::TYPE_FILE_FILESYSTEM:
// If |body| contains any filesystem URLs, the caller should have
// supplied a FileSystemContext.
DCHECK(file_system_context);
element_readers.push_back(
new content::UploadFileSystemFileElementReader(
file_system_context,
element.filesystem_url(),
element.offset(),
element.length(),
element.expected_modification_time()));
break;
case ResourceRequestBody::Element::TYPE_BLOB:
// Blob elements should be resolved beforehand.
// TODO(dmurph): Create blob reader and store the snapshot in there.
NOTREACHED();
break;
case ResourceRequestBody::Element::TYPE_DISK_CACHE_ENTRY: {
// TODO(gavinp): If Build() is called with a DataElement of
// TYPE_DISK_CACHE_ENTRY then this code won't work because we won't call
// ResolveBlobReference() and so we won't find |item|. Is this OK?
const storage::BlobDataItem* item = element_and_blob_item_pair.second;
element_readers.push_back(
new DiskCacheElementReader(body, item->disk_cache_entry(),
item->disk_cache_stream_index(),
element));
break;
}
case ResourceRequestBody::Element::TYPE_UNKNOWN:
NOTREACHED();
break;
}
}
return make_scoped_ptr(
new net::ElementsUploadDataStream(element_readers.Pass(),
body->identifier()));
}
} // namespace content