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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_
#define CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_
#include <stddef.h>
#include <stdint.h>
#include <list>
#include "base/id_map.h"
#include "base/memory/ptr_util.h"
#include "base/process/kill.h"
#include "base/process/process_handle.h"
#include "base/supports_user_data.h"
#include "content/common/content_export.h"
#include "content/public/common/bind_interface_helpers.h"
#include "ipc/ipc_channel_proxy.h"
#include "ipc/ipc_sender.h"
#include "media/media_features.h"
#include "ui/gfx/native_widget_types.h"
class GURL;
namespace base {
class SharedPersistentMemoryAllocator;
class TimeDelta;
}
namespace service_manager {
class Identity;
}
namespace resource_coordinator {
class ResourceCoordinatorInterface;
}
namespace viz {
class SharedBitmapAllocationNotifierImpl;
}
namespace content {
class BrowserContext;
class BrowserMessageFilter;
class RenderProcessHostObserver;
class RenderWidgetHost;
class RendererAudioOutputStreamFactoryContext;
class StoragePartition;
enum class ChildProcessImportance;
struct GlobalRequestID;
namespace mojom {
class Renderer;
}
// Interface that represents the browser side of the browser <-> renderer
// communication channel. There will generally be one RenderProcessHost per
// renderer process.
class CONTENT_EXPORT RenderProcessHost : public IPC::Sender,
public IPC::Listener,
public base::SupportsUserData {
public:
using iterator = IDMap<RenderProcessHost*>::iterator;
// Details for RENDERER_PROCESS_CLOSED notifications.
struct RendererClosedDetails {
RendererClosedDetails(base::TerminationStatus status,
int exit_code) {
this->status = status;
this->exit_code = exit_code;
}
base::TerminationStatus status;
int exit_code;
};
// Crash reporting mode for ShutdownForBadMessage.
enum class CrashReportMode {
NO_CRASH_DUMP,
GENERATE_CRASH_DUMP,
};
// General functions ---------------------------------------------------------
~RenderProcessHost() override {}
// Initialize the new renderer process, returning true on success. This must
// be called once before the object can be used, but can be called after
// that with no effect. Therefore, if the caller isn't sure about whether
// the process has been created, it should just call Init().
virtual bool Init() = 0;
// Ensures that a Channel exists and is at least queueing outgoing messages
// if there isn't a render process connected to it yet. This may be used to
// ensure that in the event of a renderer crash and restart, subsequent
// messages sent via Send() will eventually reach the new process.
virtual void EnableSendQueue() = 0;
// Gets the next available routing id.
virtual int GetNextRoutingID() = 0;
// These methods add or remove listener for a specific message routing ID.
// Used for refcounting, each holder of this object must AddRoute and
// RemoveRoute. This object should be allocated on the heap; when no
// listeners own it any more, it will delete itself.
virtual void AddRoute(int32_t routing_id, IPC::Listener* listener) = 0;
virtual void RemoveRoute(int32_t routing_id) = 0;
// Add and remove observers for lifecycle events. The order in which
// notifications are sent to observers is undefined. Observers must be sure to
// remove the observer before they go away.
virtual void AddObserver(RenderProcessHostObserver* observer) = 0;
virtual void RemoveObserver(RenderProcessHostObserver* observer) = 0;
// Called when a received message cannot be decoded. Terminates the renderer.
// Most callers should not call this directly, but instead should call
// bad_message::BadMessageReceived() or an equivalent method outside of the
// content module.
//
// If |crash_report_mode| is GENERATE_CRASH_DUMP, then a browser crash dump
// will be reported as well.
virtual void ShutdownForBadMessage(CrashReportMode crash_report_mode) = 0;
// Track the count of visible widgets. Called by listeners to register and
// unregister visibility.
virtual void WidgetRestored() = 0;
virtual void WidgetHidden() = 0;
virtual int VisibleWidgetCount() const = 0;
virtual RendererAudioOutputStreamFactoryContext*
GetRendererAudioOutputStreamFactoryContext() = 0;
// Called when a video capture stream or an audio stream is added or removed
// and used to determine if the process should be backgrounded or not.
virtual void OnMediaStreamAdded() = 0;
virtual void OnMediaStreamRemoved() = 0;
// Indicates whether the current RenderProcessHost is exclusively hosting
// guest RenderFrames. Not all guest RenderFrames are created equal. A guest,
// as indicated by BrowserPluginGuest::IsGuest, may coexist with other
// non-guest RenderFrames in the same process if IsForGuestsOnly() is false.
virtual bool IsForGuestsOnly() const = 0;
// Returns the storage partition associated with this process.
virtual StoragePartition* GetStoragePartition() const = 0;
// Try to shut down the associated renderer process without running unload
// handlers, etc, giving it the specified exit code. If |wait| is true, wait
// for the process to be actually terminated before returning. Returns true
// if it was able to shut down. On Windows, this must not be called before
// RenderProcessReady was called on a RenderProcessHostObserver, otherwise
// RenderProcessExited may never be called.
virtual bool Shutdown(int exit_code, bool wait) = 0;
// Try to shut down the associated renderer process as fast as possible.
