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/*
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* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
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* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef WebView_h
#define WebView_h
#include "../platform/WebColor.h"
#include "../platform/WebDisplayMode.h"
#include "../platform/WebFocusType.h"
#include "../platform/WebPageVisibilityState.h"
#include "../platform/WebString.h"
#include "../platform/WebVector.h"
#include "WebDragOperation.h"
#include "WebHistoryCommitType.h"
#include "WebHistoryItem.h"
#include "WebWidget.h"
namespace blink {
class WebAXObject;
class WebAutofillClient;
class WebCredentialManagerClient;
class WebDragData;
class WebFrame;
class WebHitTestResult;
class WebPageOverlay;
class WebPrerendererClient;
class WebSettings;
class WebSpellCheckClient;
class WebString;
class WebViewClient;
struct WebActiveWheelFlingParameters;
struct WebDeviceEmulationParams;
struct WebMediaPlayerAction;
struct WebPluginAction;
struct WebPoint;
struct WebFloatPoint;
struct WebWindowFeatures;
class WebView : public WebWidget {
public:
BLINK_EXPORT static const double textSizeMultiplierRatio;
BLINK_EXPORT static const double minTextSizeMultiplier;
BLINK_EXPORT static const double maxTextSizeMultiplier;
enum StyleInjectionTarget {
InjectStyleInAllFrames,
InjectStyleInTopFrameOnly
};
// Initialization ------------------------------------------------------
// Creates a WebView that is NOT yet initialized. You will need to
// call setMainFrame to finish the initialization. It is valid
// to pass a null client pointer.
BLINK_EXPORT static WebView* create(WebViewClient*);
// After creating a WebView, you should immediately call this method.
// You can optionally modify the settings before calling this method.
// This WebFrame will receive events for the main frame and must not
// be null.
virtual void setMainFrame(WebFrame*) = 0;
// Initializes the various client interfaces.
virtual void setCredentialManagerClient(WebCredentialManagerClient*) = 0;
virtual void setPrerendererClient(WebPrerendererClient*) = 0;
virtual void setSpellCheckClient(WebSpellCheckClient*) = 0;
// Options -------------------------------------------------------------
// The returned pointer is valid for the lifetime of the WebView.
virtual WebSettings* settings() = 0;
// Corresponds to the encoding of the main frame. Setting the page
// encoding may cause the main frame to reload.
virtual WebString pageEncoding() const = 0;
virtual void setPageEncoding(const WebString&) = 0;
// Makes the WebView transparent. This is useful if you want to have
// some custom background rendered behind it.
virtual bool isTransparent() const = 0;
virtual void setIsTransparent(bool) = 0;
// Sets the base color used for this WebView's background. This is in effect
// the default background color used for pages with no background-color
// style in effect, or used as the alpha-blended basis for any pages with
// translucent background-color style. (For pages with opaque
// background-color style, this property is effectively ignored).
// Setting this takes effect for the currently loaded page, if any, and
// persists across subsequent navigations. Defaults to white prior to the
// first call to this method.
virtual void setBaseBackgroundColor(WebColor) = 0;
// Controls whether pressing Tab key advances focus to links.
virtual bool tabsToLinks() const = 0;
virtual void setTabsToLinks(bool) = 0;
// Method that controls whether pressing Tab key cycles through page
// elements or inserts a '\t' char in the focused text area.
virtual bool tabKeyCyclesThroughElements() const = 0;
virtual void setTabKeyCyclesThroughElements(bool) = 0;
// Controls the WebView's active state, which may affect the rendering
// of elements on the page (i.e., tinting of input elements).
virtual bool isActive() const = 0;
virtual void setIsActive(bool) = 0;
// Allows disabling domain relaxation.
virtual void setDomainRelaxationForbidden(bool, const WebString& scheme) = 0;
// Allows setting the state of the various bars exposed via BarProp
// properties on the window object. The size related fields of
// WebWindowFeatures are ignored.
virtual void setWindowFeatures(const WebWindowFeatures&) = 0;
// Marks the WebView as being opened by a DOM call. This is relevant
// for whether window.close() may be called.
