blob: baec674031088729bae8e37946b7023683546664 [file] [log] [blame]
# Copyright 2016 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/ui.gni")
component("init") {
output_name = "gl_init"
public = [
"gl_factory.h",
]
sources = [
"gl_factory.cc",
"gl_init_export.h",
"gl_initializer.h",
]
defines = [ "GL_INIT_IMPLEMENTATION" ]
include_dirs = [ "//third_party/swiftshader/include" ]
deps = [
"//base",
"//ui/gfx",
]
public_deps = [
"//ui/gl",
]
if (is_android) {
sources += [
"gl_factory_android.cc",
"gl_initializer_android.cc",
]
} else if (is_win) {
sources += [
"gl_factory_win.cc",
"gl_initializer_win.cc",
]
libs = [ "dwmapi.lib" ]
ldflags = [ "/DELAYLOAD:dwmapi.dll" ]
} else if (is_mac) {
sources += [
"gl_factory_mac.cc",
"gl_initializer_mac.cc",
]
libs = [ "OpenGL.framework" ]
} else if (use_x11) {
sources += [
"gl_factory_x11.cc",
"gl_initializer_x11.cc",
]
deps += [ "//ui/gfx/x" ]
} else if (use_ozone) {
sources += [
"gl_factory_ozone.cc",
"gl_initializer_ozone.cc",
]
deps += [ "//ui/ozone" ]
}
}