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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebLayer_h
#define WebLayer_h
#include "WebBlendMode.h"
#include "WebColor.h"
#include "WebCommon.h"
#include "WebCompositorAnimation.h"
#include "WebDoublePoint.h"
#include "WebFloatPoint3D.h"
#include "WebPoint.h"
#include "WebRect.h"
#include "WebScrollBlocksOn.h"
#include "WebSize.h"
#include "WebString.h"
#include "WebVector.h"
class SkMatrix44;
class SkImageFilter;
namespace cc {
class Layer;
class LayerClient;
}
namespace blink {
class WebCompositorAnimationDelegate;
class WebFilterOperations;
class WebLayerScrollClient;
struct WebFloatPoint;
struct WebLayerPositionConstraint;
class WebLayer {
public:
virtual ~WebLayer() { }
// Returns a positive ID that will be unique across all WebLayers allocated in this process.
virtual int id() const = 0;
// Sets a region of the layer as invalid, i.e. needs to update its content.
virtual void invalidateRect(const WebRect&) = 0;
// Sets the entire layer as invalid, i.e. needs to update its content.
virtual void invalidate() = 0;
// These functions do not take ownership of the WebLayer* parameter.
virtual void addChild(WebLayer*) = 0;
virtual void insertChild(WebLayer*, size_t index) = 0;
virtual void replaceChild(WebLayer* reference, WebLayer* newLayer) = 0;
virtual void removeFromParent() = 0;
virtual void removeAllChildren() = 0;
virtual void setBounds(const WebSize&) = 0;
virtual WebSize bounds() const = 0;
virtual void setMasksToBounds(bool) = 0;
virtual bool masksToBounds() const = 0;
virtual void setMaskLayer(WebLayer*) = 0;
virtual void setReplicaLayer(WebLayer*) = 0;
virtual void setOpacity(float) = 0;
virtual float opacity() const = 0;
virtual void setBlendMode(WebBlendMode) = 0;
virtual WebBlendMode blendMode() const = 0;
virtual void setIsRootForIsolatedGroup(bool) = 0;
virtual bool isRootForIsolatedGroup() = 0;
virtual void setOpaque(bool) = 0;
virtual bool opaque() const = 0;
virtual void setPosition(const WebFloatPoint&) = 0;
virtual WebFloatPoint position() const = 0;
virtual void setTransform(const SkMatrix44&) = 0;
virtual SkMatrix44 transform() const = 0;
virtual void setTransformOrigin(const WebFloatPoint3D&) { }
virtual WebFloatPoint3D transformOrigin() const { return WebFloatPoint3D(); }
// Sets whether the layer draws its content when compositing.
virtual void setDrawsContent(bool) = 0;
virtual bool drawsContent() const = 0;
// Set to true if the backside of this layer's contents should be visible
// when composited. Defaults to false.
virtual void setDoubleSided(bool) = 0;
// Sets whether the layer's transform should be flattened.
virtual void setShouldFlattenTransform(bool) = 0;
// Sets the id of the layer's 3d rendering context. Layers in the same 3d
// rendering context id are sorted with one another according to their 3d
// position rather than their tree order.
virtual void setRenderingContext(int id) = 0;
// Mark that this layer should use its parent's transform and double-sided
// properties in determining this layer's backface visibility instead of
// using its own properties. If this property is set, this layer must
// have a parent, and the parent may not have this property set.
// Note: This API is to work around issues with visibility the handling of
// WebKit layers that have a contents layer (canvas, plugin, WebGL, video,
// etc).
virtual void setUseParentBackfaceVisibility(bool) = 0;
virtual void setBackgroundColor(WebColor) = 0;
virtual WebColor backgroundColor() const = 0;
// Clear the filters in use by passing in a newly instantiated
// WebFilterOperations object.
virtual void setFilters(const WebFilterOperations&) = 0;
// Clear the background filters in use by passing in a newly instantiated
// WebFilterOperations object.
virtual void setBackgroundFilters(const WebFilterOperations&) = 0;
// An animation delegate is notified when animations are started and
// stopped. The WebLayer does not take ownership of the delegate, and it is
// the responsibility of the client to reset the layer's delegate before
// deleting the delegate.
virtual void setAnimationDelegate(WebCompositorAnimationDelegate*) = 0;
// Returns false if the animation cannot be added.
