blob: 24ae93291ebf13f2f225c3c6231e8f084b03b736 [file] [log] [blame]
// Copyright 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/layer.h"
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include "base/atomic_sequence_num.h"
#include "base/location.h"
#include "base/metrics/histogram.h"
#include "base/single_thread_task_runner.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "cc/animation/animation.h"
#include "cc/animation/animation_registrar.h"
#include "cc/animation/keyframed_animation_curve.h"
#include "cc/animation/layer_animation_controller.h"
#include "cc/animation/mutable_properties.h"
#include "cc/base/simple_enclosed_region.h"
#include "cc/debug/frame_viewer_instrumentation.h"
#include "cc/input/main_thread_scrolling_reason.h"
#include "cc/layers/layer_client.h"
#include "cc/layers/layer_impl.h"
#include "cc/layers/layer_proto_converter.h"
#include "cc/layers/layer_settings.h"
#include "cc/layers/scrollbar_layer_interface.h"
#include "cc/output/copy_output_request.h"
#include "cc/output/copy_output_result.h"
#include "cc/proto/cc_conversions.h"
#include "cc/proto/gfx_conversions.h"
#include "cc/proto/layer.pb.h"
#include "cc/proto/skia_conversions.h"
#include "cc/trees/draw_property_utils.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_impl.h"
#include "third_party/skia/include/core/SkImageFilter.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
namespace cc {
base::StaticAtomicSequenceNumber g_next_layer_id;
scoped_refptr<Layer> Layer::Create(const LayerSettings& settings) {
return make_scoped_refptr(new Layer(settings));
}
Layer::Layer(const LayerSettings& settings)
: needs_push_properties_(false),
num_dependents_need_push_properties_(0),
stacking_order_changed_(false),
// Layer IDs start from 1.
layer_id_(g_next_layer_id.GetNext() + 1),
ignore_set_needs_commit_(false),
sorting_context_id_(0),
parent_(nullptr),
layer_tree_host_(nullptr),
scroll_clip_layer_id_(INVALID_ID),
num_descendants_that_draw_content_(0),
transform_tree_index_(-1),
effect_tree_index_(-1),
clip_tree_index_(-1),
scroll_tree_index_(-1),
property_tree_sequence_number_(-1),
element_id_(0),
mutable_properties_(MutableProperty::kNone),
main_thread_scrolling_reasons_(
MainThreadScrollingReason::kNotScrollingOnMain),
should_flatten_transform_from_property_tree_(false),
user_scrollable_horizontal_(true),
user_scrollable_vertical_(true),
is_root_for_isolated_group_(false),
is_container_for_fixed_position_layers_(false),
is_drawable_(false),
draws_content_(false),
hide_layer_and_subtree_(false),
masks_to_bounds_(false),
contents_opaque_(false),
double_sided_(true),
should_flatten_transform_(true),
use_parent_backface_visibility_(false),
force_render_surface_(false),
transform_is_invertible_(true),
has_render_surface_(false),
background_color_(0),
opacity_(1.f),
blend_mode_(SkXfermode::kSrcOver_Mode),
draw_blend_mode_(SkXfermode::kSrcOver_Mode),
scroll_parent_(nullptr),
layer_or_descendant_is_drawn_tracker_(0),
sorted_for_recursion_tracker_(0),
visited_tracker_(0),
clip_parent_(nullptr),
replica_layer_(nullptr),
client_(nullptr),
num_unclipped_descendants_(0),
frame_timing_requests_dirty_(false) {
if (!settings.use_compositor_animation_timelines) {
layer_animation_controller_ = LayerAnimationController::Create(layer_id_);
layer_animation_controller_->AddValueObserver(this);
layer_animation_controller_->set_value_provider(this);
}
}
Layer::~Layer() {
// Our parent should be holding a reference to us so there should be no
// way for us to be destroyed while we still have a parent.
DCHECK(!parent());
// Similarly we shouldn't have a layer tree host since it also keeps a
// reference to us.
DCHECK(!layer_tree_host());
if (layer_animation_controller_) {
layer_animation_controller_->RemoveValueObserver(this);
layer_animation_controller_->remove_value_provider(this);
}
RemoveFromScrollTree();
RemoveFromClipTree();
// Remove the parent reference from all children and dependents.
RemoveAllChildren();
if (mask_layer_.get()) {
DCHECK_EQ(this, mask_layer_->parent());
mask_layer_->RemoveFromParent();
}
if (replica_layer_.get()) {
DCHECK_EQ(this, replica_layer_->parent());
replica_layer_->RemoveFromParent();
}
}
void Layer::SetLayerTreeHost(LayerTreeHost* host) {
if (layer_tree_host_ == host)
return;
if (layer_tree_host_) {
layer_tree_host_->property_trees()->needs_rebuild = true;
layer_tree_host_->UnregisterLayer(this);
}
if (host) {
host->property_trees()->needs_rebuild = true;
host->RegisterLayer(this);
}
InvalidatePropertyTreesIndices();
layer_tree_host_ = host;
// When changing hosts, the layer needs to commit its properties to the impl
// side for the new host.
SetNeedsPushProperties();
for (size_t i = 0; i < children_.size(); ++i)
children_[i]->SetLayerTreeHost(host);
if (mask_layer_.get())
mask_layer_->SetLayerTreeHost(host);
if (replica_layer_.get())
replica_layer_->SetLayerTreeHost(host);
if (host)
RegisterForAnimations(host->animation_registrar());
bool has_any_animation = false;
if (layer_animation_controller_)
has_any_animation = layer_animation_controller_->has_any_animation();
else if (layer_tree_host_)
has_any_animation = layer_tree_host_->HasAnyAnimation(this);
if (host && has_any_animation)
host->SetNeedsCommit();
}
void Layer::SetNeedsUpdate() {
if (layer_tree_host_ && !ignore_set_needs_commit_)
layer_tree_host_->SetNeedsUpdateLayers();
}
void Layer::SetNeedsCommit() {
if (!layer_tree_host_)
return;
SetNeedsPushProperties();
layer_tree_host_->property_trees()->needs_rebuild = true;
if (ignore_set_needs_commit_)
return;
layer_tree_host_->SetNeedsCommit();
}
void Layer::SetNeedsCommitNoRebuild() {
if (!layer_tree_host_)
return;
SetNeedsPushProperties();
if (ignore_set_needs_commit_)
return;
layer_tree_host_->SetNeedsCommit();
}
void Layer::SetNeedsFullTreeSync() {
if (!layer_tree_host_)
return;
layer_tree_host_->SetNeedsFullTreeSync();
}
void Layer::SetNextCommitWaitsForActivation() {
if (!layer_tree_host_)
return;
layer_tree_host_->SetNextCommitWaitsForActivation();
}
void Layer::SetNeedsPushProperties() {
if (needs_push_properties_)
return;
if (!parent_should_know_need_push_properties() && parent_)
parent_->AddDependentNeedsPushProperties();
needs_push_properties_ = true;
}
void Layer::AddDependentNeedsPushProperties() {
DCHECK_GE(num_dependents_need_push_properties_, 0);
if (!parent_should_know_need_push_properties() && parent_)
parent_->AddDependentNeedsPushProperties();
num_dependents_need_push_properties_++;
}
void Layer::RemoveDependentNeedsPushProperties() {
num_dependents_need_push_properties_--;
DCHECK_GE(num_dependents_need_push_properties_, 0);
if (!parent_should_know_need_push_properties() && parent_)
parent_->RemoveDependentNeedsPushProperties();
}
bool Layer::IsPropertyChangeAllowed() const {
if (!layer_tree_host_)
return true;
if (!layer_tree_host_->settings().strict_layer_property_change_checking)
return true;
return !layer_tree_host_->in_paint_layer_contents();
}
skia::RefPtr<SkPicture> Layer::GetPicture() const {
return skia::RefPtr<SkPicture>();
}
void Layer::SetParent(Layer* layer) {
DCHECK(!layer || !layer->HasAncestor(this));
if (parent_should_know_need_push_properties()) {
if (parent_)
parent_->RemoveDependentNeedsPushProperties();
if (layer)
layer->AddDependentNeedsPushProperties();
}
parent_ = layer;
SetLayerTreeHost(parent_ ? parent_->layer_tree_host() : nullptr);
if (!layer_tree_host_)
return;
layer_tree_host_->property_trees()->needs_rebuild = true;
}
void Layer::AddChild(scoped_refptr<Layer> child) {
InsertChild(child, children_.size());
}
void Layer::InsertChild(scoped_refptr<Layer> child, size_t index) {
DCHECK(IsPropertyChangeAllowed());
child->RemoveFromParent();
AddDrawableDescendants(child->NumDescendantsThatDrawContent() +
(child->DrawsContent() ? 1 : 0));
child->SetParent(this);
child->stacking_order_changed_ = true;
index = std::min(index, children_.size());
children_.insert(children_.begin() + index, child);
SetNeedsFullTreeSync();
}
void Layer::RemoveFromParent() {
DCHECK(IsPropertyChangeAllowed());
if (parent_)
parent_->RemoveChildOrDependent(this);
}
void Layer::RemoveChildOrDependent(Layer* child) {
if (mask_layer_.get() == child) {
mask_layer_->SetParent(nullptr);
mask_layer_ = nullptr;
SetNeedsFullTreeSync();
return;
}
if (replica_layer_.get() == child) {
replica_layer_->SetParent(nullptr);
replica_layer_ = nullptr;
SetNeedsFullTreeSync();
return;
}
for (LayerList::iterator iter = children_.begin();
iter != children_.end();
++iter) {
if (iter->get() != child)
continue;
child->SetParent(nullptr);
AddDrawableDescendants(-child->NumDescendantsThatDrawContent() -
(child->DrawsContent() ? 1 : 0));
children_.erase(iter);
SetNeedsFullTreeSync();
return;
}
}
void Layer::ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer) {
DCHECK(reference);
DCHECK_EQ(reference->parent(), this);
DCHECK(IsPropertyChangeAllowed());
if (reference == new_layer.get())
return;
// Find the index of |reference| in |children_|.