// If a non-zero |page_count| value is provided, then a fast shutdown will
// only happen if the count matches the active view count. If
// |skip_unload_handlers| is false and this renderer has any RenderViews with
// unload handlers, then this function does nothing. Otherwise, the function
// will ingnore checking for those handlers. Returns true if it was able to do
// fast shutdown.
virtual bool FastShutdownIfPossible(size_t page_count = 0,
bool skip_unload_handlers = false) = 0;
// Returns true if fast shutdown was started for the renderer.
virtual bool FastShutdownStarted() const = 0;
// Returns the process object associated with the child process. In certain
// tests or single-process mode, this will actually represent the current
// process.
//
// NOTE: this is not necessarily valid immediately after calling Init, as
// Init starts the process asynchronously. It's guaranteed to be valid after
// the first IPC arrives or RenderProcessReady was called on a
// RenderProcessHostObserver for this. At that point, IsReady() returns true.
virtual base::ProcessHandle GetHandle() const = 0;
// Returns whether the process is ready. The process is ready once both
// conditions (which can happen in arbitrary order) are true:
// 1- the launcher reported a successful launch
// 2- the channel is connected.
//
// After that point, GetHandle() is valid, and deferred messages have been
// sent.
virtual bool IsReady() const = 0;
// Returns the user browser context associated with this renderer process.
virtual content::BrowserContext* GetBrowserContext() const = 0;
// Returns whether this process is using the same StoragePartition as
// |partition|.
virtual bool InSameStoragePartition(StoragePartition* partition) const = 0;
// Returns the unique ID for this child process host. This can be used later
// in a call to FromID() to get back to this object (this is used to avoid
// sending non-threadsafe pointers to other threads).
//
// This ID will be unique across all child process hosts, including workers,
// plugins, etc.
//
// This will never return ChildProcessHost::kInvalidUniqueID.
virtual int GetID() const = 0;
// Returns true iff channel_ has been set to non-nullptr. Use this for
// checking if there is connection or not. Virtual for mocking out for tests.
virtual bool HasConnection() const = 0;
// Returns the renderer channel.
virtual IPC::ChannelProxy* GetChannel() = 0;
// Adds a message filter to the IPC channel.
virtual void AddFilter(BrowserMessageFilter* filter) = 0;
// Sets whether input events should be ignored for this process.
virtual void SetIgnoreInputEvents(bool ignore_input_events) = 0;
virtual bool IgnoreInputEvents() const = 0;
// Schedules the host for deletion and removes it from the all_hosts list.
virtual void Cleanup() = 0;
// Track the count of pending views that are being swapped back in. Called
// by listeners to register and unregister pending views to prevent the
// process from exiting.
virtual void AddPendingView() = 0;
virtual void RemovePendingView() = 0;
// Adds and removes the widgets owned by this process.
virtual void AddWidget(RenderWidgetHost* widget) = 0;
virtual void RemoveWidget(RenderWidgetHost* widget) = 0;
// Called by an already added widget when its importance changes.
virtual void UpdateWidgetImportance(ChildProcessImportance old_value,
ChildProcessImportance new_value) = 0;
// Sets a flag indicating that the process can be abnormally terminated.
virtual void SetSuddenTerminationAllowed(bool allowed) = 0;
// Returns true if the process can be abnormally terminated.
virtual bool SuddenTerminationAllowed() const = 0;
// Returns how long the child has been idle. The definition of idle
// depends on when a derived class calls mark_child_process_activity_time().
// This is a rough indicator and its resolution should not be better than
// 10 milliseconds.
virtual base::TimeDelta GetChildProcessIdleTime() const = 0;
// Checks that the given renderer can request |url|, if not it sets it to
// about:blank.
// |empty_allowed| must be set to false for navigations for security reasons.
virtual void FilterURL(bool empty_allowed, GURL* url) = 0;
#if BUILDFLAG(ENABLE_WEBRTC)
virtual void EnableAudioDebugRecordings(const base::FilePath& file) = 0;
virtual void DisableAudioDebugRecordings() = 0;
// Starts a WebRTC event log for each peerconnection on the render process.
