blob: b55fd32bbebf36ac425ab6b0a783f43870e703a7 [file] [log] [blame]
/*
* Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
* 1999 Lars Knoll <knoll@kde.org>
* 1999 Antti Koivisto <koivisto@kde.org>
* 2000 Dirk Mueller <mueller@kde.org>
* Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
* (C) 2006 Graham Dennis (graham.dennis@gmail.com)
* (C) 2006 Alexey Proskuryakov (ap@nypop.com)
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "core/frame/FrameView.h"
#include "core/HTMLNames.h"
#include "core/MediaTypeNames.h"
#include "core/css/FontFaceSet.h"
#include "core/css/resolver/StyleResolver.h"
#include "core/dom/AXObjectCache.h"
#include "core/dom/Fullscreen.h"
#include "core/dom/IntersectionObserverController.h"
#include "core/editing/EditingUtilities.h"
#include "core/editing/FrameSelection.h"
#include "core/editing/RenderedPosition.h"
#include "core/editing/markers/DocumentMarkerController.h"
#include "core/fetch/ResourceFetcher.h"
#include "core/frame/FrameHost.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Settings.h"
#include "core/html/HTMLFrameElement.h"
#include "core/html/HTMLPlugInElement.h"
#include "core/html/HTMLTextFormControlElement.h"
#include "core/html/parser/TextResourceDecoder.h"
#include "core/input/EventHandler.h"
#include "core/inspector/InspectorInstrumentation.h"
#include "core/inspector/InspectorTraceEvents.h"
#include "core/layout/LayoutAnalyzer.h"
#include "core/layout/LayoutCounter.h"
#include "core/layout/LayoutEmbeddedObject.h"
#include "core/layout/LayoutInline.h"
#include "core/layout/LayoutListBox.h"
#include "core/layout/LayoutPart.h"
#include "core/layout/LayoutScrollbar.h"
#include "core/layout/LayoutScrollbarPart.h"
#include "core/layout/LayoutTableCell.h"
#include "core/layout/LayoutTheme.h"
#include "core/layout/LayoutView.h"
#include "core/layout/ScrollAlignment.h"
#include "core/layout/TextAutosizer.h"
#include "core/layout/TracedLayoutObject.h"
#include "core/layout/compositing/CompositedLayerMapping.h"
#include "core/layout/compositing/CompositedSelection.h"
#include "core/layout/compositing/PaintLayerCompositor.h"
#include "core/layout/svg/LayoutSVGRoot.h"
#include "core/loader/FrameLoader.h"
#include "core/loader/FrameLoaderClient.h"
#include "core/page/AutoscrollController.h"
#include "core/page/ChromeClient.h"
#include "core/page/FocusController.h"
#include "core/page/FrameTree.h"
#include "core/page/Page.h"
#include "core/page/scrolling/ScrollingCoordinator.h"
#include "core/paint/FramePainter.h"
#include "core/paint/PaintLayer.h"
#include "core/paint/PaintPropertyTreeBuilder.h"
#include "core/style/ComputedStyle.h"
#include "core/svg/SVGDocumentExtensions.h"
#include "core/svg/SVGSVGElement.h"
#include "platform/HostWindow.h"
#include "platform/RuntimeEnabledFeatures.h"
#include "platform/ScriptForbiddenScope.h"
#include "platform/TraceEvent.h"
#include "platform/TracedValue.h"
#include "platform/fonts/FontCache.h"
#include "platform/geometry/DoubleRect.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/LayoutRect.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/GraphicsLayer.h"
#include "platform/graphics/GraphicsLayerDebugInfo.h"
#include "platform/graphics/paint/CullRect.h"
#include "platform/graphics/paint/PaintController.h"
#include "platform/scheduler/CancellableTaskFactory.h"
#include "platform/scroll/ScrollAnimatorBase.h"
#include "platform/scroll/ScrollbarTheme.h"
#include "platform/text/TextStream.h"
#include "public/platform/WebDisplayItemList.h"
#include "public/platform/WebFrameScheduler.h"
#include "wtf/CurrentTime.h"
#include "wtf/StdLibExtras.h"
#include "wtf/TemporaryChange.h"
namespace blink {
using namespace HTMLNames;
// The maximum number of updateWidgets iterations that should be done before returning.
static const unsigned maxUpdateWidgetsIterations = 2;
static const double resourcePriorityUpdateDelayAfterScroll = 0.250;
static bool s_initialTrackAllPaintInvalidations = false;
FrameView::FrameView(LocalFrame* frame)
: m_frame(frame)
, m_displayMode(WebDisplayModeBrowser)
, m_canHaveScrollbars(true)
, m_hasPendingLayout(false)
, m_inSynchronousPostLayout(false)
, m_postLayoutTasksTimer(this, &FrameView::postLayoutTimerFired)
, m_updateWidgetsTimer(this, &FrameView::updateWidgetsTimerFired)
, m_renderThrottlingObserverNotificationFactory(CancellableTaskFactory::create(this, &FrameView::notifyRenderThrottlingObservers))
, m_isTransparent(false)
, m_baseBackgroundColor(Color::white)
, m_mediaType(MediaTypeNames::screen)
, m_safeToPropagateScrollToParent(true)
, m_isTrackingPaintInvalidations(false)
, m_scrollCorner(nullptr)
, m_inputEventsScaleFactorForEmulation(1)
, m_layoutSizeFixedToFrameSize(true)
, m_didScrollTimer(this, &FrameView::didScrollTimerFired)
, m_topControlsViewportAdjustment(0)
, m_needsUpdateWidgetGeometries(false)
, m_needsUpdateViewportIntersection(true)
, m_needsUpdateViewportIntersectionInSubtree(true)
#if ENABLE(ASSERT)
, m_hasBeenDisposed(false)
#endif
, m_horizontalScrollbarMode(ScrollbarAuto)
, m_verticalScrollbarMode(ScrollbarAuto)
, m_horizontalScrollbarLock(false)
, m_verticalScrollbarLock(false)
, m_scrollbarsAvoidingResizer(0)
, m_scrollbarsSuppressed(false)
, m_inUpdateScrollbars(false)
, m_frameTimingRequestsDirty(true)
, m_viewportIntersectionValid(false)
, m_hiddenForThrottling(false)
, m_crossOriginForThrottling(false)
, m_isUpdatingAllLifecyclePhases(false)
{
ASSERT(m_frame);
init();
}
PassRefPtrWillBeRawPtr<FrameView> FrameView::create(LocalFrame* frame)
{
RefPtrWillBeRawPtr<FrameView> view = adoptRefWillBeNoop(new FrameView(frame));
view->show();
return view.release();
}
PassRefPtrWillBeRawPtr<FrameView> FrameView::create(LocalFrame* frame, const IntSize& initialSize)
{
RefPtrWillBeRawPtr<FrameView> view = adoptRefWillBeNoop(new FrameView(frame));
view->Widget::setFrameRect(IntRect(view->location(), initialSize));
view->setLayoutSizeInternal(initialSize);
view->show();
return view.release();
}
FrameView::~FrameView()
{
ASSERT(m_hasBeenDisposed);
#if !ENABLE(OILPAN)
// Verify that the LocalFrame has a different FrameView or
// that it is being detached and destructed.
ASSERT(frame().view() != this || !layoutView());
#endif
}
DEFINE_TRACE(FrameView)
{
#if ENABLE(OILPAN)
visitor->trace(m_frame);
visitor->trace(m_scrollAnchor);
visitor->trace(m_scrollableAreas);
visitor->trace(m_animatingScrollableAreas);
visitor->trace(m_autoSizeInfo);
visitor->trace(m_horizontalScrollbar);
visitor->trace(m_verticalScrollbar);
visitor->trace(m_children);
visitor->trace(m_viewportScrollableArea);
#endif
Widget::trace(visitor);
ScrollableArea::trace(visitor);
}
void FrameView::reset()
{
m_hasPendingLayout = false;
m_doFullPaintInvalidation = false;
m_layoutSchedulingEnabled = true;
m_inSynchronousPostLayout = false;
m_layoutCount = 0;
m_nestedLayoutCount = 0;
m_postLayoutTasksTimer.stop();
m_updateWidgetsTimer.stop();
m_firstLayout = true;
m_safeToPropagateScrollToParent = true;
m_lastViewportSize = IntSize();
m_lastZoomFactor = 1.0f;
m_isTrackingPaintInvalidations = s_initialTrackAllPaintInvalidations;
m_isPainting = false;
m_visuallyNonEmptyCharacterCount = 0;
m_visuallyNonEmptyPixelCount = 0;
m_isVisuallyNonEmpty = false;
clearScrollAnchor();
m_viewportConstrainedObjects.clear();
m_layoutSubtreeRootList.clear();
}
// Call function for each non-throttled frame view in pre tree order.
// Note it needs a null check of the frame's layoutView to access it in case of detached frames.
template <typename Function>
void FrameView::forAllNonThrottledFrameViews(Function function)
{
if (shouldThrottleRendering())
return;
function(*this);
for (Frame* child = m_frame->tree().firstChild(); child; child = child->tree().nextSibling()) {
if (!child->isLocalFrame())
continue;
if (FrameView* childView = toLocalFrame(child)->view())
childView->forAllNonThrottledFrameViews(function);
}
}
void FrameView::removeFromAXObjectCache()
{
if (AXObjectCache* cache = axObjectCache())
cache->childrenChanged(m_frame->pagePopupOwner());
}
void FrameView::init()
{
reset();
m_size = LayoutSize();
// Propagate the marginwidth/height and scrolling modes to the view.
if (m_frame->owner() && m_frame->owner()->scrollingMode() == ScrollbarAlwaysOff)
setCanHaveScrollbars(false);
}
void FrameView::dispose()
{
RELEASE_ASSERT(!isInPerformLayout());
if (ScrollAnimatorBase* scrollAnimator = existingScrollAnimator())
scrollAnimator->cancelAnimation();
cancelProgrammaticScrollAnimation();
detachScrollbars();
// When the view is no longer associated with a frame, it needs to be removed from the ax object cache
// right now, otherwise it won't be able to reach the topDocument()'s axObject cache later.
removeFromAXObjectCache();
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->willDestroyScrollableArea(this);
// Destroy |m_autoSizeInfo| as early as possible, to avoid dereferencing
// partially destroyed |this| via |m_autoSizeInfo->m_frameView|.
m_autoSizeInfo.clear();
if (m_postLayoutTasksTimer.isActive())
m_postLayoutTasksTimer.stop();
if (m_didScrollTimer.isActive())
m_didScrollTimer.stop();
m_renderThrottlingObserverNotificationFactory->cancel();
// FIXME: Do we need to do something here for OOPI?
HTMLFrameOwnerElement* ownerElement = m_frame->deprecatedLocalOwner();
// TODO(dcheng): It seems buggy that we can have an owner element that
// points to another Widget.
if (ownerElement && ownerElement->ownedWidget() == this)
ownerElement->setWidget(nullptr);
#if ENABLE(ASSERT)
m_hasBeenDisposed = true;
#endif
}
void FrameView::detachScrollbars()
{
// Previously, we detached custom scrollbars as early as possible to prevent
// Document::detach() from messing with the view such that its scroll bars
// won't be torn down. However, scripting in Document::detach() is forbidden
// now, so it's not clear if these edge cases can still happen.
// However, for Oilpan, we still need to remove the native scrollbars before
// we lose the connection to the HostWindow, so we just unconditionally
// detach any scrollbars now.
setHasHorizontalScrollbar(false);
setHasVerticalScrollbar(false);
if (m_scrollCorner) {
m_scrollCorner->destroy();
m_scrollCorner = nullptr;
}
}
void FrameView::recalculateCustomScrollbarStyle()
{
bool didStyleChange = false;
if (m_horizontalScrollbar && m_horizontalScrollbar->isCustomScrollbar()) {
m_horizontalScrollbar->styleChanged();
didStyleChange = true;
}
if (m_verticalScrollbar && m_verticalScrollbar->isCustomScrollbar()) {
m_verticalScrollbar->styleChanged();
didStyleChange = true;
}
if (didStyleChange) {
updateScrollbarGeometry();
updateScrollCorner();
positionScrollbarLayers();
}
}
void FrameView::invalidateAllCustomScrollbarsOnActiveChanged()
{
bool usesWindowInactiveSelector = m_frame->document()->styleEngine().usesWindowInactiveSelector();
const ChildrenWidgetSet* viewChildren = children();
for (const RefPtrWillBeMember<Widget>& child : *viewChildren) {
Widget* widget = child.get();
if (widget->isFrameView())
toFrameView(widget)->invalidateAllCustomScrollbarsOnActiveChanged();
else if (usesWindowInactiveSelector && widget->isScrollbar() && toScrollbar(widget)->isCustomScrollbar())
toScrollbar(widget)->styleChanged();
if (widget->isScrollbar())
toScrollbar(widget)->windowActiveChangedForSnowLeopardOnly();
}
if (usesWindowInactiveSelector)
recalculateCustomScrollbarStyle();
}
void FrameView::recalculateScrollbarOverlayStyle()
{
ScrollbarOverlayStyle oldOverlayStyle = scrollbarOverlayStyle();
ScrollbarOverlayStyle overlayStyle = ScrollbarOverlayStyleDefault;
Color backgroundColor = documentBackgroundColor();
// Reduce the background color from RGB to a lightness value
// and determine which scrollbar style to use based on a lightness
// heuristic.
double hue, saturation, lightness;
backgroundColor.getHSL(hue, saturation, lightness);
if (lightness <= .5)
overlayStyle = ScrollbarOverlayStyleLight;
if (oldOverlayStyle != overlayStyle)
setScrollbarOverlayStyle(overlayStyle);
}
void FrameView::clear()
{
reset();
setScrollbarsSuppressed(true);
}
bool FrameView::didFirstLayout() const
{
return !m_firstLayout;
}
void FrameView::invalidateRect(const IntRect& rect)
{
if (!parent()) {
if (HostWindow* window = hostWindow())
window->invalidateRect(rect);
return;
}
LayoutPart* layoutObject = m_frame->ownerLayoutObject();
if (!layoutObject)
return;
IntRect paintInvalidationRect = rect;
paintInvalidationRect.move(layoutObject->borderLeft() + layoutObject->paddingLeft(),
layoutObject->borderTop() + layoutObject->paddingTop());
// FIXME: We should not allow paint invalidation out of paint invalidation state. crbug.com/457415
DisablePaintInvalidationStateAsserts paintInvalidationAssertDisabler;
layoutObject->invalidatePaintRectangleNotInvalidatingDisplayItemClients(LayoutRect(paintInvalidationRect));
}
void FrameView::setFrameRect(const IntRect& newRect)
{
IntRect oldRect = frameRect();
if (newRect == oldRect)
return;
Widget::setFrameRect(newRect);
updateScrollbars(scrollOffsetDouble());
frameRectsChanged();
updateScrollableAreaSet();
if (LayoutView* layoutView = this->layoutView()) {
if (layoutView->usesCompositing())
layoutView->compositor()->frameViewDidChangeSize();
}
viewportSizeChanged(newRect.width() != oldRect.width(), newRect.height() != oldRect.height());
if (oldRect.size() != newRect.size()) {
if (m_frame->isMainFrame())
m_frame->host()->visualViewport().mainFrameDidChangeSize();
frame().loader().restoreScrollPositionAndViewState();
}
}
Page* FrameView::page() const
{
return frame().page();
}
LayoutView* FrameView::layoutView() const
{
return frame().contentLayoutObject();
}
ScrollingCoordinator* FrameView::scrollingCoordinator()
{
Page* p = page();
return p ? p->scrollingCoordinator() : 0;
}
void FrameView::setCanHaveScrollbars(bool canHaveScrollbars)
{
m_canHaveScrollbars = canHaveScrollbars;
ScrollbarMode newVerticalMode = m_verticalScrollbarMode;
if (canHaveScrollbars && m_verticalScrollbarMode == ScrollbarAlwaysOff)
newVerticalMode = ScrollbarAuto;
else if (!canHaveScrollbars)
newVerticalMode = ScrollbarAlwaysOff;
ScrollbarMode newHorizontalMode = m_horizontalScrollbarMode;
if (canHaveScrollbars && m_horizontalScrollbarMode == ScrollbarAlwaysOff)
newHorizontalMode = ScrollbarAuto;
else if (!canHaveScrollbars)
newHorizontalMode = ScrollbarAlwaysOff;
setScrollbarModes(newHorizontalMode, newVerticalMode);
}
bool FrameView::shouldUseCustomScrollbars(Element*& customScrollbarElement, LocalFrame*& customScrollbarFrame) const
{
customScrollbarElement = nullptr;
customScrollbarFrame = nullptr;
if (Settings* settings = m_frame->settings()) {
if (!settings->allowCustomScrollbarInMainFrame() && m_frame->isMainFrame())
return false;
}
// FIXME: We need to update the scrollbar dynamically as documents change (or as doc elements and bodies get discovered that have custom styles).
Document* doc = m_frame->document();
// Try the <body> element first as a scrollbar source.
Element* body = doc ? doc->body() : 0;
if (body && body->layoutObject() && body->layoutObject()->style()->hasPseudoStyle(SCROLLBAR)) {
customScrollbarElement = body;
return true;
}
// If the <body> didn't have a custom style, then the root element might.
Element* docElement = doc ? doc->documentElement() : 0;
if (docElement && docElement->layoutObject() && docElement->layoutObject()->style()->hasPseudoStyle(SCROLLBAR)) {
customScrollbarElement = docElement;
return true;
}
// If we have an owning ipage/LocalFrame element, then it can set the custom scrollbar also.