virtual void setOpenedByDOM() = 0;
// Frames --------------------------------------------------------------
virtual WebFrame* mainFrame() = 0;
// Returns the frame identified by the given name. This method
// supports pseudo-names like _self, _top, and _blank. It traverses
// the entire frame tree containing this tree looking for a frame that
// matches the given name. If the optional relativeToFrame parameter
// is specified, then the search begins with the given frame and its
// children.
virtual WebFrame* findFrameByName(
const WebString& name, WebFrame* relativeToFrame = 0) = 0;
// Focus ---------------------------------------------------------------
virtual WebFrame* focusedFrame() = 0;
virtual void setFocusedFrame(WebFrame*) = 0;
// Focus the first (last if reverse is true) focusable node.
virtual void setInitialFocus(bool reverse) = 0;
// Clears the focused element (and selection if a text field is focused)
// to ensure that a text field on the page is not eating keystrokes we
// send it.
virtual void clearFocusedElement() = 0;
// Scrolls the node currently in focus into |rect|, where |rect| is in
// viewport space. Returns true if an animation was started.
virtual bool scrollFocusedNodeIntoRect(const WebRect&) { return false; }
// Smooth scroll the root layer to |targetX|, |targetY| in |durationMs|.
virtual void smoothScroll(int targetX, int targetY, long durationMs) { }
// Advance the focus of the WebView to next text input element from current
// input field wrt sequential navigation with TAB or Shift + TAB
// WebFocusTypeForward simulates TAB and WebFocusTypeBackward simulates
// Shift + TAB. (Will be extended to other form Controls like Select element, Checkbox, Radio etc.)
virtual void advanceFocusInForm(WebFocusType focusType) {}
// Advance the focus of the WebView forward to the next element or to the
// previous element in the tab sequence (if reverse is true).
virtual void advanceFocus(bool reverse) { }
// Animate a scale into the specified rect where multiple targets were
// found from previous tap gesture.
// Returns false if it doesn't do any zooming.
virtual bool zoomToMultipleTargetsRect(const WebRect&) = 0;
// Zoom ----------------------------------------------------------------
// Returns the current zoom level. 0 is "original size", and each increment
// above or below represents zooming 20% larger or smaller to default limits
// of 300% and 50% of original size, respectively. Only plugins use
// non whole-numbers, since they might choose to have specific zoom level so
// that fixed-width content is fit-to-page-width, for example.
virtual double zoomLevel() = 0;
// Changes the zoom level to the specified level, clamping at the limits
// noted above, and returns the current zoom level after applying the
// change.
virtual double setZoomLevel(double) = 0;
// Updates the zoom limits for this view.
virtual void zoomLimitsChanged(double minimumZoomLevel,
double maximumZoomLevel) = 0;
// Helper functions to convert between zoom level and zoom factor. zoom
// factor is zoom percent / 100, so 300% = 3.0.
BLINK_EXPORT static double zoomLevelToZoomFactor(double zoomLevel);
BLINK_EXPORT static double zoomFactorToZoomLevel(double factor);
// Returns the current text zoom factor, where 1.0 is the normal size, > 1.0
// is scaled up and < 1.0 is scaled down.
virtual float textZoomFactor() = 0;
// Scales the text in the page by a factor of textZoomFactor.
// Note: this has no effect on plugins.
virtual float setTextZoomFactor(float) = 0;
// Gets the scale factor of the page, where 1.0 is the normal size, > 1.0
// is scaled up, < 1.0 is scaled down.
virtual float pageScaleFactor() const = 0;
// TODO: Obsolete, the origin parameter is ambiguous with two viewports. Remove
// once Chromium side users are removed.
// Scales a page by a factor of scaleFactor and then sets a scroll position to (x, y).
// setPageScaleFactor() magnifies and shrinks a page without affecting layout.