auto reference_it =
std::find_if(children_.begin(), children_.end(),
[reference](const scoped_refptr<Layer>& layer) {
return layer.get() == reference;
});
DCHECK(reference_it != children_.end());
size_t reference_index = reference_it - children_.begin();
reference->RemoveFromParent();
if (new_layer.get()) {
new_layer->RemoveFromParent();
InsertChild(new_layer, reference_index);
}
}
void Layer::SetBounds(const gfx::Size& size) {
DCHECK(IsPropertyChangeAllowed());
if (bounds() == size)
return;
bounds_ = size;
if (!layer_tree_host_)
return;
if (ClipNode* clip_node = layer_tree_host_->property_trees()->clip_tree.Node(
clip_tree_index())) {
if (clip_node->owner_id == id()) {
clip_node->data.clip.set_size(gfx::SizeF(size));
layer_tree_host_->property_trees()->clip_tree.set_needs_update(true);
}
}
SetNeedsCommitNoRebuild();
}
Layer* Layer::RootLayer() {
Layer* layer = this;
while (layer->parent())
layer = layer->parent();
return layer;
}
void Layer::RemoveAllChildren() {
DCHECK(IsPropertyChangeAllowed());
while (children_.size()) {
Layer* layer = children_[0].get();
DCHECK_EQ(this, layer->parent());
layer->RemoveFromParent();
}
}
void Layer::SetChildren(const LayerList& children) {
DCHECK(IsPropertyChangeAllowed());
if (children == children_)
return;
RemoveAllChildren();
for (size_t i = 0; i < children.size(); ++i)
AddChild(children[i]);
}
bool Layer::HasAncestor(const Layer* ancestor) const {
for (const Layer* layer = parent(); layer; layer = layer->parent()) {
if (layer == ancestor)
return true;
}
return false;
}
void Layer::RequestCopyOfOutput(
scoped_ptr<CopyOutputRequest> request) {
DCHECK(IsPropertyChangeAllowed());
if (void* source = request->source()) {
auto it = std::find_if(copy_requests_.begin(), copy_requests_.end(),
[source](const scoped_ptr<CopyOutputRequest>& x) {
return x->source() == source;
});
if (it != copy_requests_.end())
copy_requests_.erase(it);
}
if (request->IsEmpty())
return;
copy_requests_.push_back(std::move(request));
SetNeedsCommit();
}
void Layer::SetBackgroundColor(SkColor background_color) {
DCHECK(IsPropertyChangeAllowed());
if (background_color_ == background_color)
return;
background_color_ = background_color;
SetNeedsCommit();
}
SkColor Layer::SafeOpaqueBackgroundColor() const {
SkColor color = background_color();
if (SkColorGetA(color) == 255 && !contents_opaque()) {
color = SK_ColorTRANSPARENT;
} else if (SkColorGetA(color) != 255 && contents_opaque()) {
for (const Layer* layer = parent(); layer;
layer = layer->parent()) {
color = layer->background_color();
if (SkColorGetA(color) == 255)
break;
}
if (SkColorGetA(color) != 255)
color = layer_tree_host_->background_color();
if (SkColorGetA(color) != 255)
color = SkColorSetA(color, 255);
}
return color;
}
void Layer::SetMasksToBounds(bool masks_to_bounds) {
DCHECK(IsPropertyChangeAllowed());
if (masks_to_bounds_ == masks_to_bounds)
return;
masks_to_bounds_ = masks_to_bounds;
SetNeedsCommit();
}
void Layer::SetMaskLayer(Layer* mask_layer) {
DCHECK(IsPropertyChangeAllowed());
if (mask_layer_.get() == mask_layer)
return;
if (mask_layer_.get()) {
DCHECK_EQ(this, mask_layer_->parent());
mask_layer_->RemoveFromParent();
}
mask_layer_ = mask_layer;
if (mask_layer_.get()) {
DCHECK(!mask_layer_->parent());
mask_layer_->RemoveFromParent();
mask_layer_->SetParent(this);
mask_layer_->SetIsMask(true);
}
SetNeedsFullTreeSync();
}
void Layer::SetReplicaLayer(Layer* layer) {
DCHECK(IsPropertyChangeAllowed());
if (replica_layer_.get() == layer)
return;
if (replica_layer_.get()) {
DCHECK_EQ(this, replica_layer_->parent());
replica_layer_->RemoveFromParent();
}
replica_layer_ = layer;
if (replica_layer_.get()) {
DCHECK(!replica_layer_->parent());
replica_layer_->RemoveFromParent();
replica_layer_->SetParent(this);
}
SetNeedsFullTreeSync();
}
void Layer::SetFilters(const FilterOperations& filters) {
DCHECK(IsPropertyChangeAllowed());
if (filters_ == filters)
return;
filters_ = filters;
SetNeedsCommit();
}
bool Layer::FilterIsAnimating() const {
DCHECK(layer_tree_host_);
return layer_animation_controller_
? layer_animation_controller_->IsCurrentlyAnimatingProperty(
Animation::FILTER,
LayerAnimationController::ObserverType::ACTIVE)
: layer_tree_host_->IsAnimatingFilterProperty(this);
}
bool Layer::HasPotentiallyRunningFilterAnimation() const {
if (layer_animation_controller_) {
return layer_animation_controller_->IsPotentiallyAnimatingProperty(
Animation::FILTER, LayerAnimationController::ObserverType::ACTIVE);
}
return layer_tree_host_->HasPotentiallyRunningFilterAnimation(this);
}
void Layer::SetBackgroundFilters(const FilterOperations& filters) {
DCHECK(IsPropertyChangeAllowed());
if (background_filters_ == filters)
return;
background_filters_ = filters;
SetNeedsCommit();
}
void Layer::SetOpacity(float opacity) {
DCHECK(IsPropertyChangeAllowed());
if (opacity_ == opacity)
return;
opacity_ = opacity;
SetNeedsCommit();
}
float Layer::EffectiveOpacity() const {
return hide_layer_and_subtree_ ? 0.f : opacity_;
}
bool Layer::OpacityIsAnimating() const {
DCHECK(layer_tree_host_);
return layer_animation_controller_
? layer_animation_controller_->IsCurrentlyAnimatingProperty(
Animation::OPACITY,
LayerAnimationController::ObserverType::ACTIVE)
: layer_tree_host_->IsAnimatingOpacityProperty(this);
}
bool Layer::HasPotentiallyRunningOpacityAnimation() const {
if (layer_animation_controller_) {
return layer_animation_controller_->IsPotentiallyAnimatingProperty(
Animation::OPACITY, LayerAnimationController::ObserverType::ACTIVE);
}
return layer_tree_host_->HasPotentiallyRunningOpacityAnimation(this);
}
bool Layer::OpacityCanAnimateOnImplThread() const {
return false;
}
void Layer::SetBlendMode(SkXfermode::Mode blend_mode) {
DCHECK(IsPropertyChangeAllowed());
if (blend_mode_ == blend_mode)
return;
// Allowing only blend modes that are defined in the CSS Compositing standard:
// http://dev.w3.org/fxtf/compositing-1/#blending
switch (blend_mode) {
case SkXfermode::kSrcOver_Mode:
case SkXfermode::kScreen_Mode:
case SkXfermode::kOverlay_Mode:
case SkXfermode::kDarken_Mode:
case SkXfermode::kLighten_Mode:
case SkXfermode::kColorDodge_Mode:
case SkXfermode::kColorBurn_Mode:
case SkXfermode::kHardLight_Mode:
case SkXfermode::kSoftLight_Mode:
case SkXfermode::kDifference_Mode:
case SkXfermode::kExclusion_Mode:
case SkXfermode::kMultiply_Mode:
case SkXfermode::kHue_Mode:
case SkXfermode::kSaturation_Mode:
case SkXfermode::kColor_Mode:
case SkXfermode::kLuminosity_Mode:
// supported blend modes
break;
case SkXfermode::kClear_Mode:
case SkXfermode::kSrc_Mode:
case SkXfermode::kDst_Mode:
case SkXfermode::kDstOver_Mode:
case SkXfermode::kSrcIn_Mode:
case SkXfermode::kDstIn_Mode:
case SkXfermode::kSrcOut_Mode:
case SkXfermode::kDstOut_Mode:
case SkXfermode::kSrcATop_Mode:
case SkXfermode::kDstATop_Mode:
case SkXfermode::kXor_Mode:
case SkXfermode::kPlus_Mode:
case SkXfermode::kModulate_Mode:
// Porter Duff Compositing Operators are not yet supported
// http://dev.w3.org/fxtf/compositing-1/#porterduffcompositingoperators
NOTREACHED();
return;
}
blend_mode_ = blend_mode;
SetNeedsCommit();
}
void Layer::SetIsRootForIsolatedGroup(bool root) {
DCHECK(IsPropertyChangeAllowed());
if (is_root_for_isolated_group_ == root)
return;
is_root_for_isolated_group_ = root;
SetNeedsCommit();
}
void Layer::SetContentsOpaque(bool opaque) {
DCHECK(IsPropertyChangeAllowed());
if (contents_opaque_ == opaque)
return;
contents_opaque_ = opaque;
SetNeedsCommit();
}
void Layer::SetPosition(const gfx::PointF& position) {
DCHECK(IsPropertyChangeAllowed());
if (position_ == position)
return;
position_ = position;
if (!layer_tree_host_)
return;
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
transform_node->data.update_post_local_transform(position,
transform_origin());
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
}
SetNeedsCommit();
}
bool Layer::IsContainerForFixedPositionLayers() const {
if (!transform_.IsIdentityOrTranslation())
return true;
if (parent_ && !parent_->transform_.IsIdentityOrTranslation())
return true;
return is_container_for_fixed_position_layers_;
}
bool Are2dAxisAligned(const gfx::Transform& a,
const gfx::Transform& b,
bool* is_invertible) {
if (a.IsScaleOrTranslation() && b.IsScaleOrTranslation()) {
*is_invertible = b.IsInvertible();
return true;
}
gfx::Transform inverse(gfx::Transform::kSkipInitialization);
*is_invertible = b.GetInverse(&inverse);
inverse *= a;
return inverse.Preserves2dAxisAlignment();
}
void Layer::SetTransform(const gfx::Transform& transform) {
DCHECK(IsPropertyChangeAllowed());
if (transform_ == transform)
return;
if (layer_tree_host_) {
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
// We need to trigger a rebuild if we could have affected 2d axis
// alignment. We'll check to see if transform and transform_ are axis
// align with respect to one another.
bool invertible = false;
bool preserves_2d_axis_alignment =
Are2dAxisAligned(transform_, transform, &invertible);
transform_node->data.local = transform;
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(
true);
if (preserves_2d_axis_alignment)
SetNeedsCommitNoRebuild();
else
SetNeedsCommit();
transform_ = transform;
transform_is_invertible_ = invertible;
return;
}
}
}
transform_ = transform;
transform_is_invertible_ = transform.IsInvertible();
SetNeedsCommit();
}
void Layer::SetTransformOrigin(const gfx::Point3F& transform_origin) {
DCHECK(IsPropertyChangeAllowed());
if (transform_origin_ == transform_origin)
return;
transform_origin_ = transform_origin;
if (!layer_tree_host_)
return;
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
transform_node->data.update_pre_local_transform(transform_origin);
transform_node->data.update_post_local_transform(position(),
transform_origin);
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
}
SetNeedsCommit();
}
bool Layer::AnimationsPreserveAxisAlignment() const {
DCHECK(layer_tree_host_);
return layer_animation_controller_
? layer_animation_controller_->AnimationsPreserveAxisAlignment()
: layer_tree_host_->AnimationsPreserveAxisAlignment(this);
}
bool Layer::TransformIsAnimating() const {
DCHECK(layer_tree_host_);
return layer_animation_controller_
? layer_animation_controller_->IsCurrentlyAnimatingProperty(
Animation::TRANSFORM,
LayerAnimationController::ObserverType::ACTIVE)
: layer_tree_host_->IsAnimatingTransformProperty(this);
}
bool Layer::HasPotentiallyRunningTransformAnimation() const {
if (layer_animation_controller_) {
return layer_animation_controller_->IsPotentiallyAnimatingProperty(
Animation::TRANSFORM, LayerAnimationController::ObserverType::ACTIVE);
}
return layer_tree_host_->HasPotentiallyRunningTransformAnimation(this);
}
bool Layer::HasOnlyTranslationTransforms() const {
if (layer_animation_controller_) {
return layer_animation_controller_->HasOnlyTranslationTransforms(
LayerAnimationController::ObserverType::ACTIVE);
}
return layer_tree_host_->HasOnlyTranslationTransforms(this);
}
bool Layer::MaximumTargetScale(float* max_scale) const {
if (layer_animation_controller_) {
return layer_animation_controller_->MaximumTargetScale(
LayerAnimationController::ObserverType::ACTIVE, max_scale);
}
return layer_tree_host_->MaximumTargetScale(this, max_scale);
}
bool Layer::AnimationStartScale(float* start_scale) const {
if (layer_animation_controller_) {
return layer_animation_controller_->AnimationStartScale(
LayerAnimationController::ObserverType::ACTIVE, start_scale);
}
return layer_tree_host_->AnimationStartScale(this, start_scale);
}
bool Layer::HasAnyAnimationTargetingProperty(
Animation::TargetProperty property) const {
if (layer_animation_controller_)
return !!layer_animation_controller_->GetAnimation(property);
return layer_tree_host_->HasAnyAnimationTargetingProperty(this, property);
}
bool Layer::ScrollOffsetAnimationWasInterrupted() const {
DCHECK(layer_tree_host_);
return layer_animation_controller_
? layer_animation_controller_
->scroll_offset_animation_was_interrupted()
: layer_tree_host_->ScrollOffsetAnimationWasInterrupted(this);
}
void Layer::SetScrollParent(Layer* parent) {
DCHECK(IsPropertyChangeAllowed());
if (scroll_parent_ == parent)
return;
if (scroll_parent_)
scroll_parent_->RemoveScrollChild(this);
scroll_parent_ = parent;
if (scroll_parent_)
scroll_parent_->AddScrollChild(this);
SetNeedsCommit();
}
void Layer::AddScrollChild(Layer* child) {
if (!scroll_children_)
scroll_children_.reset(new std::set<Layer*>);
scroll_children_->insert(child);
SetNeedsCommit();
}
void Layer::RemoveScrollChild(Layer* child) {
scroll_children_->erase(child);
if (scroll_children_->empty())
scroll_children_ = nullptr;
SetNeedsCommit();
}
void Layer::SetClipParent(Layer* ancestor) {
DCHECK(IsPropertyChangeAllowed());
if (clip_parent_ == ancestor)
return;
if (clip_parent_)
clip_parent_->RemoveClipChild(this);
clip_parent_ = ancestor;
if (clip_parent_)
clip_parent_->AddClipChild(this);
SetNeedsCommit();
if (layer_tree_host_)
layer_tree_host_->SetNeedsMetaInfoRecomputation(true);
}
void Layer::AddClipChild(Layer* child) {
if (!clip_children_)
clip_children_.reset(new std::set<Layer*>);
clip_children_->insert(child);
SetNeedsCommit();
}
void Layer::RemoveClipChild(Layer* child) {
clip_children_->erase(child);
if (clip_children_->empty())
clip_children_ = nullptr;
