blob: fb037aee516b2d747a8be5ed4cebf6b340a5e150 [file] [log] [blame]
/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/workers/dedicated_worker_thread.h"
#include <memory>
#include <utility>
#include "base/memory/ptr_util.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/workers/dedicated_worker_global_scope.h"
#include "third_party/blink/renderer/core/workers/dedicated_worker_object_proxy.h"
#include "third_party/blink/renderer/core/workers/global_scope_creation_params.h"
#include "third_party/blink/renderer/core/workers/worker_backing_thread.h"
#include "third_party/blink/renderer/platform/web_thread_supporting_gc.h"
namespace blink {
std::unique_ptr<DedicatedWorkerThread> DedicatedWorkerThread::Create(
const String& name,
ExecutionContext* parent_execution_context,
DedicatedWorkerObjectProxy& worker_object_proxy) {
return base::WrapUnique(new DedicatedWorkerThread(
name, parent_execution_context, worker_object_proxy));
}
DedicatedWorkerThread::DedicatedWorkerThread(
const String& name,
ExecutionContext* parent_execution_context,
DedicatedWorkerObjectProxy& worker_object_proxy)
: WorkerThread(worker_object_proxy),
name_(name.IsolatedCopy()),
worker_object_proxy_(worker_object_proxy),
is_nested_worker_(parent_execution_context->IsWorkerGlobalScope()) {
FrameOrWorkerScheduler* scheduler =
parent_execution_context ? parent_execution_context->GetScheduler()
: nullptr;
worker_backing_thread_ =
WorkerBackingThread::Create(ThreadCreationParams(GetThreadType())
.SetFrameOrWorkerScheduler(scheduler));
}
DedicatedWorkerThread::~DedicatedWorkerThread() = default;
void DedicatedWorkerThread::ClearWorkerBackingThread() {
worker_backing_thread_ = nullptr;
}
WorkerOrWorkletGlobalScope* DedicatedWorkerThread::CreateWorkerGlobalScope(
std::unique_ptr<GlobalScopeCreationParams> creation_params) {
return new DedicatedWorkerGlobalScope(name_, std::move(creation_params), this,
time_origin_);
}
} // namespace blink