| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // TextureVk.h: |
| // Defines the class interface for TextureVk, implementing TextureImpl. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_VULKAN_TEXTUREVK_H_ |
| #define LIBANGLE_RENDERER_VULKAN_TEXTUREVK_H_ |
| |
| #include "libANGLE/renderer/TextureImpl.h" |
| #include "libANGLE/renderer/vulkan/CommandGraph.h" |
| #include "libANGLE/renderer/vulkan/RenderTargetVk.h" |
| #include "libANGLE/renderer/vulkan/vk_helpers.h" |
| |
| namespace rx |
| { |
| |
| class PixelBuffer final : angle::NonCopyable |
| { |
| public: |
| PixelBuffer(RendererVk *renderer); |
| ~PixelBuffer(); |
| |
| void release(RendererVk *renderer); |
| |
| void removeStagedUpdates(const gl::ImageIndex &index); |
| |
| angle::Result stageSubresourceUpdate(ContextVk *contextVk, |
| const gl::ImageIndex &index, |
| const gl::Extents &extents, |
| const gl::Offset &offset, |
| const gl::InternalFormat &formatInfo, |
| const gl::PixelUnpackState &unpack, |
| GLenum type, |
| const uint8_t *pixels); |
| |
| angle::Result stageSubresourceUpdateAndGetData(ContextVk *contextVk, |
| size_t allocationSize, |
| const gl::ImageIndex &imageIndex, |
| const gl::Extents &extents, |
| const gl::Offset &offset, |
| uint8_t **destData); |
| |
| angle::Result stageSubresourceUpdateFromFramebuffer(const gl::Context *context, |
| const gl::ImageIndex &index, |
| const gl::Rectangle &sourceArea, |
| const gl::Offset &dstOffset, |
| const gl::Extents &dstExtent, |
| const gl::InternalFormat &formatInfo, |
| FramebufferVk *framebufferVk); |
| |
| // This will use the underlying dynamic buffer to allocate some memory to be used as a src or |
| // dst. |
| angle::Result allocate(ContextVk *contextVk, |
| size_t sizeInBytes, |
| uint8_t **ptrOut, |
| VkBuffer *handleOut, |
| VkDeviceSize *offsetOut, |
| bool *newBufferAllocatedOut); |
| |
| angle::Result flushUpdatesToImage(ContextVk *contextVk, |
| uint32_t levelCount, |
| vk::ImageHelper *image, |
| vk::CommandBuffer *commandBuffer); |
| |
| bool empty() const; |
| |
| private: |
| struct SubresourceUpdate |
| { |
| SubresourceUpdate(); |
| SubresourceUpdate(VkBuffer bufferHandle, const VkBufferImageCopy ©Region); |
| SubresourceUpdate(const SubresourceUpdate &other); |
| |
| VkBuffer bufferHandle; |
| VkBufferImageCopy copyRegion; |
| }; |
| |
| vk::DynamicBuffer mStagingBuffer; |
| std::vector<SubresourceUpdate> mSubresourceUpdates; |
| }; |
| |
| class TextureVk : public TextureImpl, public vk::CommandGraphResource |
| { |
| public: |
| TextureVk(const gl::TextureState &state, RendererVk *renderer); |
| ~TextureVk() override; |
| gl::Error onDestroy(const gl::Context *context) override; |
| |
| gl::Error setImage(const gl::Context *context, |
| const gl::ImageIndex &index, |
| GLenum internalFormat, |
| const gl::Extents &size, |
| GLenum format, |
| GLenum type, |
| const gl::PixelUnpackState &unpack, |
| const uint8_t *pixels) override; |
| gl::Error setSubImage(const gl::Context *context, |
| const gl::ImageIndex &index, |
| const gl::Box &area, |
| GLenum format, |
| GLenum type, |
| const gl::PixelUnpackState &unpack, |
| gl::Buffer *unpackBuffer, |
| const uint8_t *pixels) override; |
| |
| gl::Error setCompressedImage(const gl::Context *context, |
| const gl::ImageIndex &index, |
| GLenum internalFormat, |
| const gl::Extents &size, |
| const gl::PixelUnpackState &unpack, |
| size_t imageSize, |
| const uint8_t *pixels) override; |
| gl::Error setCompressedSubImage(const gl::Context *context, |
| const gl::ImageIndex &index, |
| const gl::Box &area, |
| GLenum format, |
| const gl::PixelUnpackState &unpack, |
| size_t imageSize, |
| const uint8_t *pixels) override; |
| |
| gl::Error copyImage(const gl::Context *context, |
| const gl::ImageIndex &index, |
| const gl::Rectangle &sourceArea, |
| GLenum internalFormat, |
| gl::Framebuffer *source) override; |
| gl::Error copySubImage(const gl::Context *context, |
| const gl::ImageIndex &index, |
| const gl::Offset &destOffset, |
| const gl::Rectangle &sourceArea, |
| gl::Framebuffer *source) override; |
| |
| gl::Error copyTexture(const gl::Context *context, |
| const gl::ImageIndex &index, |