// Takes ownership of the WebCompositorAnimation object.
virtual bool addAnimation(WebCompositorAnimation*) = 0;
// Removes all animations with the given id.
virtual void removeAnimation(int animationId) = 0;
// Removes all animations with the given id targeting the given property.
virtual void removeAnimation(int animationId, WebCompositorAnimation::TargetProperty) = 0;
// Pauses all animations with the given id.
virtual void pauseAnimation(int animationId, double timeOffset) = 0;
// Returns true if this layer has any active animations - useful for tests.
virtual bool hasActiveAnimation() = 0;
// If a scroll parent is set, this layer will inherit its parent's scroll
// delta and offset even though it will not be a descendant of the scroll
// in the layer hierarchy.
virtual void setScrollParent(WebLayer*) = 0;
// A layer will not respect any clips established by layers between it and
// its nearest clipping ancestor. Note, the clip parent must be an ancestor.
// This is not a requirement of the scroll parent.
virtual void setClipParent(WebLayer*) = 0;
// Scrolling
virtual void setScrollPositionDouble(WebDoublePoint) = 0;
virtual WebDoublePoint scrollPositionDouble() const = 0;
// Blink tells cc the scroll offset through setScrollPositionDouble() using
// floating precision but it currently can only position cc layers at integer
// boundary. So Blink needs to also call setScrollCompensationAdjustment()
// to tell cc what's the part of the scroll offset that Blink doesn't handle
// but cc needs to take into consideration, e.g. compensating
// for fixed-position layer that's positioned in Blink using only integer scroll
// offset.
// We make this call explicit, instead of letting cc to infer the fractional part
// from the scroll offset, to be clear that this is Blink's limitation. Once
// Blink can fully handle fractional scroll offset, it can stop calling
// this function and cc side would just work.
virtual void setScrollCompensationAdjustment(WebDoublePoint) = 0;
// To set a WebLayer as scrollable we must specify the corresponding clip layer.
virtual void setScrollClipLayer(WebLayer*) = 0;
virtual bool scrollable() const = 0;
virtual void setUserScrollable(bool horizontal, bool vertical) = 0;
virtual bool userScrollableHorizontal() const = 0;
virtual bool userScrollableVertical() const = 0;
virtual void setHaveWheelEventHandlers(bool) = 0;
virtual bool haveWheelEventHandlers() const = 0;
virtual void setHaveScrollEventHandlers(bool) = 0;
virtual bool haveScrollEventHandlers() const = 0;
virtual void setShouldScrollOnMainThread(bool) = 0;
virtual bool shouldScrollOnMainThread() const = 0;
virtual void setNonFastScrollableRegion(const WebVector<WebRect>&) = 0;
virtual WebVector<WebRect> nonFastScrollableRegion() const = 0;
virtual void setTouchEventHandlerRegion(const WebVector<WebRect>&) = 0;
virtual WebVector<WebRect> touchEventHandlerRegion() const = 0;
// Setter and getter for Frame Timing rects.
// See http://w3c.github.io/frame-timing/ for definition of terms.
virtual void setFrameTimingRequests(const WebVector<std::pair<int64_t, WebRect>>&) = 0;
virtual WebVector<std::pair<int64_t, WebRect>> frameTimingRequests() const = 0;
// FIXME: Make pure once cc is updated. crbug.com/347272
virtual void setScrollBlocksOn(WebScrollBlocksOn) { }
virtual WebScrollBlocksOn scrollBlocksOn() const { return WebScrollBlocksOnNone; }
virtual void setIsContainerForFixedPositionLayers(bool) = 0;
virtual bool isContainerForFixedPositionLayers() const = 0;
// This function sets layer position constraint. The constraint will be used
// to adjust layer position during threaded scrolling.
virtual void setPositionConstraint(const WebLayerPositionConstraint&) = 0;
virtual WebLayerPositionConstraint positionConstraint() const = 0;
// The scroll client is notified when the scroll position of the WebLayer
// changes. Only a single scroll client can be set for a WebLayer at a time.
// The WebLayer does not take ownership of the scroll client, and it is the
// responsibility of the client to reset the layer's scroll client before
// deleting the scroll client.
virtual void setScrollClient(WebLayerScrollClient*) = 0;
// Forces this layer to use a render surface. There is no benefit in doing
// so, but this is to facilitate benchmarks and tests.
virtual void setForceRenderSurface(bool) = 0;
// True if the layer is not part of a tree attached to a WebLayerTreeView.
virtual bool isOrphan() const = 0;
// Sets the cc-side layer client.
virtual void setLayerClient(cc::LayerClient*) = 0;
// Gets the underlying cc layer.
virtual const cc::Layer* ccLayer() const = 0;
virtual void setElementId(uint64_t) = 0;
virtual uint64_t elementId() const = 0;
virtual void setCompositorMutableProperties(uint32_t) = 0;
virtual uint32_t compositorMutableProperties() const = 0;
};
} // namespace blink
#endif // WebLayer_h