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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Helper classes for implementing gpu client side unit tests.
#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_TEST_HELPER_H_
#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_TEST_HELPER_H_
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "gpu/command_buffer/client/gpu_control.h"
#include "gpu/command_buffer/common/cmd_buffer_common.h"
#include "gpu/command_buffer/common/gpu_memory_allocation.h"
#include "gpu/command_buffer/service/command_buffer_service.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
class CommandBufferHelper;
class MockCommandBufferBase : public CommandBufferServiceBase {
public:
static const int32 kTransferBufferBaseId = 0x123;
static const int32 kMaxTransferBuffers = 6;
MockCommandBufferBase();
~MockCommandBufferBase() override;
bool Initialize() override;
State GetLastState() override;
int32 GetLastToken() override;
void WaitForTokenInRange(int32 start, int32 end) override;
void WaitForGetOffsetInRange(int32 start, int32 end) override;
void SetGetBuffer(int transfer_buffer_id) override;
void SetGetOffset(int32 get_offset) override;
scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size,
int32* id) override;
scoped_refptr<gpu::Buffer> GetTransferBuffer(int32 id) override;
void SetToken(int32 token) override;
void SetParseError(error::Error error) override;
void SetContextLostReason(error::ContextLostReason reason) override;
int32 GetPutOffset() override;
// Get's the Id of the next transfer buffer that will be returned
// by CreateTransferBuffer. This is useful for testing expected ids.
int32 GetNextFreeTransferBufferId();
void FlushHelper(int32 put_offset);
void DestroyTransferBufferHelper(int32 id);
virtual void OnFlush() = 0;
private:
scoped_refptr<Buffer> transfer_buffer_buffers_[kMaxTransferBuffers];
CommandBufferEntry* ring_buffer_;
scoped_refptr<Buffer> ring_buffer_buffer_;
State state_;
int32 put_offset_;
};
class MockClientCommandBuffer : public MockCommandBufferBase {
public:
MockClientCommandBuffer();
~MockClientCommandBuffer() override;
// This is so we can use all the gmock functions when Flush is called.
MOCK_METHOD0(OnFlush, void());
MOCK_METHOD1(DestroyTransferBuffer, void(int32 id));
void Flush(int32 put_offset) override;
void OrderingBarrier(int32 put_offset) override;
void DelegateToFake();
};
class MockClientCommandBufferMockFlush : public MockClientCommandBuffer {
public:
MockClientCommandBufferMockFlush();
virtual ~MockClientCommandBufferMockFlush();
MOCK_METHOD1(Flush, void(int32 put_offset));
MOCK_METHOD1(OrderingBarrier, void(int32 put_offset));
void DelegateToFake();
};
class MockClientGpuControl : public GpuControl {
public:
MockClientGpuControl();
virtual ~MockClientGpuControl();
MOCK_METHOD0(GetCapabilities, Capabilities());
MOCK_METHOD4(CreateImage,
int32(ClientBuffer buffer,
size_t width,
size_t height,
unsigned internalformat));
MOCK_METHOD1(DestroyImage, void(int32 id));
MOCK_METHOD4(CreateGpuMemoryBufferImage,
int32(size_t width,
size_t height,
unsigned internalformat,
unsigned usage));
MOCK_METHOD0(InsertSyncPoint, uint32());
MOCK_METHOD0(InsertFutureSyncPoint, uint32());
MOCK_METHOD1(RetireSyncPoint, void(uint32 id));
MOCK_METHOD2(SignalSyncPoint, void(uint32 id, const base::Closure& callback));
MOCK_METHOD2(SignalQuery, void(uint32 query, const base::Closure& callback));
MOCK_METHOD1(SetSurfaceVisible, void(bool visible));
MOCK_METHOD1(CreateStreamTexture, uint32(uint32));
MOCK_METHOD1(SetLock, void(base::Lock*));
private:
DISALLOW_COPY_AND_ASSIGN(MockClientGpuControl);
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_TEST_HELPER_H_