// A base file_path can be supplied, which will be extended to include several
// identifiers to ensure uniqueness. If a recording was already in progress,
// this call will return false and have no other effect.
virtual bool StartWebRTCEventLog(const base::FilePath& file_path) = 0;
// Stops recording a WebRTC event log for each peerconnection on the render
// process. If no recording was in progress, this call will return false.
virtual bool StopWebRTCEventLog() = 0;
// Enables or disables WebRTC's echo canceller AEC3. Disabled implies
// selecting the older AEC2.
// Note: This will be removed once the AEC3 is fully rolled out and the old
// AEC is deprecated.
virtual void SetEchoCanceller3(bool enable) = 0;
// When set, |callback| receives log messages regarding, for example, media
// devices (webcams, mics, etc) that were initially requested in the render
// process associated with this RenderProcessHost.
virtual void SetWebRtcLogMessageCallback(
base::Callback<void(const std::string&)> callback) = 0;
virtual void ClearWebRtcLogMessageCallback() = 0;
typedef base::Callback<void(std::unique_ptr<uint8_t[]> packet_header,
size_t header_length,
size_t packet_length,
bool incoming)>
WebRtcRtpPacketCallback;
typedef base::Callback<void(bool incoming, bool outgoing)>
WebRtcStopRtpDumpCallback;
// Starts passing RTP packets to |packet_callback| and returns the callback
// used to stop dumping.
virtual WebRtcStopRtpDumpCallback StartRtpDump(
bool incoming,
bool outgoing,
const WebRtcRtpPacketCallback& packet_callback) = 0;
#endif
// Tells the ResourceDispatcherHost to resume a deferred navigation without
// transferring it to a new renderer process.
virtual void ResumeDeferredNavigation(const GlobalRequestID& request_id) = 0;
// Binds interfaces exposed to the browser process from the renderer.
virtual void BindInterface(const std::string& interface_name,
mojo::ScopedMessagePipeHandle interface_pipe) = 0;
virtual const service_manager::Identity& GetChildIdentity() const = 0;
// Extracts any persistent-memory-allocator used for renderer metrics.
// Ownership is passed to the caller. To support sharing of histogram data
// between the Renderer and the Browser, the allocator is created when the
// process is created and later retrieved by the SubprocessMetricsProvider
// for management.
virtual std::unique_ptr<base::SharedPersistentMemoryAllocator>
TakeMetricsAllocator() = 0;
// PlzNavigate
// Returns the time the first call to Init completed successfully (after a new
// renderer process was created); further calls to Init won't change this
// value.
// Note: Do not use! Will disappear after PlzNavitate is completed.
virtual const base::TimeTicks& GetInitTimeForNavigationMetrics() const = 0;
// Returns true if this process currently has backgrounded priority.
virtual bool IsProcessBackgrounded() const = 0;
// "Keep alive ref count" represents the number of the customers of this
// render process who wish the renderer process to be alive. While the ref
// count is positive, |this| object will keep the renderer process alive,
// unless DisableKeepAliveRefCount() is called.
//
// Here is the list of users:
// - Service Worker:
// While there are service workers who live on this process, they wish
// the renderer process alive. The ref count is incremented when this
// process is allocated to the worker, and decremented when worker's
// shutdown sequence is completed.
// - Shared Worker:
// The ref count is incremented in two cases:
// - there was no external renderer connected to a shared worker in this
// process, and now there is at least one
// - a new worker is being created in this process.
// The ref count is decremented in two cases:
// - there was an external renderer connected to a shared worker in this
// process, and now there is none
// - a new worker finished being created in this process.
virtual void IncrementKeepAliveRefCount() = 0;
virtual void DecrementKeepAliveRefCount() = 0;
// Sets keep alive ref counts to zero. Called when the browser context will be
// destroyed so this RenderProcessHost can immediately die.
//
// After this is called, the Increment/DecrementKeepAliveRefCount() functions
// must not be called.
virtual void DisableKeepAliveRefCount() = 0;
// Returns true if DisableKeepAliveRefCount() was called.
virtual bool IsKeepAliveRefCountDisabled() = 0;
// Purges and suspends the renderer process.
virtual void PurgeAndSuspend() = 0;
// Resumes the renderer process.
virtual void Resume() = 0;
// Acquires the |mojom::Renderer| interface to the render process. This is for
// internal use only, and is only exposed here to support
// MockRenderProcessHost usage in tests.
virtual mojom::Renderer* GetRendererInterface() = 0;
// Acquires the interface to the Global Resource Coordinator for this process.
virtual resource_coordinator::ResourceCoordinatorInterface*
GetProcessResourceCoordinator() = 0;
// Whether this process is locked out from ever being reused for sites other
// than the ones it currently has.
virtual void SetIsNeverSuitableForReuse() = 0;
virtual bool MayReuseHost() = 0;
// Indicates whether this RenderProcessHost is "unused". This starts out as
// true for new processes and becomes false after one of the following:
// (1) This process commits any page.
