blob: de4cf01d2961e04ce9830090176ce7443475beee [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/render_widget_host_view_aura.h"
#include "base/basictypes.h"
#include "base/command_line.h"
#include "base/memory/scoped_vector.h"
#include "base/memory/shared_memory.h"
#include "base/message_loop/message_loop.h"
#include "base/run_loop.h"
#include "base/strings/utf_string_conversions.h"
#include "base/test/simple_test_tick_clock.h"
#include "cc/output/begin_frame_args.h"
#include "cc/output/compositor_frame.h"
#include "cc/output/compositor_frame_metadata.h"
#include "cc/output/copy_output_request.h"
#include "cc/surfaces/surface.h"
#include "cc/surfaces/surface_manager.h"
#include "content/browser/browser_thread_impl.h"
#include "content/browser/compositor/resize_lock.h"
#include "content/browser/compositor/test/no_transport_image_transport_factory.h"
#include "content/browser/frame_host/render_widget_host_view_guest.h"
#include "content/browser/renderer_host/input/input_router.h"
#include "content/browser/renderer_host/input/web_input_event_util.h"
#include "content/browser/renderer_host/overscroll_controller.h"
#include "content/browser/renderer_host/overscroll_controller_delegate.h"
#include "content/browser/renderer_host/render_widget_host_delegate.h"
#include "content/browser/renderer_host/render_widget_host_impl.h"
#include "content/common/gpu/client/gl_helper.h"
#include "content/common/gpu/gpu_messages.h"
#include "content/common/host_shared_bitmap_manager.h"
#include "content/common/input/synthetic_web_input_event_builders.h"
#include "content/common/input_messages.h"
#include "content/common/view_messages.h"
#include "content/public/browser/render_widget_host_view.h"
#include "content/public/browser/render_widget_host_view_frame_subscriber.h"
#include "content/public/test/mock_render_process_host.h"
#include "content/public/test/test_browser_context.h"
#include "ipc/ipc_test_sink.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/client/window_tree_client.h"
#include "ui/aura/env.h"
#include "ui/aura/layout_manager.h"
#include "ui/aura/test/aura_test_helper.h"
#include "ui/aura/test/aura_test_utils.h"
#include "ui/aura/test/test_cursor_client.h"
#include "ui/aura/test/test_screen.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_observer.h"
#include "ui/base/ui_base_types.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/layer_tree_owner.h"
#include "ui/compositor/test/draw_waiter_for_test.h"
#include "ui/events/blink/blink_event_util.h"
#include "ui/events/event.h"
#include "ui/events/event_utils.h"
#include "ui/events/gesture_detection/gesture_configuration.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/keycodes/dom/keycode_converter.h"
#include "ui/events/test/event_generator.h"
#include "ui/wm/core/default_activation_client.h"
#include "ui/wm/core/default_screen_position_client.h"
#include "ui/wm/core/window_util.h"
using testing::_;
using blink::WebGestureEvent;
using blink::WebInputEvent;
using blink::WebMouseEvent;
using blink::WebMouseWheelEvent;
using blink::WebTouchEvent;
using blink::WebTouchPoint;
namespace content {
namespace {
class TestOverscrollDelegate : public OverscrollControllerDelegate {
public:
explicit TestOverscrollDelegate(RenderWidgetHostView* view)
: view_(view),
current_mode_(OVERSCROLL_NONE),
completed_mode_(OVERSCROLL_NONE),
delta_x_(0.f),
delta_y_(0.f) {}
~TestOverscrollDelegate() override {}
OverscrollMode current_mode() const { return current_mode_; }
OverscrollMode completed_mode() const { return completed_mode_; }
float delta_x() const { return delta_x_; }
float delta_y() const { return delta_y_; }
void Reset() {
current_mode_ = OVERSCROLL_NONE;
completed_mode_ = OVERSCROLL_NONE;
delta_x_ = delta_y_ = 0.f;
}
private:
// Overridden from OverscrollControllerDelegate:
gfx::Rect GetVisibleBounds() const override {
return view_->IsShowing() ? view_->GetViewBounds() : gfx::Rect();
}
bool OnOverscrollUpdate(float delta_x, float delta_y) override {
delta_x_ = delta_x;
delta_y_ = delta_y;
return true;
}
void OnOverscrollComplete(OverscrollMode overscroll_mode) override {
EXPECT_EQ(current_mode_, overscroll_mode);
completed_mode_ = overscroll_mode;
current_mode_ = OVERSCROLL_NONE;
}
void OnOverscrollModeChange(OverscrollMode old_mode,
OverscrollMode new_mode) override {
EXPECT_EQ(current_mode_, old_mode);
current_mode_ = new_mode;
delta_x_ = delta_y_ = 0.f;
}
RenderWidgetHostView* view_;
OverscrollMode current_mode_;
OverscrollMode completed_mode_;
float delta_x_;
float delta_y_;
DISALLOW_COPY_AND_ASSIGN(TestOverscrollDelegate);
};
class MockRenderWidgetHostDelegate : public RenderWidgetHostDelegate {
public:
MockRenderWidgetHostDelegate() {}
~MockRenderWidgetHostDelegate() override {}
const NativeWebKeyboardEvent* last_event() const { return last_event_.get(); }
protected:
// RenderWidgetHostDelegate:
bool PreHandleKeyboardEvent(const NativeWebKeyboardEvent& event,
bool* is_keyboard_shortcut) override {
last_event_.reset(new NativeWebKeyboardEvent(event));
return true;
}
private:
scoped_ptr<NativeWebKeyboardEvent> last_event_;
DISALLOW_COPY_AND_ASSIGN(MockRenderWidgetHostDelegate);
};
// Simple observer that keeps track of changes to a window for tests.
class TestWindowObserver : public aura::WindowObserver {
public:
explicit TestWindowObserver(aura::Window* window_to_observe)
: window_(window_to_observe) {
window_->AddObserver(this);
}
~TestWindowObserver() override {
if (window_)
window_->RemoveObserver(this);
}
bool destroyed() const { return destroyed_; }
// aura::WindowObserver overrides:
void OnWindowDestroyed(aura::Window* window) override {
CHECK_EQ(window, window_);
destroyed_ = true;
window_ = NULL;
}
private:
// Window that we're observing, or NULL if it's been destroyed.
aura::Window* window_;
// Was |window_| destroyed?
bool destroyed_;
DISALLOW_COPY_AND_ASSIGN(TestWindowObserver);
};
class FakeFrameSubscriber : public RenderWidgetHostViewFrameSubscriber {
public:
FakeFrameSubscriber(gfx::Size size, base::Callback<void(bool)> callback)
: size_(size), callback_(callback) {}
bool ShouldCaptureFrame(const gfx::Rect& damage_rect,
base::TimeTicks present_time,
scoped_refptr<media::VideoFrame>* storage,
DeliverFrameCallback* callback) override {
last_present_time_ = present_time;
*storage = media::VideoFrame::CreateFrame(media::VideoFrame::YV12,
size_,
gfx::Rect(size_),
size_,
base::TimeDelta());
*callback = base::Bind(&FakeFrameSubscriber::CallbackMethod, callback_);
return true;
}
base::TimeTicks last_present_time() const { return last_present_time_; }
static void CallbackMethod(base::Callback<void(bool)> callback,
base::TimeTicks present_time,
bool success) {
callback.Run(success);
}
private:
gfx::Size size_;
base::Callback<void(bool)> callback_;
base::TimeTicks last_present_time_;
};
class FakeWindowEventDispatcher : public aura::WindowEventDispatcher {
public:
FakeWindowEventDispatcher(aura::WindowTreeHost* host)
: WindowEventDispatcher(host),
processed_touch_event_count_(0) {}
void ProcessedTouchEvent(uint32 unique_event_id,
aura::Window* window,
ui::EventResult result) override {
WindowEventDispatcher::ProcessedTouchEvent(unique_event_id, window, result);
processed_touch_event_count_++;
}
size_t GetAndResetProcessedTouchEventCount() {
size_t count = processed_touch_event_count_;
processed_touch_event_count_ = 0;
return count;
}
private:
size_t processed_touch_event_count_;
};
class FakeRenderWidgetHostViewAura : public RenderWidgetHostViewAura {
public:
FakeRenderWidgetHostViewAura(RenderWidgetHost* widget,
bool is_guest_view_hack)
: RenderWidgetHostViewAura(widget, is_guest_view_hack),
has_resize_lock_(false) {}
void UseFakeDispatcher() {
dispatcher_ = new FakeWindowEventDispatcher(window()->GetHost());
scoped_ptr<aura::WindowEventDispatcher> dispatcher(dispatcher_);
aura::test::SetHostDispatcher(window()->GetHost(), dispatcher.Pass());
}
~FakeRenderWidgetHostViewAura() override {}
scoped_ptr<ResizeLock> DelegatedFrameHostCreateResizeLock(
bool defer_compositor_lock) override {
gfx::Size desired_size = window()->bounds().size();
return scoped_ptr<ResizeLock>(
new FakeResizeLock(desired_size, defer_compositor_lock));
}
bool DelegatedFrameCanCreateResizeLock() const override { return true; }
void RunOnCompositingDidCommit() {
GetDelegatedFrameHost()->OnCompositingDidCommitForTesting(
window()->GetHost()->compositor());
}
void InterceptCopyOfOutput(scoped_ptr<cc::CopyOutputRequest> request) {
last_copy_request_ = request.Pass();
if (last_copy_request_->has_texture_mailbox()) {
// Give the resulting texture a size.
GLHelper* gl_helper = ImageTransportFactory::GetInstance()->GetGLHelper();
GLuint texture = gl_helper->ConsumeMailboxToTexture(
last_copy_request_->texture_mailbox().mailbox(),
last_copy_request_->texture_mailbox().sync_point());
gl_helper->ResizeTexture(texture, window()->bounds().size());
gl_helper->DeleteTexture(texture);
}
}
cc::DelegatedFrameProvider* frame_provider() const {
return GetDelegatedFrameHost()->FrameProviderForTesting();
}
cc::SurfaceId surface_id() const {
return GetDelegatedFrameHost()->SurfaceIdForTesting();
}
bool HasFrameData() const {
return frame_provider() || !surface_id().is_null();
}
bool released_front_lock_active() const {
return GetDelegatedFrameHost()->ReleasedFrontLockActiveForTesting();
}
// A lock that doesn't actually do anything to the compositor, and does not
// time out.
class FakeResizeLock : public ResizeLock {
public:
FakeResizeLock(const gfx::Size new_size, bool defer_compositor_lock)
: ResizeLock(new_size, defer_compositor_lock) {}
};
void OnTouchEvent(ui::TouchEvent* event) override {
RenderWidgetHostViewAura::OnTouchEvent(event);
if (pointer_state().GetPointerCount() > 0) {
touch_event_.reset(
new blink::WebTouchEvent(ui::CreateWebTouchEventFromMotionEvent(
pointer_state(), event->may_cause_scrolling())));
} else {
// Never create a WebTouchEvent with 0 touch points.
touch_event_.reset();
}
}
bool has_resize_lock_;
gfx::Size last_frame_size_;
scoped_ptr<cc::CopyOutputRequest> last_copy_request_;
// null if there are 0 active touch points.
scoped_ptr<blink::WebTouchEvent> touch_event_;
FakeWindowEventDispatcher* dispatcher_;
};
// A layout manager that always resizes a child to the root window size.
class FullscreenLayoutManager : public aura::LayoutManager {
public:
explicit FullscreenLayoutManager(aura::Window* owner) : owner_(owner) {}
~FullscreenLayoutManager() override {}
// Overridden from aura::LayoutManager:
void OnWindowResized() override {
aura::Window::Windows::const_iterator i;
for (i = owner_->children().begin(); i != owner_->children().end(); ++i) {
(*i)->SetBounds(gfx::Rect());
}
}
void OnWindowAddedToLayout(aura::Window* child) override {
child->SetBounds(gfx::Rect());
}
void OnWillRemoveWindowFromLayout(aura::Window* child) override {}
void OnWindowRemovedFromLayout(aura::Window* child) override {}
void OnChildWindowVisibilityChanged(aura::Window* child,
bool visible) override {}
void SetChildBounds(aura::Window* child,
const gfx::Rect& requested_bounds) override {
SetChildBoundsDirect(child, gfx::Rect(owner_->bounds().size()));
}
private:
aura::Window* owner_;
DISALLOW_COPY_AND_ASSIGN(FullscreenLayoutManager);
};
class MockWindowObserver : public aura::WindowObserver {
public:
MOCK_METHOD2(OnDelegatedFrameDamage, void(aura::Window*, const gfx::Rect&));
};
const WebInputEvent* GetInputEventFromMessage(const IPC::Message& message) {
PickleIterator iter(message);
const char* data;
int data_length;
if (!iter.ReadData(&data, &data_length))
return NULL;
return reinterpret_cast<const WebInputEvent*>(data);
}
} // namespace
class RenderWidgetHostViewAuraTest : public testing::Test {
public:
RenderWidgetHostViewAuraTest()
: widget_host_uses_shutdown_to_destroy_(false),
is_guest_view_hack_(false),
browser_thread_for_ui_(BrowserThread::UI, &message_loop_) {}
void SetUpEnvironment() {
ImageTransportFactory::InitializeForUnitTests(
scoped_ptr<ImageTransportFactory>(
new NoTransportImageTransportFactory));
aura_test_helper_.reset(new aura::test::AuraTestHelper(&message_loop_));
aura_test_helper_->SetUp(
ImageTransportFactory::GetInstance()->GetContextFactory());
new wm::DefaultActivationClient(aura_test_helper_->root_window());
browser_context_.reset(new TestBrowserContext);
process_host_ = new MockRenderProcessHost(browser_context_.get());
process_host_->Init();
sink_ = &process_host_->sink();
parent_host_ = new RenderWidgetHostImpl(
&delegate_, process_host_, MSG_ROUTING_NONE, false);
parent_view_ = new RenderWidgetHostViewAura(parent_host_,
is_guest_view_hack_);
parent_view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(parent_view_->GetNativeView(),
aura_test_helper_->root_window(),
gfx::Rect());
widget_host_ = new RenderWidgetHostImpl(
&delegate_, process_host_, MSG_ROUTING_NONE, false);
widget_host_->Init();
view_ = new FakeRenderWidgetHostViewAura(widget_host_, is_guest_view_hack_);
}
void TearDownEnvironment() {
sink_ = NULL;
process_host_ = NULL;
if (view_)
view_->Destroy();
if (widget_host_uses_shutdown_to_destroy_)
widget_host_->Shutdown();
else
delete widget_host_;
parent_view_->Destroy();
delete parent_host_;
browser_context_.reset();
aura_test_helper_->TearDown();
message_loop_.DeleteSoon(FROM_HERE, browser_context_.release());
message_loop_.RunUntilIdle();
ImageTransportFactory::Terminate();
}
void SetUp() override { SetUpEnvironment(); }
void TearDown() override { TearDownEnvironment(); }
void set_widget_host_uses_shutdown_to_destroy(bool use) {
widget_host_uses_shutdown_to_destroy_ = use;
}
void SimulateMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel level) {
// Here should be base::MemoryPressureListener::NotifyMemoryPressure, but
// since the RendererFrameManager is installing a MemoryPressureListener
// which uses ObserverListThreadSafe, which furthermore remembers the
// message loop for the thread it was created in. Between tests, the
// RendererFrameManager singleton survives and and the MessageLoop gets
// destroyed. The correct fix would be to have ObserverListThreadSafe look
// up the proper message loop every time (see crbug.com/443824.)