SetNeedsCommit();
}
void Layer::SetScrollOffset(const gfx::ScrollOffset& scroll_offset) {
DCHECK(IsPropertyChangeAllowed());
if (scroll_offset_ == scroll_offset)
return;
scroll_offset_ = scroll_offset;
if (!layer_tree_host_)
return;
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
transform_node->data.scroll_offset = CurrentScrollOffset();
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
}
SetNeedsCommit();
}
void Layer::SetScrollCompensationAdjustment(
const gfx::Vector2dF& scroll_compensation_adjustment) {
if (scroll_compensation_adjustment_ == scroll_compensation_adjustment)
return;
scroll_compensation_adjustment_ = scroll_compensation_adjustment;
SetNeedsCommit();
}
gfx::Vector2dF Layer::ScrollCompensationAdjustment() const {
return scroll_compensation_adjustment_;
}
void Layer::SetScrollOffsetFromImplSide(
const gfx::ScrollOffset& scroll_offset) {
DCHECK(IsPropertyChangeAllowed());
// This function only gets called during a BeginMainFrame, so there
// is no need to call SetNeedsUpdate here.
DCHECK(layer_tree_host_ && layer_tree_host_->CommitRequested());
if (scroll_offset_ == scroll_offset)
return;
scroll_offset_ = scroll_offset;
SetNeedsPushProperties();
bool needs_rebuild = true;
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
transform_node->data.scroll_offset = CurrentScrollOffset();
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(true);
needs_rebuild = false;
}
}
if (needs_rebuild)
layer_tree_host_->property_trees()->needs_rebuild = true;
if (!did_scroll_callback_.is_null())
did_scroll_callback_.Run();
// The callback could potentially change the layer structure:
// "this" may have been destroyed during the process.
}
void Layer::SetScrollClipLayerId(int clip_layer_id) {
DCHECK(IsPropertyChangeAllowed());
if (scroll_clip_layer_id_ == clip_layer_id)
return;
scroll_clip_layer_id_ = clip_layer_id;
SetNeedsCommit();
}
void Layer::SetUserScrollable(bool horizontal, bool vertical) {
DCHECK(IsPropertyChangeAllowed());
if (user_scrollable_horizontal_ == horizontal &&
user_scrollable_vertical_ == vertical)
return;
user_scrollable_horizontal_ = horizontal;
user_scrollable_vertical_ = vertical;
SetNeedsCommit();
}
void Layer::AddMainThreadScrollingReasons(
uint32_t main_thread_scrolling_reasons) {
DCHECK(IsPropertyChangeAllowed());
DCHECK(main_thread_scrolling_reasons);
if (main_thread_scrolling_reasons_ == main_thread_scrolling_reasons)
return;
main_thread_scrolling_reasons_ |= main_thread_scrolling_reasons;
SetNeedsCommit();
}
void Layer::ClearMainThreadScrollingReasons() {
DCHECK(IsPropertyChangeAllowed());
if (!main_thread_scrolling_reasons_)
return;
main_thread_scrolling_reasons_ =
MainThreadScrollingReason::kNotScrollingOnMain;
SetNeedsCommit();
}
void Layer::SetNonFastScrollableRegion(const Region& region) {
DCHECK(IsPropertyChangeAllowed());
if (non_fast_scrollable_region_ == region)
return;
non_fast_scrollable_region_ = region;
SetNeedsCommit();
}
void Layer::SetTouchEventHandlerRegion(const Region& region) {
DCHECK(IsPropertyChangeAllowed());
if (touch_event_handler_region_ == region)
return;
touch_event_handler_region_ = region;
SetNeedsCommit();
}
void Layer::SetForceRenderSurface(bool force) {
DCHECK(IsPropertyChangeAllowed());
if (force_render_surface_ == force)
return;
force_render_surface_ = force;
SetNeedsCommit();
}
void Layer::SetDoubleSided(bool double_sided) {
DCHECK(IsPropertyChangeAllowed());
if (double_sided_ == double_sided)
return;
double_sided_ = double_sided;
SetNeedsCommit();
}
void Layer::Set3dSortingContextId(int id) {
DCHECK(IsPropertyChangeAllowed());
if (id == sorting_context_id_)
return;
sorting_context_id_ = id;
SetNeedsCommit();
}
void Layer::SetTransformTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (transform_tree_index_ == index)
return;
transform_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::transform_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_host_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return -1;
}
return transform_tree_index_;
}
void Layer::SetClipTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (clip_tree_index_ == index)
return;
clip_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::clip_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_host_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return -1;
}
return clip_tree_index_;
}
void Layer::SetEffectTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (effect_tree_index_ == index)
return;
effect_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::effect_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_host_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return -1;
}
return effect_tree_index_;
}
void Layer::SetScrollTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (scroll_tree_index_ == index)
return;
scroll_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::scroll_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_host_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return -1;
}
return scroll_tree_index_;
}
void Layer::InvalidatePropertyTreesIndices() {
int invalid_property_tree_index = -1;
SetTransformTreeIndex(invalid_property_tree_index);
SetClipTreeIndex(invalid_property_tree_index);
SetEffectTreeIndex(invalid_property_tree_index);
}
void Layer::SetShouldFlattenTransform(bool should_flatten) {
DCHECK(IsPropertyChangeAllowed());
if (should_flatten_transform_ == should_flatten)
return;
should_flatten_transform_ = should_flatten;
SetNeedsCommit();
}
void Layer::SetIsDrawable(bool is_drawable) {
DCHECK(IsPropertyChangeAllowed());
if (is_drawable_ == is_drawable)
return;
is_drawable_ = is_drawable;
UpdateDrawsContent(HasDrawableContent());
}
void Layer::SetHideLayerAndSubtree(bool hide) {
DCHECK(IsPropertyChangeAllowed());
if (hide_layer_and_subtree_ == hide)
return;
hide_layer_and_subtree_ = hide;
SetNeedsCommit();
}
void Layer::SetNeedsDisplayRect(const gfx::Rect& dirty_rect) {
if (dirty_rect.IsEmpty())
return;
SetNeedsPushProperties();
update_rect_.Union(dirty_rect);
if (DrawsContent())
SetNeedsUpdate();
}
bool Layer::DescendantIsFixedToContainerLayer() const {
for (size_t i = 0; i < children_.size(); ++i) {
if (children_[i]->position_constraint_.is_fixed_position() ||
children_[i]->DescendantIsFixedToContainerLayer())
return true;
}
return false;
}
void Layer::SetIsContainerForFixedPositionLayers(bool container) {
if (is_container_for_fixed_position_layers_ == container)
return;
is_container_for_fixed_position_layers_ = container;
if (layer_tree_host_ && layer_tree_host_->CommitRequested())
return;
// Only request a commit if we have a fixed positioned descendant.