// (2) This process is given to a SiteInstance that already has a site
// assigned.
// Note that a process hosting ServiceWorkers will be implicitly handled by
// (2) during ServiceWorker initialization, and SharedWorkers will be handled
// by (1) since a page needs to commit before it can create a SharedWorker.
//
// While a process is unused, it is still suitable to host a URL that
// requires a dedicated process.
virtual bool IsUnused() = 0;
virtual void SetIsUsed() = 0;
// Return true if the host has not been used. This is stronger than IsUnused()
// in that it checks if this RPH has ever been used to render at all, rather
// than just no being suitable to host a URL that requires a dedicated
// process.
// TODO(alexmos): can this be unified with IsUnused()? See also
// crbug.com/738634.
virtual bool HostHasNotBeenUsed() = 0;
// Returns the current number of active views in this process. Excludes
// any RenderViewHosts that are swapped out.
size_t GetActiveViewCount();
// Posts |task|, if this RenderProcessHost is ready or when it becomes ready
// (see RenderProcessHost::IsReady method). The |task| might not run at all
// (e.g. if |render_process_host| is destroyed before becoming ready). This
// function can only be called on the browser's UI thread (and the |task| will
// be posted back on the UI thread).
void PostTaskWhenProcessIsReady(base::OnceClosure task);
// Returns the SharedBitmapAllocationNotifier associated with this process.
// SharedBitmapAllocationNotifier manages viz::SharedBitmaps created by this
// process and can notify observers when a new SharedBitmap is allocated.
virtual viz::SharedBitmapAllocationNotifierImpl*
GetSharedBitmapAllocationNotifier() = 0;
// Static management functions -----------------------------------------------
// Possibly start an unbound, spare RenderProcessHost. A subsequent creation
// of a RenderProcessHost with a matching browser_context may use this
// preinitialized RenderProcessHost, improving performance.
//
// It is safe to call this multiple times or when it is not certain that the
// spare renderer will be used, although calling this too eagerly may reduce
// performance as unnecessary RenderProcessHosts are created. The spare
// renderer will only be used if it using the default StoragePartition of a
// matching BrowserContext.
//
// The spare RenderProcessHost is meant to be created in a situation where a
// navigation is imminent and it is unlikely an existing RenderProcessHost
// will be used, for example in a cross-site navigation when a Service Worker
// will need to be started.
static void WarmupSpareRenderProcessHost(
content::BrowserContext* browser_context);
// Flag to run the renderer in process. This is primarily
// for debugging purposes. When running "in process", the
// browser maintains a single RenderProcessHost which communicates
// to a RenderProcess which is instantiated in the same process
// with the Browser. All IPC between the Browser and the
// Renderer is the same, it's just not crossing a process boundary.
static bool run_renderer_in_process();
// This also calls out to ContentBrowserClient::GetApplicationLocale and
// modifies the current process' command line.
static void SetRunRendererInProcess(bool value);
// Allows iteration over all the RenderProcessHosts in the browser. Note
// that each host may not be active, and therefore may have nullptr channels.
static iterator AllHostsIterator();
// Returns the RenderProcessHost given its ID. Returns nullptr if the ID does
// not correspond to a live RenderProcessHost.
static RenderProcessHost* FromID(int render_process_id);
// Returns whether the process-per-site model is in use (globally or just for
// the current site), in which case we should ensure there is only one
// RenderProcessHost per site for the entire browser context.
static bool ShouldUseProcessPerSite(content::BrowserContext* browser_context,
const GURL& url);
// Returns true if the caller should attempt to use an existing
// RenderProcessHost rather than creating a new one.
static bool ShouldTryToUseExistingProcessHost(
content::BrowserContext* browser_context, const GURL& site_url);
// Get an existing RenderProcessHost associated with the given browser
// context, if possible. The renderer process is chosen randomly from
// suitable renderers that share the same context and type (determined by the
// site url).
// Returns nullptr if no suitable renderer process is available, in which case
// the caller is free to create a new renderer.
static RenderProcessHost* GetExistingProcessHost(
content::BrowserContext* browser_context, const GURL& site_url);
// Overrides the default heuristic for limiting the max renderer process
// count. This is useful for unit testing process limit behaviors. It is
// also used to allow a command line parameter to configure the max number of
// renderer processes and should only be called once during startup.
// A value of zero means to use the default heuristic.
static void SetMaxRendererProcessCount(size_t count);
// Returns the current maximum number of renderer process hosts kept by the
// content module.
static size_t GetMaxRendererProcessCount();
};
} // namespace content.
#endif // CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_