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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/code-stubs.h"
#include "src/compiler.h"
#include "src/compiler/common-operator.h"
#include "src/compiler/linkage.h"
#include "src/compiler/node.h"
#include "src/compiler/pipeline.h"
#include "src/scopes.h"
namespace v8 {
namespace internal {
namespace compiler {
std::ostream& operator<<(std::ostream& os, const CallDescriptor::Kind& k) {
switch (k) {
case CallDescriptor::kCallCodeObject:
os << "Code";
break;
case CallDescriptor::kCallJSFunction:
os << "JS";
break;
case CallDescriptor::kCallAddress:
os << "Addr";
break;
case CallDescriptor::kInterpreterDispatch:
os << "InterpreterDispatch";
break;
}
return os;
}
std::ostream& operator<<(std::ostream& os, const CallDescriptor& d) {
// TODO(svenpanne) Output properties etc. and be less cryptic.
return os << d.kind() << ":" << d.debug_name() << ":r" << d.ReturnCount()
<< "j" << d.JSParameterCount() << "i" << d.InputCount() << "f"
<< d.FrameStateCount() << "t" << d.SupportsTailCalls();
}
bool CallDescriptor::HasSameReturnLocationsAs(
const CallDescriptor* other) const {
if (ReturnCount() != other->ReturnCount()) return false;
for (size_t i = 0; i < ReturnCount(); ++i) {
if (GetReturnLocation(i) != other->GetReturnLocation(i)) return false;
}
return true;
}
bool CallDescriptor::CanTailCall(const Node* node) const {
// Tail calling is currently allowed if return locations match and all
// parameters are either in registers or on the stack but match exactly in
// number and content.
CallDescriptor const* other = OpParameter<CallDescriptor const*>(node);
if (!HasSameReturnLocationsAs(other)) return false;
size_t current_input = 0;
size_t other_input = 0;
size_t stack_parameter = 0;
while (true) {
if (other_input >= other->InputCount()) {
while (current_input <= InputCount()) {
if (!GetInputLocation(current_input).is_register()) {
return false;
}
++current_input;
}
return true;
}
if (current_input >= InputCount()) {
while (other_input < other->InputCount()) {
if (!other->GetInputLocation(other_input).is_register()) {
return false;
}
++other_input;
}
return true;
}
if (GetInputLocation(current_input).is_register()) {
++current_input;
continue;
}
if (other->GetInputLocation(other_input).is_register()) {
++other_input;
continue;
}
if (GetInputLocation(current_input) !=
other->GetInputLocation(other_input)) {
return false;
}
Node* input = node->InputAt(static_cast<int>(other_input));
if (input->opcode() != IrOpcode::kParameter) {
return false;
}
size_t param_index = ParameterIndexOf(input->op());
if (param_index != stack_parameter) {
return false;
}
++stack_parameter;
++current_input;
++other_input;
}
UNREACHABLE();
return false;
}
CallDescriptor* Linkage::ComputeIncoming(Zone* zone, CompilationInfo* info) {
if (info->code_stub() != NULL) {
// Use the code stub interface descriptor.
CodeStub* stub = info->code_stub();
CallInterfaceDescriptor descriptor = stub->GetCallInterfaceDescriptor();
return GetStubCallDescriptor(
info->isolate(), zone, descriptor, stub->GetStackParameterCount(),
CallDescriptor::kNoFlags, Operator::kNoProperties);
}
if (info->function() != NULL) {
// If we already have the function literal, use the number of parameters
// plus the receiver.
return GetJSCallDescriptor(zone, info->is_osr(),
1 + info->function()->parameter_count(),
CallDescriptor::kNoFlags);
}
if (!info->closure().is_null()) {
// If we are compiling a JS function, use a JS call descriptor,
// plus the receiver.
SharedFunctionInfo* shared = info->closure()->shared();
return GetJSCallDescriptor(zone, info->is_osr(),
1 + shared->internal_formal_parameter_count(),
CallDescriptor::kNoFlags);
}
return NULL; // TODO(titzer): ?