RendererFrameManager::GetInstance()->OnMemoryPressure(level);
}
void SendInputEventACK(WebInputEvent::Type type,
InputEventAckState ack_result) {
DCHECK(!WebInputEvent::isTouchEventType(type));
InputEventAck ack(type, ack_result);
InputHostMsg_HandleInputEvent_ACK response(0, ack);
widget_host_->OnMessageReceived(response);
}
void SendTouchEventACK(WebInputEvent::Type type,
InputEventAckState ack_result,
uint32 event_id) {
DCHECK(WebInputEvent::isTouchEventType(type));
InputEventAck ack(type, ack_result, event_id);
InputHostMsg_HandleInputEvent_ACK response(0, ack);
widget_host_->OnMessageReceived(response);
}
size_t GetSentMessageCountAndResetSink() {
size_t count = sink_->message_count();
sink_->ClearMessages();
return count;
}
void AckLastSentInputEventIfNecessary(InputEventAckState ack_result) {
if (!sink_->message_count())
return;
InputMsg_HandleInputEvent::Param params;
if (!InputMsg_HandleInputEvent::Read(
sink_->GetMessageAt(sink_->message_count() - 1), &params)) {
return;
}
if (!WebInputEventTraits::WillReceiveAckFromRenderer(
*base::get<0>(params)))
return;
const blink::WebInputEvent* event = base::get<0>(params);
SendTouchEventACK(event->type, ack_result,
WebInputEventTraits::GetUniqueTouchEventId(*event));
}
protected:
// If true, then calls RWH::Shutdown() instead of deleting RWH.
bool widget_host_uses_shutdown_to_destroy_;
bool is_guest_view_hack_;
base::MessageLoopForUI message_loop_;
BrowserThreadImpl browser_thread_for_ui_;
scoped_ptr<aura::test::AuraTestHelper> aura_test_helper_;
scoped_ptr<BrowserContext> browser_context_;
MockRenderWidgetHostDelegate delegate_;
MockRenderProcessHost* process_host_;
// Tests should set these to NULL if they've already triggered their
// destruction.
RenderWidgetHostImpl* parent_host_;
RenderWidgetHostViewAura* parent_view_;
// Tests should set these to NULL if they've already triggered their
// destruction.
RenderWidgetHostImpl* widget_host_;
FakeRenderWidgetHostViewAura* view_;
IPC::TestSink* sink_;
private:
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostViewAuraTest);
};
// Helper class to instantiate RenderWidgetHostViewGuest which is backed
// by an aura platform view.
class RenderWidgetHostViewGuestAuraTest : public RenderWidgetHostViewAuraTest {
public:
RenderWidgetHostViewGuestAuraTest() {
// Use RWH::Shutdown to destroy RWH, instead of deleting.
// This will ensure that the RenderWidgetHostViewGuest is not leaked and
// is deleted properly upon RWH going away.
set_widget_host_uses_shutdown_to_destroy(true);
}
// We explicitly invoke SetUp to allow gesture debounce customization.
void SetUp() override {
is_guest_view_hack_ = true;
RenderWidgetHostViewAuraTest::SetUp();
guest_view_weak_ = (new RenderWidgetHostViewGuest(
widget_host_, NULL, view_->GetWeakPtr()))->GetWeakPtr();
}
void TearDown() override {
// Internal override to do nothing, we clean up ourselves in the test body.
// This helps us test that |guest_view_weak_| does not leak.
}
protected:
base::WeakPtr<RenderWidgetHostViewBase> guest_view_weak_;
private:
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostViewGuestAuraTest);
};
class RenderWidgetHostViewAuraOverscrollTest
: public RenderWidgetHostViewAuraTest {
public:
RenderWidgetHostViewAuraOverscrollTest() {}
// We explicitly invoke SetUp to allow gesture debounce customization.
void SetUp() override {}
protected:
void SetUpOverscrollEnvironmentWithDebounce(int debounce_interval_in_ms) {
SetUpOverscrollEnvironmentImpl(debounce_interval_in_ms);
}
void SetUpOverscrollEnvironment() { SetUpOverscrollEnvironmentImpl(0); }
void SetUpOverscrollEnvironmentImpl(int debounce_interval_in_ms) {
ui::GestureConfiguration::GetInstance()->set_scroll_debounce_interval_in_ms(
debounce_interval_in_ms);
RenderWidgetHostViewAuraTest::SetUp();
view_->SetOverscrollControllerEnabled(true);
overscroll_delegate_.reset(new TestOverscrollDelegate(view_));
view_->overscroll_controller()->set_delegate(overscroll_delegate_.get());
view_->InitAsChild(NULL);
view_->SetBounds(gfx::Rect(0, 0, 400, 200));
view_->Show();
sink_->ClearMessages();
}
// TODO(jdduke): Simulate ui::Events, injecting through the view.
void SimulateMouseEvent(WebInputEvent::Type type) {
widget_host_->ForwardMouseEvent(SyntheticWebMouseEventBuilder::Build(type));
}
void SimulateMouseEventWithLatencyInfo(WebInputEvent::Type type,
const ui::LatencyInfo& ui_latency) {
widget_host_->ForwardMouseEventWithLatencyInfo(
SyntheticWebMouseEventBuilder::Build(type), ui_latency);
}
void SimulateWheelEvent(float dX, float dY, int modifiers, bool precise) {
widget_host_->ForwardWheelEvent(
SyntheticWebMouseWheelEventBuilder::Build(dX, dY, modifiers, precise));
}
void SimulateWheelEventWithLatencyInfo(float dX,
float dY,
int modifiers,
bool precise,
const ui::LatencyInfo& ui_latency) {
widget_host_->ForwardWheelEventWithLatencyInfo(
SyntheticWebMouseWheelEventBuilder::Build(dX, dY, modifiers, precise),
ui_latency);
}
void SimulateMouseMove(int x, int y, int modifiers) {
SimulateMouseEvent(WebInputEvent::MouseMove, x, y, modifiers, false);
}
void SimulateMouseEvent(WebInputEvent::Type type,
int x,
int y,
int modifiers,
bool pressed) {
WebMouseEvent event =
SyntheticWebMouseEventBuilder::Build(type, x, y, modifiers);
if (pressed)
event.button = WebMouseEvent::ButtonLeft;
widget_host_->ForwardMouseEvent(event);
}
void SimulateWheelEventWithPhase(WebMouseWheelEvent::Phase phase) {
widget_host_->ForwardWheelEvent(
SyntheticWebMouseWheelEventBuilder::Build(phase));
}
// Inject provided synthetic WebGestureEvent instance.
void SimulateGestureEventCore(const WebGestureEvent& gesture_event) {
widget_host_->ForwardGestureEvent(gesture_event);
}
void SimulateGestureEventCoreWithLatencyInfo(
const WebGestureEvent& gesture_event,
const ui::LatencyInfo& ui_latency) {
widget_host_->ForwardGestureEventWithLatencyInfo(gesture_event, ui_latency);
}
// Inject simple synthetic WebGestureEvent instances.
void SimulateGestureEvent(WebInputEvent::Type type,
blink::WebGestureDevice sourceDevice) {
SimulateGestureEventCore(
SyntheticWebGestureEventBuilder::Build(type, sourceDevice));
}
void SimulateGestureEventWithLatencyInfo(WebInputEvent::Type type,
blink::WebGestureDevice sourceDevice,
const ui::LatencyInfo& ui_latency) {
SimulateGestureEventCoreWithLatencyInfo(
SyntheticWebGestureEventBuilder::Build(type, sourceDevice), ui_latency);
}
void SimulateGestureScrollUpdateEvent(float dX, float dY, int modifiers) {
SimulateGestureEventCore(SyntheticWebGestureEventBuilder::BuildScrollUpdate(
dX, dY, modifiers, blink::WebGestureDeviceTouchscreen));
}
void SimulateGesturePinchUpdateEvent(float scale,
float anchorX,
float anchorY,
int modifiers) {
SimulateGestureEventCore(SyntheticWebGestureEventBuilder::BuildPinchUpdate(
scale,
anchorX,
anchorY,
modifiers,
blink::WebGestureDeviceTouchscreen));
}
// Inject synthetic GestureFlingStart events.
void SimulateGestureFlingStartEvent(float velocityX,
float velocityY,
blink::WebGestureDevice sourceDevice) {
SimulateGestureEventCore(SyntheticWebGestureEventBuilder::BuildFling(
velocityX, velocityY, sourceDevice));
}
bool ScrollStateIsContentScrolling() const {
return scroll_state() == OverscrollController::STATE_CONTENT_SCROLLING;
}
bool ScrollStateIsOverscrolling() const {
return scroll_state() == OverscrollController::STATE_OVERSCROLLING;
}
bool ScrollStateIsUnknown() const {
return scroll_state() == OverscrollController::STATE_UNKNOWN;
}
OverscrollController::ScrollState scroll_state() const {
return view_->overscroll_controller()->scroll_state_;
}
OverscrollMode overscroll_mode() const {
return view_->overscroll_controller()->overscroll_mode_;
}
float overscroll_delta_x() const {
return view_->overscroll_controller()->overscroll_delta_x_;
}
float overscroll_delta_y() const {
return view_->overscroll_controller()->overscroll_delta_y_;
}
TestOverscrollDelegate* overscroll_delegate() {
return overscroll_delegate_.get();
}
uint32 SendTouchEvent() {
uint32 touch_event_id = touch_event_.uniqueTouchEventId;
widget_host_->ForwardTouchEventWithLatencyInfo(touch_event_,
ui::LatencyInfo());
touch_event_.ResetPoints();
return touch_event_id;
}
void PressTouchPoint(int x, int y) {
touch_event_.PressPoint(x, y);
}
void MoveTouchPoint(int index, int x, int y) {
touch_event_.MovePoint(index, x, y);
}
void ReleaseTouchPoint(int index) {
touch_event_.ReleasePoint(index);
}
SyntheticWebTouchEvent touch_event_;
scoped_ptr<TestOverscrollDelegate> overscroll_delegate_;
private:
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostViewAuraOverscrollTest);
};
class RenderWidgetHostViewAuraShutdownTest
: public RenderWidgetHostViewAuraTest {
public:
RenderWidgetHostViewAuraShutdownTest() {}
void TearDown() override {
// No TearDownEnvironment here, we do this explicitly during the test.
}
private:
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostViewAuraShutdownTest);
};
// Checks that a fullscreen view has the correct show-state and receives the
// focus.
TEST_F(RenderWidgetHostViewAuraTest, FocusFullscreen) {
view_->InitAsFullscreen(parent_view_);
aura::Window* window = view_->GetNativeView();
ASSERT_TRUE(window != NULL);
EXPECT_EQ(ui::SHOW_STATE_FULLSCREEN,
window->GetProperty(aura::client::kShowStateKey));
// Check that we requested and received the focus.
EXPECT_TRUE(window->HasFocus());
// Check that we'll also say it's okay to activate the window when there's an
// ActivationClient defined.
EXPECT_TRUE(view_->ShouldActivate());
}
// Checks that a popup is positioned correctly relative to its parent using
// screen coordinates.
TEST_F(RenderWidgetHostViewAuraTest, PositionChildPopup) {
wm::DefaultScreenPositionClient screen_position_client;
aura::Window* window = parent_view_->GetNativeView();
aura::Window* root = window->GetRootWindow();
aura::client::SetScreenPositionClient(root, &screen_position_client);
parent_view_->SetBounds(gfx::Rect(10, 10, 800, 600));
gfx::Rect bounds_in_screen = parent_view_->GetViewBounds();
int horiz = bounds_in_screen.width() / 4;
int vert = bounds_in_screen.height() / 4;
bounds_in_screen.Inset(horiz, vert);
// Verify that when the popup is initialized for the first time, it correctly
// treats the input bounds as screen coordinates.
view_->InitAsPopup(parent_view_, bounds_in_screen);
gfx::Rect final_bounds_in_screen = view_->GetViewBounds();
EXPECT_EQ(final_bounds_in_screen.ToString(), bounds_in_screen.ToString());
// Verify that directly setting the bounds via SetBounds() treats the input
// as screen coordinates.
bounds_in_screen = gfx::Rect(60, 60, 100, 100);
view_->SetBounds(bounds_in_screen);
final_bounds_in_screen = view_->GetViewBounds();
EXPECT_EQ(final_bounds_in_screen.ToString(), bounds_in_screen.ToString());
// Verify that setting the size does not alter the origin.
gfx::Point original_origin = window->bounds().origin();
view_->SetSize(gfx::Size(120, 120));
gfx::Point new_origin = window->bounds().origin();
EXPECT_EQ(original_origin.ToString(), new_origin.ToString());
aura::client::SetScreenPositionClient(root, NULL);
}
// Checks that a fullscreen view is destroyed when it loses the focus.
TEST_F(RenderWidgetHostViewAuraTest, DestroyFullscreenOnBlur) {
view_->InitAsFullscreen(parent_view_);
aura::Window* window = view_->GetNativeView();
ASSERT_TRUE(window != NULL);
ASSERT_TRUE(window->HasFocus());
// After we create and focus another window, the RWHVA's window should be
// destroyed.
TestWindowObserver observer(window);
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> sibling(new aura::Window(&delegate));
sibling->Init(ui::LAYER_TEXTURED);
sibling->Show();
window->parent()->AddChild(sibling.get());
sibling->Focus();
ASSERT_TRUE(sibling->HasFocus());
ASSERT_TRUE(observer.destroyed());
widget_host_ = NULL;
view_ = NULL;
}
// Checks that a popup view is destroyed when a user clicks outside of the popup
// view and focus does not change. This is the case when the user clicks on the
// desktop background on Chrome OS.
TEST_F(RenderWidgetHostViewAuraTest, DestroyPopupClickOutsidePopup) {
parent_view_->SetBounds(gfx::Rect(10, 10, 400, 400));
parent_view_->Focus();
EXPECT_TRUE(parent_view_->HasFocus());
view_->InitAsPopup(parent_view_, gfx::Rect(10, 10, 100, 100));
aura::Window* window = view_->GetNativeView();
ASSERT_TRUE(window != NULL);
gfx::Point click_point;
EXPECT_FALSE(window->GetBoundsInRootWindow().Contains(click_point));
aura::Window* parent_window = parent_view_->GetNativeView();
EXPECT_FALSE(parent_window->GetBoundsInRootWindow().Contains(click_point));
TestWindowObserver observer(window);
ui::test::EventGenerator generator(window->GetRootWindow(), click_point);
generator.ClickLeftButton();
ASSERT_TRUE(parent_view_->HasFocus());
ASSERT_TRUE(observer.destroyed());
widget_host_ = NULL;
view_ = NULL;
}
// Checks that a popup view is destroyed when a user taps outside of the popup
// view and focus does not change. This is the case when the user taps the
// desktop background on Chrome OS.