LayoutPart* frameLayoutObject = m_frame->ownerLayoutObject();
if (frameLayoutObject && frameLayoutObject->style()->hasPseudoStyle(SCROLLBAR)) {
customScrollbarFrame = m_frame.get();
return true;
}
return false;
}
PassRefPtrWillBeRawPtr<Scrollbar> FrameView::createScrollbar(ScrollbarOrientation orientation)
{
Element* customScrollbarElement = nullptr;
LocalFrame* customScrollbarFrame = nullptr;
if (shouldUseCustomScrollbars(customScrollbarElement, customScrollbarFrame))
return LayoutScrollbar::createCustomScrollbar(this, orientation, customScrollbarElement, customScrollbarFrame);
// Nobody set a custom style, so we just use a native scrollbar.
return Scrollbar::create(this, orientation, RegularScrollbar, &frame().page()->chromeClient());
}
void FrameView::setContentsSize(const IntSize& size)
{
if (size == contentsSize())
return;
m_contentsSize = size;
updateScrollbars(scrollOffsetDouble());
ScrollableArea::contentsResized();
Page* page = frame().page();
if (!page)
return;
updateScrollableAreaSet();
page->chromeClient().contentsSizeChanged(m_frame.get(), size);
frame().loader().restoreScrollPositionAndViewState();
}
void FrameView::adjustViewSize()
{
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return;
ASSERT(m_frame->view() == this);
const IntRect rect = layoutView->documentRect();
const IntSize& size = rect.size();
setScrollOrigin(IntPoint(-rect.x(), -rect.y()), !m_frame->document()->printing(), size == contentsSize());
setContentsSize(size);
}
void FrameView::calculateScrollbarModesFromOverflowStyle(const ComputedStyle* style, ScrollbarMode& hMode, ScrollbarMode& vMode)
{
hMode = vMode = ScrollbarAuto;
EOverflow overflowX = style->overflowX();
EOverflow overflowY = style->overflowY();
if (!shouldIgnoreOverflowHidden()) {
if (overflowX == OHIDDEN)
hMode = ScrollbarAlwaysOff;
if (overflowY == OHIDDEN)
vMode = ScrollbarAlwaysOff;
}
if (overflowX == OSCROLL)
hMode = ScrollbarAlwaysOn;
if (overflowY == OSCROLL)
vMode = ScrollbarAlwaysOn;
}
void FrameView::calculateScrollbarModes(ScrollbarMode& hMode, ScrollbarMode& vMode, ScrollbarModesCalculationStrategy strategy)
{
#define RETURN_SCROLLBAR_MODE(mode) \
{ \
hMode = vMode = mode; \
return; \
}
// Setting scrolling="no" on an iframe element disables scrolling.
if (m_frame->owner() && m_frame->owner()->scrollingMode() == ScrollbarAlwaysOff)
RETURN_SCROLLBAR_MODE(ScrollbarAlwaysOff);
// Framesets can't scroll.
Node* body = m_frame->document()->body();
if (isHTMLFrameSetElement(body) && body->layoutObject())
RETURN_SCROLLBAR_MODE(ScrollbarAlwaysOff);
// Scrollbars can be disabled by FrameView::setCanHaveScrollbars.
if (!m_canHaveScrollbars && strategy != RulesFromWebContentOnly)
RETURN_SCROLLBAR_MODE(ScrollbarAlwaysOff);
// This will be the LayoutObject for either the body element or the html element
// (see Document::viewportDefiningElement).
LayoutObject* viewport = viewportLayoutObject();
if (!viewport || !viewport->style())
RETURN_SCROLLBAR_MODE(ScrollbarAuto);
if (viewport->isSVGRoot()) {
// Don't allow overflow to affect <img> and css backgrounds
if (toLayoutSVGRoot(viewport)->isEmbeddedThroughSVGImage())
RETURN_SCROLLBAR_MODE(ScrollbarAuto);
// FIXME: evaluate if we can allow overflow for these cases too.
// Overflow is always hidden when stand-alone SVG documents are embedded.
if (toLayoutSVGRoot(viewport)->isEmbeddedThroughFrameContainingSVGDocument())
RETURN_SCROLLBAR_MODE(ScrollbarAlwaysOff);
}
calculateScrollbarModesFromOverflowStyle(viewport->style(), hMode, vMode);
#undef RETURN_SCROLLBAR_MODE
}
void FrameView::updateAcceleratedCompositingSettings()
{
if (LayoutView* layoutView = this->layoutView())
layoutView->compositor()->updateAcceleratedCompositingSettings();
}
void FrameView::recalcOverflowAfterStyleChange()
{
LayoutView* layoutView = this->layoutView();
RELEASE_ASSERT(layoutView);
if (!layoutView->needsOverflowRecalcAfterStyleChange())
return;
layoutView->recalcOverflowAfterStyleChange();
// Changing overflow should notify scrolling coordinator to ensures that it
// updates non-fast scroll rects even if there is no layout.
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->notifyOverflowUpdated();
IntRect documentRect = layoutView->documentRect();
if (scrollOrigin() == -documentRect.location() && contentsSize() == documentRect.size())
return;
if (needsLayout())
return;
InUpdateScrollbarsScope inUpdateScrollbarsScope(this);
bool shouldHaveHorizontalScrollbar = false;
bool shouldHaveVerticalScrollbar = false;
computeScrollbarExistence(shouldHaveHorizontalScrollbar, shouldHaveVerticalScrollbar, documentRect.size());
bool hasHorizontalScrollbar = horizontalScrollbar();
bool hasVerticalScrollbar = verticalScrollbar();
if (hasHorizontalScrollbar != shouldHaveHorizontalScrollbar
|| hasVerticalScrollbar != shouldHaveVerticalScrollbar) {
setNeedsLayout();
return;
}
adjustViewSize();
updateScrollbarGeometry();
}
bool FrameView::usesCompositedScrolling() const
{
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return false;
if (m_frame->settings() && m_frame->settings()->preferCompositingToLCDTextEnabled())
return layoutView->compositor()->inCompositingMode();
return false;
}
GraphicsLayer* FrameView::layerForScrolling() const
{
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return nullptr;
return layoutView->compositor()->frameScrollLayer();
}
GraphicsLayer* FrameView::layerForHorizontalScrollbar() const
{
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return nullptr;
return layoutView->compositor()->layerForHorizontalScrollbar();
}
GraphicsLayer* FrameView::layerForVerticalScrollbar() const
{
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return nullptr;
return layoutView->compositor()->layerForVerticalScrollbar();
}
GraphicsLayer* FrameView::layerForScrollCorner() const
{
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return nullptr;
return layoutView->compositor()->layerForScrollCorner();
}
bool FrameView::isEnclosedInCompositingLayer() const
{
// FIXME: It's a bug that compositing state isn't always up to date when this is called. crbug.com/366314
DisableCompositingQueryAsserts disabler;
LayoutObject* frameOwnerLayoutObject = m_frame->ownerLayoutObject();
return frameOwnerLayoutObject && frameOwnerLayoutObject->enclosingLayer()->enclosingLayerForPaintInvalidationCrossingFrameBoundaries();
}
void FrameView::countObjectsNeedingLayout(unsigned& needsLayoutObjects, unsigned& totalObjects, bool& isSubtree)
{
needsLayoutObjects = 0;
totalObjects = 0;
isSubtree = isSubtreeLayout();
if (isSubtree)
m_layoutSubtreeRootList.countObjectsNeedingLayout(needsLayoutObjects, totalObjects);
else
LayoutSubtreeRootList::countObjectsNeedingLayoutInRoot(layoutView(), needsLayoutObjects, totalObjects);
}
inline void FrameView::forceLayoutParentViewIfNeeded()
{
LayoutPart* ownerLayoutObject = m_frame->ownerLayoutObject();
if (!ownerLayoutObject || !ownerLayoutObject->frame())
return;
LayoutBox* contentBox = embeddedContentBox();
if (!contentBox)
return;
LayoutSVGRoot* svgRoot = toLayoutSVGRoot(contentBox);
if (svgRoot->everHadLayout() && !svgRoot->needsLayout())
return;
// If the embedded SVG document appears the first time, the ownerLayoutObject has already finished
// layout without knowing about the existence of the embedded SVG document, because LayoutReplaced
// embeddedContentBox() returns 0, as long as the embedded document isn't loaded yet. Before
// bothering to lay out the SVG document, mark the ownerLayoutObject needing layout and ask its
// FrameView for a layout. After that the LayoutEmbeddedObject (ownerLayoutObject) carries the
// correct size, which LayoutSVGRoot::computeReplacedLogicalWidth/Height rely on, when laying
// out for the first time, or when the LayoutSVGRoot size has changed dynamically (eg. via <script>).
RefPtrWillBeRawPtr<FrameView> frameView = ownerLayoutObject->frame()->view();
// Mark the owner layoutObject as needing layout.
ownerLayoutObject->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(LayoutInvalidationReason::Unknown);
// Synchronously enter layout, to layout the view containing the host object/embed/iframe.
ASSERT(frameView);
frameView->layout();
}
void FrameView::performPreLayoutTasks()
{
TRACE_EVENT0("blink,benchmark", "FrameView::performPreLayoutTasks");
lifecycle().advanceTo(DocumentLifecycle::InPreLayout);
// Don't schedule more layouts, we're in one.
TemporaryChange<bool> changeSchedulingEnabled(m_layoutSchedulingEnabled, false);
if (!m_nestedLayoutCount && !m_inSynchronousPostLayout && m_postLayoutTasksTimer.isActive()) {
// This is a new top-level layout. If there are any remaining tasks from the previous layout, finish them now.
m_inSynchronousPostLayout = true;
performPostLayoutTasks();
m_inSynchronousPostLayout = false;
}
bool wasResized = wasViewportResized();
Document* document = m_frame->document();
// Viewport-dependent or device-dependent media queries may cause us to need completely different style information.
if (!document->styleResolver()
|| (wasResized && document->styleResolver()->mediaQueryAffectedByViewportChange())
|| (wasResized && m_frame->settings() && m_frame->settings()->resizeIsDeviceSizeChange() && document->styleResolver()->mediaQueryAffectedByDeviceChange())) {
document->mediaQueryAffectingValueChanged();
} else if (wasResized) {
document->evaluateMediaQueryList();
}
document->updateLayoutTreeIfNeeded();
lifecycle().advanceTo(DocumentLifecycle::StyleClean);
if (m_frame->isMainFrame() && !m_viewportScrollableArea) {
ScrollableArea& visualViewport = m_frame->host()->visualViewport();
ScrollableArea* layoutViewport = layoutViewportScrollableArea();
ASSERT(layoutViewport);
m_viewportScrollableArea = RootFrameViewport::create(visualViewport, *layoutViewport);
}
}
static inline void layoutFromRootObject(LayoutObject& root)
{
LayoutState layoutState(root);
root.layout();
}
void FrameView::prepareLayoutAnalyzer()
{
bool isTracing = false;
TRACE_EVENT_CATEGORY_GROUP_ENABLED(TRACE_DISABLED_BY_DEFAULT("blink.debug.layout"), &isTracing);
if (!isTracing) {
m_analyzer.clear();
return;
}
if (!m_analyzer)
m_analyzer = adoptPtr(new LayoutAnalyzer());
m_analyzer->reset();
}
PassRefPtr<TracedValue> FrameView::analyzerCounters()
{
if (!m_analyzer)
return TracedValue::create();
RefPtr<TracedValue> value = m_analyzer->toTracedValue();
value->setString("host", layoutView()->document().location()->host());
return value;
}
#define PERFORM_LAYOUT_TRACE_CATEGORIES "blink,benchmark," TRACE_DISABLED_BY_DEFAULT("blink.debug.layout")
void FrameView::performLayout(bool inSubtreeLayout)
{
ASSERT(inSubtreeLayout || m_layoutSubtreeRootList.isEmpty());
TRACE_EVENT_BEGIN0(PERFORM_LAYOUT_TRACE_CATEGORIES, "FrameView::performLayout");
prepareLayoutAnalyzer();
ScriptForbiddenScope forbidScript;
ASSERT(!isInPerformLayout());
lifecycle().advanceTo(DocumentLifecycle::InPerformLayout);
// performLayout is the actual guts of layout().
// FIXME: The 300 other lines in layout() probably belong in other helper functions
// so that a single human could understand what layout() is actually doing.
forceLayoutParentViewIfNeeded();
if (inSubtreeLayout) {
if (m_analyzer)
m_analyzer->increment(LayoutAnalyzer::PerformLayoutRootLayoutObjects, m_layoutSubtreeRootList.size());
while (LayoutObject* root = m_layoutSubtreeRootList.takeDeepestRoot()) {
if (!root->needsLayout())
continue;
layoutFromRootObject(*root);
// We need to ensure that we mark up all layoutObjects up to the LayoutView
// for paint invalidation. This simplifies our code as we just always
// do a full tree walk.
if (LayoutObject* container = root->container())
container->setMayNeedPaintInvalidation();
}
} else {
layoutFromRootObject(*layoutView());
}
m_frame->document()->fetcher()->updateAllImageResourcePriorities();
lifecycle().advanceTo(DocumentLifecycle::AfterPerformLayout);
TRACE_EVENT_END1(PERFORM_LAYOUT_TRACE_CATEGORIES, "FrameView::performLayout",
"counters", analyzerCounters());
}
void FrameView::scheduleOrPerformPostLayoutTasks()
{
if (m_postLayoutTasksTimer.isActive())
return;
if (!m_inSynchronousPostLayout) {
m_inSynchronousPostLayout = true;
// Calls resumeScheduledEvents()
performPostLayoutTasks();
m_inSynchronousPostLayout = false;
}
if (!m_postLayoutTasksTimer.isActive() && (needsLayout() || m_inSynchronousPostLayout)) {
// If we need layout or are already in a synchronous call to postLayoutTasks(),
// defer widget updates and event dispatch until after we return. postLayoutTasks()
// can make us need to update again, and we can get stuck in a nasty cycle unless
// we call it through the timer here.
m_postLayoutTasksTimer.startOneShot(0, BLINK_FROM_HERE);
if (needsLayout())
layout();
}
}
void FrameView::layout()
{
// We should never layout a Document which is not in a LocalFrame.
ASSERT(m_frame);
ASSERT(m_frame->view() == this);
ASSERT(m_frame->page());
ScriptForbiddenScope forbidScript;
if (isInPerformLayout() || !m_frame->document()->isActive() || shouldThrottleRendering())
return;
TRACE_EVENT0("blink,benchmark", "FrameView::layout");
TRACE_EVENT_SCOPED_SAMPLING_STATE("blink", "Layout");
// Protect the view from being deleted during layout (in recalcStyle)
RefPtrWillBeRawPtr<FrameView> protector(this);
if (m_autoSizeInfo)
m_autoSizeInfo->autoSizeIfNeeded();
m_hasPendingLayout = false;
DocumentLifecycle::Scope lifecycleScope(lifecycle(), DocumentLifecycle::LayoutClean);
RELEASE_ASSERT(!isPainting());
TRACE_EVENT_BEGIN1("devtools.timeline", "Layout", "beginData", InspectorLayoutEvent::beginData(this));
performPreLayoutTasks();
#if !ENABLE(OILPAN)
// If there is only one ref to this view left, then its going to be destroyed as soon as we exit,
// so there's no point to continuing to layout
if (protector->hasOneRef())
return;
#endif
Document* document = m_frame->document();
// If the layout view was marked as needing layout after we added items in the subtree roots we need
// to clear the roots and do the layout from the layoutView.
if (layoutView()->needsLayout())
clearLayoutSubtreeRootsAndMarkContainingBlocks();
layoutView()->clearHitTestCache();
bool inSubtreeLayout = isSubtreeLayout();
// FIXME: The notion of a single root for layout is no longer applicable. Remove or update this code. crbug.com/460596
LayoutObject* rootForThisLayout = inSubtreeLayout ? m_layoutSubtreeRootList.randomRoot() : layoutView();
if (!rootForThisLayout) {
// FIXME: Do we need to set m_size here?
ASSERT_NOT_REACHED();
return;
}
FontCachePurgePreventer fontCachePurgePreventer;
{
TemporaryChange<bool> changeSchedulingEnabled(m_layoutSchedulingEnabled, false);
m_nestedLayoutCount++;
if (!inSubtreeLayout) {
clearLayoutSubtreeRootsAndMarkContainingBlocks();
Node* body = document->body();
if (body && body->layoutObject()) {
if (isHTMLFrameSetElement(*body)) {
body->layoutObject()->setChildNeedsLayout();
} else if (isHTMLBodyElement(*body)) {
if (!m_firstLayout && m_size.height() != layoutSize().height() && body->layoutObject()->enclosingBox()->stretchesToViewport())
body->layoutObject()->setChildNeedsLayout();
}
}
}
updateCounters();
if (!inSubtreeLayout) {
ScrollbarMode hMode;
ScrollbarMode vMode;
calculateScrollbarModes(hMode, vMode);
// Now set our scrollbar state for the layout.
ScrollbarMode currentHMode = horizontalScrollbarMode();
ScrollbarMode currentVMode = verticalScrollbarMode();
if (m_firstLayout) {
setScrollbarsSuppressed(true);
m_doFullPaintInvalidation = true;
m_firstLayout = false;
m_lastViewportSize = layoutSize(IncludeScrollbars);
m_lastZoomFactor = layoutView()->style()->zoom();
// Set the initial vMode to AlwaysOn if we're auto.
if (vMode == ScrollbarAuto)
setVerticalScrollbarMode(ScrollbarAlwaysOn); // This causes a vertical scrollbar to appear.