if (DescendantIsFixedToContainerLayer())
SetNeedsCommit();
}
void Layer::SetPositionConstraint(const LayerPositionConstraint& constraint) {
DCHECK(IsPropertyChangeAllowed());
if (position_constraint_ == constraint)
return;
position_constraint_ = constraint;
SetNeedsCommit();
}
static void RunCopyCallbackOnMainThread(scoped_ptr<CopyOutputRequest> request,
scoped_ptr<CopyOutputResult> result) {
request->SendResult(std::move(result));
}
static void PostCopyCallbackToMainThread(
scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner,
scoped_ptr<CopyOutputRequest> request,
scoped_ptr<CopyOutputResult> result) {
main_thread_task_runner->PostTask(FROM_HERE,
base::Bind(&RunCopyCallbackOnMainThread,
base::Passed(&request),
base::Passed(&result)));
}
void Layer::PushPropertiesTo(LayerImpl* layer) {
TRACE_EVENT0("cc", "Layer::PushPropertiesTo");
DCHECK(layer_tree_host_);
// If we did not SavePaintProperties() for the layer this frame, then push the
// real property values, not the paint property values.
bool use_paint_properties = paint_properties_.source_frame_number ==
layer_tree_host_->source_frame_number();
layer->SetTransformOrigin(transform_origin_);
layer->SetBackgroundColor(background_color_);
layer->SetBounds(use_paint_properties ? paint_properties_.bounds
: bounds_);
#if defined(NDEBUG)
if (frame_viewer_instrumentation::IsTracingLayerTreeSnapshots())
layer->SetDebugInfo(TakeDebugInfo());
#else
layer->SetDebugInfo(TakeDebugInfo());
#endif
layer->SetTransformTreeIndex(transform_tree_index());
layer->SetEffectTreeIndex(effect_tree_index());
layer->SetClipTreeIndex(clip_tree_index());
layer->SetScrollTreeIndex(scroll_tree_index());
layer->set_offset_to_transform_parent(offset_to_transform_parent_);
layer->SetDoubleSided(double_sided_);
layer->SetDrawsContent(DrawsContent());
layer->SetHideLayerAndSubtree(hide_layer_and_subtree_);
layer->SetHasRenderSurface(has_render_surface_);
layer->SetForceRenderSurface(force_render_surface_);
if (!layer->FilterIsAnimatingOnImplOnly() && !FilterIsAnimating())
layer->SetFilters(filters_);
DCHECK(!(FilterIsAnimating() && layer->FilterIsAnimatingOnImplOnly()));
layer->SetBackgroundFilters(background_filters());
layer->SetMasksToBounds(masks_to_bounds_);
layer->set_main_thread_scrolling_reasons(main_thread_scrolling_reasons_);
layer->SetNonFastScrollableRegion(non_fast_scrollable_region_);
layer->SetTouchEventHandlerRegion(touch_event_handler_region_);
layer->SetContentsOpaque(contents_opaque_);
if (!layer->OpacityIsAnimatingOnImplOnly() && !OpacityIsAnimating())
layer->SetOpacity(opacity_);
DCHECK(!(OpacityIsAnimating() && layer->OpacityIsAnimatingOnImplOnly()));
layer->SetBlendMode(blend_mode_);
layer->SetIsRootForIsolatedGroup(is_root_for_isolated_group_);
layer->SetPosition(position_);
layer->SetIsContainerForFixedPositionLayers(
IsContainerForFixedPositionLayers());
layer->SetPositionConstraint(position_constraint_);
layer->SetShouldFlattenTransform(should_flatten_transform_);
layer->set_should_flatten_transform_from_property_tree(
should_flatten_transform_from_property_tree_);
layer->set_draw_blend_mode(draw_blend_mode_);
layer->SetUseParentBackfaceVisibility(use_parent_backface_visibility_);
if (!layer->TransformIsAnimatingOnImplOnly() && !TransformIsAnimating())
layer->SetTransformAndInvertibility(transform_, transform_is_invertible_);
DCHECK(!(TransformIsAnimating() && layer->TransformIsAnimatingOnImplOnly()));
layer->Set3dSortingContextId(sorting_context_id_);
layer->SetNumDescendantsThatDrawContent(num_descendants_that_draw_content_);
layer->SetScrollClipLayer(scroll_clip_layer_id_);
layer->set_user_scrollable_horizontal(user_scrollable_horizontal_);
layer->set_user_scrollable_vertical(user_scrollable_vertical_);
layer->SetElementId(element_id_);
layer->SetMutableProperties(mutable_properties_);
LayerImpl* scroll_parent = nullptr;
if (scroll_parent_) {
scroll_parent = layer->layer_tree_impl()->LayerById(scroll_parent_->id());
DCHECK(scroll_parent);
}
layer->SetScrollParent(scroll_parent);
if (scroll_children_) {
std::set<LayerImpl*>* scroll_children = new std::set<LayerImpl*>;
for (std::set<Layer*>::iterator it = scroll_children_->begin();
it != scroll_children_->end();
++it) {
DCHECK_EQ((*it)->scroll_parent(), this);
LayerImpl* scroll_child =
layer->layer_tree_impl()->LayerById((*it)->id());
DCHECK(scroll_child);
scroll_children->insert(scroll_child);
}
layer->SetScrollChildren(scroll_children);
} else {
layer->SetScrollChildren(nullptr);
}
LayerImpl* clip_parent = nullptr;
if (clip_parent_) {
clip_parent =
layer->layer_tree_impl()->LayerById(clip_parent_->id());
DCHECK(clip_parent);
}
layer->SetClipParent(clip_parent);
if (clip_children_) {
std::set<LayerImpl*>* clip_children = new std::set<LayerImpl*>;
for (std::set<Layer*>::iterator it = clip_children_->begin();
it != clip_children_->end(); ++it) {
DCHECK_EQ((*it)->clip_parent(), this);
LayerImpl* clip_child = layer->layer_tree_impl()->LayerById((*it)->id());
DCHECK(clip_child);
clip_children->insert(clip_child);
}
layer->SetClipChildren(clip_children);
} else {
layer->SetClipChildren(nullptr);
}
// When a scroll offset animation is interrupted the new scroll position on
// the pending tree will clobber any impl-side scrolling occuring on the
// active tree. To do so, avoid scrolling the pending tree along with it
// instead of trying to undo that scrolling later.
if (ScrollOffsetAnimationWasInterrupted())
layer->PushScrollOffsetFromMainThreadAndClobberActiveValue(scroll_offset_);
else
layer->PushScrollOffsetFromMainThread(scroll_offset_);
layer->SetScrollCompensationAdjustment(ScrollCompensationAdjustment());
{
TRACE_EVENT0("cc", "Layer::PushPropertiesTo::CopyOutputRequests");
// Wrap the copy_requests_ in a PostTask to the main thread.
std::vector<scoped_ptr<CopyOutputRequest>> main_thread_copy_requests;
for (auto it = copy_requests_.begin(); it != copy_requests_.end(); ++it) {
scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner =
layer_tree_host()->task_runner_provider()->MainThreadTaskRunner();
scoped_ptr<CopyOutputRequest> original_request = std::move(*it);
const CopyOutputRequest& original_request_ref = *original_request;
scoped_ptr<CopyOutputRequest> main_thread_request =
CopyOutputRequest::CreateRelayRequest(
original_request_ref,
base::Bind(&PostCopyCallbackToMainThread, main_thread_task_runner,
base::Passed(&original_request)));
main_thread_copy_requests.push_back(std::move(main_thread_request));
}
if (!copy_requests_.empty() && layer_tree_host_)
layer_tree_host_->property_trees()->needs_rebuild = true;
copy_requests_.clear();
layer->PassCopyRequests(&main_thread_copy_requests);
}
// If the main thread commits multiple times before the impl thread actually
// draws, then damage tracking will become incorrect if we simply clobber the
// update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
// union) any update changes that have occurred on the main thread.