TEST_F(RenderWidgetHostViewAuraTest, DestroyPopupTapOutsidePopup) {
parent_view_->SetBounds(gfx::Rect(10, 10, 400, 400));
parent_view_->Focus();
EXPECT_TRUE(parent_view_->HasFocus());
view_->InitAsPopup(parent_view_, gfx::Rect(10, 10, 100, 100));
aura::Window* window = view_->GetNativeView();
ASSERT_TRUE(window != NULL);
gfx::Point tap_point;
EXPECT_FALSE(window->GetBoundsInRootWindow().Contains(tap_point));
aura::Window* parent_window = parent_view_->GetNativeView();
EXPECT_FALSE(parent_window->GetBoundsInRootWindow().Contains(tap_point));
TestWindowObserver observer(window);
ui::test::EventGenerator generator(window->GetRootWindow(), tap_point);
generator.GestureTapAt(tap_point);
ASSERT_TRUE(parent_view_->HasFocus());
ASSERT_TRUE(observer.destroyed());
widget_host_ = NULL;
view_ = NULL;
}
#if defined(OS_LINUX) && !defined(OS_CHROMEOS)
// On Desktop Linux, select boxes need mouse capture in order to work. Test that
// when a select box is opened via a mouse press that it retains mouse capture
// after the mouse is released.
TEST_F(RenderWidgetHostViewAuraTest, PopupRetainsCaptureAfterMouseRelease) {
parent_view_->SetBounds(gfx::Rect(10, 10, 400, 400));
parent_view_->Focus();
EXPECT_TRUE(parent_view_->HasFocus());
ui::test::EventGenerator generator(
parent_view_->GetNativeView()->GetRootWindow(), gfx::Point(300, 300));
generator.PressLeftButton();
view_->SetPopupType(blink::WebPopupTypeSelect);
view_->InitAsPopup(parent_view_, gfx::Rect(10, 10, 100, 100));
ASSERT_TRUE(view_->NeedsMouseCapture());
aura::Window* window = view_->GetNativeView();
EXPECT_TRUE(window->HasCapture());
generator.ReleaseLeftButton();
EXPECT_TRUE(window->HasCapture());
}
#endif
// Test that select boxes close when their parent window loses focus (e.g. due
// to an alert or system modal dialog).
TEST_F(RenderWidgetHostViewAuraTest, PopupClosesWhenParentLosesFocus) {
parent_view_->SetBounds(gfx::Rect(10, 10, 400, 400));
parent_view_->Focus();
EXPECT_TRUE(parent_view_->HasFocus());
view_->SetPopupType(blink::WebPopupTypeSelect);
view_->InitAsPopup(parent_view_, gfx::Rect(10, 10, 100, 100));
aura::Window* popup_window = view_->GetNativeView();
TestWindowObserver observer(popup_window);
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> dialog_window(new aura::Window(&delegate));
dialog_window->Init(ui::LAYER_TEXTURED);
aura::client::ParentWindowWithContext(
dialog_window.get(), popup_window, gfx::Rect());
dialog_window->Show();
wm::ActivateWindow(dialog_window.get());
dialog_window->Focus();
ASSERT_TRUE(wm::IsActiveWindow(dialog_window.get()));
EXPECT_TRUE(observer.destroyed());
widget_host_ = NULL;
view_ = NULL;
}
// Checks that IME-composition-event state is maintained correctly.
TEST_F(RenderWidgetHostViewAuraTest, SetCompositionText) {
view_->InitAsChild(NULL);
view_->Show();
ui::CompositionText composition_text;
composition_text.text = base::ASCIIToUTF16("|a|b");
// Focused segment
composition_text.underlines.push_back(
ui::CompositionUnderline(0, 3, 0xff000000, true, 0x78563412));
// Non-focused segment, with different background color.
composition_text.underlines.push_back(
ui::CompositionUnderline(3, 4, 0xff000000, false, 0xefcdab90));
const ui::CompositionUnderlines& underlines = composition_text.underlines;
// Caret is at the end. (This emulates Japanese MSIME 2007 and later)
composition_text.selection = gfx::Range(4);
sink_->ClearMessages();
view_->SetCompositionText(composition_text);
EXPECT_TRUE(view_->has_composition_text_);
{
const IPC::Message* msg =
sink_->GetFirstMessageMatching(InputMsg_ImeSetComposition::ID);
ASSERT_TRUE(msg != NULL);
InputMsg_ImeSetComposition::Param params;
InputMsg_ImeSetComposition::Read(msg, &params);
// composition text
EXPECT_EQ(composition_text.text, base::get<0>(params));
// underlines
ASSERT_EQ(underlines.size(), base::get<1>(params).size());
for (size_t i = 0; i < underlines.size(); ++i) {
EXPECT_EQ(underlines[i].start_offset,
base::get<1>(params)[i].startOffset);
EXPECT_EQ(underlines[i].end_offset, base::get<1>(params)[i].endOffset);
EXPECT_EQ(underlines[i].color, base::get<1>(params)[i].color);
EXPECT_EQ(underlines[i].thick, base::get<1>(params)[i].thick);
EXPECT_EQ(underlines[i].background_color,
base::get<1>(params)[i].backgroundColor);
}
// highlighted range
EXPECT_EQ(4, base::get<2>(params)) << "Should be the same to the caret pos";
EXPECT_EQ(4, base::get<3>(params)) << "Should be the same to the caret pos";
}
view_->ImeCancelComposition();
EXPECT_FALSE(view_->has_composition_text_);
}
// Checks that sequence of IME-composition-event and mouse-event when mouse
// clicking to cancel the composition.
TEST_F(RenderWidgetHostViewAuraTest, FinishCompositionByMouse) {
view_->InitAsChild(NULL);
view_->Show();
ui::CompositionText composition_text;
composition_text.text = base::ASCIIToUTF16("|a|b");
// Focused segment
composition_text.underlines.push_back(
ui::CompositionUnderline(0, 3, 0xff000000, true, 0x78563412));
// Non-focused segment, with different background color.
composition_text.underlines.push_back(
ui::CompositionUnderline(3, 4, 0xff000000, false, 0xefcdab90));
// Caret is at the end. (This emulates Japanese MSIME 2007 and later)
composition_text.selection = gfx::Range(4);
view_->SetCompositionText(composition_text);
EXPECT_TRUE(view_->has_composition_text_);
sink_->ClearMessages();
// Simulates the mouse press.
ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON,
0);
view_->OnMouseEvent(&mouse_event);
EXPECT_FALSE(view_->has_composition_text_);
EXPECT_EQ(2U, sink_->message_count());
if (sink_->message_count() == 2) {
// Verify mouse event happens after the confirm-composition event.
EXPECT_EQ(InputMsg_ImeConfirmComposition::ID,
sink_->GetMessageAt(0)->type());
EXPECT_EQ(InputMsg_HandleInputEvent::ID,
sink_->GetMessageAt(1)->type());
}
}
// Checks that touch-event state is maintained correctly.
TEST_F(RenderWidgetHostViewAuraTest, TouchEventState) {
view_->InitAsChild(NULL);
view_->Show();
GetSentMessageCountAndResetSink();
// Start with no touch-event handler in the renderer.
widget_host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, false));
ui::TouchEvent press(ui::ET_TOUCH_PRESSED,
gfx::Point(30, 30),
0,
ui::EventTimeForNow());
ui::TouchEvent move(ui::ET_TOUCH_MOVED,
gfx::Point(20, 20),
0,
ui::EventTimeForNow());
ui::TouchEvent release(ui::ET_TOUCH_RELEASED,
gfx::Point(20, 20),
0,
ui::EventTimeForNow());
// The touch events should get forwared from the view, but they should not
// reach the renderer.
view_->OnTouchEvent(&press);
EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
EXPECT_TRUE(press.synchronous_handling_disabled());
EXPECT_EQ(blink::WebInputEvent::TouchStart, view_->touch_event_->type);
EXPECT_TRUE(view_->touch_event_->cancelable);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StatePressed,
view_->touch_event_->touches[0].state);
view_->OnTouchEvent(&move);
EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
EXPECT_TRUE(press.synchronous_handling_disabled());
EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
EXPECT_TRUE(view_->touch_event_->cancelable);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StateMoved,
view_->touch_event_->touches[0].state);
view_->OnTouchEvent(&release);
EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
EXPECT_TRUE(press.synchronous_handling_disabled());
EXPECT_EQ(nullptr, view_->touch_event_);
// Now install some touch-event handlers and do the same steps. The touch
// events should now be consumed. However, the touch-event state should be
// updated as before.
widget_host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
view_->OnTouchEvent(&press);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
EXPECT_TRUE(press.synchronous_handling_disabled());
EXPECT_EQ(blink::WebInputEvent::TouchStart, view_->touch_event_->type);
EXPECT_TRUE(view_->touch_event_->cancelable);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StatePressed,
view_->touch_event_->touches[0].state);
view_->OnTouchEvent(&move);
EXPECT_TRUE(move.synchronous_handling_disabled());
EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
EXPECT_TRUE(view_->touch_event_->cancelable);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StateMoved,
view_->touch_event_->touches[0].state);
view_->OnTouchEvent(&release);
EXPECT_TRUE(release.synchronous_handling_disabled());
EXPECT_EQ(nullptr, view_->touch_event_);
// Now start a touch event, and remove the event-handlers before the release.
view_->OnTouchEvent(&press);
EXPECT_TRUE(press.synchronous_handling_disabled());
EXPECT_EQ(blink::WebInputEvent::TouchStart, view_->touch_event_->type);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StatePressed,
view_->touch_event_->touches[0].state);
widget_host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, false));
// Ack'ing the outstanding event should flush the pending touch queue.
InputEventAck ack(blink::WebInputEvent::TouchStart,
INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS,
press.unique_event_id());
widget_host_->OnMessageReceived(InputHostMsg_HandleInputEvent_ACK(0, ack));
EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
ui::TouchEvent move2(ui::ET_TOUCH_MOVED, gfx::Point(20, 20), 0,
base::Time::NowFromSystemTime() - base::Time());
view_->OnTouchEvent(&move2);
EXPECT_TRUE(press.synchronous_handling_disabled());
EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StateMoved,
view_->touch_event_->touches[0].state);
ui::TouchEvent release2(ui::ET_TOUCH_RELEASED, gfx::Point(20, 20), 0,
base::Time::NowFromSystemTime() - base::Time());
view_->OnTouchEvent(&release2);
EXPECT_TRUE(press.synchronous_handling_disabled());
EXPECT_EQ(nullptr, view_->touch_event_);
}
// Checks that touch-event state is maintained correctly for multiple touch
// points.
TEST_F(RenderWidgetHostViewAuraTest, MultiTouchPointsStates) {
view_->InitAsFullscreen(parent_view_);
view_->Show();
view_->UseFakeDispatcher();
GetSentMessageCountAndResetSink();
ui::TouchEvent press0(ui::ET_TOUCH_PRESSED, gfx::Point(30, 30), 0,
ui::EventTimeForNow());
view_->OnTouchEvent(&press0);
SendTouchEventACK(blink::WebInputEvent::TouchStart,
INPUT_EVENT_ACK_STATE_CONSUMED,
press0.unique_event_id());
EXPECT_EQ(blink::WebInputEvent::TouchStart, view_->touch_event_->type);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(1U, view_->dispatcher_->GetAndResetProcessedTouchEventCount());
ui::TouchEvent move0(ui::ET_TOUCH_MOVED, gfx::Point(20, 20), 0,
ui::EventTimeForNow());
view_->OnTouchEvent(&move0);
SendTouchEventACK(blink::WebInputEvent::TouchMove,
INPUT_EVENT_ACK_STATE_CONSUMED,
move0.unique_event_id());
EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(1U, view_->dispatcher_->GetAndResetProcessedTouchEventCount());
// For the second touchstart, only the state of the second touch point is
// StatePressed, the state of the first touch point is StateStationary.
ui::TouchEvent press1(ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 1,
ui::EventTimeForNow());
view_->OnTouchEvent(&press1);
SendTouchEventACK(blink::WebInputEvent::TouchStart,
INPUT_EVENT_ACK_STATE_CONSUMED,
press1.unique_event_id());
EXPECT_EQ(blink::WebInputEvent::TouchStart, view_->touch_event_->type);
EXPECT_EQ(2U, view_->touch_event_->touchesLength);
EXPECT_EQ(1U, view_->dispatcher_->GetAndResetProcessedTouchEventCount());
// For the touchmove of second point, the state of the second touch point is
// StateMoved, the state of the first touch point is StateStationary.
ui::TouchEvent move1(ui::ET_TOUCH_MOVED, gfx::Point(30, 30), 1,
ui::EventTimeForNow());
view_->OnTouchEvent(&move1);
SendTouchEventACK(blink::WebInputEvent::TouchMove,
INPUT_EVENT_ACK_STATE_CONSUMED,
move1.unique_event_id());
EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
EXPECT_EQ(2U, view_->touch_event_->touchesLength);
EXPECT_EQ(1U, view_->dispatcher_->GetAndResetProcessedTouchEventCount());
// For the touchmove of first point, the state of the first touch point is
// StateMoved, the state of the second touch point is StateStationary.
ui::TouchEvent move2(ui::ET_TOUCH_MOVED, gfx::Point(10, 10), 0,
ui::EventTimeForNow());
view_->OnTouchEvent(&move2);
SendTouchEventACK(blink::WebInputEvent::TouchMove,
INPUT_EVENT_ACK_STATE_CONSUMED,
move2.unique_event_id());
EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
EXPECT_EQ(2U, view_->touch_event_->touchesLength);
EXPECT_EQ(1U, view_->dispatcher_->GetAndResetProcessedTouchEventCount());
ui::TouchEvent cancel0(ui::ET_TOUCH_CANCELLED, gfx::Point(10, 10), 0,
ui::EventTimeForNow());
// For the touchcancel, only the state of the current touch point is
// StateCancelled, the state of the other touch point is StateStationary.
view_->OnTouchEvent(&cancel0);
EXPECT_EQ(blink::WebInputEvent::TouchCancel, view_-> touch_event_->type);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(1U, view_->dispatcher_->GetAndResetProcessedTouchEventCount());
ui::TouchEvent cancel1(ui::ET_TOUCH_CANCELLED, gfx::Point(30, 30), 1,
ui::EventTimeForNow());
view_->OnTouchEvent(&cancel1);
EXPECT_EQ(1U, view_->dispatcher_->GetAndResetProcessedTouchEventCount());
EXPECT_EQ(nullptr, view_->touch_event_);
}
// Checks that touch-events are queued properly when there is a touch-event
// handler on the page.