// Set the initial hMode to AlwaysOff if we're auto.
if (hMode == ScrollbarAuto)
setHorizontalScrollbarMode(ScrollbarAlwaysOff); // This causes a horizontal scrollbar to disappear.
setScrollbarModes(hMode, vMode);
setScrollbarsSuppressed(false);
} else if (hMode != currentHMode || vMode != currentVMode) {
setScrollbarModes(hMode, vMode);
}
if (needsScrollbarReconstruction())
updateScrollbars(scrollOffsetDouble());
LayoutSize oldSize = m_size;
m_size = LayoutSize(layoutSize().width(), layoutSize().height());
if (oldSize != m_size && !m_firstLayout) {
LayoutBox* rootLayoutObject = document->documentElement() ? document->documentElement()->layoutBox() : 0;
LayoutBox* bodyLayoutObject = rootLayoutObject && document->body() ? document->body()->layoutBox() : 0;
if (bodyLayoutObject && bodyLayoutObject->stretchesToViewport())
bodyLayoutObject->setChildNeedsLayout();
else if (rootLayoutObject && rootLayoutObject->stretchesToViewport())
rootLayoutObject->setChildNeedsLayout();
}
// We need to set m_doFullPaintInvalidation before triggering layout as LayoutObject::checkForPaintInvalidation
// checks the boolean to disable local paint invalidations.
m_doFullPaintInvalidation |= layoutView()->shouldDoFullPaintInvalidationForNextLayout();
}
TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(TRACE_DISABLED_BY_DEFAULT("blink.debug.layout"), "LayoutTree",
this, TracedLayoutObject::create(*layoutView(), false));
performLayout(inSubtreeLayout);
ASSERT(m_layoutSubtreeRootList.isEmpty());
} // Reset m_layoutSchedulingEnabled to its previous value.
if (!inSubtreeLayout && !document->printing())
adjustViewSize();
m_frameTimingRequestsDirty = true;
// FIXME: Could find the common ancestor layer of all dirty subtrees and mark from there. crbug.com/462719
layoutView()->enclosingLayer()->updateLayerPositionsAfterLayout();
TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(TRACE_DISABLED_BY_DEFAULT("blink.debug.layout"), "LayoutTree",
this, TracedLayoutObject::create(*layoutView(), true));
layoutView()->compositor()->didLayout();
m_layoutCount++;
if (AXObjectCache* cache = document->axObjectCache()) {
const KURL& url = document->url();
if (url.isValid() && !url.isAboutBlankURL())
cache->handleLayoutComplete(document);
}
updateDocumentAnnotatedRegions();
scheduleOrPerformPostLayoutTasks();
// FIXME: The notion of a single root for layout is no longer applicable. Remove or update this code. crbug.com/460596
TRACE_EVENT_END1("devtools.timeline", "Layout", "endData", InspectorLayoutEvent::endData(rootForThisLayout));
InspectorInstrumentation::didUpdateLayout(m_frame.get());
m_nestedLayoutCount--;
if (m_nestedLayoutCount)
return;
#if ENABLE(ASSERT)
// Post-layout assert that nobody was re-marked as needing layout during layout.
layoutView()->assertSubtreeIsLaidOut();
#endif
frame().document()->layoutUpdated();
}
void FrameView::invalidateTreeIfNeeded(PaintInvalidationState& paintInvalidationState)
{
if (shouldThrottleRendering())
return;
lifecycle().advanceTo(DocumentLifecycle::InPaintInvalidation);
RELEASE_ASSERT(layoutView());
LayoutView& rootForPaintInvalidation = *layoutView();
ASSERT(!rootForPaintInvalidation.needsLayout());
TRACE_EVENT1("blink", "FrameView::invalidateTree", "root", rootForPaintInvalidation.debugName().ascii());
rootForPaintInvalidation.invalidateTreeIfNeeded(paintInvalidationState);
if (!m_frame->settings() || !m_frame->settings()->rootLayerScrolls()) {
paintInvalidationState.setViewClippingAndScrollOffsetDisabled(true);
invalidatePaintOfScrollControlsIfNeeded(paintInvalidationState, paintInvalidationState.paintInvalidationContainer());
paintInvalidationState.setViewClippingAndScrollOffsetDisabled(false);
}
#if ENABLE(ASSERT)
layoutView()->assertSubtreeClearedPaintInvalidationState();
#endif
if (m_frame->selection().isCaretBoundsDirty())
m_frame->selection().invalidateCaretRect();
m_doFullPaintInvalidation = false;
lifecycle().advanceTo(DocumentLifecycle::PaintInvalidationClean);
// Temporary callback for crbug.com/487345,402044
// TODO(ojan): Make this more general to be used by PositionObserver
// and rAF throttling.
IntRect visibleRect = rootFrameToContents(computeVisibleArea());
rootForPaintInvalidation.sendMediaPositionChangeNotifications(visibleRect);
}
IntRect FrameView::computeVisibleArea()
{
// Return our clipping bounds in the root frame.
IntRect us(frameRect());
if (FrameView* parent = parentFrameView()) {
us = parent->contentsToRootFrame(us);
IntRect parentRect = parent->computeVisibleArea();
if (parentRect.isEmpty())
return IntRect();
us.intersect(parentRect);
}
return us;
}
DocumentLifecycle& FrameView::lifecycle() const
{
return m_frame->document()->lifecycle();
}
LayoutBox* FrameView::embeddedContentBox() const
{
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return nullptr;
LayoutObject* firstChild = layoutView->firstChild();
if (!firstChild || !firstChild->isBox())
return nullptr;
// Curently only embedded SVG documents participate in the size-negotiation logic.
if (firstChild->isSVGRoot())
return toLayoutBox(firstChild);
return nullptr;
}
void FrameView::addPart(LayoutPart* object)
{
m_parts.add(object);
}
void FrameView::removePart(LayoutPart* object)
{
m_parts.remove(object);
}
void FrameView::updateWidgetGeometries()
{
Vector<RefPtr<LayoutPart>> parts;
copyToVector(m_parts, parts);
// Script or plugins could detach the frame so abort processing if that happens.
for (size_t i = 0; i < parts.size() && layoutView(); ++i)
parts[i]->updateWidgetGeometry();
}
void FrameView::addPartToUpdate(LayoutEmbeddedObject& object)
{
ASSERT(isInPerformLayout());
// Tell the DOM element that it needs a widget update.
Node* node = object.node();
ASSERT(node);
if (isHTMLObjectElement(*node) || isHTMLEmbedElement(*node))
toHTMLPlugInElement(node)->setNeedsWidgetUpdate(true);
m_partUpdateSet.add(&object);
}
void FrameView::setDisplayMode(WebDisplayMode mode)
{
if (mode == m_displayMode)
return;
m_displayMode = mode;
if (m_frame->document())
m_frame->document()->mediaQueryAffectingValueChanged();
}
void FrameView::setMediaType(const AtomicString& mediaType)
{
ASSERT(m_frame->document());
m_frame->document()->mediaQueryAffectingValueChanged();
m_mediaType = mediaType;
}
AtomicString FrameView::mediaType() const
{
// See if we have an override type.
if (m_frame->settings() && !m_frame->settings()->mediaTypeOverride().isEmpty())
return AtomicString(m_frame->settings()->mediaTypeOverride());
return m_mediaType;
}
void FrameView::adjustMediaTypeForPrinting(bool printing)
{
if (printing) {
if (m_mediaTypeWhenNotPrinting.isNull())
m_mediaTypeWhenNotPrinting = mediaType();
setMediaType(MediaTypeNames::print);
} else {
if (!m_mediaTypeWhenNotPrinting.isNull())
setMediaType(m_mediaTypeWhenNotPrinting);
m_mediaTypeWhenNotPrinting = nullAtom;
}
}
bool FrameView::contentsInCompositedLayer() const
{
LayoutView* layoutView = this->layoutView();
return layoutView && layoutView->compositingState() == PaintsIntoOwnBacking;
}
void FrameView::addBackgroundAttachmentFixedObject(LayoutObject* object)
{
ASSERT(!m_backgroundAttachmentFixedObjects.contains(object));
m_backgroundAttachmentFixedObjects.add(object);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->frameViewHasBackgroundAttachmentFixedObjectsDidChange(this);
}
void FrameView::removeBackgroundAttachmentFixedObject(LayoutObject* object)
{
ASSERT(m_backgroundAttachmentFixedObjects.contains(object));
m_backgroundAttachmentFixedObjects.remove(object);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->frameViewHasBackgroundAttachmentFixedObjectsDidChange(this);
}
void FrameView::addViewportConstrainedObject(LayoutObject* object)
{
if (!m_viewportConstrainedObjects)
m_viewportConstrainedObjects = adoptPtr(new ViewportConstrainedObjectSet);
if (!m_viewportConstrainedObjects->contains(object)) {
m_viewportConstrainedObjects->add(object);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->frameViewFixedObjectsDidChange(this);
}
}
void FrameView::removeViewportConstrainedObject(LayoutObject* object)
{
if (m_viewportConstrainedObjects && m_viewportConstrainedObjects->contains(object)) {
m_viewportConstrainedObjects->remove(object);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->frameViewFixedObjectsDidChange(this);
}
}
void FrameView::viewportSizeChanged(bool widthChanged, bool heightChanged)
{
if (m_frame->settings() && m_frame->settings()->rootLayerScrolls()) {
// The background must be repainted when the FrameView is resized, even if the initial
// containing block does not change (so we can't rely on layout to issue the invalidation).
// This is because the background fills the main GraphicsLayer, which takes the size of the
// layout viewport.
// TODO(skobes): Paint non-fixed backgrounds into the scrolling contents layer and avoid
// this invalidation (http://crbug.com/568847).
if (LayoutView* lv = layoutView())
lv->setShouldDoFullPaintInvalidation();
}
if (!hasViewportConstrainedObjects())
return;
for (const auto& viewportConstrainedObject : *m_viewportConstrainedObjects) {
LayoutObject* layoutObject = viewportConstrainedObject;
const ComputedStyle& style = layoutObject->styleRef();
if (widthChanged) {
if (style.width().isFixed() && (style.left().isAuto() || style.right().isAuto()))
layoutObject->setNeedsPositionedMovementLayout();
else
layoutObject->setNeedsLayoutAndFullPaintInvalidation(LayoutInvalidationReason::SizeChanged);
}
if (heightChanged) {
if (style.height().isFixed() && (style.top().isAuto() || style.bottom().isAuto()))
layoutObject->setNeedsPositionedMovementLayout();
else
layoutObject->setNeedsLayoutAndFullPaintInvalidation(LayoutInvalidationReason::SizeChanged);
}
}
}
IntPoint FrameView::lastKnownMousePosition() const
{
return m_frame->eventHandler().lastKnownMousePosition();
}
bool FrameView::shouldSetCursor() const
{
Page* page = frame().page();
return page && page->visibilityState() != PageVisibilityStateHidden && page->focusController().isActive() && page->settings().deviceSupportsMouse();
}
void FrameView::scrollContentsIfNeededRecursive()
{
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.scrollContentsIfNeeded();
});
}
void FrameView::invalidateBackgroundAttachmentFixedObjects()
{
for (const auto& layoutObject : m_backgroundAttachmentFixedObjects)
layoutObject->setShouldDoFullPaintInvalidation();
}
bool FrameView::invalidateViewportConstrainedObjects()
{
for (const auto& viewportConstrainedObject : *m_viewportConstrainedObjects) {
LayoutObject* layoutObject = viewportConstrainedObject;
ASSERT(layoutObject->style()->hasViewportConstrainedPosition());
ASSERT(layoutObject->hasLayer());
PaintLayer* layer = toLayoutBoxModelObject(layoutObject)->layer();
if (layer->isPaintInvalidationContainer())
continue;
if (layer->subtreeIsInvisible())
continue;
// If the fixed layer has a blur/drop-shadow filter applied on at least one of its parents, we cannot
// scroll using the fast path, otherwise the outsets of the filter will be moved around the page.
if (layer->hasAncestorWithFilterOutsets())
return false;
TRACE_EVENT_INSTANT1(
TRACE_DISABLED_BY_DEFAULT("devtools.timeline.invalidationTracking"),
"ScrollInvalidationTracking",
TRACE_EVENT_SCOPE_THREAD,
"data",
InspectorScrollInvalidationTrackingEvent::data(*layoutObject));
layoutObject->setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants();
}
return true;
}
bool FrameView::scrollContentsFastPath(const IntSize& scrollDelta)
{
if (!contentsInCompositedLayer())
return false;
invalidateBackgroundAttachmentFixedObjects();
if (!m_viewportConstrainedObjects || m_viewportConstrainedObjects->isEmpty()) {
InspectorInstrumentation::didUpdateLayout(m_frame.get());
return true;
}
if (!invalidateViewportConstrainedObjects())
return false;
InspectorInstrumentation::didUpdateLayout(m_frame.get());
return true;
}
void FrameView::scrollContentsSlowPath(const IntRect& updateRect)
{
TRACE_EVENT0("blink", "FrameView::scrollContentsSlowPath");
// We need full invalidation during slow scrolling. For slimming paint, full invalidation
// of the LayoutView is not enough. We also need to invalidate all of the objects.
// FIXME: Find out what are enough to invalidate in slow path scrolling. crbug.com/451090#9.
ASSERT(layoutView());
if (contentsInCompositedLayer())
layoutView()->layer()->compositedLayerMapping()->setContentsNeedDisplay();
else
layoutView()->setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants();
if (contentsInCompositedLayer()) {
IntRect updateRect = visibleContentRect();
ASSERT(layoutView());
// FIXME: We should not allow paint invalidation out of paint invalidation state. crbug.com/457415
DisablePaintInvalidationStateAsserts disabler;
layoutView()->invalidatePaintRectangle(LayoutRect(updateRect));
}
if (LayoutPart* frameLayoutObject = m_frame->ownerLayoutObject()) {
if (isEnclosedInCompositingLayer()) {
LayoutRect rect(frameLayoutObject->borderLeft() + frameLayoutObject->paddingLeft(),
frameLayoutObject->borderTop() + frameLayoutObject->paddingTop(),
visibleWidth(), visibleHeight());
// FIXME: We should not allow paint invalidation out of paint invalidation state. crbug.com/457415
DisablePaintInvalidationStateAsserts disabler;
frameLayoutObject->invalidatePaintRectangle(rect);
return;
}
}
hostWindow()->invalidateRect(updateRect);
}
void FrameView::restoreScrollbar()
{
setScrollbarsSuppressed(false);
}
bool FrameView::processUrlFragment(const KURL& url, UrlFragmentBehavior behavior)
{
// If our URL has no ref, then we have no place we need to jump to.
// OTOH If CSS target was set previously, we want to set it to 0, recalc
// and possibly paint invalidation because :target pseudo class may have been
// set (see bug 11321).
// Similarly for svg, if we had a previous svgView() then we need to reset
// the initial view if we don't have a fragment.
if (!url.hasFragmentIdentifier() && !m_frame->document()->cssTarget() && !m_frame->document()->isSVGDocument())
return false;
String fragmentIdentifier = url.fragmentIdentifier();
if (processUrlFragmentHelper(fragmentIdentifier, behavior))
return true;
// Try again after decoding the ref, based on the document's encoding.
if (m_frame->document()->encoding().isValid())
return processUrlFragmentHelper(decodeURLEscapeSequences(fragmentIdentifier, m_frame->document()->encoding()), behavior);
return false;
}
bool FrameView::processUrlFragmentHelper(const String& name, UrlFragmentBehavior behavior)
{
ASSERT(m_frame->document());
if (behavior == UrlFragmentScroll && !m_frame->document()->isRenderingReady()) {
m_frame->document()->setGotoAnchorNeededAfterStylesheetsLoad(true);
return false;
}
m_frame->document()->setGotoAnchorNeededAfterStylesheetsLoad(false);
Element* anchorNode = m_frame->document()->findAnchor(name);
// Setting to null will clear the current target.
m_frame->document()->setCSSTarget(anchorNode);
if (m_frame->document()->isSVGDocument()) {
if (SVGSVGElement* svg = SVGDocumentExtensions::rootElement(*m_frame->document())) {
svg->setupInitialView(name, anchorNode);
if (!anchorNode)
return true;
}
}
// Implement the rule that "" and "top" both mean top of page as in other browsers.
if (!anchorNode && !(name.isEmpty() || equalIgnoringCase(name, "top")))
return false;
if (behavior == UrlFragmentScroll)
maintainScrollPositionAtAnchor(anchorNode ? static_cast<Node*>(anchorNode) : m_frame->document());
// If the anchor accepts keyboard focus, move focus there to aid users
// relying on keyboard navigation.
// If anchorNode is not focusable, clear focus, which matches the behavior
// of other browsers.
if (anchorNode) {
m_frame->document()->updateLayoutIgnorePendingStylesheets();
if (anchorNode->isFocusable())
anchorNode->focus();
else
m_frame->document()->clearFocusedElement();
}
return true;
}
void FrameView::maintainScrollPositionAtAnchor(Node* anchorNode)
{
ASSERT(anchorNode);
m_scrollAnchor = anchorNode;
// We need to update the layout tree before scrolling.
m_frame->document()->updateLayoutTreeIfNeeded();
// If layout is needed, we will scroll in performPostLayoutTasks. Otherwise, scroll immediately.
LayoutView* layoutView = this->layoutView();
if (layoutView && layoutView->needsLayout())
layout();
else
scrollToAnchor();
}
void FrameView::clearScrollAnchor()
{
m_scrollAnchor = nullptr;
}
void FrameView::setScrollPosition(const DoublePoint& scrollPoint, ScrollType scrollType, ScrollBehavior scrollBehavior)
{
DoublePoint newScrollPosition = clampScrollPosition(scrollPoint);
if (newScrollPosition == scrollPositionDouble())
return;
if (scrollBehavior == ScrollBehaviorAuto)
scrollBehavior = scrollBehaviorStyle();
ScrollableArea::setScrollPosition(newScrollPosition, scrollType, scrollBehavior);
}
void FrameView::didUpdateElasticOverscroll()
{
Page* page = frame().page();
if (!page)
return;
FloatSize elasticOverscroll = page->chromeClient().elasticOverscroll();
if (m_horizontalScrollbar) {
float delta = elasticOverscroll.width() - m_horizontalScrollbar->elasticOverscroll();
if (delta != 0) {
m_horizontalScrollbar->setElasticOverscroll(elasticOverscroll.width());
scrollAnimator().notifyContentAreaScrolled(FloatSize(delta, 0));
setScrollbarNeedsPaintInvalidation(HorizontalScrollbar);
}
}
if (m_verticalScrollbar) {
float delta = elasticOverscroll.height() - m_verticalScrollbar->elasticOverscroll();
if (delta != 0) {
m_verticalScrollbar->setElasticOverscroll(elasticOverscroll.height());
scrollAnimator().notifyContentAreaScrolled(FloatSize(0, delta));
setScrollbarNeedsPaintInvalidation(VerticalScrollbar);
}
}
}
IntSize FrameView::layoutSize(IncludeScrollbarsInRect scrollbarInclusion) const
{
return scrollbarInclusion == ExcludeScrollbars ? excludeScrollbars(m_layoutSize) : m_layoutSize;
}
void FrameView::setLayoutSize(const IntSize& size)
{
ASSERT(!layoutSizeFixedToFrameSize());
setLayoutSizeInternal(size);
}
void FrameView::scrollPositionChanged()
{
Document* document = m_frame->document();
document->enqueueScrollEventForNode(document);
m_frame->eventHandler().dispatchFakeMouseMoveEventSoon();
if (LayoutView* layoutView = document->layoutView()) {
if (layoutView->usesCompositing())
layoutView->compositor()->frameViewDidScroll();
}
if (m_didScrollTimer.isActive())
m_didScrollTimer.stop();
m_didScrollTimer.startOneShot(resourcePriorityUpdateDelayAfterScroll, BLINK_FROM_HERE);
if (AXObjectCache* cache = m_frame->document()->existingAXObjectCache())
cache->handleScrollPositionChanged(this);
layoutView()->clearHitTestCache();
frame().loader().saveScrollState();
}
void FrameView::didScrollTimerFired(Timer<FrameView>*)
{
if (m_frame->document() && m_frame->document()->layoutView())
m_frame->document()->fetcher()->updateAllImageResourcePriorities();
}
void FrameView::updateLayersAndCompositingAfterScrollIfNeeded()
{
// Nothing to do after scrolling if there are no fixed position elements.
if (!hasViewportConstrainedObjects())
return;
RefPtrWillBeRawPtr<FrameView> protect(this);
// If there fixed position elements, scrolling may cause compositing layers to change.