| GLenum internalFormat, |
| GLenum type, |
| size_t sourceLevel, |
| bool unpackFlipY, |
| bool unpackPremultiplyAlpha, |
| bool unpackUnmultiplyAlpha, |
| const gl::Texture *source) override; |
| gl::Error copySubTexture(const gl::Context *context, |
| const gl::ImageIndex &index, |
| const gl::Offset &destOffset, |
| size_t sourceLevel, |
| const gl::Rectangle &sourceArea, |
| bool unpackFlipY, |
| bool unpackPremultiplyAlpha, |
| bool unpackUnmultiplyAlpha, |
| const gl::Texture *source) override; |
| |
| gl::Error setStorage(const gl::Context *context, |
| gl::TextureType type, |
| size_t levels, |
| GLenum internalFormat, |
| const gl::Extents &size) override; |
| |
| gl::Error setEGLImageTarget(const gl::Context *context, |
| gl::TextureType type, |
| egl::Image *image) override; |
| |
| gl::Error setImageExternal(const gl::Context *context, |
| gl::TextureType type, |
| egl::Stream *stream, |
| const egl::Stream::GLTextureDescription &desc) override; |
| |
| gl::Error generateMipmap(const gl::Context *context) override; |
| |
| gl::Error setBaseLevel(const gl::Context *context, GLuint baseLevel) override; |
| |
| gl::Error bindTexImage(const gl::Context *context, egl::Surface *surface) override; |
| gl::Error releaseTexImage(const gl::Context *context) override; |
| |
| gl::Error getAttachmentRenderTarget(const gl::Context *context, |
| GLenum binding, |
| const gl::ImageIndex &imageIndex, |
| FramebufferAttachmentRenderTarget **rtOut) override; |
| |
| gl::Error syncState(const gl::Context *context, |
| const gl::Texture::DirtyBits &dirtyBits) override; |
| |
| gl::Error setStorageMultisample(const gl::Context *context, |
| gl::TextureType type, |
| GLsizei samples, |
| GLint internalformat, |
| const gl::Extents &size, |
| bool fixedSampleLocations) override; |
| |
| gl::Error initializeContents(const gl::Context *context, |
| const gl::ImageIndex &imageIndex) override; |
| |
| const vk::ImageHelper &getImage() const; |
| const vk::ImageView &getImageView() const; |
| const vk::Sampler &getSampler() const; |
| |
| angle::Result ensureImageInitialized(ContextVk *contextVk); |
| |
| private: |
| angle::Result redefineImage(const gl::Context *context, |
| const gl::ImageIndex &index, |
| const gl::InternalFormat &internalFormat, |
| const gl::Extents &size); |
| |
| angle::Result copyImageDataToBuffer(ContextVk *contextVk, |
| size_t sourceLevel, |
| const gl::Rectangle &sourceArea, |
| uint8_t **outDataPtr); |
| |
| angle::Result generateMipmapWithBlit(ContextVk *contextVk); |
| |
| angle::Result generateMipmapWithCPU(const gl::Context *context); |
| |
| angle::Result generateMipmapLevelsWithCPU(ContextVk *contextVk, |
| const angle::Format &sourceFormat, |
| GLuint layer, |
| GLuint firstMipLevel, |
| GLuint maxMipLevel, |
| size_t sourceWidth, |
| size_t sourceHeight, |
| size_t sourceRowPitch, |
| uint8_t *sourceData); |
| |
| angle::Result copySubImageImpl(const gl::Context *context, |
| const gl::ImageIndex &index, |
| const gl::Offset &destOffset, |
| const gl::Rectangle &sourceArea, |
| const gl::InternalFormat &internalFormat, |
| gl::Framebuffer *source); |
| |
| gl::Error copySubTextureImpl(ContextVk *contextVk, |
| const gl::ImageIndex &index, |
| const gl::Offset &destOffset, |
| const gl::InternalFormat &destFormat, |
| size_t sourceLevel, |
| const gl::Rectangle &sourceArea, |
| bool unpackFlipY, |
| bool unpackPremultiplyAlpha, |
| bool unpackUnmultiplyAlpha, |
| TextureVk *source); |
| |
| angle::Result initImage(ContextVk *contextVk, |
| const vk::Format &format, |
| const gl::Extents &extents, |
| const uint32_t levelCount, |
| vk::CommandBuffer *commandBuffer); |
| void releaseImage(const gl::Context *context, RendererVk *renderer); |
| angle::Result getCommandBufferForWrite(ContextVk *contextVk, |
| vk::CommandBuffer **commandBufferOut); |
| uint32_t getLevelCount() const; |
| |
| vk::ImageHelper mImage; |
| vk::ImageView mBaseLevelImageView; |
| vk::ImageView mMipmapImageView; |
| vk::Sampler mSampler; |
| |
| RenderTargetVk mRenderTarget; |
| |
| PixelBuffer mPixelBuffer; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_VULKAN_TEXTUREVK_H_ |