TEST_F(RenderWidgetHostViewAuraTest, TouchEventSyncAsync) {
view_->InitAsChild(NULL);
view_->Show();
widget_host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
ui::TouchEvent press(ui::ET_TOUCH_PRESSED,
gfx::Point(30, 30),
0,
ui::EventTimeForNow());
ui::TouchEvent move(ui::ET_TOUCH_MOVED,
gfx::Point(20, 20),
0,
ui::EventTimeForNow());
ui::TouchEvent release(ui::ET_TOUCH_RELEASED,
gfx::Point(20, 20),
0,
ui::EventTimeForNow());
view_->OnTouchEvent(&press);
EXPECT_TRUE(press.synchronous_handling_disabled());
EXPECT_EQ(blink::WebInputEvent::TouchStart, view_->touch_event_->type);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StatePressed,
view_->touch_event_->touches[0].state);
view_->OnTouchEvent(&move);
EXPECT_TRUE(move.synchronous_handling_disabled());
EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StateMoved,
view_->touch_event_->touches[0].state);
// Send the same move event. Since the point hasn't moved, it won't affect the
// queue. However, the view should consume the event.
view_->OnTouchEvent(&move);
EXPECT_TRUE(move.synchronous_handling_disabled());
EXPECT_EQ(blink::WebInputEvent::TouchMove, view_->touch_event_->type);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StateMoved,
view_->touch_event_->touches[0].state);
view_->OnTouchEvent(&release);
EXPECT_TRUE(release.synchronous_handling_disabled());
EXPECT_EQ(nullptr, view_->touch_event_);
}
TEST_F(RenderWidgetHostViewAuraTest, PhysicalBackingSizeWithScale) {
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
sink_->ClearMessages();
view_->SetSize(gfx::Size(100, 100));
EXPECT_EQ("100x100", view_->GetPhysicalBackingSize().ToString());
EXPECT_EQ(1u, sink_->message_count());
EXPECT_EQ(ViewMsg_Resize::ID, sink_->GetMessageAt(0)->type());
{
const IPC::Message* msg = sink_->GetMessageAt(0);
EXPECT_EQ(ViewMsg_Resize::ID, msg->type());
ViewMsg_Resize::Param params;
ViewMsg_Resize::Read(msg, &params);
EXPECT_EQ("100x100", base::get<0>(params).new_size.ToString()); // dip size
EXPECT_EQ("100x100",
base::get<0>(params).physical_backing_size.ToString()); // backing size
}
widget_host_->ResetSizeAndRepaintPendingFlags();
sink_->ClearMessages();
aura_test_helper_->test_screen()->SetDeviceScaleFactor(2.0f);
EXPECT_EQ("200x200", view_->GetPhysicalBackingSize().ToString());
// Extra ScreenInfoChanged message for |parent_view_|.
EXPECT_EQ(1u, sink_->message_count());
{
const IPC::Message* msg = sink_->GetMessageAt(0);
EXPECT_EQ(ViewMsg_Resize::ID, msg->type());
ViewMsg_Resize::Param params;
ViewMsg_Resize::Read(msg, &params);
EXPECT_EQ(2.0f, base::get<0>(params).screen_info.deviceScaleFactor);
EXPECT_EQ("100x100", base::get<0>(params).new_size.ToString()); // dip size
EXPECT_EQ("200x200",
base::get<0>(params).physical_backing_size.ToString()); // backing size
}
widget_host_->ResetSizeAndRepaintPendingFlags();
sink_->ClearMessages();
aura_test_helper_->test_screen()->SetDeviceScaleFactor(1.0f);
// Extra ScreenInfoChanged message for |parent_view_|.
EXPECT_EQ(1u, sink_->message_count());
EXPECT_EQ("100x100", view_->GetPhysicalBackingSize().ToString());
{
const IPC::Message* msg = sink_->GetMessageAt(0);
EXPECT_EQ(ViewMsg_Resize::ID, msg->type());
ViewMsg_Resize::Param params;
ViewMsg_Resize::Read(msg, &params);
EXPECT_EQ(1.0f, base::get<0>(params).screen_info.deviceScaleFactor);
EXPECT_EQ("100x100", base::get<0>(params).new_size.ToString()); // dip size
EXPECT_EQ("100x100",
base::get<0>(params).physical_backing_size.ToString()); // backing size
}
}
// Checks that InputMsg_CursorVisibilityChange IPC messages are dispatched
// to the renderer at the correct times.
TEST_F(RenderWidgetHostViewAuraTest, CursorVisibilityChange) {
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
view_->SetSize(gfx::Size(100, 100));
aura::test::TestCursorClient cursor_client(
parent_view_->GetNativeView()->GetRootWindow());
cursor_client.AddObserver(view_);
// Expect a message the first time the cursor is shown.
view_->Show();
sink_->ClearMessages();
cursor_client.ShowCursor();
EXPECT_EQ(1u, sink_->message_count());
EXPECT_TRUE(sink_->GetUniqueMessageMatching(
InputMsg_CursorVisibilityChange::ID));
// No message expected if the renderer already knows the cursor is visible.
sink_->ClearMessages();
cursor_client.ShowCursor();
EXPECT_EQ(0u, sink_->message_count());
// Hiding the cursor should send a message.
sink_->ClearMessages();
cursor_client.HideCursor();
EXPECT_EQ(1u, sink_->message_count());
EXPECT_TRUE(sink_->GetUniqueMessageMatching(
InputMsg_CursorVisibilityChange::ID));
// No message expected if the renderer already knows the cursor is invisible.
sink_->ClearMessages();
cursor_client.HideCursor();
EXPECT_EQ(0u, sink_->message_count());
// No messages should be sent while the view is invisible.
view_->Hide();
sink_->ClearMessages();
cursor_client.ShowCursor();
EXPECT_EQ(0u, sink_->message_count());
cursor_client.HideCursor();
EXPECT_EQ(0u, sink_->message_count());
// Show the view. Since the cursor was invisible when the view was hidden,
// no message should be sent.
sink_->ClearMessages();
view_->Show();
EXPECT_FALSE(sink_->GetUniqueMessageMatching(
InputMsg_CursorVisibilityChange::ID));
// No message expected if the renderer already knows the cursor is invisible.
sink_->ClearMessages();
cursor_client.HideCursor();
EXPECT_EQ(0u, sink_->message_count());
// Showing the cursor should send a message.
sink_->ClearMessages();
cursor_client.ShowCursor();
EXPECT_EQ(1u, sink_->message_count());
EXPECT_TRUE(sink_->GetUniqueMessageMatching(
InputMsg_CursorVisibilityChange::ID));
// No messages should be sent while the view is invisible.
view_->Hide();
sink_->ClearMessages();
cursor_client.HideCursor();
EXPECT_EQ(0u, sink_->message_count());
// Show the view. Since the cursor was visible when the view was hidden,
// a message is expected to be sent.
sink_->ClearMessages();
view_->Show();
EXPECT_TRUE(sink_->GetUniqueMessageMatching(
InputMsg_CursorVisibilityChange::ID));
cursor_client.RemoveObserver(view_);
}
TEST_F(RenderWidgetHostViewAuraTest, UpdateCursorIfOverSelf) {
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
// Note that all coordinates in this test are screen coordinates.
view_->SetBounds(gfx::Rect(60, 60, 100, 100));
view_->Show();
aura::test::TestCursorClient cursor_client(
parent_view_->GetNativeView()->GetRootWindow());
// Cursor is in the middle of the window.
cursor_client.reset_calls_to_set_cursor();
aura::Env::GetInstance()->set_last_mouse_location(gfx::Point(110, 110));
view_->UpdateCursorIfOverSelf();
EXPECT_EQ(1, cursor_client.calls_to_set_cursor());
// Cursor is near the top of the window.
cursor_client.reset_calls_to_set_cursor();
aura::Env::GetInstance()->set_last_mouse_location(gfx::Point(80, 65));
view_->UpdateCursorIfOverSelf();
EXPECT_EQ(1, cursor_client.calls_to_set_cursor());
// Cursor is near the bottom of the window.
cursor_client.reset_calls_to_set_cursor();
aura::Env::GetInstance()->set_last_mouse_location(gfx::Point(159, 159));
view_->UpdateCursorIfOverSelf();
EXPECT_EQ(1, cursor_client.calls_to_set_cursor());
// Cursor is above the window.
cursor_client.reset_calls_to_set_cursor();
aura::Env::GetInstance()->set_last_mouse_location(gfx::Point(67, 59));
view_->UpdateCursorIfOverSelf();
EXPECT_EQ(0, cursor_client.calls_to_set_cursor());
// Cursor is below the window.
cursor_client.reset_calls_to_set_cursor();
aura::Env::GetInstance()->set_last_mouse_location(gfx::Point(161, 161));
view_->UpdateCursorIfOverSelf();
EXPECT_EQ(0, cursor_client.calls_to_set_cursor());
}
scoped_ptr<cc::CompositorFrame> MakeDelegatedFrame(float scale_factor,
gfx::Size size,
gfx::Rect damage) {
scoped_ptr<cc::CompositorFrame> frame(new cc::CompositorFrame);
frame->metadata.device_scale_factor = scale_factor;
frame->delegated_frame_data.reset(new cc::DelegatedFrameData);
scoped_ptr<cc::RenderPass> pass = cc::RenderPass::Create();
pass->SetNew(
cc::RenderPassId(1, 1), gfx::Rect(size), damage, gfx::Transform());
frame->delegated_frame_data->render_pass_list.push_back(pass.Pass());
return frame.Pass();
}
// Resizing in fullscreen mode should send the up-to-date screen info.
// http://crbug.com/324350
TEST_F(RenderWidgetHostViewAuraTest, DISABLED_FullscreenResize) {
aura::Window* root_window = aura_test_helper_->root_window();
root_window->SetLayoutManager(new FullscreenLayoutManager(root_window));
view_->InitAsFullscreen(parent_view_);
view_->Show();
widget_host_->ResetSizeAndRepaintPendingFlags();
sink_->ClearMessages();
// Call WasResized to flush the old screen info.
view_->GetRenderWidgetHost()->WasResized();
{
// 0 is CreatingNew message.
const IPC::Message* msg = sink_->GetMessageAt(0);
EXPECT_EQ(ViewMsg_Resize::ID, msg->type());
ViewMsg_Resize::Param params;
ViewMsg_Resize::Read(msg, &params);
EXPECT_EQ("0,0 800x600",
gfx::Rect(
base::get<0>(params).screen_info.availableRect).ToString());
EXPECT_EQ("800x600", base::get<0>(params).new_size.ToString());
// Resizes are blocked until we swapped a frame of the correct size, and
// we've committed it.
view_->OnSwapCompositorFrame(
0,
MakeDelegatedFrame(
1.f, base::get<0>(params).new_size,
gfx::Rect(base::get<0>(params).new_size)));
ui::DrawWaiterForTest::WaitForCommit(
root_window->GetHost()->compositor());
}
widget_host_->ResetSizeAndRepaintPendingFlags();
sink_->ClearMessages();
// Make sure the corrent screen size is set along in the resize
// request when the screen size has changed.
aura_test_helper_->test_screen()->SetUIScale(0.5);
EXPECT_EQ(1u, sink_->message_count());
{
const IPC::Message* msg = sink_->GetMessageAt(0);
EXPECT_EQ(ViewMsg_Resize::ID, msg->type());
ViewMsg_Resize::Param params;
ViewMsg_Resize::Read(msg, &params);
EXPECT_EQ("0,0 1600x1200",
gfx::Rect(
base::get<0>(params).screen_info.availableRect).ToString());
EXPECT_EQ("1600x1200", base::get<0>(params).new_size.ToString());
view_->OnSwapCompositorFrame(
0,
MakeDelegatedFrame(
1.f, base::get<0>(params).new_size,
gfx::Rect(base::get<0>(params).new_size)));
ui::DrawWaiterForTest::WaitForCommit(
root_window->GetHost()->compositor());
}
}
// Swapping a frame should notify the window.
TEST_F(RenderWidgetHostViewAuraTest, SwapNotifiesWindow) {
gfx::Size view_size(100, 100);
gfx::Rect view_rect(view_size);
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
view_->SetSize(view_size);
view_->Show();
MockWindowObserver observer;
view_->window_->AddObserver(&observer);
// Delegated renderer path
EXPECT_CALL(observer, OnDelegatedFrameDamage(view_->window_, view_rect));
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, view_size, view_rect));
testing::Mock::VerifyAndClearExpectations(&observer);
EXPECT_CALL(observer, OnDelegatedFrameDamage(view_->window_,
gfx::Rect(5, 5, 5, 5)));
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, view_size, gfx::Rect(5, 5, 5, 5)));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->window_->RemoveObserver(&observer);
}
// Recreating the layers for a window should cause Surface destruction to
// depend on both layers.
TEST_F(RenderWidgetHostViewAuraTest, RecreateLayers) {
gfx::Size view_size(100, 100);
gfx::Rect view_rect(view_size);
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(), parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
view_->SetSize(view_size);
view_->Show();
view_->OnSwapCompositorFrame(0,
MakeDelegatedFrame(1.f, view_size, view_rect));
scoped_ptr<ui::LayerTreeOwner> cloned_owner(
wm::RecreateLayers(view_->GetNativeView()));
cc::SurfaceId id = view_->GetDelegatedFrameHost()->SurfaceIdForTesting();
if (!id.is_null()) {
ImageTransportFactory* factory = ImageTransportFactory::GetInstance();
cc::SurfaceManager* manager = factory->GetSurfaceManager();
cc::Surface* surface = manager->GetSurfaceForId(id);
EXPECT_TRUE(surface);
// Should be a SurfaceSequence for both the original and new layers.
EXPECT_EQ(2u, surface->GetDestructionDependencyCount());
}
}
TEST_F(RenderWidgetHostViewAuraTest, Resize) {
gfx::Size size1(100, 100);
gfx::Size size2(200, 200);
gfx::Size size3(300, 300);
aura::Window* root_window = parent_view_->GetNativeView()->GetRootWindow();
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(), root_window, gfx::Rect(size1));
view_->Show();
view_->SetSize(size1);
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, size1, gfx::Rect(size1)));
ui::DrawWaiterForTest::WaitForCommit(
root_window->GetHost()->compositor());
ViewHostMsg_UpdateRect_Params update_params;
update_params.view_size = size1;
update_params.flags = ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
widget_host_->OnMessageReceived(
ViewHostMsg_UpdateRect(widget_host_->GetRoutingID(), update_params));
sink_->ClearMessages();
// Resize logic is idle (no pending resize, no pending commit).
EXPECT_EQ(size1.ToString(), view_->GetRequestedRendererSize().ToString());
// Resize renderer, should produce a Resize message
view_->SetSize(size2);
EXPECT_EQ(size2.ToString(), view_->GetRequestedRendererSize().ToString());
EXPECT_EQ(1u, sink_->message_count());
{
const IPC::Message* msg = sink_->GetMessageAt(0);
EXPECT_EQ(ViewMsg_Resize::ID, msg->type());
ViewMsg_Resize::Param params;
ViewMsg_Resize::Read(msg, &params);
EXPECT_EQ(size2.ToString(), base::get<0>(params).new_size.ToString());
}
// Send resize ack to observe new Resize messages.
update_params.view_size = size2;
widget_host_->OnMessageReceived(
ViewHostMsg_UpdateRect(widget_host_->GetRoutingID(), update_params));
sink_->ClearMessages();
// Resize renderer again, before receiving a frame. Should not produce a
// Resize message.
view_->SetSize(size3);
EXPECT_EQ(size2.ToString(), view_->GetRequestedRendererSize().ToString());
EXPECT_EQ(0u, sink_->message_count());
// Receive a frame of the new size, should be skipped and not produce a Resize
// message.