// Update widget and layer positions after scrolling, but only if we're not inside of
// layout.
if (!m_nestedLayoutCount) {
updateWidgetGeometries();
if (LayoutView* layoutView = this->layoutView())
layoutView->layer()->setNeedsCompositingInputsUpdate();
}
}
bool FrameView::computeCompositedSelection(LocalFrame& frame, CompositedSelection& selection)
{
const VisibleSelection& visibleSelection = frame.selection().selection();
if (!visibleSelection.isCaretOrRange())
return false;
// Non-editable caret selections lack any kind of UI affordance, and
// needn't be tracked by the client.
if (visibleSelection.isCaret() && !visibleSelection.isContentEditable())
return false;
VisiblePosition visibleStart(visibleSelection.visibleStart());
RenderedPosition renderedStart(visibleStart);
renderedStart.positionInGraphicsLayerBacking(selection.start, true);
if (!selection.start.layer)
return false;
VisiblePosition visibleEnd(visibleSelection.visibleEnd());
RenderedPosition renderedEnd(visibleEnd);
renderedEnd.positionInGraphicsLayerBacking(selection.end, false);
if (!selection.end.layer)
return false;
selection.type = visibleSelection.selectionType();
selection.isEditable = visibleSelection.isContentEditable();
if (selection.isEditable) {
if (HTMLTextFormControlElement* enclosingTextFormControlElement = enclosingTextFormControl(visibleSelection.rootEditableElement()))
selection.isEmptyTextFormControl = enclosingTextFormControlElement->value().isEmpty();
}
selection.start.isTextDirectionRTL |= primaryDirectionOf(*visibleSelection.start().anchorNode()) == RTL;
selection.end.isTextDirectionRTL |= primaryDirectionOf(*visibleSelection.end().anchorNode()) == RTL;
return true;
}
void FrameView::updateCompositedSelectionIfNeeded()
{
if (!RuntimeEnabledFeatures::compositedSelectionUpdateEnabled())
return;
TRACE_EVENT0("blink", "FrameView::updateCompositedSelectionIfNeeded");
Page* page = frame().page();
ASSERT(page);
CompositedSelection selection;
Frame* focusedFrame = page->focusController().focusedOrMainFrame();
LocalFrame* localFrame = focusedFrame->isLocalFrame() ? toLocalFrame(focusedFrame) : nullptr;
if (!localFrame || !computeCompositedSelection(*localFrame, selection)) {
page->chromeClient().clearCompositedSelection();
return;
}
page->chromeClient().updateCompositedSelection(selection);
}
HostWindow* FrameView::hostWindow() const
{
Page* page = frame().page();
if (!page)
return nullptr;
return &page->chromeClient();
}
void FrameView::contentsResized()
{
if (m_frame->isMainFrame() && m_frame->document()) {
if (TextAutosizer* textAutosizer = m_frame->document()->textAutosizer())
textAutosizer->updatePageInfoInAllFrames();
}
ScrollableArea::contentsResized();
setNeedsLayout();
}
void FrameView::scrollbarExistenceDidChange()
{
// We check to make sure the view is attached to a frame() as this method can
// be triggered before the view is attached by LocalFrame::createView(...) setting
// various values such as setScrollBarModes(...) for example. An ASSERT is
// triggered when a view is layout before being attached to a frame().
if (!frame().view())
return;
bool hasOverlayScrollbars = this->hasOverlayScrollbars();
// FIXME: this call to layout() could be called within FrameView::layout(), but before performLayout(),
// causing double-layout. See also crbug.com/429242.
if (!hasOverlayScrollbars && needsLayout())
layout();
if (layoutView() && layoutView()->usesCompositing()) {
layoutView()->compositor()->frameViewScrollbarsExistenceDidChange();
if (!hasOverlayScrollbars)
layoutView()->compositor()->frameViewDidChangeSize();
}
}
void FrameView::handleLoadCompleted()
{
// Once loading has completed, allow autoSize one last opportunity to
// reduce the size of the frame.
if (m_autoSizeInfo)
m_autoSizeInfo->autoSizeIfNeeded();
// If there is a pending layout, the scroll anchor will be cleared when it finishes.
if (!needsLayout())
clearScrollAnchor();
}
void FrameView::clearLayoutSubtreeRoot(const LayoutObject& root)
{
m_layoutSubtreeRootList.removeRoot(const_cast<LayoutObject&>(root));
}
void FrameView::clearLayoutSubtreeRootsAndMarkContainingBlocks()
{
m_layoutSubtreeRootList.clearAndMarkContainingBlocksForLayout();
}
void FrameView::scheduleRelayout()
{
ASSERT(m_frame->view() == this);
if (!m_layoutSchedulingEnabled)
return;
if (!needsLayout())
return;
if (!m_frame->document()->shouldScheduleLayout())
return;
TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "InvalidateLayout", TRACE_EVENT_SCOPE_THREAD, "data", InspectorInvalidateLayoutEvent::data(m_frame.get()));
clearLayoutSubtreeRootsAndMarkContainingBlocks();
if (m_hasPendingLayout)
return;
m_hasPendingLayout = true;
if (!shouldThrottleRendering())
page()->animator().scheduleVisualUpdate(m_frame.get());
lifecycle().ensureStateAtMost(DocumentLifecycle::StyleClean);
}
void FrameView::scheduleRelayoutOfSubtree(LayoutObject* relayoutRoot)
{
ASSERT(m_frame->view() == this);
// FIXME: Should this call shouldScheduleLayout instead?
if (!m_frame->document()->isActive())
return;
LayoutView* layoutView = this->layoutView();
if (layoutView && layoutView->needsLayout()) {
if (relayoutRoot)
relayoutRoot->markContainerChainForLayout(false);
return;
}
if (relayoutRoot == layoutView)
m_layoutSubtreeRootList.clearAndMarkContainingBlocksForLayout();
else
m_layoutSubtreeRootList.addRoot(*relayoutRoot);
if (m_layoutSchedulingEnabled) {
m_hasPendingLayout = true;
page()->animator().scheduleVisualUpdate(m_frame.get());
lifecycle().ensureStateAtMost(DocumentLifecycle::StyleClean);
}
TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "InvalidateLayout", TRACE_EVENT_SCOPE_THREAD, "data", InspectorInvalidateLayoutEvent::data(m_frame.get()));
}
bool FrameView::layoutPending() const
{
// FIXME: This should check Document::lifecycle instead.
return m_hasPendingLayout;
}
bool FrameView::isInPerformLayout() const
{
return lifecycle().state() == DocumentLifecycle::InPerformLayout;
}
bool FrameView::needsLayout() const
{
// This can return true in cases where the document does not have a body yet.
// Document::shouldScheduleLayout takes care of preventing us from scheduling
// layout in that case.
LayoutView* layoutView = this->layoutView();
return layoutPending()
|| (layoutView && layoutView->needsLayout())
|| isSubtreeLayout();
}
void FrameView::setNeedsLayout()
{
LayoutBox* box = embeddedContentBox();
// It's illegal to ask for layout changes during the layout compositing or paint invalidation step.
// FIXME: the third conditional is a hack to support embedded SVG. See FrameView::forceLayoutParentViewIfNeeded and crbug.com/442939
RELEASE_ASSERT(!m_frame->document() || m_frame->document()->lifecycle().stateAllowsLayoutInvalidation() || (box && box->isSVGRoot()));
if (LayoutView* layoutView = this->layoutView())
layoutView->setNeedsLayout(LayoutInvalidationReason::Unknown);
}
bool FrameView::isTransparent() const
{
return m_isTransparent;
}
void FrameView::setTransparent(bool isTransparent)
{
m_isTransparent = isTransparent;
DisableCompositingQueryAsserts disabler;
if (layoutView() && layoutView()->layer()->hasCompositedLayerMapping())
layoutView()->layer()->compositedLayerMapping()->updateContentsOpaque();
}
bool FrameView::hasOpaqueBackground() const
{
return !m_isTransparent && !m_baseBackgroundColor.hasAlpha();
}
Color FrameView::baseBackgroundColor() const
{
return m_baseBackgroundColor;
}
void FrameView::setBaseBackgroundColor(const Color& backgroundColor)
{
m_baseBackgroundColor = backgroundColor;
if (layoutView() && layoutView()->layer()->hasCompositedLayerMapping()) {
CompositedLayerMapping* compositedLayerMapping = layoutView()->layer()->compositedLayerMapping();
compositedLayerMapping->updateContentsOpaque();
if (compositedLayerMapping->mainGraphicsLayer())
compositedLayerMapping->mainGraphicsLayer()->setNeedsDisplay();
}
recalculateScrollbarOverlayStyle();
}
void FrameView::updateBackgroundRecursively(const Color& backgroundColor, bool transparent)
{
forAllNonThrottledFrameViews([backgroundColor, transparent](FrameView& frameView) {
frameView.setTransparent(transparent);
frameView.setBaseBackgroundColor(backgroundColor);
});
}
void FrameView::scrollToAnchor()
{
RefPtrWillBeRawPtr<Node> anchorNode = m_scrollAnchor;
if (!anchorNode)
return;
// Scrolling is disabled during updateScrollbars (see isProgrammaticallyScrollable).
// Bail now to avoid clearing m_scrollAnchor before we actually have a chance to scroll.
if (m_inUpdateScrollbars)
return;
if (anchorNode->layoutObject()) {
LayoutRect rect;
if (anchorNode != m_frame->document()) {
rect = anchorNode->boundingBox();
} else if (m_frame->settings() && m_frame->settings()->rootLayerScrolls()) {
if (Element* documentElement = m_frame->document()->documentElement())
rect = documentElement->boundingBox();
}
RefPtrWillBeRawPtr<Frame> boundaryFrame = m_frame->findUnsafeParentScrollPropagationBoundary();
// FIXME: Handle RemoteFrames
if (boundaryFrame && boundaryFrame->isLocalFrame())
toLocalFrame(boundaryFrame.get())->view()->setSafeToPropagateScrollToParent(false);
// Scroll nested layers and frames to reveal the anchor.
// Align to the top and to the closest side (this matches other browsers).
anchorNode->layoutObject()->scrollRectToVisible(rect, ScrollAlignment::alignToEdgeIfNeeded, ScrollAlignment::alignTopAlways);
if (boundaryFrame && boundaryFrame->isLocalFrame())
toLocalFrame(boundaryFrame.get())->view()->setSafeToPropagateScrollToParent(true);
if (AXObjectCache* cache = m_frame->document()->existingAXObjectCache())
cache->handleScrolledToAnchor(anchorNode.get());
}
// The scroll anchor should only be maintained while the frame is still loading.
// If the frame is done loading, clear the anchor now. Otherwise, restore it
// since it may have been cleared during scrollRectToVisible.
m_scrollAnchor = m_frame->document()->isLoadCompleted() ? nullptr : anchorNode;
}
bool FrameView::updateWidgets()
{
// This is always called from updateWidgetsTimerFired.
// m_updateWidgetsTimer should only be scheduled if we have widgets to update.
// Thus I believe we can stop checking isEmpty here, and just ASSERT isEmpty:
// FIXME: This assert has been temporarily removed due to https://crbug.com/430344
if (m_nestedLayoutCount > 1 || m_partUpdateSet.isEmpty())
return true;
// Need to swap because script will run inside the below loop and invalidate the iterator.
EmbeddedObjectSet objects;
objects.swap(m_partUpdateSet);
for (const auto& embeddedObject : objects) {
LayoutEmbeddedObject& object = *embeddedObject;
HTMLPlugInElement* element = toHTMLPlugInElement(object.node());
// The object may have already been destroyed (thus node cleared),
// but FrameView holds a manual ref, so it won't have been deleted.
if (!element)
continue;
// No need to update if it's already crashed or known to be missing.
if (object.showsUnavailablePluginIndicator())
continue;
if (element->needsWidgetUpdate())
element->updateWidget();
object.updateWidgetGeometry();
// Prevent plugins from causing infinite updates of themselves.
// FIXME: Do we really need to prevent this?
m_partUpdateSet.remove(&object);
}
return m_partUpdateSet.isEmpty();
}
void FrameView::updateWidgetsTimerFired(Timer<FrameView>*)
{
ASSERT(!isInPerformLayout());
RefPtrWillBeRawPtr<FrameView> protect(this);
m_updateWidgetsTimer.stop();
for (unsigned i = 0; i < maxUpdateWidgetsIterations; ++i) {
if (updateWidgets())
return;
}
}
void FrameView::flushAnyPendingPostLayoutTasks()
{
ASSERT(!isInPerformLayout());
if (m_postLayoutTasksTimer.isActive())
performPostLayoutTasks();
if (m_updateWidgetsTimer.isActive())
updateWidgetsTimerFired(0);
}
void FrameView::scheduleUpdateWidgetsIfNecessary()
{
ASSERT(!isInPerformLayout());
if (m_updateWidgetsTimer.isActive() || m_partUpdateSet.isEmpty())
return;
m_updateWidgetsTimer.startOneShot(0, BLINK_FROM_HERE);
}
void FrameView::performPostLayoutTasks()
{
// FIXME: We can reach here, even when the page is not active!
// http/tests/inspector/elements/html-link-import.html and many other
// tests hit that case.
// We should ASSERT(isActive()); or at least return early if we can!
ASSERT(!isInPerformLayout()); // Always before or after performLayout(), part of the highest-level layout() call.
TRACE_EVENT0("blink,benchmark", "FrameView::performPostLayoutTasks");
RefPtrWillBeRawPtr<FrameView> protect(this);
m_postLayoutTasksTimer.stop();
m_frame->selection().setCaretRectNeedsUpdate();
m_frame->selection().updateAppearance();
ASSERT(m_frame->document());
FontFaceSet::didLayout(*m_frame->document());
// Cursor update scheduling is done by the local root, which is the main frame if there
// are no RemoteFrame ancestors in the frame tree. Use of localFrameRoot() is
// discouraged but will change when cursor update scheduling is moved from EventHandler
// to PageEventHandler.
frame().localFrameRoot()->eventHandler().scheduleCursorUpdate();
updateWidgetGeometries();
// Plugins could have torn down the page inside updateWidgetGeometries().
if (!layoutView())
return;
scheduleUpdateWidgetsIfNecessary();
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->notifyGeometryChanged();
scrollToAnchor();
sendResizeEventIfNeeded();
}
bool FrameView::wasViewportResized()
{
ASSERT(m_frame);
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return false;
ASSERT(layoutView->style());
return (layoutSize(IncludeScrollbars) != m_lastViewportSize || layoutView->style()->zoom() != m_lastZoomFactor);
}
void FrameView::sendResizeEventIfNeeded()
{
ASSERT(m_frame);
LayoutView* layoutView = this->layoutView();
if (!layoutView || layoutView->document().printing())
return;
if (!wasViewportResized())
return;
m_lastViewportSize = layoutSize(IncludeScrollbars);
m_lastZoomFactor = layoutView->style()->zoom();
m_frame->document()->enqueueResizeEvent();
if (m_frame->isMainFrame())
InspectorInstrumentation::didResizeMainFrame(m_frame.get());
}
void FrameView::postLayoutTimerFired(Timer<FrameView>*)
{
performPostLayoutTasks();
}
void FrameView::updateCounters()
{
LayoutView* view = layoutView();
if (!view->hasLayoutCounters())
return;
for (LayoutObject* layoutObject = view; layoutObject; layoutObject = layoutObject->nextInPreOrder()) {
if (!layoutObject->isCounter())
continue;
toLayoutCounter(layoutObject)->updateCounter();
}
}
IntRect FrameView::windowClipRect(IncludeScrollbarsInRect scrollbarInclusion) const
{
ASSERT(m_frame->view() == this);
LayoutRect clipRect(LayoutPoint(), LayoutSize(visibleContentSize(scrollbarInclusion)));
layoutView()->mapToVisibleRectInAncestorSpace(&layoutView()->containerForPaintInvalidation(), clipRect, nullptr);
return enclosingIntRect(clipRect);
}
bool FrameView::shouldUseIntegerScrollOffset() const
{
if (m_frame->settings() && !m_frame->settings()->preferCompositingToLCDTextEnabled())
return true;
return ScrollableArea::shouldUseIntegerScrollOffset();
}
bool FrameView::isActive() const
{
Page* page = frame().page();
return page && page->focusController().isActive();
}
void FrameView::scrollTo(const DoublePoint& newPosition)
{
DoublePoint oldPosition = m_scrollPosition;
DoubleSize scrollDelta = newPosition - oldPosition;
if (scrollDelta.isZero())
return;
if (m_frame->settings() && m_frame->settings()->rootLayerScrolls()) {
// Don't scroll the FrameView!
