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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBSOCKETS_WORKER_WEBSOCKET_CHANNEL_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBSOCKETS_WORKER_WEBSOCKET_CHANNEL_H_
#include <stdint.h>
#include <memory>
#include "base/location.h"
#include "base/macros.h"
#include "base/memory/scoped_refptr.h"
#include "base/single_thread_task_runner.h"
#include "services/network/public/mojom/websocket.mojom-blink.h"
#include "third_party/blink/renderer/bindings/core/v8/source_location.h"
#include "third_party/blink/renderer/core/workers/parent_execution_context_task_runners.h"
#include "third_party/blink/renderer/core/workers/worker_thread_lifecycle_observer.h"
#include "third_party/blink/renderer/modules/websockets/websocket_channel.h"
#include "third_party/blink/renderer/modules/websockets/websocket_channel_client.h"
#include "third_party/blink/renderer/modules/websockets/websocket_channel_impl.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/wtf/assertions.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class BlobDataHandle;
class KURL;
class ThreadableLoadingContext;
class WebSocketChannelSyncHelper;
class WorkerGlobalScope;
class WorkerThreadLifecycleContext;
class WorkerWebSocketChannel final : public WebSocketChannel {
public:
static WebSocketChannel* Create(WorkerGlobalScope& worker_global_scope,
WebSocketChannelClient* client,
std::unique_ptr<SourceLocation> location) {
return new WorkerWebSocketChannel(worker_global_scope, client,
std::move(location));
}
~WorkerWebSocketChannel() override;
// WebSocketChannel functions.
bool Connect(const KURL&, const String& protocol) override;
void Send(const CString&) override;
void Send(const DOMArrayBuffer&,
unsigned byte_offset,
unsigned byte_length) override;
void Send(scoped_refptr<BlobDataHandle>) override;
void SendTextAsCharVector(std::unique_ptr<Vector<char>>) override {
NOTREACHED();
}
void SendBinaryAsCharVector(std::unique_ptr<Vector<char>>) override {
NOTREACHED();
}
void Close(int code, const String& reason) override;
void Fail(const String& reason,
MessageLevel,
std::unique_ptr<SourceLocation>) override;
void Disconnect() override; // Will suppress didClose().
void Trace(blink::Visitor*) override;
class Bridge;
// A WebSocketChannelClient to pass to |main_channel_|. It forwards
// method incovactions to the worker thread, and re-invokes them on the
// WebSocketChannelClient given to the WorkerWebSocketChannel.
//
// Allocated and used in the main thread.
class MainChannelClient final
: public GarbageCollectedFinalized<MainChannelClient>,
public WebSocketChannelClient,
public WorkerThreadLifecycleObserver {
USING_GARBAGE_COLLECTED_MIXIN(MainChannelClient);
public:
MainChannelClient(Bridge*,
scoped_refptr<base::SingleThreadTaskRunner>,
WorkerThreadLifecycleContext*);
~MainChannelClient() override;
// SourceLocation parameter may be shown when the connection fails.
bool Initialize(std::unique_ptr<SourceLocation>, ThreadableLoadingContext*);
bool Connect(const KURL&,
const String& protocol,
network::mojom::blink::WebSocketPtr);
void SendTextAsCharVector(std::unique_ptr<Vector<char>>);
void SendBinaryAsCharVector(std::unique_ptr<Vector<char>>);
void SendBlob(scoped_refptr<BlobDataHandle>);
void Close(int code, const String& reason);
void Fail(const String& reason,
MessageLevel,
std::unique_ptr<SourceLocation>);
void Disconnect();
void Trace(blink::Visitor*) override;
// Promptly clear connection to bridge + loader proxy.
EAGERLY_FINALIZE();
// WebSocketChannelClient functions.
void DidConnect(const String& subprotocol,
const String& extensions) override;
void DidReceiveTextMessage(const String& payload) override;
void DidReceiveBinaryMessage(std::unique_ptr<Vector<char>>) override;
void DidConsumeBufferedAmount(uint64_t) override;
void DidStartClosingHandshake() override;
void DidClose(ClosingHandshakeCompletionStatus,
unsigned short code,
const String& reason) override;
void DidError() override;
// WorkerThreadLifecycleObserver function.
void ContextDestroyed(WorkerThreadLifecycleContext*) override;
private:
void ReleaseMainChannel();
CrossThreadWeakPersistent<Bridge> bridge_;
scoped_refptr<base::SingleThreadTaskRunner> worker_networking_task_runner_;
Member<WebSocketChannelImpl> main_channel_;
DISALLOW_COPY_AND_ASSIGN(MainChannelClient);
};
// Bridge for MainChannelClient. Running on the worker thread.
class Bridge final : public GarbageCollectedFinalized<Bridge> {
public:
Bridge(WebSocketChannelClient*, WorkerGlobalScope&);
~Bridge();
// SourceLocation parameter may be shown when the connection fails.
bool Connect(std::unique_ptr<SourceLocation>,
const KURL&,
const String& protocol);
void Send(const CString& message);
void Send(const DOMArrayBuffer&,
unsigned byte_offset,
unsigned byte_length);
void Send(scoped_refptr<BlobDataHandle>);
void Close(int code, const String& reason);
void Fail(const String& reason,
MessageLevel,
std::unique_ptr<SourceLocation>);
void Disconnect();
void ConnectOnMainThread(std::unique_ptr<SourceLocation>,
ThreadableLoadingContext*,
scoped_refptr<base::SingleThreadTaskRunner>,
WorkerThreadLifecycleContext*,
const KURL&,
const String& protocol,
network::mojom::blink::WebSocketPtrInfo,
WebSocketChannelSyncHelper*);
// Returns null when |disconnect| has already been called.
WebSocketChannelClient* Client() { return client_; }
void Trace(blink::Visitor*);
// Promptly clear connection to peer + loader proxy.
EAGERLY_FINALIZE();
private:
Member<WebSocketChannelClient> client_;
Member<WorkerGlobalScope> worker_global_scope_;
CrossThreadPersistent<ParentExecutionContextTaskRunners>
parent_execution_context_task_runners_;
CrossThreadPersistent<MainChannelClient> main_channel_client_;
DISALLOW_COPY_AND_ASSIGN(Bridge);
};
private:
WorkerWebSocketChannel(WorkerGlobalScope&,
WebSocketChannelClient*,
std::unique_ptr<SourceLocation>);
Member<Bridge> bridge_;
std::unique_ptr<SourceLocation> location_at_connection_;
DISALLOW_COPY_AND_ASSIGN(WorkerWebSocketChannel);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBSOCKETS_WORKER_WEBSOCKET_CHANNEL_H_