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, size3, gfx::Rect(size3)));
// Expect the frame ack;
EXPECT_EQ(1u, sink_->message_count());
EXPECT_EQ(ViewMsg_SwapCompositorFrameAck::ID, sink_->GetMessageAt(0)->type());
sink_->ClearMessages();
EXPECT_EQ(size2.ToString(), view_->GetRequestedRendererSize().ToString());
// Receive a frame of the correct size, should not be skipped and, and should
// produce a Resize message after the commit.
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, size2, gfx::Rect(size2)));
cc::SurfaceId surface_id = view_->surface_id();
if (surface_id.is_null()) {
// No frame ack yet.
EXPECT_EQ(0u, sink_->message_count());
} else {
// Frame isn't desired size, so early ack.
EXPECT_EQ(1u, sink_->message_count());
}
EXPECT_EQ(size2.ToString(), view_->GetRequestedRendererSize().ToString());
// Wait for commit, then we should unlock the compositor and send a Resize
// message (and a frame ack)
ui::DrawWaiterForTest::WaitForCommit(
root_window->GetHost()->compositor());
bool has_resize = false;
for (uint32 i = 0; i < sink_->message_count(); ++i) {
const IPC::Message* msg = sink_->GetMessageAt(i);
switch (msg->type()) {
case InputMsg_HandleInputEvent::ID: {
// On some platforms, the call to view_->Show() causes a posted task to
// call
// ui::WindowEventDispatcher::SynthesizeMouseMoveAfterChangeToWindow,
// which the above WaitForCommit may cause to be picked up. Be robust
// to this extra IPC coming in.
InputMsg_HandleInputEvent::Param params;
InputMsg_HandleInputEvent::Read(msg, &params);
const blink::WebInputEvent* event = base::get<0>(params);
EXPECT_EQ(blink::WebInputEvent::MouseMove, event->type);
break;
}
case ViewMsg_SwapCompositorFrameAck::ID:
break;
case ViewMsg_Resize::ID: {
EXPECT_FALSE(has_resize);
ViewMsg_Resize::Param params;
ViewMsg_Resize::Read(msg, &params);
EXPECT_EQ(size3.ToString(), base::get<0>(params).new_size.ToString());
has_resize = true;
break;
}
default:
ADD_FAILURE() << "Unexpected message " << msg->type();
break;
}
}
EXPECT_TRUE(has_resize);
update_params.view_size = size3;
widget_host_->OnMessageReceived(
ViewHostMsg_UpdateRect(widget_host_->GetRoutingID(), update_params));
sink_->ClearMessages();
}
// Skipped frames should not drop their damage.
TEST_F(RenderWidgetHostViewAuraTest, SkippedDelegatedFrames) {
gfx::Rect view_rect(100, 100);
gfx::Size frame_size = view_rect.size();
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
view_->SetSize(view_rect.size());
MockWindowObserver observer;
view_->window_->AddObserver(&observer);
// A full frame of damage.
EXPECT_CALL(observer, OnDelegatedFrameDamage(view_->window_, view_rect));
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, frame_size, view_rect));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
// A partial damage frame.
gfx::Rect partial_view_rect(30, 30, 20, 20);
EXPECT_CALL(observer,
OnDelegatedFrameDamage(view_->window_, partial_view_rect));
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, frame_size, partial_view_rect));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
// Lock the compositor. Now we should drop frames.
view_rect = gfx::Rect(150, 150);
view_->SetSize(view_rect.size());
// This frame is dropped.
gfx::Rect dropped_damage_rect_1(10, 20, 30, 40);
EXPECT_CALL(observer, OnDelegatedFrameDamage(_, _)).Times(0);
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, frame_size, dropped_damage_rect_1));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
gfx::Rect dropped_damage_rect_2(40, 50, 10, 20);
EXPECT_CALL(observer, OnDelegatedFrameDamage(_, _)).Times(0);
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, frame_size, dropped_damage_rect_2));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
// Unlock the compositor. This frame should damage everything.
frame_size = view_rect.size();
gfx::Rect new_damage_rect(5, 6, 10, 10);
EXPECT_CALL(observer,
OnDelegatedFrameDamage(view_->window_, view_rect));
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, frame_size, new_damage_rect));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
// A partial damage frame, this should not be dropped.
EXPECT_CALL(observer,
OnDelegatedFrameDamage(view_->window_, partial_view_rect));
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, frame_size, partial_view_rect));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
// Resize to something empty.
view_rect = gfx::Rect(100, 0);
view_->SetSize(view_rect.size());
// We're never expecting empty frames, resize to something non-empty.
view_rect = gfx::Rect(100, 100);
view_->SetSize(view_rect.size());
// This frame should not be dropped.
EXPECT_CALL(observer, OnDelegatedFrameDamage(view_->window_, view_rect));
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, view_rect.size(), view_rect));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
view_->window_->RemoveObserver(&observer);
}
TEST_F(RenderWidgetHostViewAuraTest, OutputSurfaceIdChange) {
gfx::Rect view_rect(100, 100);
gfx::Size frame_size = view_rect.size();
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
view_->SetSize(view_rect.size());
MockWindowObserver observer;
view_->window_->AddObserver(&observer);
// Swap a frame.
EXPECT_CALL(observer, OnDelegatedFrameDamage(view_->window_, view_rect));
view_->OnSwapCompositorFrame(
0, MakeDelegatedFrame(1.f, frame_size, view_rect));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
// Swap a frame with a different surface id.
EXPECT_CALL(observer, OnDelegatedFrameDamage(view_->window_, view_rect));
view_->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
// Swap an empty frame, with a different surface id.
view_->OnSwapCompositorFrame(
2, MakeDelegatedFrame(1.f, gfx::Size(), gfx::Rect()));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
// Swap another frame, with a different surface id.
EXPECT_CALL(observer, OnDelegatedFrameDamage(view_->window_, view_rect));
view_->OnSwapCompositorFrame(3,
MakeDelegatedFrame(1.f, frame_size, view_rect));
testing::Mock::VerifyAndClearExpectations(&observer);
view_->RunOnCompositingDidCommit();
view_->window_->RemoveObserver(&observer);
}
TEST_F(RenderWidgetHostViewAuraTest, DiscardDelegatedFrames) {
view_->InitAsChild(NULL);
size_t max_renderer_frames =
RendererFrameManager::GetInstance()->GetMaxNumberOfSavedFrames();
ASSERT_LE(2u, max_renderer_frames);
size_t renderer_count = max_renderer_frames + 1;
gfx::Rect view_rect(100, 100);
gfx::Size frame_size = view_rect.size();
DCHECK_EQ(0u, HostSharedBitmapManager::current()->AllocatedBitmapCount());
scoped_ptr<RenderWidgetHostImpl * []> hosts(
new RenderWidgetHostImpl* [renderer_count]);
scoped_ptr<FakeRenderWidgetHostViewAura * []> views(
new FakeRenderWidgetHostViewAura* [renderer_count]);
// Create a bunch of renderers.
for (size_t i = 0; i < renderer_count; ++i) {
hosts[i] = new RenderWidgetHostImpl(
&delegate_, process_host_, MSG_ROUTING_NONE, false);
hosts[i]->Init();
views[i] = new FakeRenderWidgetHostViewAura(hosts[i], false);
views[i]->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
views[i]->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
views[i]->SetSize(view_rect.size());
}
// Make each renderer visible, and swap a frame on it, then make it invisible.
for (size_t i = 0; i < renderer_count; ++i) {
views[i]->Show();
views[i]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
EXPECT_TRUE(views[i]->HasFrameData());
views[i]->Hide();
}
// There should be max_renderer_frames with a frame in it, and one without it.
// Since the logic is LRU eviction, the first one should be without.
EXPECT_FALSE(views[0]->HasFrameData());
for (size_t i = 1; i < renderer_count; ++i)
EXPECT_TRUE(views[i]->HasFrameData());
// LRU renderer is [0], make it visible, it shouldn't evict anything yet.
views[0]->Show();
EXPECT_FALSE(views[0]->HasFrameData());
EXPECT_TRUE(views[1]->HasFrameData());
// Since [0] doesn't have a frame, it should be waiting for the renderer to
// give it one.
EXPECT_TRUE(views[0]->released_front_lock_active());
// Swap a frame on it, it should evict the next LRU [1].
views[0]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
EXPECT_TRUE(views[0]->HasFrameData());
EXPECT_FALSE(views[1]->HasFrameData());
// Now that [0] got a frame, it shouldn't be waiting any more.
EXPECT_FALSE(views[0]->released_front_lock_active());
views[0]->Hide();
// LRU renderer is [1], still hidden. Swap a frame on it, it should evict
// the next LRU [2].
views[1]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
EXPECT_TRUE(views[0]->HasFrameData());
EXPECT_TRUE(views[1]->HasFrameData());
EXPECT_FALSE(views[2]->HasFrameData());
for (size_t i = 3; i < renderer_count; ++i)
EXPECT_TRUE(views[i]->HasFrameData());
// Make all renderers but [0] visible and swap a frame on them, keep [0]
// hidden, it becomes the LRU.
for (size_t i = 1; i < renderer_count; ++i) {
views[i]->Show();
// The renderers who don't have a frame should be waiting. The ones that
// have a frame should not.
// In practice, [1] has a frame, but anything after has its frame evicted.
EXPECT_EQ(!views[i]->HasFrameData(),
views[i]->released_front_lock_active());
views[i]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
// Now everyone has a frame.
EXPECT_FALSE(views[i]->released_front_lock_active());
EXPECT_TRUE(views[i]->HasFrameData());
}
EXPECT_FALSE(views[0]->HasFrameData());
// Swap a frame on [0], it should be evicted immediately.
views[0]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
EXPECT_FALSE(views[0]->HasFrameData());
// Make [0] visible, and swap a frame on it. Nothing should be evicted
// although we're above the limit.
views[0]->Show();
// We don't have a frame, wait.
EXPECT_TRUE(views[0]->released_front_lock_active());
views[0]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
EXPECT_FALSE(views[0]->released_front_lock_active());
for (size_t i = 0; i < renderer_count; ++i)
EXPECT_TRUE(views[i]->HasFrameData());
// Make [0] hidden, it should evict its frame.
views[0]->Hide();
EXPECT_FALSE(views[0]->HasFrameData());
// Make [0] visible, don't give it a frame, it should be waiting.
views[0]->Show();
EXPECT_TRUE(views[0]->released_front_lock_active());
// Make [0] hidden, it should stop waiting.
views[0]->Hide();
EXPECT_FALSE(views[0]->released_front_lock_active());
// Make [1] hidden, resize it. It should drop its frame.
views[1]->Hide();
EXPECT_TRUE(views[1]->HasFrameData());
gfx::Size size2(200, 200);
views[1]->SetSize(size2);
EXPECT_FALSE(views[1]->HasFrameData());
// Show it, it should block until we give it a frame.
views[1]->Show();
EXPECT_TRUE(views[1]->released_front_lock_active());
views[1]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, size2, gfx::Rect(size2)));
EXPECT_FALSE(views[1]->released_front_lock_active());
for (size_t i = 0; i < renderer_count - 1; ++i)
views[i]->Hide();
// Allocate enough bitmaps so that two frames (proportionally) would be
// enough hit the handle limit.
int handles_per_frame = 5;
RendererFrameManager::GetInstance()->set_max_handles(handles_per_frame * 2);
HostSharedBitmapManagerClient bitmap_client(
HostSharedBitmapManager::current());
for (size_t i = 0; i < (renderer_count - 1) * handles_per_frame; i++) {
bitmap_client.ChildAllocatedSharedBitmap(
1, base::SharedMemory::NULLHandle(), base::GetCurrentProcessHandle(),
cc::SharedBitmap::GenerateId());
}
// Hiding this last bitmap should evict all but two frames.
views[renderer_count - 1]->Hide();
for (size_t i = 0; i < renderer_count; ++i) {
if (i + 2 < renderer_count)
EXPECT_FALSE(views[i]->HasFrameData());
else
EXPECT_TRUE(views[i]->HasFrameData());
}
RendererFrameManager::GetInstance()->set_max_handles(
base::SharedMemory::GetHandleLimit());
for (size_t i = 0; i < renderer_count; ++i) {
views[i]->Destroy();
delete hosts[i];
}
}
TEST_F(RenderWidgetHostViewAuraTest, DiscardDelegatedFramesWithLocking) {
view_->InitAsChild(NULL);
size_t max_renderer_frames =
RendererFrameManager::GetInstance()->GetMaxNumberOfSavedFrames();
ASSERT_LE(2u, max_renderer_frames);
size_t renderer_count = max_renderer_frames + 1;
gfx::Rect view_rect(100, 100);
gfx::Size frame_size = view_rect.size();
DCHECK_EQ(0u, HostSharedBitmapManager::current()->AllocatedBitmapCount());
scoped_ptr<RenderWidgetHostImpl * []> hosts(
new RenderWidgetHostImpl* [renderer_count]);
scoped_ptr<FakeRenderWidgetHostViewAura * []> views(
new FakeRenderWidgetHostViewAura* [renderer_count]);
// Create a bunch of renderers.
for (size_t i = 0; i < renderer_count; ++i) {
hosts[i] = new RenderWidgetHostImpl(
&delegate_, process_host_, MSG_ROUTING_NONE, false);
hosts[i]->Init();
views[i] = new FakeRenderWidgetHostViewAura(hosts[i], false);
views[i]->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
views[i]->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
views[i]->SetSize(view_rect.size());
}
// Make each renderer visible and swap a frame on it. No eviction should
// occur because all frames are visible.
for (size_t i = 0; i < renderer_count; ++i) {
views[i]->Show();
views[i]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
EXPECT_TRUE(views[i]->HasFrameData());
}
// If we hide [0], then [0] should be evicted.
views[0]->Hide();
EXPECT_FALSE(views[0]->HasFrameData());
// If we lock [0] before hiding it, then [0] should not be evicted.
views[0]->Show();
views[0]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
EXPECT_TRUE(views[0]->HasFrameData());
views[0]->GetDelegatedFrameHost()->LockResources();
views[0]->Hide();
EXPECT_TRUE(views[0]->HasFrameData());
// If we unlock [0] now, then [0] should be evicted.
views[0]->GetDelegatedFrameHost()->UnlockResources();
EXPECT_FALSE(views[0]->HasFrameData());
for (size_t i = 0; i < renderer_count; ++i) {
views[i]->Destroy();
delete hosts[i];
}
}
// Test that changing the memory pressure should delete saved frames. This test
// only applies to ChromeOS.