ASSERT_NOT_REACHED();
}
m_scrollPosition = newPosition;
if (!scrollbarsSuppressed())
m_pendingScrollDelta += scrollDelta;
clearScrollAnchor();
updateLayersAndCompositingAfterScrollIfNeeded();
scrollPositionChanged();
frame().loader().client()->didChangeScrollOffset();
}
void FrameView::invalidatePaintForTickmarks()
{
if (Scrollbar* scrollbar = verticalScrollbar())
scrollbar->setNeedsPaintInvalidation(static_cast<ScrollbarPart>(~ThumbPart));
}
void FrameView::getTickmarks(Vector<IntRect>& tickmarks) const
{
if (!m_tickmarks.isEmpty())
tickmarks = m_tickmarks;
else
tickmarks = frame().document()->markers().renderedRectsForMarkers(DocumentMarker::TextMatch);
}
IntRect FrameView::windowResizerRect() const
{
if (Page* page = frame().page())
return page->chromeClient().windowResizerRect();
return IntRect();
}
void FrameView::setInputEventsTransformForEmulation(const IntSize& offset, float contentScaleFactor)
{
m_inputEventsOffsetForEmulation = offset;
m_inputEventsScaleFactorForEmulation = contentScaleFactor;
}
IntSize FrameView::inputEventsOffsetForEmulation() const
{
return m_inputEventsOffsetForEmulation;
}
float FrameView::inputEventsScaleFactor() const
{
float pageScale = m_frame->host()->visualViewport().scale();
return pageScale * m_inputEventsScaleFactorForEmulation;
}
bool FrameView::scrollbarsCanBeActive() const
{
if (m_frame->view() != this)
return false;
return !!m_frame->document();
}
void FrameView::scrollbarVisibilityChanged()
{
if (LayoutView* view = layoutView())
view->clearHitTestCache();
}
IntRect FrameView::scrollableAreaBoundingBox() const
{
LayoutPart* ownerLayoutObject = frame().ownerLayoutObject();
if (!ownerLayoutObject)
return frameRect();
return ownerLayoutObject->absoluteContentQuad().enclosingBoundingBox();
}
bool FrameView::isScrollable()
{
return scrollingReasons() == Scrollable;
}
bool FrameView::isProgrammaticallyScrollable()
{
return !m_inUpdateScrollbars;
}
FrameView::ScrollingReasons FrameView::scrollingReasons()
{
// Check for:
// 1) If there an actual overflow.
// 2) display:none or visibility:hidden set to self or inherited.
// 3) overflow{-x,-y}: hidden;
// 4) scrolling: no;
// Covers #1
IntSize contentsSize = this->contentsSize();
IntSize visibleContentSize = visibleContentRect().size();
if ((contentsSize.height() <= visibleContentSize.height() && contentsSize.width() <= visibleContentSize.width()))
return NotScrollableNoOverflow;
// Covers #2.
// FIXME: Do we need to fix this for OOPI?
HTMLFrameOwnerElement* owner = m_frame->deprecatedLocalOwner();
if (owner && (!owner->layoutObject() || !owner->layoutObject()->visibleToHitTesting()))
return NotScrollableNotVisible;
// Cover #3 and #4.
ScrollbarMode horizontalMode;
ScrollbarMode verticalMode;
calculateScrollbarModes(horizontalMode, verticalMode, RulesFromWebContentOnly);
if (horizontalMode == ScrollbarAlwaysOff && verticalMode == ScrollbarAlwaysOff)
return NotScrollableExplicitlyDisabled;
return Scrollable;
}
void FrameView::updateScrollableAreaSet()
{
// That ensures that only inner frames are cached.
FrameView* parentFrameView = this->parentFrameView();
if (!parentFrameView)
return;
if (!isScrollable()) {
parentFrameView->removeScrollableArea(this);
return;
}
parentFrameView->addScrollableArea(this);
}
bool FrameView::shouldSuspendScrollAnimations() const
{
return !m_frame->document()->loadEventFinished();
}
void FrameView::scrollbarStyleChanged()
{
// FIXME: Why does this only apply to the main frame?
if (!m_frame->isMainFrame())
return;
adjustScrollbarOpacity();
contentsResized();
updateScrollbars(scrollOffsetDouble());
positionScrollbarLayers();
}
void FrameView::notifyPageThatContentAreaWillPaint() const
{
Page* page = m_frame->page();
if (!page)
return;
contentAreaWillPaint();
if (!m_scrollableAreas)
return;
for (const auto& scrollableArea : *m_scrollableAreas) {
if (!scrollableArea->scrollbarsCanBeActive())
continue;
scrollableArea->contentAreaWillPaint();
}
}
bool FrameView::scrollAnimatorEnabled() const
{
return m_frame->settings() && m_frame->settings()->scrollAnimatorEnabled();
}
void FrameView::updateDocumentAnnotatedRegions() const
{
Document* document = m_frame->document();
if (!document->hasAnnotatedRegions())
return;
Vector<AnnotatedRegionValue> newRegions;
collectAnnotatedRegions(*(document->layoutBox()), newRegions);
if (newRegions == document->annotatedRegions())
return;
document->setAnnotatedRegions(newRegions);
if (Page* page = m_frame->page())
page->chromeClient().annotatedRegionsChanged();
}
void FrameView::updateScrollCorner()
{
RefPtr<ComputedStyle> cornerStyle;
IntRect cornerRect = scrollCornerRect();
Document* doc = m_frame->document();
if (doc && !cornerRect.isEmpty()) {
// Try the <body> element first as a scroll corner source.
if (Element* body = doc->body()) {
if (LayoutObject* layoutObject = body->layoutObject())
cornerStyle = layoutObject->getUncachedPseudoStyle(PseudoStyleRequest(SCROLLBAR_CORNER), layoutObject->style());
}
if (!cornerStyle) {
// If the <body> didn't have a custom style, then the root element might.
if (Element* docElement = doc->documentElement()) {
if (LayoutObject* layoutObject = docElement->layoutObject())
cornerStyle = layoutObject->getUncachedPseudoStyle(PseudoStyleRequest(SCROLLBAR_CORNER), layoutObject->style());
}
}
if (!cornerStyle) {
// If we have an owning ipage/LocalFrame element, then it can set the custom scrollbar also.
if (LayoutPart* layoutObject = m_frame->ownerLayoutObject())
cornerStyle = layoutObject->getUncachedPseudoStyle(PseudoStyleRequest(SCROLLBAR_CORNER), layoutObject->style());
}
}
if (cornerStyle) {
if (!m_scrollCorner)
m_scrollCorner = LayoutScrollbarPart::createAnonymous(doc);
m_scrollCorner->setStyle(cornerStyle.release());
setScrollCornerNeedsPaintInvalidation();
} else if (m_scrollCorner) {
m_scrollCorner->destroy();
m_scrollCorner = nullptr;
}
}
Color FrameView::documentBackgroundColor() const
{
// The LayoutView's background color is set in Document::inheritHtmlAndBodyElementStyles.
// Blend this with the base background color of the FrameView. This should match the color
// drawn by ViewPainter::paintBoxDecorationBackground.
Color result = baseBackgroundColor();
if (LayoutObject* documentLayoutObject = layoutView())
result = result.blend(documentLayoutObject->resolveColor(CSSPropertyBackgroundColor));
return result;
}
FrameView* FrameView::parentFrameView() const
{
if (!parent())
return nullptr;
Frame* parentFrame = m_frame->tree().parent();
if (parentFrame && parentFrame->isLocalFrame())
return toLocalFrame(parentFrame)->view();
return nullptr;
}
bool FrameView::isPainting() const
{
return m_isPainting;
}
void FrameView::updateWidgetGeometriesIfNeeded()
{
if (!m_needsUpdateWidgetGeometries)
return;
m_needsUpdateWidgetGeometries = false;
updateWidgetGeometries();
}
void FrameView::updateAllLifecyclePhases()
{
frame().localFrameRoot()->view()->updateLifecyclePhasesInternal(AllPhases);
}
// TODO(chrishtr): add a scrolling update lifecycle phase.
void FrameView::updateLifecycleToCompositingCleanPlusScrolling()
{
frame().localFrameRoot()->view()->updateLifecyclePhasesInternal(OnlyUpToCompositingCleanPlusScrolling);
}
void FrameView::updateLifecycleToLayoutClean()
{
frame().localFrameRoot()->view()->updateLifecyclePhasesInternal(OnlyUpToLayoutClean);
}
void FrameView::scheduleVisualUpdateForPaintInvalidationIfNeeded()
{
LocalFrame* localFrameRoot = frame().localFrameRoot();
if (!localFrameRoot->view()->m_isUpdatingAllLifecyclePhases || lifecycle().state() >= DocumentLifecycle::PaintInvalidationClean) {
// Schedule visual update to process the paint invalidation in the next cycle.
localFrameRoot->scheduleVisualUpdateUnlessThrottled();
}
// Otherwise the paint invalidation will be handled in paint invalidation phase of this cycle.
}
void FrameView::updateLifecyclePhasesInternal(LifeCycleUpdateOption phases)
{
Optional<TemporaryChange<bool>> isUpdatingAllLifecyclePhasesScope;
if (phases == AllPhases)
isUpdatingAllLifecyclePhasesScope.emplace(m_isUpdatingAllLifecyclePhases, true);
// This must be called from the root frame, since it recurses down, not up.
// Otherwise the lifecycles of the frames might be out of sync.
ASSERT(m_frame->isLocalRoot());
// Updating layout can run script, which can tear down the FrameView.
RefPtrWillBeRawPtr<FrameView> protector(this);
if (shouldThrottleRendering()) {
updateViewportIntersectionsForSubtree(std::min(phases, OnlyUpToCompositingCleanPlusScrolling));
return;
}
updateStyleAndLayoutIfNeededRecursive();
ASSERT(lifecycle().state() >= DocumentLifecycle::LayoutClean);
if (phases == OnlyUpToLayoutClean) {
updateViewportIntersectionsForSubtree(phases);
return;
}
if (LayoutView* view = layoutView()) {
{
TRACE_EVENT1("devtools.timeline", "UpdateLayerTree", "data", InspectorUpdateLayerTreeEvent::data(m_frame.get()));
// This was required for slimming paint v1 but is only temporarily
// needed for slimming paint v2.
view->compositor()->updateIfNeededRecursive();
scrollContentsIfNeededRecursive();
ASSERT(lifecycle().state() >= DocumentLifecycle::CompositingClean);
if (phases == AllPhases) {
invalidateTreeIfNeededRecursive();
if (view->compositor()->inCompositingMode())
scrollingCoordinator()->updateAfterCompositingChangeIfNeeded();
updateCompositedSelectionIfNeeded();
}
}
if (phases == AllPhases) {
if (RuntimeEnabledFeatures::slimmingPaintV2Enabled())
updatePaintProperties();
if (!m_frame->document()->printing())
synchronizedPaint();
if (RuntimeEnabledFeatures::frameTimingSupportEnabled())
updateFrameTimingRequestsIfNeeded();
if (RuntimeEnabledFeatures::slimmingPaintV2Enabled())
pushPaintArtifactToCompositor();
ASSERT(!view->hasPendingSelection());
ASSERT((m_frame->document()->printing() && lifecycle().state() == DocumentLifecycle::PaintInvalidationClean)
|| lifecycle().state() == DocumentLifecycle::PaintClean);
}
}
updateViewportIntersectionsForSubtree(phases);
}
void FrameView::updatePaintProperties()
{
TRACE_EVENT0("blink", "FrameView::updatePaintProperties");
ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled());
forAllNonThrottledFrameViews([](FrameView& frameView) { frameView.lifecycle().advanceTo(DocumentLifecycle::InUpdatePaintProperties); });
PaintPropertyTreeBuilder().buildPropertyTrees(*this);
forAllNonThrottledFrameViews([](FrameView& frameView) { frameView.lifecycle().advanceTo(DocumentLifecycle::UpdatePaintPropertiesClean); });
}
void FrameView::synchronizedPaint()
{
TRACE_EVENT0("blink", "FrameView::synchronizedPaint");
ASSERT(frame() == page()->mainFrame() || (!frame().tree().parent()->isLocalFrame()));
LayoutView* view = layoutView();
ASSERT(view);
forAllNonThrottledFrameViews([](FrameView& frameView) { frameView.lifecycle().advanceTo(DocumentLifecycle::InPaint); });
// A null graphics layer can occur for painting of SVG images that are not parented into the main frame tree,
// or when the FrameView is the main frame view of a page overlay. The page overlay is in the layer tree of
// the host page and will be painted during synchronized painting of the host page.
if (GraphicsLayer* rootGraphicsLayer = view->compositor()->rootGraphicsLayer()) {
synchronizedPaintRecursively(rootGraphicsLayer);
}
if (GraphicsLayer* layerForHorizontalScrollbar = view->compositor()->layerForHorizontalScrollbar()) {
synchronizedPaintRecursively(layerForHorizontalScrollbar);
}
if (GraphicsLayer* layerForVerticalScrollbar = view->compositor()->layerForVerticalScrollbar()) {
synchronizedPaintRecursively(layerForVerticalScrollbar);
}
if (GraphicsLayer* layerForScrollCorner = view->compositor()->layerForScrollCorner()) {
synchronizedPaintRecursively(layerForScrollCorner);
}
forAllNonThrottledFrameViews([](FrameView& frameView) {
frameView.lifecycle().advanceTo(DocumentLifecycle::PaintClean);
if (LayoutView* layoutView = frameView.layoutView())
layoutView->layer()->clearNeedsRepaintRecursively();
});
}
void FrameView::synchronizedPaintRecursively(GraphicsLayer* graphicsLayer)
{
if (graphicsLayer->drawsContent())
graphicsLayer->paint(nullptr);
if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) {
if (GraphicsLayer* maskLayer = graphicsLayer->maskLayer())
synchronizedPaintRecursively(maskLayer);
if (GraphicsLayer* contentsClippingMaskLayer = graphicsLayer->contentsClippingMaskLayer())
synchronizedPaintRecursively(contentsClippingMaskLayer);
if (GraphicsLayer* replicaLayer = graphicsLayer->replicaLayer())
synchronizedPaintRecursively(replicaLayer);
}
for (auto& child : graphicsLayer->children())
synchronizedPaintRecursively(child);
}
void FrameView::pushPaintArtifactToCompositor()
{
TRACE_EVENT0("blink", "FrameView::pushPaintArtifactToCompositor");
ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled());
LayoutView* view = layoutView();
ASSERT(view);
// TODO(jbroman): Simplify the path to PaintController.
PaintLayer* layer = view->layer();
ASSERT(layer);
if (!layer->hasCompositedLayerMapping())
return;
GraphicsLayer* rootGraphicsLayer = layer->compositedLayerMapping()->mainGraphicsLayer();
if (!rootGraphicsLayer->drawsContent())
return;
const PaintArtifact& paintArtifact = rootGraphicsLayer->paintController().paintArtifact();
Page* page = frame().page();
if (!page)
return;
page->chromeClient().didPaint(paintArtifact);
}
void FrameView::updateFrameTimingRequestsIfNeeded()
{
GraphicsLayerFrameTimingRequests graphicsLayerTimingRequests;
// TODO(mpb) use a 'dirty' bit to not call this every time.
collectFrameTimingRequestsRecursive(graphicsLayerTimingRequests);
for (const auto& iter : graphicsLayerTimingRequests) {
const GraphicsLayer* graphicsLayer = iter.key;
graphicsLayer->platformLayer()->setFrameTimingRequests(iter.value);
}
}
void FrameView::updateStyleAndLayoutIfNeededRecursive()
{
if (shouldThrottleRendering())
return;
// We have to crawl our entire subtree looking for any FrameViews that need
// layout and make sure they are up to date.
// Mac actually tests for intersection with the dirty region and tries not to
// update layout for frames that are outside the dirty region. Not only does this seem
// pointless (since those frames will have set a zero timer to layout anyway), but
// it is also incorrect, since if two frames overlap, the first could be excluded from the dirty
// region but then become included later by the second frame adding rects to the dirty region
// when it lays out.
m_frame->document()->updateLayoutTreeIfNeeded();
if (needsLayout())
layout();
// FIXME: Calling layout() shouldn't trigger script execution or have any
// observable effects on the frame tree but we're not quite there yet.
WillBeHeapVector<RefPtrWillBeMember<FrameView>> frameViews;
for (Frame* child = m_frame->tree().firstChild(); child; child = child->tree().nextSibling()) {
if (!child->isLocalFrame())
continue;
if (FrameView* view = toLocalFrame(child)->view())
frameViews.append(view);
}
for (const auto& frameView : frameViews)
frameView->updateStyleAndLayoutIfNeededRecursive();
// When an <iframe> gets composited, it triggers an extra style recalc in its containing FrameView.
// To avoid pushing an invalid tree for display, we have to check for this case and do another
// style recalc. The extra style recalc needs to happen after our child <iframes> were updated.
// FIXME: We shouldn't be triggering an extra style recalc in the first place.
if (m_frame->document()->hasSVGFilterElementsRequiringLayerUpdate()) {
m_frame->document()->updateLayoutTreeIfNeeded();
if (needsLayout())
layout();
}
// These asserts ensure that parent frames are clean, when child frames finished updating layout and style.
ASSERT(!needsLayout());
ASSERT(!m_frame->document()->hasSVGFilterElementsRequiringLayerUpdate());
#if ENABLE(ASSERT)
m_frame->document()->layoutView()->assertLaidOut();
#endif
updateWidgetGeometriesIfNeeded();
if (lifecycle().state() < DocumentLifecycle::LayoutClean)
lifecycle().advanceTo(DocumentLifecycle::LayoutClean);
// Ensure that we become visually non-empty eventually.
