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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TextureNULL.h:
// Defines the class interface for TextureNULL, implementing TextureImpl.
//
#ifndef LIBANGLE_RENDERER_NULL_TEXTURENULL_H_
#define LIBANGLE_RENDERER_NULL_TEXTURENULL_H_
#include "libANGLE/renderer/TextureImpl.h"
namespace rx
{
class TextureNULL : public TextureImpl
{
public:
TextureNULL(const gl::TextureState &state);
~TextureNULL() override;
gl::Error setImage(const gl::Context *context,
const gl::ImageIndex &index,
GLenum internalFormat,
const gl::Extents &size,
GLenum format,
GLenum type,
const gl::PixelUnpackState &unpack,
const uint8_t *pixels) override;
gl::Error setSubImage(const gl::Context *context,
const gl::ImageIndex &index,
const gl::Box &area,
GLenum format,
GLenum type,
const gl::PixelUnpackState &unpack,
gl::Buffer *unpackBuffer,
const uint8_t *pixels) override;
gl::Error setCompressedImage(const gl::Context *context,
const gl::ImageIndex &index,
GLenum internalFormat,
const gl::Extents &size,
const gl::PixelUnpackState &unpack,
size_t imageSize,
const uint8_t *pixels) override;
gl::Error setCompressedSubImage(const gl::Context *context,
const gl::ImageIndex &index,
const gl::Box &area,
GLenum format,
const gl::PixelUnpackState &unpack,
size_t imageSize,
const uint8_t *pixels) override;
gl::Error copyImage(const gl::Context *context,
const gl::ImageIndex &index,
const gl::Rectangle &sourceArea,
GLenum internalFormat,
gl::Framebuffer *source) override;
gl::Error copySubImage(const gl::Context *context,
const gl::ImageIndex &index,
const gl::Offset &destOffset,
const gl::Rectangle &sourceArea,
gl::Framebuffer *source) override;
gl::Error setStorage(const gl::Context *context,
gl::TextureType type,
size_t levels,
GLenum internalFormat,
const gl::Extents &size) override;
gl::Error setEGLImageTarget(const gl::Context *context,
gl::TextureType type,
egl::Image *image) override;
gl::Error setImageExternal(const gl::Context *context,
gl::TextureType type,
egl::Stream *stream,
const egl::Stream::GLTextureDescription &desc) override;
gl::Error generateMipmap(const gl::Context *context) override;
gl::Error setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
gl::Error bindTexImage(const gl::Context *context, egl::Surface *surface) override;
gl::Error releaseTexImage(const gl::Context *context) override;
gl::Error syncState(const gl::Context *context,
const gl::Texture::DirtyBits &dirtyBits) override;
gl::Error setStorageMultisample(const gl::Context *context,
gl::TextureType type,
GLsizei samples,
GLint internalformat,
const gl::Extents &size,
bool fixedSampleLocations) override;
gl::Error initializeContents(const gl::Context *context,
const gl::ImageIndex &imageIndex) override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_NULL_TEXTURENULL_H_