TEST_F(RenderWidgetHostViewAuraTest, DiscardDelegatedFramesWithMemoryPressure) {
view_->InitAsChild(NULL);
// The test logic below relies on having max_renderer_frames > 2. By default,
// this value is calculated from total physical memory and causes the test to
// fail when run on hardware with < 256MB of RAM.
const size_t kMaxRendererFrames = 5;
RendererFrameManager::GetInstance()->set_max_number_of_saved_frames(
kMaxRendererFrames);
size_t renderer_count = kMaxRendererFrames;
gfx::Rect view_rect(100, 100);
gfx::Size frame_size = view_rect.size();
DCHECK_EQ(0u, HostSharedBitmapManager::current()->AllocatedBitmapCount());
scoped_ptr<RenderWidgetHostImpl * []> hosts(
new RenderWidgetHostImpl* [renderer_count]);
scoped_ptr<FakeRenderWidgetHostViewAura * []> views(
new FakeRenderWidgetHostViewAura* [renderer_count]);
// Create a bunch of renderers.
for (size_t i = 0; i < renderer_count; ++i) {
hosts[i] = new RenderWidgetHostImpl(
&delegate_, process_host_, MSG_ROUTING_NONE, false);
hosts[i]->Init();
views[i] = new FakeRenderWidgetHostViewAura(hosts[i], false);
views[i]->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
views[i]->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
views[i]->SetSize(view_rect.size());
}
// Make each renderer visible and swap a frame on it. No eviction should
// occur because all frames are visible.
for (size_t i = 0; i < renderer_count; ++i) {
views[i]->Show();
views[i]->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, view_rect));
EXPECT_TRUE(views[i]->HasFrameData());
}
// If we hide one, it should not get evicted.
views[0]->Hide();
message_loop_.RunUntilIdle();
EXPECT_TRUE(views[0]->HasFrameData());
// Using a lesser memory pressure event however, should evict.
SimulateMemoryPressure(
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE);
message_loop_.RunUntilIdle();
EXPECT_FALSE(views[0]->HasFrameData());
// Check the same for a higher pressure event.
views[1]->Hide();
message_loop_.RunUntilIdle();
EXPECT_TRUE(views[1]->HasFrameData());
SimulateMemoryPressure(
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL);
message_loop_.RunUntilIdle();
EXPECT_FALSE(views[1]->HasFrameData());
for (size_t i = 0; i < renderer_count; ++i) {
views[i]->Destroy();
delete hosts[i];
}
}
TEST_F(RenderWidgetHostViewAuraTest, SoftwareDPIChange) {
gfx::Rect view_rect(100, 100);
gfx::Size frame_size(100, 100);
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
view_->SetSize(view_rect.size());
view_->Show();
// With a 1x DPI UI and 1x DPI Renderer.
view_->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, frame_size, gfx::Rect(frame_size)));
// Save the frame provider.
scoped_refptr<cc::DelegatedFrameProvider> frame_provider =
view_->frame_provider();
cc::SurfaceId surface_id = view_->surface_id();
// This frame will have the same number of physical pixels, but has a new
// scale on it.
view_->OnSwapCompositorFrame(
1, MakeDelegatedFrame(2.f, frame_size, gfx::Rect(frame_size)));
// When we get a new frame with the same frame size in physical pixels, but a
// different scale, we should generate a new frame provider, as the final
// result will need to be scaled differently to the screen.
if (frame_provider.get())
EXPECT_NE(frame_provider.get(), view_->frame_provider());
else
EXPECT_NE(surface_id, view_->surface_id());
}
class RenderWidgetHostViewAuraCopyRequestTest
: public RenderWidgetHostViewAuraShutdownTest {
public:
RenderWidgetHostViewAuraCopyRequestTest()
: callback_count_(0),
result_(false),
frame_subscriber_(nullptr),
tick_clock_(nullptr),
view_rect_(100, 100) {}
void CallbackMethod(bool result) {
result_ = result;
callback_count_++;
quit_closure_.Run();
}
void RunLoopUntilCallback() {
base::RunLoop run_loop;
quit_closure_ = run_loop.QuitClosure();
run_loop.Run();
}
void InitializeView() {
view_->InitAsChild(NULL);
view_->GetDelegatedFrameHost()->SetRequestCopyOfOutputCallbackForTesting(
base::Bind(&FakeRenderWidgetHostViewAura::InterceptCopyOfOutput,
base::Unretained(view_)));
aura::client::ParentWindowWithContext(
view_->GetNativeView(), parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
view_->SetSize(view_rect_.size());
view_->Show();
frame_subscriber_ = new FakeFrameSubscriber(
view_rect_.size(),
base::Bind(&RenderWidgetHostViewAuraCopyRequestTest::CallbackMethod,
base::Unretained(this)));
view_->BeginFrameSubscription(make_scoped_ptr(frame_subscriber_));
ASSERT_EQ(0, callback_count_);
ASSERT_FALSE(view_->last_copy_request_);
}
void InstallFakeTickClock() {
// Create a fake tick clock and transfer ownership to the frame host.
tick_clock_ = new base::SimpleTestTickClock();
view_->GetDelegatedFrameHost()->tick_clock_ = make_scoped_ptr(tick_clock_);
}
void OnSwapCompositorFrame() {
view_->OnSwapCompositorFrame(
1, MakeDelegatedFrame(1.f, view_rect_.size(), view_rect_));
ASSERT_TRUE(view_->last_copy_request_);
}
void ReleaseSwappedFrame() {
scoped_ptr<cc::CopyOutputRequest> request =
view_->last_copy_request_.Pass();
request->SendTextureResult(view_rect_.size(), request->texture_mailbox(),
scoped_ptr<cc::SingleReleaseCallback>());
RunLoopUntilCallback();
}
void OnSwapCompositorFrameAndRelease() {
OnSwapCompositorFrame();
ReleaseSwappedFrame();
}
void RunOnCompositingDidCommitAndReleaseFrame() {
view_->RunOnCompositingDidCommit();
ReleaseSwappedFrame();
}
void OnUpdateVSyncParameters(base::TimeTicks timebase,
base::TimeDelta interval) {
view_->GetDelegatedFrameHost()->OnUpdateVSyncParameters(timebase, interval);
}
base::TimeTicks vsync_timebase() {
return view_->GetDelegatedFrameHost()->vsync_timebase_;
}
base::TimeDelta vsync_interval() {
return view_->GetDelegatedFrameHost()->vsync_interval_;
}
int callback_count_;
bool result_;
FakeFrameSubscriber* frame_subscriber_; // Owned by |view_|.
base::SimpleTestTickClock* tick_clock_; // Owned by DelegatedFrameHost.
const gfx::Rect view_rect_;
private:
base::Closure quit_closure_;
DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostViewAuraCopyRequestTest);
};
// Tests that only one copy/readback request will be executed per one browser
// composite operation, even when multiple render frame swaps occur in between
// browser composites, and even if the frame subscriber desires more frames than
// the number of browser composites.
TEST_F(RenderWidgetHostViewAuraCopyRequestTest, DedupeFrameSubscriberRequests) {
InitializeView();
int expected_callback_count = 0;
// Normal case: A browser composite executes for each render frame swap.
for (int i = 0; i < 3; ++i) {
// Renderer provides another frame and the Browser composites with the
// frame, executing the copy request, and then the result is delivered.
OnSwapCompositorFrame();
RunOnCompositingDidCommitAndReleaseFrame();
// The callback should be run with success status.
++expected_callback_count;
ASSERT_EQ(expected_callback_count, callback_count_);
EXPECT_TRUE(result_);
}
// De-duping case: One browser composite executes per varied number of render
// frame swaps.
for (int i = 0; i < 3; ++i) {
const int num_swaps = 1 + i % 3;
// The renderer provides |num_swaps| frames.
for (int j = 0; j < num_swaps; ++j) {
OnSwapCompositorFrame();
if (j > 0) {
++expected_callback_count;
ASSERT_EQ(expected_callback_count, callback_count_);
EXPECT_FALSE(result_); // The prior copy request was aborted.
}
}
// Browser composites with the frame, executing the last copy request that
// was made, and then the result is delivered.
RunOnCompositingDidCommitAndReleaseFrame();
// The final callback should be run with success status.
++expected_callback_count;
ASSERT_EQ(expected_callback_count, callback_count_);
EXPECT_TRUE(result_);
}
// Destroy the RenderWidgetHostViewAura and ImageTransportFactory.
TearDownEnvironment();
}
TEST_F(RenderWidgetHostViewAuraCopyRequestTest, DestroyedAfterCopyRequest) {
InitializeView();
OnSwapCompositorFrame();
EXPECT_EQ(0, callback_count_);
EXPECT_TRUE(view_->last_copy_request_);
EXPECT_TRUE(view_->last_copy_request_->has_texture_mailbox());
// Notify DelegatedFrameHost that the copy requests were moved to the
// compositor thread by calling OnCompositingDidCommit().
//
// Send back the mailbox included in the request. There's no release callback
// since the mailbox came from the RWHVA originally.
RunOnCompositingDidCommitAndReleaseFrame();
// The callback should succeed.
EXPECT_EQ(1, callback_count_);
EXPECT_TRUE(result_);
OnSwapCompositorFrame();
EXPECT_EQ(1, callback_count_);
scoped_ptr<cc::CopyOutputRequest> request = view_->last_copy_request_.Pass();
// Destroy the RenderWidgetHostViewAura and ImageTransportFactory.
TearDownEnvironment();
// Send the result after-the-fact. It goes nowhere since DelegatedFrameHost
// has been destroyed.
request->SendTextureResult(view_rect_.size(), request->texture_mailbox(),
scoped_ptr<cc::SingleReleaseCallback>());
// Because the copy request callback may be holding state within it, that
// state must handle the RWHVA and ImageTransportFactory going away before the
// callback is called. This test passes if it does not crash as a result of
// these things being destroyed.
EXPECT_EQ(2, callback_count_);
EXPECT_FALSE(result_);
}
TEST_F(RenderWidgetHostViewAuraCopyRequestTest, PresentTime) {
InitializeView();
InstallFakeTickClock();
// Verify our initial state.
EXPECT_EQ(base::TimeTicks(), frame_subscriber_->last_present_time());
EXPECT_EQ(base::TimeTicks(), tick_clock_->NowTicks());
// Start our fake clock from a non-zero, but not an even multiple of the
// interval, value to differentiate it from our initialization state.
const base::TimeDelta kDefaultInterval =
cc::BeginFrameArgs::DefaultInterval();
tick_clock_->Advance(kDefaultInterval / 3);
// Swap the first frame without any vsync information.
ASSERT_EQ(base::TimeTicks(), vsync_timebase());
ASSERT_EQ(base::TimeDelta(), vsync_interval());
// During this first call, there is no known vsync information, so while the
// callback should succeed the present time is effectively just current time.
OnSwapCompositorFrameAndRelease();
EXPECT_EQ(tick_clock_->NowTicks(), frame_subscriber_->last_present_time());
// Now initialize the vsync parameters with a null timebase, but a known vsync
// interval; which should give us slightly better frame time estimates.
OnUpdateVSyncParameters(base::TimeTicks(), kDefaultInterval);
ASSERT_EQ(base::TimeTicks(), vsync_timebase());
ASSERT_EQ(kDefaultInterval, vsync_interval());
// Now that we have a vsync interval, the presentation time estimate should be
// the nearest presentation interval, which is just kDefaultInterval since our
// tick clock is initialized to a time before that.
OnSwapCompositorFrameAndRelease();
EXPECT_EQ(base::TimeTicks() + kDefaultInterval,
frame_subscriber_->last_present_time());
// Now initialize the vsync parameters with a valid timebase and a known vsync
// interval; which should give us the best frame time estimates.
const base::TimeTicks kBaseTime = tick_clock_->NowTicks();
OnUpdateVSyncParameters(kBaseTime, kDefaultInterval);
ASSERT_EQ(kBaseTime, vsync_timebase());
ASSERT_EQ(kDefaultInterval, vsync_interval());
// Now that we have a vsync interval and a timebase, the presentation time
// should be based on the number of vsync intervals which have elapsed since
// the vsync timebase. Advance time by a non integer number of intervals to
// verify.
const double kElapsedIntervals = 2.5;
tick_clock_->Advance(kDefaultInterval * kElapsedIntervals);
OnSwapCompositorFrameAndRelease();
EXPECT_EQ(kBaseTime + kDefaultInterval * std::ceil(kElapsedIntervals),
frame_subscriber_->last_present_time());
// Destroy the RenderWidgetHostViewAura and ImageTransportFactory.
TearDownEnvironment();
}
TEST_F(RenderWidgetHostViewAuraTest, VisibleViewportTest) {
gfx::Rect view_rect(100, 100);
view_->InitAsChild(NULL);
aura::client::ParentWindowWithContext(
view_->GetNativeView(),
parent_view_->GetNativeView()->GetRootWindow(),
gfx::Rect());
view_->SetSize(view_rect.size());
view_->Show();
// Defaults to full height of the view.
EXPECT_EQ(100, view_->GetVisibleViewportSize().height());
widget_host_->ResetSizeAndRepaintPendingFlags();
sink_->ClearMessages();
view_->SetInsets(gfx::Insets(0, 0, 40, 0));
EXPECT_EQ(60, view_->GetVisibleViewportSize().height());
const IPC::Message *message = sink_->GetFirstMessageMatching(
ViewMsg_Resize::ID);
ASSERT_TRUE(message != NULL);
ViewMsg_Resize::Param params;
ViewMsg_Resize::Read(message, &params);
EXPECT_EQ(60, base::get<0>(params).visible_viewport_size.height());
}
// Ensures that touch event positions are never truncated to integers.
TEST_F(RenderWidgetHostViewAuraTest, TouchEventPositionsArentRounded) {
const float kX = 30.58f;
const float kY = 50.23f;
view_->InitAsChild(NULL);
view_->Show();
ui::TouchEvent press(ui::ET_TOUCH_PRESSED,
gfx::PointF(kX, kY),
0,
ui::EventTimeForNow());
view_->OnTouchEvent(&press);
EXPECT_EQ(blink::WebInputEvent::TouchStart, view_->touch_event_->type);
EXPECT_TRUE(view_->touch_event_->cancelable);
EXPECT_EQ(1U, view_->touch_event_->touchesLength);
EXPECT_EQ(blink::WebTouchPoint::StatePressed,
view_->touch_event_->touches[0].state);
EXPECT_EQ(kX, view_->touch_event_->touches[0].screenPosition.x);
EXPECT_EQ(kX, view_->touch_event_->touches[0].position.x);
EXPECT_EQ(kY, view_->touch_event_->touches[0].screenPosition.y);
EXPECT_EQ(kY, view_->touch_event_->touches[0].position.y);
}
// Tests that scroll ACKs are correctly handled by the overscroll-navigation
// controller.
TEST_F(RenderWidgetHostViewAuraOverscrollTest, WheelScrollEventOverscrolls) {
SetUpOverscrollEnvironment();
// Simulate wheel events.