update_rect_.Union(layer->update_rect());
layer->SetUpdateRect(update_rect_);
layer->SetStackingOrderChanged(stacking_order_changed_);
if (layer->layer_animation_controller() && layer_animation_controller_)
layer_animation_controller_->PushAnimationUpdatesTo(
layer->layer_animation_controller());
if (frame_timing_requests_dirty_) {
layer->SetFrameTimingRequests(frame_timing_requests_);
frame_timing_requests_dirty_ = false;
}
// Reset any state that should be cleared for the next update.
stacking_order_changed_ = false;
update_rect_ = gfx::Rect();
needs_push_properties_ = false;
num_dependents_need_push_properties_ = 0;
}
void Layer::SetTypeForProtoSerialization(proto::LayerNode* proto) const {
proto->set_type(proto::LayerType::LAYER);
}
void Layer::ToLayerNodeProto(proto::LayerNode* proto) const {
proto->set_id(layer_id_);
SetTypeForProtoSerialization(proto);
if (parent_)
proto->set_parent_id(parent_->id());
DCHECK_EQ(0, proto->children_size());
for (const auto& child : children_) {
child->ToLayerNodeProto(proto->add_children());
}
if (mask_layer_)
mask_layer_->ToLayerNodeProto(proto->mutable_mask_layer());
if (replica_layer_)
replica_layer_->ToLayerNodeProto(proto->mutable_replica_layer());
}
void Layer::FromLayerNodeProto(const proto::LayerNode& proto,
const LayerIdMap& layer_map) {
DCHECK(proto.has_id());
layer_id_ = proto.id();
// Recursively remove all children. In the case of when the updated
// hierarchy has no children, or the children has changed, the old list
// of children must be removed. The whole hierarchy is always sent, so
// if there were no change in the children, they will be correctly added back
// below.
RemoveAllChildren();
for (int i = 0; i < proto.children_size(); ++i) {
const proto::LayerNode& child_proto = proto.children(i);
DCHECK(child_proto.has_type());
scoped_refptr<Layer> child =
LayerProtoConverter::FindOrAllocateAndConstruct(child_proto, layer_map);
child->FromLayerNodeProto(child_proto, layer_map);
AddChild(child);
}
if (mask_layer_)
mask_layer_->RemoveFromParent();
if (proto.has_mask_layer()) {
mask_layer_ = LayerProtoConverter::FindOrAllocateAndConstruct(
proto.mask_layer(), layer_map);
mask_layer_->FromLayerNodeProto(proto.mask_layer(), layer_map);
mask_layer_->SetParent(this);
// SetIsMask() is only ever called with true, so no need to reset flag.
mask_layer_->SetIsMask(true);
} else {
mask_layer_ = nullptr;
}
if (replica_layer_)
replica_layer_->RemoveFromParent();
if (proto.has_replica_layer()) {
replica_layer_ = LayerProtoConverter::FindOrAllocateAndConstruct(
proto.replica_layer(), layer_map);
replica_layer_->FromLayerNodeProto(proto.replica_layer(), layer_map);
replica_layer_->SetParent(this);
} else {
replica_layer_ = nullptr;
}
}
bool Layer::ToLayerPropertiesProto(proto::LayerUpdate* layer_update) {
if (!needs_push_properties_ && num_dependents_need_push_properties_ == 0)
return false;
// Always set properties metadata for serialized layers.
proto::LayerProperties* proto = layer_update->add_layers();
proto->set_id(layer_id_);
proto->set_needs_push_properties(needs_push_properties_);
proto->set_num_dependents_need_push_properties(
num_dependents_need_push_properties_);
if (needs_push_properties_)
LayerSpecificPropertiesToProto(proto);
needs_push_properties_ = false;
bool descendant_needs_push_properties =
num_dependents_need_push_properties_ > 0;
num_dependents_need_push_properties_ = 0;
return descendant_needs_push_properties;
}
void Layer::FromLayerPropertiesProto(const proto::LayerProperties& proto) {
DCHECK(proto.has_id());
DCHECK_EQ(layer_id_, proto.id());
DCHECK(proto.has_needs_push_properties());
needs_push_properties_ = proto.needs_push_properties();
DCHECK(proto.has_num_dependents_need_push_properties());
num_dependents_need_push_properties_ =
proto.num_dependents_need_push_properties();
if (!needs_push_properties_)
return;
FromLayerSpecificPropertiesProto(proto);
}
void Layer::LayerSpecificPropertiesToProto(proto::LayerProperties* proto) {
proto::BaseLayerProperties* base = proto->mutable_base();
bool use_paint_properties = layer_tree_host_ &&
paint_properties_.source_frame_number ==
layer_tree_host_->source_frame_number();
Point3FToProto(transform_origin_, base->mutable_transform_origin());
base->set_background_color(background_color_);
SizeToProto(use_paint_properties ? paint_properties_.bounds : bounds_,
base->mutable_bounds());
// TODO(nyquist): Figure out what to do with debug info. See crbug.com/570372.
base->set_transform_free_index(transform_tree_index_);
base->set_effect_tree_index(effect_tree_index_);
base->set_clip_tree_index(clip_tree_index_);
base->set_scroll_tree_index(scroll_tree_index_);
Vector2dFToProto(offset_to_transform_parent_,
base->mutable_offset_to_transform_parent());
base->set_double_sided(double_sided_);
base->set_draws_content(draws_content_);
base->set_hide_layer_and_subtree(hide_layer_and_subtree_);
base->set_has_render_surface(has_render_surface_);
// TODO(nyquist): Add support for serializing FilterOperations for
// |filters_| and |background_filters_|. See crbug.com/541321.
base->set_masks_to_bounds(masks_to_bounds_);
base->set_main_thread_scrolling_reasons(main_thread_scrolling_reasons_);
RegionToProto(non_fast_scrollable_region_,
base->mutable_non_fast_scrollable_region());
RegionToProto(touch_event_handler_region_,
base->mutable_touch_event_handler_region());
base->set_contents_opaque(contents_opaque_);
base->set_opacity(opacity_);
base->set_blend_mode(SkXfermodeModeToProto(blend_mode_));
base->set_is_root_for_isolated_group(is_root_for_isolated_group_);
PointFToProto(position_, base->mutable_position());
base->set_is_container_for_fixed_position_layers(
is_container_for_fixed_position_layers_);
position_constraint_.ToProtobuf(base->mutable_position_constraint());
base->set_should_flatten_transform(should_flatten_transform_);
base->set_should_flatten_transform_from_property_tree(
should_flatten_transform_from_property_tree_);
base->set_draw_blend_mode(SkXfermodeModeToProto(draw_blend_mode_));
base->set_use_parent_backface_visibility(use_parent_backface_visibility_);
TransformToProto(transform_, base->mutable_transform());
base->set_transform_is_invertible(transform_is_invertible_);
base->set_sorting_context_id(sorting_context_id_);
base->set_num_descendants_that_draw_content(
num_descendants_that_draw_content_);
base->set_scroll_clip_layer_id(scroll_clip_layer_id_);
base->set_user_scrollable_horizontal(user_scrollable_horizontal_);
base->set_user_scrollable_vertical(user_scrollable_vertical_);
int scroll_parent_id = scroll_parent_ ? scroll_parent_->id() : INVALID_ID;
base->set_scroll_parent_id(scroll_parent_id);
if (scroll_children_) {
for (auto* child : *scroll_children_)
base->add_scroll_children_ids(child->id());
}
int clip_parent_id = clip_parent_ ? clip_parent_->id() : INVALID_ID;
base->set_clip_parent_id(clip_parent_id);
if (clip_children_) {
for (auto* child : *clip_children_)
base->add_clip_children_ids(child->id());
}
ScrollOffsetToProto(scroll_offset_, base->mutable_scroll_offset());
Vector2dFToProto(scroll_compensation_adjustment_,
base->mutable_scroll_compensation_adjustment());
// TODO(nyquist): Figure out what to do with CopyRequests.
// See crbug.com/570374.