// On the other hand, zooming affects layout of the page.
virtual void setPageScaleFactor(float scaleFactor, const WebPoint& origin) { setPageScaleFactor(scaleFactor); }
// Scales the page without affecting layout by using the visual viewport.
virtual void setPageScaleFactor(float) = 0;
// Sets the offset of the visual viewport within the main frame, in
// partial CSS pixels. The offset will be clamped so the visual viewport
// stays within the frame's bounds.
virtual void setVisualViewportOffset(const WebFloatPoint&) = 0;
// TODO(bokan): Renamed to VisualViewport above, remove once chromium
// side callers are renamed.
virtual void setPinchViewportOffset(const WebFloatPoint&) = 0;
// Gets the visual viewport's current offset within the page's main frame,
// in partial CSS pixels.
virtual WebFloatPoint visualViewportOffset() const = 0;
// TODO(bokan): Renamed to VisualViewport above, remove once chromium
// side callers are renamed.
virtual WebFloatPoint pinchViewportOffset() const = 0;
// Sets the default minimum, and maximum page scale. These will be overridden
// by the page or by the overrides below if they are set.
virtual void setDefaultPageScaleLimits(
float minScale,
float maxScale) = 0;
// Sets the initial page scale to the given factor. This scale setting overrides
// page scale set in the page's viewport meta tag.
virtual void setInitialPageScaleOverride(float) = 0;
// Sets the maximum page scale considered to be legible. Automatic zooms (e.g, double-tap
// or find in page) will have the page scale limited to this value times the font scale
// factor. Manual pinch zoom will not be affected by this limit.
virtual void setMaximumLegibleScale(float) = 0;
// Reset any saved values for the scroll and scale state.
virtual void resetScrollAndScaleState() = 0;
// Prevent the web page from setting min/max scale via the viewport meta
// tag. This is an accessibility feature that lets folks zoom in to web
// pages even if the web page tries to block scaling.
virtual void setIgnoreViewportTagScaleLimits(bool) = 0;
// Returns the "preferred" contents size, defined as the preferred minimum width of the main document's contents
// and the minimum height required to display the main document without scrollbars.
// The returned size has the page zoom factor applied.
virtual WebSize contentsPreferredMinimumSize() = 0;
// Sets the display mode of the web app.
virtual void setDisplayMode(WebDisplayMode) = 0;
// The ratio of the current device's screen DPI to the target device's screen DPI.
virtual float deviceScaleFactor() const = 0;
// Sets the ratio as computed by computePageScaleConstraints.
virtual void setDeviceScaleFactor(float) = 0;
// Set and reset the device color profile.
virtual void setDeviceColorProfile(const WebVector<char>&) = 0;
virtual void resetDeviceColorProfile() = 0;
// Auto-Resize -----------------------------------------------------------
// In auto-resize mode, the view is automatically adjusted to fit the html
// content within the given bounds.
virtual void enableAutoResizeMode(
const WebSize& minSize,
const WebSize& maxSize) = 0;
// Turn off auto-resize.
virtual void disableAutoResizeMode() = 0;
// Media ---------------------------------------------------------------
// Performs the specified media player action on the node at the given location.
virtual void performMediaPlayerAction(
const WebMediaPlayerAction&, const WebPoint& location) = 0;
// Performs the specified plugin action on the node at the given location.
virtual void performPluginAction(
const WebPluginAction&, const WebPoint& location) = 0;
// Data exchange -------------------------------------------------------
// Do a hit test at given point and return the HitTestResult.
virtual WebHitTestResult hitTestResultAt(const WebPoint&) = 0;
// Do a hit test equivalent to what would be done for a GestureTap event
// that has width/height corresponding to the supplied |tapArea|.
virtual WebHitTestResult hitTestResultForTap(const WebPoint& tapPoint,
const WebSize& tapArea) = 0;
// Copy to the clipboard the image located at a particular point in the
// WebView (if there is such an image)
virtual void copyImageAt(const WebPoint&) = 0;
// Save as the image located at a particular point in the
// WebView (if there is such an image)
virtual void saveImageAt(const WebPoint&) = 0;
// Notifies the WebView that a drag has terminated.
virtual void dragSourceEndedAt(
const WebPoint& clientPoint, const WebPoint& screenPoint,
WebDragOperation operation) = 0;
// Notfies the WebView that the system drag and drop operation has ended.
virtual void dragSourceSystemDragEnded() = 0;
// Callback methods when a drag-and-drop operation is trying to drop
// something on the WebView.