// TODO(esprehn): This should check isRenderingReady() instead.
if (frame().document()->hasFinishedParsing() && frame().loader().stateMachine()->committedFirstRealDocumentLoad())
m_isVisuallyNonEmpty = true;
}
void FrameView::invalidateTreeIfNeededRecursive()
{
RELEASE_ASSERT(layoutView());
// We need to stop recursing here since a child frame view might not be throttled
// even though we are (e.g., it didn't compute its visibility yet).
if (shouldThrottleRendering())
return;
TRACE_EVENT1("blink", "FrameView::invalidateTreeIfNeededRecursive", "root", layoutView()->debugName().ascii());
Vector<LayoutObject*> pendingDelayedPaintInvalidations;
PaintInvalidationState rootPaintInvalidationState(*layoutView(), pendingDelayedPaintInvalidations);
if (lifecycle().state() < DocumentLifecycle::PaintInvalidationClean)
invalidateTreeIfNeeded(rootPaintInvalidationState);
// Some frames may be not reached during the above invalidateTreeIfNeeded because
// - the frame is a detached frame; or
// - it didn't need paint invalidation.
// We need to call invalidateTreeIfNeededRecursive() for such frames to finish required
// paint invalidation and advance their life cycle state.
for (Frame* child = m_frame->tree().firstChild(); child; child = child->tree().nextSibling()) {
if (child->isLocalFrame()) {
FrameView& childFrameView = *toLocalFrame(child)->view();
// The children frames can be in any state, including stopping.
// Thus we have to check that it makes sense to do paint
// invalidation onto them here.
if (!childFrameView.layoutView())
continue;
childFrameView.invalidateTreeIfNeededRecursive();
}
}
// Process objects needing paint invalidation on the next frame. See the definition of PaintInvalidationDelayedFull for more details.
for (auto& target : pendingDelayedPaintInvalidations)
target->setShouldDoFullPaintInvalidation(PaintInvalidationDelayedFull);
}
void FrameView::enableAutoSizeMode(const IntSize& minSize, const IntSize& maxSize)
{
if (!m_autoSizeInfo)
m_autoSizeInfo = FrameViewAutoSizeInfo::create(this);
m_autoSizeInfo->configureAutoSizeMode(minSize, maxSize);
setLayoutSizeFixedToFrameSize(true);
setNeedsLayout();
scheduleRelayout();
}
void FrameView::disableAutoSizeMode()
{
if (!m_autoSizeInfo)
return;
setLayoutSizeFixedToFrameSize(false);
setNeedsLayout();
scheduleRelayout();
// Since autosize mode forces the scrollbar mode, change them to being auto.
setVerticalScrollbarLock(false);
setHorizontalScrollbarLock(false);
setScrollbarModes(ScrollbarAuto, ScrollbarAuto);
m_autoSizeInfo.clear();
}
void FrameView::forceLayoutForPagination(const FloatSize& pageSize, const FloatSize& originalPageSize, float maximumShrinkFactor)
{
// Dumping externalRepresentation(m_frame->layoutObject()).ascii() is a good trick to see
// the state of things before and after the layout
if (LayoutView* layoutView = this->layoutView()) {
float pageLogicalWidth = layoutView->style()->isHorizontalWritingMode() ? pageSize.width() : pageSize.height();
float pageLogicalHeight = layoutView->style()->isHorizontalWritingMode() ? pageSize.height() : pageSize.width();
LayoutUnit flooredPageLogicalWidth = static_cast<LayoutUnit>(pageLogicalWidth);
LayoutUnit flooredPageLogicalHeight = static_cast<LayoutUnit>(pageLogicalHeight);
layoutView->setLogicalWidth(flooredPageLogicalWidth);
layoutView->setPageLogicalHeight(flooredPageLogicalHeight);
layoutView->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(LayoutInvalidationReason::PrintingChanged);
layout();
// If we don't fit in the given page width, we'll lay out again. If we don't fit in the
// page width when shrunk, we will lay out at maximum shrink and clip extra content.
// FIXME: We are assuming a shrink-to-fit printing implementation. A cropping
// implementation should not do this!
bool horizontalWritingMode = layoutView->style()->isHorizontalWritingMode();
const LayoutRect& documentRect = LayoutRect(layoutView->documentRect());
LayoutUnit docLogicalWidth = horizontalWritingMode ? documentRect.width() : documentRect.height();
if (docLogicalWidth > pageLogicalWidth) {
FloatSize expectedPageSize(std::min<float>(documentRect.width().toFloat(), pageSize.width() * maximumShrinkFactor), std::min<float>(documentRect.height().toFloat(), pageSize.height() * maximumShrinkFactor));
FloatSize maxPageSize = m_frame->resizePageRectsKeepingRatio(FloatSize(originalPageSize.width(), originalPageSize.height()), expectedPageSize);
pageLogicalWidth = horizontalWritingMode ? maxPageSize.width() : maxPageSize.height();
pageLogicalHeight = horizontalWritingMode ? maxPageSize.height() : maxPageSize.width();
flooredPageLogicalWidth = static_cast<LayoutUnit>(pageLogicalWidth);
flooredPageLogicalHeight = static_cast<LayoutUnit>(pageLogicalHeight);
layoutView->setLogicalWidth(flooredPageLogicalWidth);
layoutView->setPageLogicalHeight(flooredPageLogicalHeight);
layoutView->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation(LayoutInvalidationReason::PrintingChanged);
layout();
const LayoutRect& updatedDocumentRect = LayoutRect(layoutView->documentRect());
LayoutUnit docLogicalHeight = horizontalWritingMode ? updatedDocumentRect.height() : updatedDocumentRect.width();
LayoutUnit docLogicalTop = horizontalWritingMode ? updatedDocumentRect.y() : updatedDocumentRect.x();
LayoutUnit docLogicalRight = horizontalWritingMode ? updatedDocumentRect.maxX() : updatedDocumentRect.maxY();
LayoutUnit clippedLogicalLeft = 0;
if (!layoutView->style()->isLeftToRightDirection())
clippedLogicalLeft = docLogicalRight - pageLogicalWidth;
LayoutRect overflow(clippedLogicalLeft, docLogicalTop, pageLogicalWidth, docLogicalHeight);
if (!horizontalWritingMode)
overflow = overflow.transposedRect();
layoutView->clearLayoutOverflow();
layoutView->addLayoutOverflow(overflow); // This is how we clip in case we overflow again.
}
}
adjustViewSize();
}
IntRect FrameView::convertFromLayoutObject(const LayoutObject& layoutObject, const IntRect& layoutObjectRect) const
{
IntRect rect = pixelSnappedIntRect(enclosingLayoutRect(layoutObject.localToAbsoluteQuad(FloatRect(layoutObjectRect)).boundingBox()));
// Convert from page ("absolute") to FrameView coordinates.
rect.moveBy(-scrollPosition());
return rect;
}
IntRect FrameView::convertToLayoutObject(const LayoutObject& layoutObject, const IntRect& frameRect) const
{
IntRect rectInContent = frameToContents(frameRect);
// Convert from FrameView coords into page ("absolute") coordinates.
rectInContent.moveBy(scrollPosition());
// FIXME: we don't have a way to map an absolute rect down to a local quad, so just
// move the rect for now.
rectInContent.setLocation(roundedIntPoint(layoutObject.absoluteToLocal(rectInContent.location(), UseTransforms)));
return rectInContent;
}
IntPoint FrameView::convertFromLayoutObject(const LayoutObject& layoutObject, const IntPoint& layoutObjectPoint) const
{
IntPoint point = roundedIntPoint(layoutObject.localToAbsolute(layoutObjectPoint, UseTransforms));
// Convert from page ("absolute") to FrameView coordinates.
point.moveBy(-scrollPosition());
return point;
}
IntPoint FrameView::convertToLayoutObject(const LayoutObject& layoutObject, const IntPoint& framePoint) const
{
IntPoint point = framePoint;
// Convert from FrameView coords into page ("absolute") coordinates.
point += IntSize(scrollX(), scrollY());
return roundedIntPoint(layoutObject.absoluteToLocal(point, UseTransforms));
}
IntRect FrameView::convertToContainingWidget(const IntRect& localRect) const
{
if (const FrameView* parentView = toFrameView(parent())) {
// Get our layoutObject in the parent view
LayoutPart* layoutObject = m_frame->ownerLayoutObject();
if (!layoutObject)
return localRect;
IntRect rect(localRect);
// Add borders and padding??
rect.move(layoutObject->borderLeft() + layoutObject->paddingLeft(),
layoutObject->borderTop() + layoutObject->paddingTop());
return parentView->convertFromLayoutObject(*layoutObject, rect);
}
return localRect;
}
IntRect FrameView::convertFromContainingWidget(const IntRect& parentRect) const
{
if (const FrameView* parentView = toFrameView(parent())) {
// Get our layoutObject in the parent view
LayoutPart* layoutObject = m_frame->ownerLayoutObject();
if (!layoutObject)
return parentRect;
IntRect rect = parentView->convertToLayoutObject(*layoutObject, parentRect);
// Subtract borders and padding
rect.move(-layoutObject->borderLeft() - layoutObject->paddingLeft(),
-layoutObject->borderTop() - layoutObject->paddingTop());
return rect;
}
return parentRect;
}
IntPoint FrameView::convertToContainingWidget(const IntPoint& localPoint) const
{
if (const FrameView* parentView = toFrameView(parent())) {
// Get our layoutObject in the parent view
LayoutPart* layoutObject = m_frame->ownerLayoutObject();
if (!layoutObject)
return localPoint;
IntPoint point(localPoint);
// Add borders and padding
point.move(layoutObject->borderLeft() + layoutObject->paddingLeft(),
layoutObject->borderTop() + layoutObject->paddingTop());
return parentView->convertFromLayoutObject(*layoutObject, point);
}
return localPoint;
}
IntPoint FrameView::convertFromContainingWidget(const IntPoint& parentPoint) const
{
if (const FrameView* parentView = toFrameView(parent())) {
// Get our layoutObject in the parent view
LayoutPart* layoutObject = m_frame->ownerLayoutObject();
if (!layoutObject)
return parentPoint;
IntPoint point = parentView->convertToLayoutObject(*layoutObject, parentPoint);
// Subtract borders and padding
point.move(-layoutObject->borderLeft() - layoutObject->paddingLeft(),
-layoutObject->borderTop() - layoutObject->paddingTop());
return point;
}
return parentPoint;
}
void FrameView::setInitialTracksPaintInvalidationsForTesting(bool trackPaintInvalidations)
{
s_initialTrackAllPaintInvalidations = trackPaintInvalidations;
}
void FrameView::setTracksPaintInvalidations(bool trackPaintInvalidations)
{
if (trackPaintInvalidations == m_isTrackingPaintInvalidations)
return;
for (Frame* frame = m_frame->tree().top(); frame; frame = frame->tree().traverseNext()) {
if (!frame->isLocalFrame())
continue;
if (LayoutView* layoutView = toLocalFrame(frame)->contentLayoutObject())
layoutView->compositor()->setTracksPaintInvalidations(trackPaintInvalidations);
}
TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("blink.invalidation"),
"FrameView::setTracksPaintInvalidations", TRACE_EVENT_SCOPE_GLOBAL, "enabled", trackPaintInvalidations);
resetTrackedPaintInvalidations();
m_isTrackingPaintInvalidations = trackPaintInvalidations;
}
void FrameView::resetTrackedPaintInvalidations()
{
if (LayoutView* layoutView = this->layoutView())
layoutView->compositor()->resetTrackedPaintInvalidationRects();
}
void FrameView::addResizerArea(LayoutBox& resizerBox)
{
if (!m_resizerAreas)
m_resizerAreas = adoptPtr(new ResizerAreaSet);
m_resizerAreas->add(&resizerBox);
}
void FrameView::removeResizerArea(LayoutBox& resizerBox)
{
if (!m_resizerAreas)
return;
ResizerAreaSet::iterator it = m_resizerAreas->find(&resizerBox);
if (it != m_resizerAreas->end())
m_resizerAreas->remove(it);
}
void FrameView::addScrollableArea(ScrollableArea* scrollableArea)
{
ASSERT(scrollableArea);
if (!m_scrollableAreas)
m_scrollableAreas = adoptPtrWillBeNoop(new ScrollableAreaSet);
m_scrollableAreas->add(scrollableArea);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->scrollableAreasDidChange();
}
void FrameView::removeScrollableArea(ScrollableArea* scrollableArea)
{
if (!m_scrollableAreas)
return;
m_scrollableAreas->remove(scrollableArea);
if (ScrollingCoordinator* scrollingCoordinator = this->scrollingCoordinator())
scrollingCoordinator->scrollableAreasDidChange();
}
void FrameView::addAnimatingScrollableArea(ScrollableArea* scrollableArea)
{
ASSERT(scrollableArea);
if (!m_animatingScrollableAreas)
m_animatingScrollableAreas = adoptPtrWillBeNoop(new ScrollableAreaSet);
m_animatingScrollableAreas->add(scrollableArea);
}
void FrameView::removeAnimatingScrollableArea(ScrollableArea* scrollableArea)
{
if (!m_animatingScrollableAreas)
return;
m_animatingScrollableAreas->remove(scrollableArea);
}
void FrameView::setParent(Widget* parentView)
{
if (parentView == parent())
return;
if (m_scrollbarsAvoidingResizer && parent())
toFrameView(parent())->adjustScrollbarsAvoidingResizerCount(-m_scrollbarsAvoidingResizer);
Widget::setParent(parentView);
if (m_scrollbarsAvoidingResizer && parent())
toFrameView(parent())->adjustScrollbarsAvoidingResizerCount(m_scrollbarsAvoidingResizer);
updateScrollableAreaSet();
setNeedsUpdateViewportIntersection();
}
void FrameView::removeChild(Widget* child)
{
ASSERT(child->parent() == this);
if (child->isFrameView())
removeScrollableArea(toFrameView(child));
child->setParent(0);
m_children.remove(child);
}
bool FrameView::isVerticalDocument() const
{
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return true;
return layoutView->style()->isHorizontalWritingMode();
}
bool FrameView::isFlippedDocument() const
{
LayoutView* layoutView = this->layoutView();
if (!layoutView)
return false;
return layoutView->hasFlippedBlocksWritingMode();
}
bool FrameView::visualViewportSuppliesScrollbars() const
{
return m_frame->isMainFrame() && m_frame->settings() && m_frame->settings()->viewportMetaEnabled();
}
AXObjectCache* FrameView::axObjectCache() const
{
if (frame().document())
return frame().document()->existingAXObjectCache();
return nullptr;
}
void FrameView::setCursor(const Cursor& cursor)
{
Page* page = frame().page();
if (!page || !page->settings().deviceSupportsMouse())
return;
page->chromeClient().setCursor(cursor, m_frame->localFrameRoot());
}
void FrameView::frameRectsChanged()
{
TRACE_EVENT0("blink", "FrameView::frameRectsChanged");
if (layoutSizeFixedToFrameSize())
setLayoutSizeInternal(frameRect().size());
setNeedsUpdateViewportIntersection();
for (const auto& child : m_children)
child->frameRectsChanged();
}
void FrameView::setLayoutSizeInternal(const IntSize& size)
{
if (m_layoutSize == size)
return;
m_layoutSize = size;
if (Document* document = m_frame->document()) {
if (document->isActive())
document->notifyResizeForViewportUnits();
}
contentsResized();
}
void FrameView::didAddScrollbar(Scrollbar& scrollbar, ScrollbarOrientation orientation)
{
ScrollableArea::didAddScrollbar(scrollbar, orientation);
}
void FrameView::setTopControlsViewportAdjustment(float adjustment)
{
m_topControlsViewportAdjustment = adjustment;
}
IntPoint FrameView::maximumScrollPosition() const
{
// Make the same calculation as in CC's LayerImpl::MaxScrollOffset()
// FIXME: We probably shouldn't be storing the bounds in a float. crbug.com/422331.
IntSize visibleSize = visibleContentSize(ExcludeScrollbars) + topControlsSize();
IntSize contentBounds = contentsSize();
IntPoint maximumPosition = -scrollOrigin() + (contentBounds - visibleSize);
return maximumPosition.expandedTo(minimumScrollPosition());
}
void FrameView::addChild(PassRefPtrWillBeRawPtr<Widget> prpChild)
{
Widget* child = prpChild.get();
ASSERT(child != this && !child->parent());
child->setParent(this);
m_children.add(prpChild);
}
void FrameView::setHasHorizontalScrollbar(bool hasBar)
{
if (hasBar == !!m_horizontalScrollbar)
return;
if (hasBar) {
m_horizontalScrollbar = createScrollbar(HorizontalScrollbar);
addChild(m_horizontalScrollbar.get());
didAddScrollbar(*m_horizontalScrollbar, HorizontalScrollbar);
m_horizontalScrollbar->styleChanged();
} else {
willRemoveScrollbar(*m_horizontalScrollbar, HorizontalScrollbar);
// If the scrollbar has been marked as overlapping the window resizer,
// then its removal should reduce the count.
if (m_horizontalScrollbar->overlapsResizer())
adjustScrollbarsAvoidingResizerCount(-1);
removeChild(m_horizontalScrollbar.get());
m_horizontalScrollbar->disconnectFromScrollableArea();
m_horizontalScrollbar = nullptr;
}
setScrollCornerNeedsPaintInvalidation();
}
void FrameView::setHasVerticalScrollbar(bool hasBar)
{
if (hasBar == !!m_verticalScrollbar)
return;
if (hasBar) {
m_verticalScrollbar = createScrollbar(VerticalScrollbar);
addChild(m_verticalScrollbar.get());
didAddScrollbar(*m_verticalScrollbar, VerticalScrollbar);
m_verticalScrollbar->styleChanged();
} else {
willRemoveScrollbar(*m_verticalScrollbar, VerticalScrollbar);
// If the scrollbar has been marked as overlapping the window resizer,
// then its removal should reduce the count.
if (m_verticalScrollbar->overlapsResizer())
adjustScrollbarsAvoidingResizerCount(-1);
removeChild(m_verticalScrollbar.get());
m_verticalScrollbar->disconnectFromScrollableArea();
m_verticalScrollbar = nullptr;
}
setScrollCornerNeedsPaintInvalidation();
}
void FrameView::setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode,
bool horizontalLock, bool verticalLock)
{
bool needsUpdate = false;
// If the page's overflow setting has disabled scrolling, do not allow anything to override that setting.