}
FrameOffset Linkage::GetFrameOffset(int spill_slot, Frame* frame,
int extra) const {
if (frame->GetSpillSlotCount() > 0 || incoming_->IsJSFunctionCall() ||
incoming_->kind() == CallDescriptor::kCallAddress) {
int offset;
int register_save_area_size = frame->GetRegisterSaveAreaSize();
if (spill_slot >= 0) {
// Local or spill slot. Skip the frame pointer, function, and
// context in the fixed part of the frame.
offset =
-(spill_slot + 1) * kPointerSize - register_save_area_size + extra;
} else {
// Incoming parameter. Skip the return address.
offset = -(spill_slot + 1) * kPointerSize + kFPOnStackSize +
kPCOnStackSize + extra;
}
return FrameOffset::FromFramePointer(offset);
} else {
// No frame. Retrieve all parameters relative to stack pointer.
DCHECK(spill_slot < 0); // Must be a parameter.
int register_save_area_size = frame->GetRegisterSaveAreaSize();
int offset = register_save_area_size - (spill_slot + 1) * kPointerSize +
kPCOnStackSize + extra;
return FrameOffset::FromStackPointer(offset);
}
}
// static
int Linkage::FrameStateInputCount(Runtime::FunctionId function) {
// Most runtime functions need a FrameState. A few chosen ones that we know
// not to call into arbitrary JavaScript, not to throw, and not to deoptimize
// are blacklisted here and can be called without a FrameState.
switch (function) {
case Runtime::kAllocateInTargetSpace:
case Runtime::kDateField:
case Runtime::kDefineClassMethod: // TODO(jarin): Is it safe?
case Runtime::kDefineGetterPropertyUnchecked: // TODO(jarin): Is it safe?
case Runtime::kDefineSetterPropertyUnchecked: // TODO(jarin): Is it safe?
case Runtime::kForInDone:
case Runtime::kForInStep:
case Runtime::kGetOriginalConstructor:
case Runtime::kNewArguments:
case Runtime::kNewClosure:
case Runtime::kNewFunctionContext:
case Runtime::kNewRestParamSlow:
case Runtime::kPushBlockContext:
case Runtime::kPushCatchContext:
case Runtime::kReThrow:
case Runtime::kStringCompareRT:
case Runtime::kStringEquals:
case Runtime::kToFastProperties: // TODO(jarin): Is it safe?
case Runtime::kTraceEnter:
case Runtime::kTraceExit:
return 0;
case Runtime::kInlineArguments:
case Runtime::kInlineCallFunction:
case Runtime::kInlineGetCallerJSFunction:
case Runtime::kInlineGetPrototype:
case Runtime::kInlineRegExpExec:
return 1;
case Runtime::kInlineDeoptimizeNow:
case Runtime::kInlineThrowNotDateError:
return 2;
default:
break;
}
// Most inlined runtime functions (except the ones listed above) can be called
// without a FrameState or will be lowered by JSIntrinsicLowering internally.
const Runtime::Function* const f = Runtime::FunctionForId(function);
if (f->intrinsic_type == Runtime::IntrinsicType::INLINE) return 0;
return 1;
}
bool CallDescriptor::UsesOnlyRegisters() const {
for (size_t i = 0; i < InputCount(); ++i) {
if (!GetInputLocation(i).is_register()) return false;
}
for (size_t i = 0; i < ReturnCount(); ++i) {
if (!GetReturnLocation(i).is_register()) return false;
}
return true;
}
//==============================================================================
// Provide unimplemented methods on unsupported architectures, to at least link.
//==============================================================================
#if !V8_TURBOFAN_BACKEND
CallDescriptor* Linkage::GetJSCallDescriptor(Zone* zone, bool is_osr,
int parameter_count,
CallDescriptor::Flags flags) {
UNIMPLEMENTED();
return NULL;
}
LinkageLocation Linkage::GetOsrValueLocation(int index) const {
UNIMPLEMENTED();
return LinkageLocation(-1); // Dummy value
}
CallDescriptor* Linkage::GetRuntimeCallDescriptor(
Zone* zone, Runtime::FunctionId function, int parameter_count,
Operator::Properties properties) {
UNIMPLEMENTED();
return NULL;
}
CallDescriptor* Linkage::GetStubCallDescriptor(
Isolate* isolate, Zone* zone, const CallInterfaceDescriptor& descriptor,
int stack_parameter_count, CallDescriptor::Flags flags,
Operator::Properties properties, MachineType return_type) {
UNIMPLEMENTED();
return NULL;
}
CallDescriptor* Linkage::GetSimplifiedCDescriptor(Zone* zone,
const MachineSignature* sig) {
UNIMPLEMENTED();
return NULL;
}
#endif // !V8_TURBOFAN_BACKEND
} // namespace compiler
} // namespace internal
} // namespace v8