virtual WebDragOperation dragTargetDragEnter(
const WebDragData&,
const WebPoint& clientPoint, const WebPoint& screenPoint,
WebDragOperationsMask operationsAllowed,
int modifiers) = 0;
virtual WebDragOperation dragTargetDragOver(
const WebPoint& clientPoint, const WebPoint& screenPoint,
WebDragOperationsMask operationsAllowed,
int modifiers) = 0;
virtual void dragTargetDragLeave() = 0;
virtual void dragTargetDrop(
const WebPoint& clientPoint, const WebPoint& screenPoint,
int modifiers) = 0;
// Retrieves a list of spelling markers.
virtual void spellingMarkers(WebVector<uint32_t>* markers) = 0;
virtual void removeSpellingMarkersUnderWords(const WebVector<WebString>& words) = 0;
// Support for resource loading initiated by plugins -------------------
// Returns next unused request identifier which is unique within the
// parent Page.
virtual unsigned long createUniqueIdentifierForRequest() = 0;
// Developer tools -----------------------------------------------------
// Enables device emulation as specified in params.
virtual void enableDeviceEmulation(const WebDeviceEmulationParams&) = 0;
// Cancel emulation started via |enableDeviceEmulation| call.
virtual void disableDeviceEmulation() = 0;
// Accessibility -------------------------------------------------------
// Returns the accessibility object for this view.
virtual WebAXObject accessibilityObject() = 0;
// Context menu --------------------------------------------------------
virtual void performCustomContextMenuAction(unsigned action) = 0;
// Shows a context menu for the currently focused element.
virtual void showContextMenu() = 0;
// SmartClip support ---------------------------------------------------
virtual void extractSmartClipData(WebRect initRect, WebString& text, WebString& html, WebRect& resultRect) = 0;
// Popup menu ----------------------------------------------------------
// Sets whether select popup menus should be rendered by the browser.
BLINK_EXPORT static void setUseExternalPopupMenus(bool);
// Hides any popup (suggestions, selects...) that might be showing.
virtual void hidePopups() = 0;
// Visited link state --------------------------------------------------
// Tells all WebView instances to update the visited link state for the
// specified hash.
BLINK_EXPORT static void updateVisitedLinkState(unsigned long long hash);
// Tells all WebView instances to update the visited state for all
// their links.
BLINK_EXPORT static void resetVisitedLinkState();
// Custom colors -------------------------------------------------------
virtual void setSelectionColors(unsigned activeBackgroundColor,
unsigned activeForegroundColor,
unsigned inactiveBackgroundColor,
unsigned inactiveForegroundColor) = 0;
// Modal dialog support ------------------------------------------------
// Call these methods before and after running a nested, modal event loop
// to suspend script callbacks and resource loads.
BLINK_EXPORT static void willEnterModalLoop();
BLINK_EXPORT static void didExitModalLoop();
// Called to inform the WebView that a wheel fling animation was started externally (for instance
// by the compositor) but must be completed by the WebView.
virtual void transferActiveWheelFlingAnimation(const WebActiveWheelFlingParameters&) = 0;
// Cancels an active fling, returning true if a fling was active.
virtual bool endActiveFlingAnimation() = 0;
virtual void setShowPaintRects(bool) = 0;
virtual void setShowFPSCounter(bool) = 0;
virtual void setContinuousPaintingEnabled(bool) = 0;
virtual void setShowScrollBottleneckRects(bool) = 0;
// Visibility -----------------------------------------------------------
// Sets the visibility of the WebView.
virtual void setVisibilityState(WebPageVisibilityState visibilityState,
bool isInitialState) { }
// PageOverlay ----------------------------------------------------------
// Overlay this WebView with a solid color.
virtual void setPageOverlayColor(WebColor) = 0;
// i18n -----------------------------------------------------------------
// Inform the WebView that the accept languages have changed.
// If the WebView wants to get the accept languages value, it will have
// to call the WebViewClient::acceptLanguages().
virtual void acceptLanguagesChanged() = 0;
// Testing functionality for TestRunner ---------------------------------
// Force the webgl context to fail so that webglcontextcreationerror
// event gets generated/tested.
virtual void forceNextWebGLContextCreationToFail() = 0;
// Force the drawing buffer used by webgl contexts to fail so that the webgl
// context's ability to deal with that failure gracefully can be tested.
virtual void forceNextDrawingBufferCreationToFail() = 0;
protected:
~WebView() {}
};
} // namespace blink
#endif