// http://crbug.com/426447
LayoutObject* viewport = viewportLayoutObject();
if (viewport && !shouldIgnoreOverflowHidden()) {
if (viewport->style()->overflowX() == OHIDDEN)
horizontalMode = ScrollbarAlwaysOff;
if (viewport->style()->overflowY() == OHIDDEN)
verticalMode = ScrollbarAlwaysOff;
}
if (horizontalMode != horizontalScrollbarMode() && !m_horizontalScrollbarLock) {
m_horizontalScrollbarMode = horizontalMode;
needsUpdate = true;
}
if (verticalMode != verticalScrollbarMode() && !m_verticalScrollbarLock) {
m_verticalScrollbarMode = verticalMode;
needsUpdate = true;
}
if (horizontalLock)
setHorizontalScrollbarLock();
if (verticalLock)
setVerticalScrollbarLock();
if (!needsUpdate)
return;
updateScrollbars(scrollOffsetDouble());
if (!layerForScrolling())
return;
WebLayer* layer = layerForScrolling()->platformLayer();
if (!layer)
return;
layer->setUserScrollable(userInputScrollable(HorizontalScrollbar), userInputScrollable(VerticalScrollbar));
}
IntSize FrameView::visibleContentSize(IncludeScrollbarsInRect scrollbarInclusion) const
{
return scrollbarInclusion == ExcludeScrollbars ? excludeScrollbars(frameRect().size()) : frameRect().size();
}
IntRect FrameView::visibleContentRect(IncludeScrollbarsInRect scrollbarInclusion) const
{
return IntRect(flooredIntPoint(m_scrollPosition), visibleContentSize(scrollbarInclusion));
}
IntSize FrameView::contentsSize() const
{
return m_contentsSize;
}
IntPoint FrameView::minimumScrollPosition() const
{
return IntPoint(-scrollOrigin().x(), -scrollOrigin().y());
}
void FrameView::adjustScrollbarOpacity()
{
if (m_horizontalScrollbar && layerForHorizontalScrollbar()) {
bool isOpaqueScrollbar = !m_horizontalScrollbar->isOverlayScrollbar();
layerForHorizontalScrollbar()->setContentsOpaque(isOpaqueScrollbar);
}
if (m_verticalScrollbar && layerForVerticalScrollbar()) {
bool isOpaqueScrollbar = !m_verticalScrollbar->isOverlayScrollbar();
layerForVerticalScrollbar()->setContentsOpaque(isOpaqueScrollbar);
}
}
int FrameView::scrollSize(ScrollbarOrientation orientation) const
{
Scrollbar* scrollbar = ((orientation == HorizontalScrollbar) ? m_horizontalScrollbar : m_verticalScrollbar).get();
// If no scrollbars are present, the content may still be scrollable.
if (!scrollbar) {
IntSize scrollSize = m_contentsSize - visibleContentRect().size();
scrollSize.clampNegativeToZero();
return orientation == HorizontalScrollbar ? scrollSize.width() : scrollSize.height();
}
return scrollbar->totalSize() - scrollbar->visibleSize();
}
void FrameView::setScrollOffset(const IntPoint& offset, ScrollType)
{
scrollTo(clampScrollPosition(offset));
}
void FrameView::setScrollOffset(const DoublePoint& offset, ScrollType)
{
scrollTo(clampScrollPosition(offset));
}
void FrameView::windowResizerRectChanged()
{
updateScrollbars(scrollOffsetDouble());
}
bool FrameView::hasOverlayScrollbars() const
{
return (m_horizontalScrollbar && m_horizontalScrollbar->isOverlayScrollbar())
|| (m_verticalScrollbar && m_verticalScrollbar->isOverlayScrollbar());
}
void FrameView::computeScrollbarExistence(bool& newHasHorizontalScrollbar, bool& newHasVerticalScrollbar, const IntSize& docSize, ComputeScrollbarExistenceOption option) const
{
bool hasHorizontalScrollbar = m_horizontalScrollbar;
bool hasVerticalScrollbar = m_verticalScrollbar;
newHasHorizontalScrollbar = hasHorizontalScrollbar;
newHasVerticalScrollbar = hasVerticalScrollbar;
if (m_frame->settings() && m_frame->settings()->rootLayerScrolls())
return;
ScrollbarMode hScroll = m_horizontalScrollbarMode;
ScrollbarMode vScroll = m_verticalScrollbarMode;
if (hScroll != ScrollbarAuto)
newHasHorizontalScrollbar = (hScroll == ScrollbarAlwaysOn);
if (vScroll != ScrollbarAuto)
newHasVerticalScrollbar = (vScroll == ScrollbarAlwaysOn);
if (m_scrollbarsSuppressed || (hScroll != ScrollbarAuto && vScroll != ScrollbarAuto))
return;
if (hScroll == ScrollbarAuto)
newHasHorizontalScrollbar = docSize.width() > visibleWidth();
if (vScroll == ScrollbarAuto)
newHasVerticalScrollbar = docSize.height() > visibleHeight();
if (hasOverlayScrollbars())
return;
IntSize fullVisibleSize = visibleContentRect(IncludeScrollbars).size();
bool attemptToRemoveScrollbars = (option == FirstPass
&& docSize.width() <= fullVisibleSize.width() && docSize.height() <= fullVisibleSize.height());
if (attemptToRemoveScrollbars) {
if (hScroll == ScrollbarAuto)
newHasHorizontalScrollbar = false;
if (vScroll == ScrollbarAuto)
newHasVerticalScrollbar = false;
}
}
void FrameView::updateScrollbarGeometry()
{
if (m_horizontalScrollbar) {
int thickness = m_horizontalScrollbar->scrollbarThickness();
int clientWidth = visibleWidth();
IntRect oldRect(m_horizontalScrollbar->frameRect());
IntRect hBarRect((shouldPlaceVerticalScrollbarOnLeft() && m_verticalScrollbar) ? m_verticalScrollbar->width() : 0,
height() - thickness,
width() - (m_verticalScrollbar ? m_verticalScrollbar->width() : 0),
thickness);
m_horizontalScrollbar->setFrameRect(adjustScrollbarRectForResizer(hBarRect, *m_horizontalScrollbar));
if (oldRect != m_horizontalScrollbar->frameRect())
setScrollbarNeedsPaintInvalidation(HorizontalScrollbar);
m_horizontalScrollbar->setEnabled(contentsWidth() > clientWidth);
m_horizontalScrollbar->setProportion(clientWidth, contentsWidth());
m_horizontalScrollbar->offsetDidChange();
}
if (m_verticalScrollbar) {
int thickness = m_verticalScrollbar->scrollbarThickness();
int clientHeight = visibleHeight();
IntRect oldRect(m_verticalScrollbar->frameRect());
IntRect vBarRect(shouldPlaceVerticalScrollbarOnLeft() ? 0 : (width() - thickness),
0,
thickness,
height() - (m_horizontalScrollbar ? m_horizontalScrollbar->height() : 0));
m_verticalScrollbar->setFrameRect(adjustScrollbarRectForResizer(vBarRect, *m_verticalScrollbar));
if (oldRect != m_verticalScrollbar->frameRect())
setScrollbarNeedsPaintInvalidation(VerticalScrollbar);
m_verticalScrollbar->setEnabled(contentsHeight() > clientHeight);
m_verticalScrollbar->setProportion(clientHeight, contentsHeight());
m_verticalScrollbar->offsetDidChange();
}
}
IntRect FrameView::adjustScrollbarRectForResizer(const IntRect& rect, Scrollbar& scrollbar)
{
// Get our window resizer rect and see if we overlap. Adjust to avoid the overlap
// if necessary.
IntRect adjustedRect(rect);
bool overlapsResizer = false;
if (!rect.isEmpty() && !windowResizerRect().isEmpty()) {
IntRect resizerRect = convertFromRootFrame(windowResizerRect());
if (rect.intersects(resizerRect)) {
if (scrollbar.orientation() == HorizontalScrollbar) {
int overlap = rect.maxX() - resizerRect.x();
if (overlap > 0 && resizerRect.maxX() >= rect.maxX()) {
adjustedRect.setWidth(rect.width() - overlap);
overlapsResizer = true;
}
} else {
int overlap = rect.maxY() - resizerRect.y();
if (overlap > 0 && resizerRect.maxY() >= rect.maxY()) {
adjustedRect.setHeight(rect.height() - overlap);
overlapsResizer = true;
}
}
}
}
if (overlapsResizer != scrollbar.overlapsResizer()) {
scrollbar.setOverlapsResizer(overlapsResizer);
adjustScrollbarsAvoidingResizerCount(overlapsResizer ? 1 : -1);
}
return adjustedRect;
}
bool FrameView::adjustScrollbarExistence(ComputeScrollbarExistenceOption option)
{
ASSERT(m_inUpdateScrollbars);
// If we came in here with the view already needing a layout, then go ahead and do that
// first. (This will be the common case, e.g., when the page changes due to window resizing for example).
// This layout will not re-enter updateScrollbars and does not count towards our max layout pass total.
if (!m_scrollbarsSuppressed)
scrollbarExistenceDidChange();
bool hasHorizontalScrollbar = m_horizontalScrollbar;
bool hasVerticalScrollbar = m_verticalScrollbar;
bool newHasHorizontalScrollbar = false;
bool newHasVerticalScrollbar = false;
computeScrollbarExistence(newHasHorizontalScrollbar, newHasVerticalScrollbar, contentsSize(), option);
bool scrollbarExistenceChanged = hasHorizontalScrollbar != newHasHorizontalScrollbar || hasVerticalScrollbar != newHasVerticalScrollbar;
if (!scrollbarExistenceChanged)
return false;
setHasHorizontalScrollbar(newHasHorizontalScrollbar);
setHasVerticalScrollbar(newHasVerticalScrollbar);
if (m_scrollbarsSuppressed)
return true;
if (!hasOverlayScrollbars())
contentsResized();
scrollbarExistenceDidChange();
return true;
}
bool FrameView::needsScrollbarReconstruction() const
{
Element* customScrollbarElement = nullptr;
LocalFrame* customScrollbarFrame = nullptr;
bool shouldUseCustom = shouldUseCustomScrollbars(customScrollbarElement, customScrollbarFrame);
bool hasAnyScrollbar = m_horizontalScrollbar || m_verticalScrollbar;
bool hasCustom = (m_horizontalScrollbar && m_horizontalScrollbar->isCustomScrollbar())
|| (m_verticalScrollbar && m_verticalScrollbar->isCustomScrollbar());
return hasAnyScrollbar && (shouldUseCustom != hasCustom);
}
bool FrameView::shouldIgnoreOverflowHidden() const
{
return m_frame->settings()->ignoreMainFrameOverflowHiddenQuirk() && m_frame->isMainFrame();
}
void FrameView::updateScrollbars(const DoubleSize& desiredOffset)
{
if (m_frame->settings() && m_frame->settings()->rootLayerScrolls())
return;
// Avoid drawing two sets of scrollbars when visual viewport is enabled.
if (visualViewportSuppliesScrollbars()) {
setHasHorizontalScrollbar(false);
setHasVerticalScrollbar(false);
setScrollOffsetFromUpdateScrollbars(desiredOffset);
return;
}
if (m_inUpdateScrollbars)
return;
InUpdateScrollbarsScope inUpdateScrollbarsScope(this);
bool scrollbarExistenceChanged = false;
if (needsScrollbarReconstruction()) {
setHasHorizontalScrollbar(false);
setHasVerticalScrollbar(false);
scrollbarExistenceChanged = true;
}
int maxUpdateScrollbarsPass = hasOverlayScrollbars() || m_scrollbarsSuppressed ? 1 : 3;
for (int updateScrollbarsPass = 0; updateScrollbarsPass < maxUpdateScrollbarsPass; updateScrollbarsPass++) {
if (!adjustScrollbarExistence(updateScrollbarsPass ? Incremental : FirstPass))
break;
scrollbarExistenceChanged = true;
}
updateScrollbarGeometry();
if (scrollbarExistenceChanged) {
// FIXME: Is frameRectsChanged really necessary here? Have any frame rects changed?
frameRectsChanged();
positionScrollbarLayers();
updateScrollCorner();
}
setScrollOffsetFromUpdateScrollbars(desiredOffset);
}
void FrameView::setScrollOffsetFromUpdateScrollbars(const DoubleSize& offset)
{
DoublePoint adjustedScrollPosition = clampScrollPosition(DoublePoint(offset));
if (adjustedScrollPosition != scrollPositionDouble() || scrollOriginChanged()) {
ScrollableArea::setScrollPosition(adjustedScrollPosition, ProgrammaticScroll);
resetScrollOriginChanged();
}
}
IntRect FrameView::rectToCopyOnScroll() const
{
IntRect scrollViewRect = convertToRootFrame(IntRect((shouldPlaceVerticalScrollbarOnLeft() && verticalScrollbar()) ? verticalScrollbar()->width() : 0, 0, visibleWidth(), visibleHeight()));
if (hasOverlayScrollbars()) {
int verticalScrollbarWidth = (verticalScrollbar() && !hasLayerForVerticalScrollbar()) ? verticalScrollbar()->width() : 0;
int horizontalScrollbarHeight = (horizontalScrollbar() && !hasLayerForHorizontalScrollbar()) ? horizontalScrollbar()->height() : 0;
scrollViewRect.setWidth(scrollViewRect.width() - verticalScrollbarWidth);
scrollViewRect.setHeight(scrollViewRect.height() - horizontalScrollbarHeight);
}
return scrollViewRect;
}
void FrameView::scrollContentsIfNeeded()
{
if (m_pendingScrollDelta.isZero())
return;
DoubleSize scrollDelta = m_pendingScrollDelta;
m_pendingScrollDelta = DoubleSize();
// FIXME: Change scrollContents() to take DoubleSize. crbug.com/414283.
scrollContents(flooredIntSize(scrollDelta));
}
void FrameView::scrollContents(const IntSize& scrollDelta)
{
HostWindow* window = hostWindow();
if (!window)
return;
TRACE_EVENT0("blink", "FrameView::scrollContents");
IntRect clipRect = windowClipRect();
IntRect updateRect = clipRect;
updateRect.intersect(rectToCopyOnScroll());
if (!scrollContentsFastPath(-scrollDelta))
scrollContentsSlowPath(updateRect);
// This call will move children with native widgets (plugins) and invalidate them as well.
frameRectsChanged();
}
IntPoint FrameView::contentsToFrame(const IntPoint& pointInContentSpace) const
{
return pointInContentSpace - scrollOffset();
}
IntRect FrameView::contentsToFrame(const IntRect& rectInContentSpace) const
{
return IntRect(contentsToFrame(rectInContentSpace.location()), rectInContentSpace.size());
}
FloatPoint FrameView::frameToContents(const FloatPoint& pointInFrame) const
{
return pointInFrame + scrollOffset();
}
IntPoint FrameView::frameToContents(const IntPoint& pointInFrame) const
{
return pointInFrame + scrollOffset();
}
IntRect FrameView::frameToContents(const IntRect& rectInFrame) const
{
return IntRect(frameToContents(rectInFrame.location()), rectInFrame.size());
}
IntPoint FrameView::rootFrameToContents(const IntPoint& rootFramePoint) const
{
IntPoint framePoint = convertFromRootFrame(rootFramePoint);
return frameToContents(framePoint);
}
IntRect FrameView::rootFrameToContents(const IntRect& rootFrameRect) const
{
return IntRect(rootFrameToContents(rootFrameRect.location()), rootFrameRect.size());
}
IntPoint FrameView::contentsToRootFrame(const IntPoint& contentsPoint) const
{
IntPoint framePoint = contentsToFrame(contentsPoint);
return convertToRootFrame(framePoint);
}
IntRect FrameView::contentsToRootFrame(const IntRect& contentsRect) const
{
IntRect rectInFrame = contentsToFrame(contentsRect);
return convertToRootFrame(rectInFrame);
}
FloatPoint FrameView::rootFrameToContents(const FloatPoint& pointInRootFrame) const
{
FloatPoint framePoint = convertFromRootFrame(pointInRootFrame);
return frameToContents(framePoint);
}
IntRect FrameView::viewportToContents(const IntRect& rectInViewport) const
{
IntRect rectInRootFrame = m_frame->host()->visualViewport().viewportToRootFrame(rectInViewport);
IntRect frameRect = convertFromRootFrame(rectInRootFrame);
return frameToContents(frameRect);
}
IntPoint FrameView::viewportToContents(const IntPoint& pointInViewport) const
{
IntPoint pointInRootFrame = m_frame->host()->visualViewport().viewportToRootFrame(pointInViewport);
IntPoint pointInFrame = convertFromRootFrame(pointInRootFrame);
return frameToContents(pointInFrame);
}
IntRect FrameView::contentsToViewport(const IntRect& rectInContents) const
{
IntRect rectInFrame = contentsToFrame(rectInContents);
IntRect rectInRootFrame = convertToRootFrame(rectInFrame);
return m_frame->host()->visualViewport().rootFrameToViewport(rectInRootFrame);
}
IntPoint FrameView::contentsToViewport(const IntPoint& pointInContents) const
{
IntPoint pointInFrame = contentsToFrame(pointInContents);
IntPoint pointInRootFrame = convertToRootFrame(pointInFrame);
return m_frame->host()->visualViewport().rootFrameToViewport(pointInRootFrame);
}
IntRect FrameView::contentsToScreen(const IntRect& rect) const
{
HostWindow* window = hostWindow();
if (!window)
return IntRect();
return window->viewportToScreen(contentsToViewport(rect));
}
IntRect FrameView::soonToBeRemovedContentsToUnscaledViewport(const IntRect& rectInContents) const
{
IntRect rectInFrame = contentsToFrame(rectInContents);
IntRect rectInRootFrame = convertToRootFrame(rectInFrame);
return enclosingIntRect(m_frame->host()->visualViewport().mainViewToViewportCSSPixels(rectInRootFrame));
}
IntPoint FrameView::soonToBeRemovedUnscaledViewportToContents(const IntPoint& pointInViewport) const
{
IntPoint pointInRootFrame = flooredIntPoint(m_frame->host()->visualViewport().viewportCSSPixelsToRootFrame(pointInViewport));
IntPoint pointInThisFrame = convertFromRootFrame(pointInRootFrame);
return frameToContents(pointInThisFrame);
}
bool FrameView::containsScrollbarsAvoidingResizer() const
{
return !m_scrollbarsAvoidingResizer;
}
void FrameView::adjustScrollbarsAvoidingResizerCount(int overlapDelta)
{
int oldCount = m_scrollbarsAvoidingResizer;
m_scrollbarsAvoidingResizer += overlapDelta;
if (parent()) {
toFrameView(parent())->adjustScrollbarsAvoidingResizerCount(overlapDelta);
} else if (!scrollbarsSuppressed()) {
// If we went from n to 0 or from 0 to n and we're the outermost view,
// we need to invalidate the windowResizerRect(), since it will now need to paint
// differently.