RectToProto(update_rect_, base->mutable_update_rect());
base->set_stacking_order_changed(stacking_order_changed_);
// TODO(nyquist): Figure out what to do with LayerAnimationController.
// See crbug.com/570376.
// TODO(nyquist): Figure out what to do with FrameTimingRequests. See
// crbug.com/570377.
stacking_order_changed_ = false;
update_rect_ = gfx::Rect();
}
void Layer::FromLayerSpecificPropertiesProto(
const proto::LayerProperties& proto) {
DCHECK(proto.has_base());
DCHECK(layer_tree_host_);
const proto::BaseLayerProperties& base = proto.base();
transform_origin_ = ProtoToPoint3F(base.transform_origin());
background_color_ = base.background_color();
bounds_ = ProtoToSize(base.bounds());
transform_tree_index_ = base.transform_free_index();
effect_tree_index_ = base.effect_tree_index();
clip_tree_index_ = base.clip_tree_index();
scroll_tree_index_ = base.scroll_tree_index();
offset_to_transform_parent_ =
ProtoToVector2dF(base.offset_to_transform_parent());
double_sided_ = base.double_sided();
draws_content_ = base.draws_content();
hide_layer_and_subtree_ = base.hide_layer_and_subtree();
has_render_surface_ = base.has_render_surface();
masks_to_bounds_ = base.masks_to_bounds();
main_thread_scrolling_reasons_ = base.main_thread_scrolling_reasons();
non_fast_scrollable_region_ =
RegionFromProto(base.non_fast_scrollable_region());
touch_event_handler_region_ =
RegionFromProto(base.touch_event_handler_region());
contents_opaque_ = base.contents_opaque();
opacity_ = base.opacity();
blend_mode_ = SkXfermodeModeFromProto(base.blend_mode());
is_root_for_isolated_group_ = base.is_root_for_isolated_group();
position_ = ProtoToPointF(base.position());
is_container_for_fixed_position_layers_ =
base.is_container_for_fixed_position_layers();
position_constraint_.FromProtobuf(base.position_constraint());
should_flatten_transform_ = base.should_flatten_transform();
should_flatten_transform_from_property_tree_ =
base.should_flatten_transform_from_property_tree();
draw_blend_mode_ = SkXfermodeModeFromProto(base.draw_blend_mode());
use_parent_backface_visibility_ = base.use_parent_backface_visibility();
transform_ = ProtoToTransform(base.transform());
transform_is_invertible_ = base.transform_is_invertible();
sorting_context_id_ = base.sorting_context_id();
num_descendants_that_draw_content_ = base.num_descendants_that_draw_content();
scroll_clip_layer_id_ = base.scroll_clip_layer_id();
user_scrollable_horizontal_ = base.user_scrollable_horizontal();
user_scrollable_vertical_ = base.user_scrollable_vertical();
scroll_parent_ = base.scroll_parent_id() == INVALID_ID
? nullptr
: layer_tree_host_->LayerById(base.scroll_parent_id());
// If there have been scroll children entries in previous deserializations,
// clear out the set. If there have been none, initialize the set of children.
// After this, the set is in the correct state to only add the new children.
// If the set of children has not changed, for now this code still rebuilds
// the set.
if (scroll_children_)
scroll_children_->clear();
else if (base.scroll_children_ids_size() > 0)
scroll_children_.reset(new std::set<Layer*>);
for (int i = 0; i < base.scroll_children_ids_size(); ++i) {
int child_id = base.scroll_children_ids(i);
scoped_refptr<Layer> child = layer_tree_host_->LayerById(child_id);
scroll_children_->insert(child.get());
}
clip_parent_ = base.clip_parent_id() == INVALID_ID
? nullptr
: layer_tree_host_->LayerById(base.clip_parent_id());
// If there have been clip children entries in previous deserializations,
// clear out the set. If there have been none, initialize the set of children.
// After this, the set is in the correct state to only add the new children.
// If the set of children has not changed, for now this code still rebuilds
// the set.
if (clip_children_)
clip_children_->clear();
else if (base.clip_children_ids_size() > 0)
clip_children_.reset(new std::set<Layer*>);
for (int i = 0; i < base.clip_children_ids_size(); ++i) {
int child_id = base.clip_children_ids(i);
scoped_refptr<Layer> child = layer_tree_host_->LayerById(child_id);
clip_children_->insert(child.get());
}
scroll_offset_ = ProtoToScrollOffset(base.scroll_offset());
scroll_compensation_adjustment_ =
ProtoToVector2dF(base.scroll_compensation_adjustment());
update_rect_.Union(ProtoToRect(base.update_rect()));
stacking_order_changed_ = base.stacking_order_changed();
}
scoped_ptr<LayerImpl> Layer::CreateLayerImpl(LayerTreeImpl* tree_impl) {
return LayerImpl::Create(tree_impl, layer_id_,
new LayerImpl::SyncedScrollOffset);
}
bool Layer::DrawsContent() const {
return draws_content_;
}
bool Layer::HasDrawableContent() const {
return is_drawable_;
}
void Layer::UpdateDrawsContent(bool has_drawable_content) {
bool draws_content = has_drawable_content;
DCHECK(is_drawable_ || !has_drawable_content);
if (draws_content == draws_content_)
return;
if (HasDelegatedContent()) {
// Layers with delegated content need to be treated as if they have as
// many children as the number of layers they own delegated quads for.
// Since we don't know this number right now, we choose one that acts like
// infinity for our purposes.
AddDrawableDescendants(draws_content ? 1000 : -1000);
}
if (parent())
parent()->AddDrawableDescendants(draws_content ? 1 : -1);
draws_content_ = draws_content;
SetNeedsCommit();
}
int Layer::NumDescendantsThatDrawContent() const {
return num_descendants_that_draw_content_;
}
void Layer::SavePaintProperties() {
DCHECK(layer_tree_host_);
// TODO(reveman): Save all layer properties that we depend on not
// changing until PushProperties() has been called. crbug.com/231016
paint_properties_.bounds = bounds_;
paint_properties_.source_frame_number =
layer_tree_host_->source_frame_number();
}
bool Layer::Update() {
DCHECK(layer_tree_host_);
DCHECK_EQ(layer_tree_host_->source_frame_number(),
paint_properties_.source_frame_number) <<
"SavePaintProperties must be called for any layer that is painted.";
return false;
}
bool Layer::IsSuitableForGpuRasterization() const {
return true;
}
scoped_refptr<base::trace_event::ConvertableToTraceFormat>
Layer::TakeDebugInfo() {
if (client_)
return client_->TakeDebugInfo(this);
else
return nullptr;
}
void Layer::SetHasRenderSurface(bool has_render_surface) {
if (has_render_surface_ == has_render_surface)
return;
has_render_surface_ = has_render_surface;
// We do not need SetNeedsCommit here, since this is only ever called
// during a commit, from CalculateDrawProperties using property trees.
SetNeedsPushProperties();
}
gfx::ScrollOffset Layer::ScrollOffsetForAnimation() const {
return CurrentScrollOffset();
}
// On<Property>Animated is called due to an ongoing accelerated animation.
// Since this animation is also being run on the compositor thread, there
// is no need to request a commit to push this value over, so the value is
// set directly rather than by calling Set<Property>.
void Layer::OnFilterAnimated(const FilterOperations& filters) {
filters_ = filters;
}
void Layer::OnOpacityAnimated(float opacity) {
if (opacity_ == opacity)
return;
opacity_ = opacity;
// Changing the opacity may make a previously hidden layer visible, so a new
// recording may be needed.
SetNeedsUpdate();
if (layer_tree_host_) {
if (EffectNode* node = layer_tree_host_->property_trees()->effect_tree.Node(
effect_tree_index())) {
if (node->owner_id == id()) {
node->data.opacity = opacity;
layer_tree_host_->property_trees()->effect_tree.set_needs_update(true);
}
}
}
}
void Layer::OnTransformAnimated(const gfx::Transform& transform) {
if (transform_ == transform)
return;
transform_ = transform;
transform_is_invertible_ = transform.IsInvertible();
// Changing the transform may change the visible part of this layer, so a new
// recording may be needed.
