blob: b0421e8e074c4559ad48c25ba2b3143939f5aaed [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/blink/web_compositor_mutable_state_impl.h"
#include "cc/animation/layer_tree_mutation.h"
#include "cc/layers/layer_impl.h"
#include "cc/trees/layer_tree_impl.h"
namespace cc_blink {
WebCompositorMutableStateImpl::WebCompositorMutableStateImpl(
cc::LayerTreeMutation* mutation,
cc::LayerImpl* main_layer,
cc::LayerImpl* scroll_layer)
: mutation_(mutation),
main_layer_(main_layer),
scroll_layer_(scroll_layer) {}
WebCompositorMutableStateImpl::~WebCompositorMutableStateImpl() {}
double WebCompositorMutableStateImpl::opacity() const {
return main_layer_->opacity();
}
void WebCompositorMutableStateImpl::setOpacity(double opacity) {
if (!main_layer_)
return;
main_layer_->OnOpacityAnimated(opacity);
mutation_->SetOpacity(opacity);
}
const SkMatrix44& WebCompositorMutableStateImpl::transform() const {
static SkMatrix44 identity;
return main_layer_ ? main_layer_->transform().matrix() : identity;
}
void WebCompositorMutableStateImpl::setTransform(const SkMatrix44& matrix) {
if (!main_layer_)
return;
main_layer_->OnTransformAnimated(gfx::Transform(matrix));
mutation_->SetTransform(matrix);
}
double WebCompositorMutableStateImpl::scrollLeft() const {
return scroll_layer_ ? scroll_layer_->CurrentScrollOffset().x() : 0.0;
}
void WebCompositorMutableStateImpl::setScrollLeft(double scroll_left) {
if (!scroll_layer_)
return;
gfx::ScrollOffset offset = scroll_layer_->CurrentScrollOffset();
offset.set_x(scroll_left);
scroll_layer_->OnScrollOffsetAnimated(offset);
mutation_->SetScrollLeft(scroll_left);
}
double WebCompositorMutableStateImpl::scrollTop() const {
return scroll_layer_ ? scroll_layer_->CurrentScrollOffset().y() : 0.0;
}
void WebCompositorMutableStateImpl::setScrollTop(double scroll_top) {
if (!scroll_layer_)
return;
gfx::ScrollOffset offset = scroll_layer_->CurrentScrollOffset();
offset.set_y(scroll_top);
scroll_layer_->OnScrollOffsetAnimated(offset);
mutation_->SetScrollTop(scroll_top);
}
} // namespace cc_blink