if ((oldCount > 0 && m_scrollbarsAvoidingResizer == 0)
|| (oldCount == 0 && m_scrollbarsAvoidingResizer > 0))
invalidateRect(windowResizerRect());
}
}
Scrollbar* FrameView::scrollbarAtFramePoint(const IntPoint& pointInFrame)
{
if (m_horizontalScrollbar && m_horizontalScrollbar->shouldParticipateInHitTesting() && m_horizontalScrollbar->frameRect().contains(pointInFrame))
return m_horizontalScrollbar.get();
if (m_verticalScrollbar && m_verticalScrollbar->shouldParticipateInHitTesting() && m_verticalScrollbar->frameRect().contains(pointInFrame))
return m_verticalScrollbar.get();
return nullptr;
}
static void positionScrollbarLayer(GraphicsLayer* graphicsLayer, Scrollbar* scrollbar)
{
if (!graphicsLayer || !scrollbar)
return;
IntRect scrollbarRect = scrollbar->frameRect();
graphicsLayer->setPosition(scrollbarRect.location());
if (scrollbarRect.size() == graphicsLayer->size())
return;
graphicsLayer->setSize(FloatSize(scrollbarRect.size()));
if (graphicsLayer->hasContentsLayer()) {
graphicsLayer->setContentsRect(IntRect(0, 0, scrollbarRect.width(), scrollbarRect.height()));
return;
}
graphicsLayer->setDrawsContent(true);
graphicsLayer->setNeedsDisplay();
}
static void positionScrollCornerLayer(GraphicsLayer* graphicsLayer, const IntRect& cornerRect)
{
if (!graphicsLayer)
return;
graphicsLayer->setDrawsContent(!cornerRect.isEmpty());
graphicsLayer->setPosition(cornerRect.location());
if (cornerRect.size() != graphicsLayer->size())
graphicsLayer->setNeedsDisplay();
graphicsLayer->setSize(FloatSize(cornerRect.size()));
}
void FrameView::positionScrollbarLayers()
{
positionScrollbarLayer(layerForHorizontalScrollbar(), horizontalScrollbar());
positionScrollbarLayer(layerForVerticalScrollbar(), verticalScrollbar());
positionScrollCornerLayer(layerForScrollCorner(), scrollCornerRect());
}
bool FrameView::userInputScrollable(ScrollbarOrientation orientation) const
{
Document* document = frame().document();
Element* fullscreenElement = Fullscreen::fullscreenElementFrom(*document);
if (fullscreenElement && fullscreenElement != document->documentElement())
return false;
if (frame().settings() && frame().settings()->rootLayerScrolls())
return false;
ScrollbarMode mode = (orientation == HorizontalScrollbar) ?
m_horizontalScrollbarMode : m_verticalScrollbarMode;
return mode == ScrollbarAuto || mode == ScrollbarAlwaysOn;
}
bool FrameView::shouldPlaceVerticalScrollbarOnLeft() const
{
return false;
}
Widget* FrameView::widget()
{
return this;
}
LayoutRect FrameView::scrollIntoView(const LayoutRect& rectInContent, const ScrollAlignment& alignX, const ScrollAlignment& alignY, ScrollType scrollType)
{
LayoutRect viewRect(visibleContentRect());
LayoutRect exposeRect = ScrollAlignment::getRectToExpose(viewRect, rectInContent, alignX, alignY);
double xOffset = exposeRect.x();
double yOffset = exposeRect.y();
setScrollPosition(DoublePoint(xOffset, yOffset), scrollType);
// Scrolling the FrameView cannot change the input rect's location relative to the document.
return rectInContent;
}
IntRect FrameView::scrollCornerRect() const
{
IntRect cornerRect;
if (hasOverlayScrollbars())
return cornerRect;
if (m_horizontalScrollbar && width() - m_horizontalScrollbar->width() > 0) {
cornerRect.unite(IntRect(shouldPlaceVerticalScrollbarOnLeft() ? 0 : m_horizontalScrollbar->width(),
height() - m_horizontalScrollbar->height(),
width() - m_horizontalScrollbar->width(),
m_horizontalScrollbar->height()));
}
if (m_verticalScrollbar && height() - m_verticalScrollbar->height() > 0) {
cornerRect.unite(IntRect(shouldPlaceVerticalScrollbarOnLeft() ? 0 : (width() - m_verticalScrollbar->width()),
m_verticalScrollbar->height(),
m_verticalScrollbar->width(),
height() - m_verticalScrollbar->height()));
}
return cornerRect;
}
bool FrameView::isScrollCornerVisible() const
{
return !scrollCornerRect().isEmpty();
}
ScrollBehavior FrameView::scrollBehaviorStyle() const
{
Element* scrollElement = m_frame->document()->scrollingElement();
LayoutObject* layoutObject = scrollElement ? scrollElement->layoutObject() : nullptr;
if (layoutObject && layoutObject->style()->scrollBehavior() == ScrollBehaviorSmooth)
return ScrollBehaviorSmooth;
return ScrollBehaviorInstant;
}
void FrameView::paint(GraphicsContext& context, const CullRect& cullRect) const
{
paint(context, GlobalPaintNormalPhase, cullRect);
}
void FrameView::paint(GraphicsContext& context, const GlobalPaintFlags globalPaintFlags, const CullRect& cullRect) const
{
// TODO(skyostil): Remove this early-out in favor of painting cached scrollbars.
if (shouldThrottleRendering())
return;
FramePainter(*this).paint(context, globalPaintFlags, cullRect);
}
void FrameView::paintContents(GraphicsContext& context, const GlobalPaintFlags globalPaintFlags, const IntRect& damageRect) const
{
if (shouldThrottleRendering())
return;
FramePainter(*this).paintContents(context, globalPaintFlags, damageRect);
}
bool FrameView::isPointInScrollbarCorner(const IntPoint& pointInRootFrame)
{
if (!scrollbarCornerPresent())
return false;
IntPoint framePoint = convertFromRootFrame(pointInRootFrame);
if (m_horizontalScrollbar) {
int horizontalScrollbarYMin = m_horizontalScrollbar->frameRect().y();
int horizontalScrollbarYMax = m_horizontalScrollbar->frameRect().y() + m_horizontalScrollbar->frameRect().height();
int horizontalScrollbarXMin = m_horizontalScrollbar->frameRect().x() + m_horizontalScrollbar->frameRect().width();
return framePoint.y() > horizontalScrollbarYMin && framePoint.y() < horizontalScrollbarYMax && framePoint.x() > horizontalScrollbarXMin;
}
int verticalScrollbarXMin = m_verticalScrollbar->frameRect().x();
int verticalScrollbarXMax = m_verticalScrollbar->frameRect().x() + m_verticalScrollbar->frameRect().width();
int verticalScrollbarYMin = m_verticalScrollbar->frameRect().y() + m_verticalScrollbar->frameRect().height();
return framePoint.x() > verticalScrollbarXMin && framePoint.x() < verticalScrollbarXMax && framePoint.y() > verticalScrollbarYMin;
}
bool FrameView::scrollbarCornerPresent() const
{
return (m_horizontalScrollbar && width() - m_horizontalScrollbar->width() > 0)
|| (m_verticalScrollbar && height() - m_verticalScrollbar->height() > 0);
}
IntRect FrameView::convertFromScrollbarToContainingWidget(const Scrollbar& scrollbar, const IntRect& localRect) const
{
// Scrollbars won't be transformed within us
IntRect newRect = localRect;
newRect.moveBy(scrollbar.location());
return newRect;
}
IntRect FrameView::convertFromContainingWidgetToScrollbar(const Scrollbar& scrollbar, const IntRect& parentRect) const
{
IntRect newRect = parentRect;
// Scrollbars won't be transformed within us
newRect.moveBy(-scrollbar.location());
return newRect;
}
// FIXME: test these on windows
IntPoint FrameView::convertFromScrollbarToContainingWidget(const Scrollbar& scrollbar, const IntPoint& localPoint) const
{
// Scrollbars won't be transformed within us
IntPoint newPoint = localPoint;
newPoint.moveBy(scrollbar.location());
return newPoint;
}
IntPoint FrameView::convertFromContainingWidgetToScrollbar(const Scrollbar& scrollbar, const IntPoint& parentPoint) const
{
IntPoint newPoint = parentPoint;
// Scrollbars won't be transformed within us
newPoint.moveBy(-scrollbar.location());
return newPoint;
}
void FrameView::setParentVisible(bool visible)
{
if (isParentVisible() == visible)
return;
Widget::setParentVisible(visible);
if (!isSelfVisible())
return;
for (const auto& child : m_children)
child->setParentVisible(visible);
}
void FrameView::show()
{
if (!isSelfVisible()) {
setSelfVisible(true);
updateScrollableAreaSet();
if (isParentVisible()) {
for (const auto& child : m_children)
child->setParentVisible(true);
}
}
Widget::show();
}
void FrameView::hide()
{
if (isSelfVisible()) {
if (isParentVisible()) {
for (const auto& child : m_children)
child->setParentVisible(false);
}
setSelfVisible(false);
updateScrollableAreaSet();
}
Widget::hide();
}
void FrameView::setScrollOrigin(const IntPoint& origin, bool updatePositionAtAll, bool updatePositionSynchronously)
{
if (scrollOrigin() == origin)
return;
ScrollableArea::setScrollOrigin(origin);
// Update if the scroll origin changes, since our position will be different if the content size did not change.
if (updatePositionAtAll && updatePositionSynchronously)
updateScrollbars(scrollOffsetDouble());
}
int FrameView::viewportWidth() const
{
int viewportWidth = layoutSize(IncludeScrollbars).width();
return adjustForAbsoluteZoom(viewportWidth, layoutView());
}
ScrollableArea* FrameView::scrollableArea()
{
if (m_viewportScrollableArea)
return m_viewportScrollableArea.get();
return layoutViewportScrollableArea();
}
ScrollableArea* FrameView::layoutViewportScrollableArea()
{
Settings* settings = frame().settings();
if (!settings || !settings->rootLayerScrolls())
return this;
LayoutView* layoutView = this->layoutView();
return layoutView ? layoutView->scrollableArea() : nullptr;
}
LayoutObject* FrameView::viewportLayoutObject()
{
if (Document* document = frame().document()) {
if (Element* element = document->viewportDefiningElement())
return element->layoutObject();
}
return nullptr;
}
void FrameView::collectAnnotatedRegions(LayoutObject& layoutObject, Vector<AnnotatedRegionValue>& regions) const
{
// LayoutTexts don't have their own style, they just use their parent's style,
// so we don't want to include them.
if (layoutObject.isText())
return;
layoutObject.addAnnotatedRegions(regions);
for (LayoutObject* curr = layoutObject.slowFirstChild(); curr; curr = curr->nextSibling())
collectAnnotatedRegions(*curr, regions);
}
void FrameView::collectFrameTimingRequestsRecursive(GraphicsLayerFrameTimingRequests& graphicsLayerTimingRequests)
{
if (!m_frameTimingRequestsDirty)
return;
collectFrameTimingRequests(graphicsLayerTimingRequests);
for (Frame* child = m_frame->tree().firstChild(); child; child = child->tree().nextSibling()) {
if (!child->isLocalFrame())
continue;
toLocalFrame(child)->view()->collectFrameTimingRequestsRecursive(graphicsLayerTimingRequests);
}
m_frameTimingRequestsDirty = false;
}
void FrameView::collectFrameTimingRequests(GraphicsLayerFrameTimingRequests& graphicsLayerTimingRequests)
{
if (!m_frame->isLocalFrame())
return;
Frame* frame = m_frame.get();
LocalFrame* localFrame = toLocalFrame(frame);
LayoutRect viewRect = localFrame->contentLayoutObject()->viewRect();
const LayoutBoxModelObject& paintInvalidationContainer = localFrame->contentLayoutObject()->containerForPaintInvalidation();
// If the frame is being throttled, its compositing state may not be up to date.
if (!paintInvalidationContainer.enclosingLayer()->isAllowedToQueryCompositingState())
return;
const GraphicsLayer* graphicsLayer = paintInvalidationContainer.enclosingLayer()->graphicsLayerBacking();
if (!graphicsLayer)
return;
PaintLayer::mapRectToPaintInvalidationBacking(localFrame->contentLayoutObject(), &paintInvalidationContainer, viewRect);
graphicsLayerTimingRequests.add(graphicsLayer, Vector<std::pair<int64_t, WebRect>>()).storedValue->value.append(std::make_pair(m_frame->frameID(), enclosingIntRect(viewRect)));
}
void FrameView::setNeedsUpdateViewportIntersection()
{
m_needsUpdateViewportIntersection = true;
for (FrameView* parent = parentFrameView(); parent; parent = parent->parentFrameView())
parent->m_needsUpdateViewportIntersectionInSubtree = true;
}
void FrameView::updateViewportIntersectionIfNeeded()
{
if (!m_needsUpdateViewportIntersection)
return;
m_needsUpdateViewportIntersection = false;
m_viewportIntersectionValid = true;
FrameView* parent = parentFrameView();
if (!parent) {
m_viewportIntersection = frameRect();
return;
}
ASSERT(!parent->m_needsUpdateViewportIntersection);
// If our parent is hidden, then we are too.
if (parent->m_viewportIntersection.isEmpty()) {
m_viewportIntersection = parent->m_viewportIntersection;
return;
}
// Transform our bounds into the root frame's content coordinate space,
// making sure we have valid layout data in our parent document. If our
// parent is throttled, we'll use possible stale layout information and
// rely on the fact that another lifecycle update will be scheduled once
// our parent becomes unthrottled.
ASSERT(parent->lifecycle().state() >= DocumentLifecycle::LayoutClean || parent->shouldThrottleRendering());
m_viewportIntersection = parent->contentsToRootFrame(frameRect());
// TODO(skyostil): Expand the viewport to make it less likely to see stale content while scrolling.
IntRect viewport = parent->m_viewportIntersection;
m_viewportIntersection.intersect(viewport);
}
void FrameView::updateViewportIntersectionsForSubtree(LifeCycleUpdateOption phases)
{
bool hadValidIntersection = m_viewportIntersectionValid;
bool hadEmptyIntersection = m_viewportIntersection.isEmpty();
updateViewportIntersectionIfNeeded();
// Notify javascript IntersectionObservers
if (phases == AllPhases && frame().document()->intersectionObserverController())
frame().document()->intersectionObserverController()->computeTrackedIntersectionObservations();
// Adjust render throttling for iframes based on visibility
bool shouldNotify = !hadValidIntersection || hadEmptyIntersection != m_viewportIntersection.isEmpty();
if (shouldNotify && !m_renderThrottlingObserverNotificationFactory->isPending())
m_frame->frameScheduler()->timerTaskRunner()->postTask(BLINK_FROM_HERE, m_renderThrottlingObserverNotificationFactory->cancelAndCreate());
if (!m_needsUpdateViewportIntersectionInSubtree)
return;
m_needsUpdateViewportIntersectionInSubtree = false;
for (Frame* child = m_frame->tree().firstChild(); child; child = child->tree().nextSibling()) {
if (!child->isLocalFrame())
continue;
if (FrameView* view = toLocalFrame(child)->view())
view->updateViewportIntersectionsForSubtree(phases);
}
}
void FrameView::notifyRenderThrottlingObservers()
{
TRACE_EVENT0("blink", "FrameView::notifyRenderThrottlingObservers");
ASSERT(!isInPerformLayout());
ASSERT(!m_frame->document()->inStyleRecalc());
bool wasThrottled = canThrottleRendering();
// Only offscreen frames can be throttled.
m_hiddenForThrottling = m_viewportIntersectionValid && m_viewportIntersection.isEmpty();
// We only throttle the rendering pipeline in cross-origin frames. This is
// to avoid a situation where an ancestor frame directly depends on the
// pipeline timing of a descendant and breaks as a result of throttling.
// The rationale is that cross-origin frames must already communicate with
// asynchronous messages, so they should be able to tolerate some delay in
// receiving replies from a throttled peer.
//
// Check if we can access our parent's security origin.
m_crossOriginForThrottling = false;
const SecurityOrigin* origin = frame().securityContext()->securityOrigin();
for (Frame* parentFrame = m_frame->tree().parent(); parentFrame; parentFrame = parentFrame->tree().parent()) {
const SecurityOrigin* parentOrigin = parentFrame->securityContext()->securityOrigin();
if (!origin->canAccess(parentOrigin)) {
m_crossOriginForThrottling = true;
break;
}
}
bool becameUnthrottled = wasThrottled && !canThrottleRendering();
if (becameUnthrottled)
page()->animator().scheduleVisualUpdate(m_frame.get());
}
bool FrameView::shouldThrottleRendering() const
{
return canThrottleRendering() && lifecycle().throttlingAllowed();
}
bool FrameView::canThrottleRendering() const
{
if (!RuntimeEnabledFeatures::renderingPipelineThrottlingEnabled())
return false;
return m_hiddenForThrottling && m_crossOriginForThrottling;
}
LayoutBox& FrameView::boxForScrollControlPaintInvalidation() const
{
ASSERT(layoutView());
return *layoutView();
}
} // namespace blink