SimulateWheelEvent(-5, 0, 0, true); // sent directly
SimulateWheelEvent(-1, 1, 0, true); // enqueued
SimulateWheelEvent(-10, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-15, -1, 0, true); // coalesced into previous event
SimulateWheelEvent(-30, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-20, 6, 1, true); // enqueued, different modifiers
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Receive ACK the first wheel event as not processed.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Receive ACK for the second (coalesced) event as not processed. This will
// start a back navigation. However, this will also cause the queued next
// event to be sent to the renderer. But since overscroll navigation has
// started, that event will also be included in the overscroll computation
// instead of being sent to the renderer. So the result will be an overscroll
// back navigation, and no event will be sent to the renderer.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, overscroll_delegate()->current_mode());
EXPECT_EQ(-81.f, overscroll_delta_x());
EXPECT_EQ(-31.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
EXPECT_EQ(0U, sink_->message_count());
// Send a mouse-move event. This should cancel the overscroll navigation.
SimulateMouseMove(5, 10, 0);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, sink_->message_count());
}
// Tests that if some scroll events are consumed towards the start, then
// subsequent scrolls do not horizontal overscroll.
TEST_F(RenderWidgetHostViewAuraOverscrollTest,
WheelScrollConsumedDoNotHorizOverscroll) {
SetUpOverscrollEnvironment();
// Simulate wheel events.
SimulateWheelEvent(-5, 0, 0, true); // sent directly
SimulateWheelEvent(-1, -1, 0, true); // enqueued
SimulateWheelEvent(-10, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-15, -1, 0, true); // coalesced into previous event
SimulateWheelEvent(-30, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-20, 6, 1, true); // enqueued, different modifiers
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Receive ACK the first wheel event as processed.
SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Receive ACK for the second (coalesced) event as not processed. This should
// not initiate overscroll, since the beginning of the scroll has been
// consumed. The queued event with different modifiers should be sent to the
// renderer.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
// Indicate the end of the scrolling from the touchpad.
SimulateGestureFlingStartEvent(-1200.f, 0.f, blink::WebGestureDeviceTouchpad);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Start another scroll. This time, do not consume any scroll events.
SimulateWheelEvent(0, -5, 0, true); // sent directly
SimulateWheelEvent(0, -1, 0, true); // enqueued
SimulateWheelEvent(-10, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-15, -1, 0, true); // coalesced into previous event
SimulateWheelEvent(-30, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-20, 6, 1, true); // enqueued, different modifiers
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Receive ACK for the first wheel and the subsequent coalesced event as not
// processed. This should start a back-overscroll.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, overscroll_mode());
}
// Tests that wheel-scrolling correctly turns overscroll on and off.
TEST_F(RenderWidgetHostViewAuraOverscrollTest, WheelScrollOverscrollToggle) {
SetUpOverscrollEnvironment();
// Send a wheel event. ACK the event as not processed. This should not
// initiate an overscroll gesture since it doesn't cross the threshold yet.
SimulateWheelEvent(10, 0, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Scroll some more so as to not overscroll.
SimulateWheelEvent(10, 0, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Scroll some more to initiate an overscroll.
SimulateWheelEvent(40, 0, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(60.f, overscroll_delta_x());
EXPECT_EQ(10.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Scroll in the reverse direction enough to abort the overscroll.
SimulateWheelEvent(-20, 0, 0, true);
EXPECT_EQ(0U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
// Continue to scroll in the reverse direction.
SimulateWheelEvent(-20, 0, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Continue to scroll in the reverse direction enough to initiate overscroll
// in that direction.
SimulateWheelEvent(-55, 0, 0, true);
EXPECT_EQ(1U, sink_->message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, overscroll_delegate()->current_mode());
EXPECT_EQ(-75.f, overscroll_delta_x());
EXPECT_EQ(-25.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
}
TEST_F(RenderWidgetHostViewAuraOverscrollTest,
ScrollEventsOverscrollWithFling) {
SetUpOverscrollEnvironment();
// Send a wheel event. ACK the event as not processed. This should not
// initiate an overscroll gesture since it doesn't cross the threshold yet.
SimulateWheelEvent(10, 0, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Scroll some more so as to not overscroll.
SimulateWheelEvent(20, 0, 0, true);
EXPECT_EQ(1U, sink_->message_count());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
sink_->ClearMessages();
// Scroll some more to initiate an overscroll.
SimulateWheelEvent(30, 0, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(60.f, overscroll_delta_x());
EXPECT_EQ(10.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send a fling start, but with a small velocity, so that the overscroll is
// aborted. The fling should proceed to the renderer, through the gesture
// event filter.
SimulateGestureFlingStartEvent(0.f, 0.1f, blink::WebGestureDeviceTouchpad);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(1U, sink_->message_count());
}
// Same as ScrollEventsOverscrollWithFling, but with zero velocity. Checks that
// the zero-velocity fling does not reach the renderer.
TEST_F(RenderWidgetHostViewAuraOverscrollTest,
ScrollEventsOverscrollWithZeroFling) {
SetUpOverscrollEnvironment();
// Send a wheel event. ACK the event as not processed. This should not
// initiate an overscroll gesture since it doesn't cross the threshold yet.
SimulateWheelEvent(10, 0, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Scroll some more so as to not overscroll.
SimulateWheelEvent(20, 0, 0, true);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
// Scroll some more to initiate an overscroll.
SimulateWheelEvent(30, 0, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(60.f, overscroll_delta_x());
EXPECT_EQ(10.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send a fling start, but with a small velocity, so that the overscroll is
// aborted. The fling should proceed to the renderer, through the gesture
// event filter.
SimulateGestureFlingStartEvent(10.f, 0.f, blink::WebGestureDeviceTouchpad);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(1U, sink_->message_count());
}
// Tests that a fling in the opposite direction of the overscroll cancels the
// overscroll nav instead of completing it.
TEST_F(RenderWidgetHostViewAuraOverscrollTest, ReverseFlingCancelsOverscroll) {
SetUpOverscrollEnvironment();
{
// Start and end a gesture in the same direction without processing the
// gesture events in the renderer. This should initiate and complete an
// overscroll navigation.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
SimulateGestureScrollUpdateEvent(300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
sink_->ClearMessages();
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->completed_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, sink_->message_count());
}
{
// Start over, except instead of ending the gesture with ScrollEnd, end it
// with a FlingStart, with velocity in the reverse direction. This should
// initiate an overscroll navigation, but it should be cancelled because of
// the fling in the opposite direction.
overscroll_delegate()->Reset();
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
SimulateGestureScrollUpdateEvent(-300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, overscroll_delegate()->current_mode());
sink_->ClearMessages();
SimulateGestureFlingStartEvent(100, 0, blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->completed_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, sink_->message_count());
}
}
// Tests that touch-scroll events are handled correctly by the overscroll
// controller. This also tests that the overscroll controller and the
// gesture-event filter play nice with each other.
TEST_F(RenderWidgetHostViewAuraOverscrollTest, GestureScrollOverscrolls) {
SetUpOverscrollEnvironment();
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send another gesture event and ACK as not being processed. This should
// initiate the navigation gesture.
SimulateGestureScrollUpdateEvent(55, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(55.f, overscroll_delta_x());
EXPECT_EQ(-5.f, overscroll_delta_y());
EXPECT_EQ(5.f, overscroll_delegate()->delta_x());
EXPECT_EQ(-5.f, overscroll_delegate()->delta_y());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send another gesture update event. This event should be consumed by the
// controller, and not be forwarded to the renderer. The gesture-event filter
// should not also receive this event.
SimulateGestureScrollUpdateEvent(10, -5, 0);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(65.f, overscroll_delta_x());
EXPECT_EQ(-10.f, overscroll_delta_y());
EXPECT_EQ(15.f, overscroll_delegate()->delta_x());
EXPECT_EQ(-10.f, overscroll_delegate()->delta_y());
EXPECT_EQ(0U, sink_->message_count());
// Now send a scroll end. This should cancel the overscroll gesture, and send
// the event to the renderer. The gesture-event filter should receive this
// event.
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, sink_->message_count());
}
// Tests that if the page is scrolled because of a scroll-gesture, then that
// particular scroll sequence never generates overscroll if the scroll direction
// is horizontal.
TEST_F(RenderWidgetHostViewAuraOverscrollTest,
GestureScrollConsumedHorizontal) {
SetUpOverscrollEnvironment();
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
SimulateGestureScrollUpdateEvent(10, 0, 0);
// Start scrolling on content. ACK both events as being processed.
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
sink_->ClearMessages();
// Send another gesture event and ACK as not being processed. This should
// not initiate overscroll because the beginning of the scroll event did
// scroll some content on the page. Since there was no overscroll, the event
// should reach the renderer.
SimulateGestureScrollUpdateEvent(55, 0, 0);
EXPECT_EQ(1U, sink_->message_count());
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
}
// Tests that the overscroll controller plays nice with touch-scrolls and the
// gesture event filter with debounce filtering turned on.
TEST_F(RenderWidgetHostViewAuraOverscrollTest,
GestureScrollDebounceOverscrolls) {
SetUpOverscrollEnvironmentWithDebounce(100);
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send update events.
SimulateGestureScrollUpdateEvent(25, 0, 0);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Quickly end and restart the scroll gesture. These two events should get
// discarded.
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(0U, sink_->message_count());
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(0U, sink_->message_count());
// Send another update event. This should get into the queue.
SimulateGestureScrollUpdateEvent(30, 0, 0);
EXPECT_EQ(0U, sink_->message_count());
// Receive an ACK for the first scroll-update event as not being processed.
// This will contribute to the overscroll gesture, but not enough for the
// overscroll controller to start consuming gesture events. This also cause
// the queued gesture event to be forwarded to the renderer.
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send another update event. This should get into the queue.
SimulateGestureScrollUpdateEvent(10, 0, 0);
EXPECT_EQ(0U, sink_->message_count());
// Receive an ACK for the second scroll-update event as not being processed.
// This will now initiate an overscroll. This will also cause the queued
// gesture event to be released. But instead of going to the renderer, it will
// be consumed by the overscroll controller.
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(65.f, overscroll_delta_x());
EXPECT_EQ(15.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
EXPECT_EQ(0U, sink_->message_count());
}
// Tests that the gesture debounce timer plays nice with the overscroll
// controller.
TEST_F(RenderWidgetHostViewAuraOverscrollTest,
GestureScrollDebounceTimerOverscroll) {
SetUpOverscrollEnvironmentWithDebounce(10);
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send update events.
SimulateGestureScrollUpdateEvent(55, 0, 0);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send an end event. This should get in the debounce queue.
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(0U, sink_->message_count());
// Receive ACK for the scroll-update event.
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(55.f, overscroll_delta_x());
EXPECT_EQ(5.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
EXPECT_EQ(0U, sink_->message_count());
// Let the timer for the debounce queue fire. That should release the queued
// scroll-end event. Since overscroll has started, but there hasn't been
// enough overscroll to complete the gesture, the overscroll controller
// will reset the state. The scroll-end should therefore be dispatched to the
// renderer, and the gesture-event-filter should await an ACK for it.
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
base::TimeDelta::FromMilliseconds(15));
base::MessageLoop::current()->Run();
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, sink_->message_count());
}
// Tests that when touch-events are dispatched to the renderer, the overscroll
// gesture deals with them correctly.
TEST_F(RenderWidgetHostViewAuraOverscrollTest, OverscrollWithTouchEvents) {
SetUpOverscrollEnvironmentWithDebounce(10);
widget_host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
sink_->ClearMessages();
// The test sends an intermingled sequence of touch and gesture events.
PressTouchPoint(0, 1);
uint32 touch_press_event_id1 = SendTouchEvent();
SendTouchEventACK(WebInputEvent::TouchStart,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED, touch_press_event_id1);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
MoveTouchPoint(0, 20, 5);
uint32 touch_move_event_id1 = SendTouchEvent();
SendTouchEventACK(WebInputEvent::TouchMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED, touch_move_event_id1);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SimulateGestureScrollUpdateEvent(20, 0, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
// Another touch move event should reach the renderer since overscroll hasn't
// started yet. Note that touch events sent during the scroll period may
// not require an ack (having been marked uncancelable).
MoveTouchPoint(0, 65, 10);
SendTouchEvent();
AckLastSentInputEventIfNecessary(INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SimulateGestureScrollUpdateEvent(45, 0, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(65.f, overscroll_delta_x());
EXPECT_EQ(15.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send another touch event. The page should get the touch-move event, even
// though overscroll has started.
MoveTouchPoint(0, 55, 5);
SendTouchEvent();
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(65.f, overscroll_delta_x());
EXPECT_EQ(15.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
AckLastSentInputEventIfNecessary(INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SimulateGestureScrollUpdateEvent(-10, 0, 0);
EXPECT_EQ(0U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(55.f, overscroll_delta_x());
EXPECT_EQ(5.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
PressTouchPoint(255, 5);
SendTouchEvent();
AckLastSentInputEventIfNecessary(INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SimulateGestureScrollUpdateEvent(200, 0, 0);
EXPECT_EQ(0U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(255.f, overscroll_delta_x());
EXPECT_EQ(205.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
// The touch-end/cancel event should always reach the renderer if the page has
// touch handlers.
ReleaseTouchPoint(1);
SendTouchEvent();
AckLastSentInputEventIfNecessary(INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
ReleaseTouchPoint(0);
SendTouchEvent();
AckLastSentInputEventIfNecessary(INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SimulateGestureEvent(blink::WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
base::TimeDelta::FromMilliseconds(10));
base::MessageLoop::current()->Run();
EXPECT_EQ(1U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->completed_mode());
}
// Tests that touch-gesture end is dispatched to the renderer at the end of a
// touch-gesture initiated overscroll.
TEST_F(RenderWidgetHostViewAuraOverscrollTest,
TouchGestureEndDispatchedAfterOverscrollComplete) {
SetUpOverscrollEnvironmentWithDebounce(10);
widget_host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
sink_->ClearMessages();
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// The scroll begin event will have received a synthetic ack from the input
// router.
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
// Send update events.
SimulateGestureScrollUpdateEvent(55, -5, 0);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(55.f, overscroll_delta_x());
EXPECT_EQ(5.f, overscroll_delegate()->delta_x());
EXPECT_EQ(-5.f, overscroll_delegate()->delta_y());
// Send end event.
SimulateGestureEvent(blink::WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(0U, sink_->message_count());
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
base::TimeDelta::FromMilliseconds(10));
base::MessageLoop::current()->Run();
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->completed_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
// Send update events.
SimulateGestureScrollUpdateEvent(235, -5, 0);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(0U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(235.f, overscroll_delta_x());
EXPECT_EQ(185.f, overscroll_delegate()->delta_x());
EXPECT_EQ(-5.f, overscroll_delegate()->delta_y());
// Send end event.