SetNeedsUpdate();
if (layer_tree_host_) {
if (TransformNode* node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (node->owner_id == id()) {
node->data.local = transform;
node->data.needs_local_transform_update = true;
node->data.is_animated = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(
true);
}
}
}
}
void Layer::OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) {
// Do nothing. Scroll deltas will be sent from the compositor thread back
// to the main thread in the same manner as during non-animated
// compositor-driven scrolling.
}
void Layer::OnAnimationWaitingForDeletion() {
// Animations are only deleted during PushProperties.
SetNeedsPushProperties();
}
void Layer::OnTransformIsPotentiallyAnimatingChanged(bool is_animating) {
if (!layer_tree_host_)
return;
TransformTree& transform_tree =
layer_tree_host_->property_trees()->transform_tree;
TransformNode* node = transform_tree.Node(transform_tree_index());
if (!node)
return;
if (node->owner_id == id()) {
node->data.is_animated = is_animating;
if (is_animating) {
float maximum_target_scale = 0.f;
node->data.local_maximum_animation_target_scale =
MaximumTargetScale(&maximum_target_scale) ? maximum_target_scale
: 0.f;
float animation_start_scale = 0.f;
node->data.local_starting_animation_scale =
AnimationStartScale(&animation_start_scale) ? animation_start_scale
: 0.f;
node->data.has_only_translation_animations =
HasOnlyTranslationTransforms();
} else {
node->data.local_maximum_animation_target_scale = 0.f;
node->data.local_starting_animation_scale = 0.f;
node->data.has_only_translation_animations = true;
}
transform_tree.set_needs_update(true);
}
}
bool Layer::IsActive() const {
return true;
}
bool Layer::AddAnimation(scoped_ptr <Animation> animation) {
DCHECK(layer_animation_controller_);
if (!layer_animation_controller_->animation_registrar())
return false;
if (animation->target_property() == Animation::SCROLL_OFFSET &&
!layer_animation_controller_->animation_registrar()
->supports_scroll_animations())
return false;
UMA_HISTOGRAM_BOOLEAN("Renderer.AnimationAddedToOrphanLayer",
!layer_tree_host_);
layer_animation_controller_->AddAnimation(std::move(animation));
SetNeedsCommit();
return true;
}
void Layer::PauseAnimation(int animation_id, double time_offset) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->PauseAnimation(
animation_id, base::TimeDelta::FromSecondsD(time_offset));
SetNeedsCommit();
}
void Layer::RemoveAnimation(int animation_id) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->RemoveAnimation(animation_id);
SetNeedsCommit();
}
void Layer::AbortAnimation(int animation_id) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->AbortAnimation(animation_id);
SetNeedsCommit();
}
void Layer::SetLayerAnimationControllerForTest(
scoped_refptr<LayerAnimationController> controller) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->RemoveValueObserver(this);
layer_animation_controller_ = controller;
layer_animation_controller_->AddValueObserver(this);
SetNeedsCommit();
}
bool Layer::HasActiveAnimation() const {
DCHECK(layer_tree_host_);
return layer_animation_controller_
? layer_animation_controller_->HasActiveAnimation()
: layer_tree_host_->HasActiveAnimation(this);
}
void Layer::RegisterForAnimations(AnimationRegistrar* registrar) {
if (layer_animation_controller_)
layer_animation_controller_->SetAnimationRegistrar(registrar);
}
void Layer::AddLayerAnimationEventObserver(
LayerAnimationEventObserver* animation_observer) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->AddEventObserver(animation_observer);
}
void Layer::RemoveLayerAnimationEventObserver(
LayerAnimationEventObserver* animation_observer) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->RemoveEventObserver(animation_observer);
}
ScrollbarLayerInterface* Layer::ToScrollbarLayer() {
return nullptr;
}
RenderingStatsInstrumentation* Layer::rendering_stats_instrumentation() const {
return layer_tree_host_->rendering_stats_instrumentation();
}
void Layer::RemoveFromScrollTree() {
if (scroll_children_.get()) {
std::set<Layer*> copy = *scroll_children_;
for (std::set<Layer*>::iterator it = copy.begin(); it != copy.end(); ++it)
(*it)->SetScrollParent(nullptr);
}
DCHECK(!scroll_children_);
SetScrollParent(nullptr);
}
void Layer::RemoveFromClipTree() {
if (clip_children_.get()) {
std::set<Layer*> copy = *clip_children_;
for (std::set<Layer*>::iterator it = copy.begin(); it != copy.end(); ++it)
(*it)->SetClipParent(nullptr);
}
DCHECK(!clip_children_);
SetClipParent(nullptr);
}
void Layer::AddDrawableDescendants(int num) {
DCHECK_GE(num_descendants_that_draw_content_, 0);
DCHECK_GE(num_descendants_that_draw_content_ + num, 0);
if (num == 0)
return;
num_descendants_that_draw_content_ += num;
SetNeedsCommit();
if (parent())
parent()->AddDrawableDescendants(num);
}
void Layer::RunMicroBenchmark(MicroBenchmark* benchmark) {
benchmark->RunOnLayer(this);
}
bool Layer::HasDelegatedContent() const {
return false;
}
void Layer::SetFrameTimingRequests(
const std::vector<FrameTimingRequest>& requests) {
// TODO(vmpstr): Early out if there are no changes earlier in the call stack.
if (requests == frame_timing_requests_)
return;
frame_timing_requests_ = requests;
frame_timing_requests_dirty_ = true;
SetNeedsCommit();
}
void Layer::SetElementId(uint64_t id) {
DCHECK(IsPropertyChangeAllowed());
if (element_id_ == id)
return;
TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("compositor-worker"),
"Layer::SetElementId", "id", id);
element_id_ = id;
SetNeedsCommit();
}
void Layer::SetMutableProperties(uint32_t properties) {
DCHECK(IsPropertyChangeAllowed());
if (mutable_properties_ == properties)
return;
TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("compositor-worker"),
"Layer::SetMutableProperties", "properties", properties);
mutable_properties_ = properties;
SetNeedsCommit();
}
void Layer::DidBeginTracing() {
// We'll be dumping layer trees as part of trace, so make sure
// PushPropertiesTo() propagates layer debug info to the impl
// side -- otherwise this won't happen for the the layers that
// remain unchanged since tracing started.
SetNeedsPushProperties();
}
int Layer::num_copy_requests_in_target_subtree() {
return layer_tree_host()
->property_trees()
->effect_tree.Node(effect_tree_index())
->data.num_copy_requests_in_subtree;
}
void Layer::set_visited(bool visited) {
visited_tracker_ =
visited ? layer_tree_host()->meta_information_sequence_number() : 0;
}
bool Layer::visited() {
return visited_tracker_ ==
layer_tree_host()->meta_information_sequence_number();
}
void Layer::set_layer_or_descendant_is_drawn(
bool layer_or_descendant_is_drawn) {
layer_or_descendant_is_drawn_tracker_ =
layer_or_descendant_is_drawn
? layer_tree_host()->meta_information_sequence_number()
: 0;
}
bool Layer::layer_or_descendant_is_drawn() {
return layer_or_descendant_is_drawn_tracker_ ==
layer_tree_host()->meta_information_sequence_number();
}
void Layer::set_sorted_for_recursion(bool sorted_for_recursion) {
sorted_for_recursion_tracker_ =
sorted_for_recursion
? layer_tree_host()->meta_information_sequence_number()
: 0;
}
bool Layer::sorted_for_recursion() {
return sorted_for_recursion_tracker_ ==
layer_tree_host()->meta_information_sequence_number();
}
gfx::Transform Layer::draw_transform() const {
DCHECK_NE(transform_tree_index_, -1);
return DrawTransformFromPropertyTrees(
this, layer_tree_host_->property_trees()->transform_tree);
}
gfx::Transform Layer::screen_space_transform() const {
DCHECK_NE(transform_tree_index_, -1);
return ScreenSpaceTransformFromPropertyTrees(
this, layer_tree_host_->property_trees()->transform_tree);
}
} // namespace cc