SimulateGestureEvent(blink::WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(0U, sink_->message_count());
base::MessageLoop::current()->PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
base::TimeDelta::FromMilliseconds(10));
base::MessageLoop::current()->Run();
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->completed_mode());
EXPECT_EQ(1U, sink_->message_count());
}
TEST_F(RenderWidgetHostViewAuraOverscrollTest, OverscrollDirectionChange) {
SetUpOverscrollEnvironmentWithDebounce(100);
// Start scrolling. Receive ACK as it being processed.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Send update events and receive ack as not consumed.
SimulateGestureScrollUpdateEvent(125, -5, 0);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(0U, sink_->message_count());
// Send another update event, but in the reverse direction. The overscroll
// controller will not consume the event, because it is not triggering
// gesture-nav.
SimulateGestureScrollUpdateEvent(-260, 0, 0);
EXPECT_EQ(1U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
// Since the overscroll mode has been reset, the next scroll update events
// should reach the renderer.
SimulateGestureScrollUpdateEvent(-20, 0, 0);
EXPECT_EQ(1U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
}
TEST_F(RenderWidgetHostViewAuraOverscrollTest,
OverscrollDirectionChangeMouseWheel) {
SetUpOverscrollEnvironment();
// Send wheel event and receive ack as not consumed.
SimulateWheelEvent(125, -5, 0, true);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(0U, sink_->message_count());
// Send another wheel event, but in the reverse direction. The overscroll
// controller will not consume the event, because it is not triggering
// gesture-nav.
SimulateWheelEvent(-260, 0, 0, true);
EXPECT_EQ(1U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
// Since the overscroll mode has been reset, the next wheel event should reach
// the renderer.
SimulateWheelEvent(-20, 0, 0, true);
EXPECT_EQ(1U, sink_->message_count());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
}
// Tests that if a mouse-move event completes the overscroll gesture, future
// move events do reach the renderer.
TEST_F(RenderWidgetHostViewAuraOverscrollTest, OverscrollMouseMoveCompletion) {
SetUpOverscrollEnvironment();
SimulateWheelEvent(5, 0, 0, true); // sent directly
SimulateWheelEvent(-1, 0, 0, true); // enqueued
SimulateWheelEvent(-10, -3, 0, true); // coalesced into previous event
SimulateWheelEvent(-15, -1, 0, true); // coalesced into previous event
SimulateWheelEvent(-30, -3, 0, true); // coalesced into previous event
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Receive ACK the first wheel event as not processed.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Receive ACK for the second (coalesced) event as not processed. This will
// start an overcroll gesture.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, overscroll_delegate()->current_mode());
EXPECT_EQ(0U, sink_->message_count());
// Send a mouse-move event. This should cancel the overscroll navigation
// (since the amount overscrolled is not above the threshold), and so the
// mouse-move should reach the renderer.
SimulateMouseMove(5, 10, 0);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->completed_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SendInputEventACK(WebInputEvent::MouseMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
// Moving the mouse more should continue to send the events to the renderer.
SimulateMouseMove(5, 10, 0);
SendInputEventACK(WebInputEvent::MouseMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Now try with gestures.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
SimulateGestureScrollUpdateEvent(300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
sink_->ClearMessages();
// Overscroll gesture is in progress. Send a mouse-move now. This should
// complete the gesture (because the amount overscrolled is above the
// threshold).
SimulateMouseMove(5, 10, 0);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->completed_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SendInputEventACK(WebInputEvent::MouseMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Move mouse some more. The mouse-move events should reach the renderer.
SimulateMouseMove(5, 10, 0);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SendInputEventACK(WebInputEvent::MouseMove,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
}
// Tests that if a page scrolled, then the overscroll controller's states are
// reset after the end of the scroll.
TEST_F(RenderWidgetHostViewAuraOverscrollTest,
OverscrollStateResetsAfterScroll) {
SetUpOverscrollEnvironment();
SimulateWheelEvent(0, 5, 0, true); // sent directly
SimulateWheelEvent(0, 30, 0, true); // enqueued
SimulateWheelEvent(0, 40, 0, true); // coalesced into previous event
SimulateWheelEvent(0, 10, 0, true); // coalesced into previous event
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// The first wheel event is consumed. Dispatches the queued wheel event.
SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_TRUE(ScrollStateIsContentScrolling());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// The second wheel event is consumed.
SendInputEventACK(WebInputEvent::MouseWheel, INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_TRUE(ScrollStateIsContentScrolling());
// Touchpad scroll can end with a zero-velocity fling. But it is not
// dispatched, but it should still reset the overscroll controller state.
SimulateGestureFlingStartEvent(0.f, 0.f, blink::WebGestureDeviceTouchpad);
EXPECT_TRUE(ScrollStateIsUnknown());
EXPECT_EQ(0U, sink_->message_count());
// Dropped flings should neither propagate *nor* indicate that they were
// consumed and have triggered a fling animation (as tracked by the router).
EXPECT_FALSE(parent_host_->input_router()->HasPendingEvents());
SimulateWheelEvent(-5, 0, 0, true); // sent directly
SimulateWheelEvent(-60, 0, 0, true); // enqueued
SimulateWheelEvent(-100, 0, 0, true); // coalesced into previous event
EXPECT_TRUE(ScrollStateIsUnknown());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// The first wheel scroll did not scroll content. Overscroll should not start
// yet, since enough hasn't been scrolled.
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_TRUE(ScrollStateIsUnknown());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_WEST, overscroll_mode());
EXPECT_TRUE(ScrollStateIsOverscrolling());
EXPECT_EQ(0U, sink_->message_count());
SimulateGestureFlingStartEvent(0.f, 0.f, blink::WebGestureDeviceTouchpad);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_WEST, overscroll_delegate()->completed_mode());
EXPECT_TRUE(ScrollStateIsUnknown());
EXPECT_EQ(0U, sink_->message_count());
EXPECT_FALSE(parent_host_->input_router()->HasPendingEvents());
}
TEST_F(RenderWidgetHostViewAuraOverscrollTest, OverscrollResetsOnBlur) {
SetUpOverscrollEnvironment();
// Start an overscroll with gesture scroll. In the middle of the scroll, blur
// the host.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
SimulateGestureScrollUpdateEvent(300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(2U, GetSentMessageCountAndResetSink());
view_->OnWindowFocused(NULL, view_->GetAttachedWindow());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->completed_mode());
EXPECT_EQ(0.f, overscroll_delegate()->delta_x());
EXPECT_EQ(0.f, overscroll_delegate()->delta_y());
sink_->ClearMessages();
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
// Start a scroll gesture again. This should correctly start the overscroll
// after the threshold.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
SimulateGestureScrollUpdateEvent(300, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_EAST, overscroll_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->completed_mode());
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_delegate()->current_mode());
EXPECT_EQ(OVERSCROLL_EAST, overscroll_delegate()->completed_mode());
EXPECT_EQ(3U, sink_->message_count());
}
// Tests that when view initiated shutdown happens (i.e. RWHView is deleted
// before RWH), we clean up properly and don't leak the RWHVGuest.
TEST_F(RenderWidgetHostViewGuestAuraTest, GuestViewDoesNotLeak) {
view_->InitAsChild(NULL);
TearDownEnvironment();
ASSERT_FALSE(guest_view_weak_.get());
}
// Tests that invalid touch events are consumed and handled
// synchronously.
TEST_F(RenderWidgetHostViewAuraTest,
InvalidEventsHaveSyncHandlingDisabled) {
view_->InitAsChild(NULL);
view_->Show();
GetSentMessageCountAndResetSink();
widget_host_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true));
ui::TouchEvent press(ui::ET_TOUCH_PRESSED, gfx::Point(30, 30), 0,
ui::EventTimeForNow());
// Construct a move with a touch id which doesn't exist.
ui::TouchEvent invalid_move(ui::ET_TOUCH_MOVED, gfx::Point(30, 30), 1,
ui::EventTimeForNow());
// Valid press is handled asynchronously.
view_->OnTouchEvent(&press);
EXPECT_TRUE(press.synchronous_handling_disabled());
EXPECT_EQ(1U, GetSentMessageCountAndResetSink());
AckLastSentInputEventIfNecessary(INPUT_EVENT_ACK_STATE_CONSUMED);
// Invalid move is handled synchronously, but is consumed. It should not
// be forwarded to the renderer.
view_->OnTouchEvent(&invalid_move);
EXPECT_EQ(0U, GetSentMessageCountAndResetSink());
EXPECT_FALSE(invalid_move.synchronous_handling_disabled());
EXPECT_TRUE(invalid_move.stopped_propagation());
}
// Checks key event codes.
TEST_F(RenderWidgetHostViewAuraTest, KeyEvent) {
view_->InitAsChild(NULL);
view_->Show();
ui::KeyEvent key_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::DomCode::KEY_A,
ui::EF_NONE);
view_->OnKeyEvent(&key_event);
const NativeWebKeyboardEvent* event = delegate_.last_event();
EXPECT_NE(nullptr, event);
if (event) {
EXPECT_EQ(key_event.key_code(), event->windowsKeyCode);
EXPECT_EQ(ui::KeycodeConverter::DomCodeToNativeKeycode(key_event.code()),
event->nativeKeyCode);
}
}
TEST_F(RenderWidgetHostViewAuraTest, SetCanScrollForWebMouseWheelEvent) {
view_->InitAsChild(NULL);
view_->Show();
sink_->ClearMessages();
// Simulates the mouse wheel event with ctrl modifier applied.
ui::MouseWheelEvent event(gfx::Vector2d(1, 1), gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), ui::EF_CONTROL_DOWN, 0);
view_->OnMouseEvent(&event);
const WebInputEvent* input_event =
GetInputEventFromMessage(*sink_->GetMessageAt(0));
const WebMouseWheelEvent* wheel_event =
static_cast<const WebMouseWheelEvent*>(input_event);
// Check if the canScroll set to false when ctrl-scroll is generated from
// mouse wheel event.
EXPECT_FALSE(wheel_event->canScroll);
sink_->ClearMessages();
// Ack'ing the outstanding event should flush the pending event queue.
SendInputEventACK(blink::WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_CONSUMED);
// Simulates the mouse wheel event with no modifier applied.
event = ui::MouseWheelEvent(gfx::Vector2d(1, 1), gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), ui::EF_NONE, 0);
view_->OnMouseEvent(&event);
input_event = GetInputEventFromMessage(*sink_->GetMessageAt(0));
wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
// Check if the canScroll set to true when no modifier is applied to the
// mouse wheel event.
EXPECT_TRUE(wheel_event->canScroll);
sink_->ClearMessages();
SendInputEventACK(blink::WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_CONSUMED);
// Simulates the scroll event with ctrl modifier applied.
ui::ScrollEvent scroll(ui::ET_SCROLL, gfx::Point(2, 2), ui::EventTimeForNow(),
ui::EF_CONTROL_DOWN, 0, 5, 0, 5, 2);
view_->OnScrollEvent(&scroll);
input_event = GetInputEventFromMessage(*sink_->GetMessageAt(0));
wheel_event = static_cast<const WebMouseWheelEvent*>(input_event);
// Check if the canScroll set to true when ctrl-touchpad-scroll is generated
// from scroll event.
EXPECT_TRUE(wheel_event->canScroll);
}
// Ensures that the mapping from ui::TouchEvent to blink::WebTouchEvent doesn't
// lose track of the number of acks required.
TEST_F(RenderWidgetHostViewAuraTest, CorrectNumberOfAcksAreDispatched) {
view_->InitAsFullscreen(parent_view_);
view_->Show();
view_->UseFakeDispatcher();
ui::TouchEvent press1(
ui::ET_TOUCH_PRESSED, gfx::Point(30, 30), 0, ui::EventTimeForNow());
view_->OnTouchEvent(&press1);
SendTouchEventACK(blink::WebInputEvent::TouchStart,
INPUT_EVENT_ACK_STATE_CONSUMED, press1.unique_event_id());
ui::TouchEvent press2(
ui::ET_TOUCH_PRESSED, gfx::Point(20, 20), 1, ui::EventTimeForNow());
view_->OnTouchEvent(&press2);
SendTouchEventACK(blink::WebInputEvent::TouchStart,
INPUT_EVENT_ACK_STATE_CONSUMED, press2.unique_event_id());
EXPECT_EQ(2U, view_->dispatcher_->GetAndResetProcessedTouchEventCount());
}
// Tests that the scroll deltas stored within the overscroll controller get
// reset at the end of the overscroll gesture even if the overscroll threshold
// isn't surpassed and the overscroll mode stays OVERSCROLL_NONE.
TEST_F(RenderWidgetHostViewAuraOverscrollTest, ScrollDeltasResetOnEnd) {
SetUpOverscrollEnvironment();
// Wheel event scroll ending with mouse move.
SimulateWheelEvent(-30, -10, 0, true); // sent directly
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(-30.f, overscroll_delta_x());
EXPECT_EQ(-10.f, overscroll_delta_y());
SimulateMouseMove(5, 10, 0);
EXPECT_EQ(0.f, overscroll_delta_x());
EXPECT_EQ(0.f, overscroll_delta_y());
// Scroll gesture.
SimulateGestureEvent(WebInputEvent::GestureScrollBegin,
blink::WebGestureDeviceTouchscreen);
SimulateGestureScrollUpdateEvent(-30, -5, 0);
SendInputEventACK(WebInputEvent::GestureScrollUpdate,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(-30.f, overscroll_delta_x());
EXPECT_EQ(-5.f, overscroll_delta_y());
SimulateGestureEvent(WebInputEvent::GestureScrollEnd,
blink::WebGestureDeviceTouchscreen);
EXPECT_EQ(0.f, overscroll_delta_x());
EXPECT_EQ(0.f, overscroll_delta_y());
// Wheel event scroll ending with a fling.
SimulateWheelEvent(5, 0, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
SimulateWheelEvent(10, -5, 0, true);
SendInputEventACK(WebInputEvent::MouseWheel,
INPUT_EVENT_ACK_STATE_NOT_CONSUMED);
EXPECT_EQ(OVERSCROLL_NONE, overscroll_mode());
EXPECT_EQ(15.f, overscroll_delta_x());
EXPECT_EQ(-5.f, overscroll_delta_y());
SimulateGestureFlingStartEvent(0.f, 0.1f, blink::WebGestureDeviceTouchpad);
EXPECT_EQ(0.f, overscroll_delta_x());
EXPECT_EQ(0.f, overscroll_delta_y());
}
// Tests the RenderWidgetHostImpl sends the correct surface ID namespace to
// the renderer process.
TEST_F(RenderWidgetHostViewAuraTest, SurfaceIdNamespaceInitialized) {
gfx::Size size(5, 5);
const IPC::Message* msg =
sink_->GetUniqueMessageMatching(ViewMsg_SetSurfaceIdNamespace::ID);
EXPECT_TRUE(msg);
ViewMsg_SetSurfaceIdNamespace::Param params;
ViewMsg_SetSurfaceIdNamespace::Read(msg, &params);
view_->InitAsChild(NULL);
view_->Show();
view_->SetSize(size);
view_->OnSwapCompositorFrame(0,
MakeDelegatedFrame(1.f, size, gfx::Rect(size)));
EXPECT_EQ(view_->GetSurfaceIdNamespace(), base::get<0>(params));
}
} // namespace content