blob: 800c5b4d4892c46cfe860f9c3ab57a18bc2fdd37 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/layout/ng/ng_block_child_iterator.h"
#include "core/layout/LayoutTestHelper.h"
#include "core/layout/ng/ng_block_break_token.h"
#include "core/layout/ng/ng_block_node.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace blink {
namespace {
class NGBlockChildIteratorTest : public RenderingTest {};
TEST_F(NGBlockChildIteratorTest, NullFirstChild) {
NGBlockChildIterator iterator(nullptr, nullptr);
ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr),
iterator.NextChild());
}
TEST_F(NGBlockChildIteratorTest, NoBreakToken) {
setBodyInnerHTML(R"HTML(
<div id='child1'></div>
<div id='child2'></div>
<div id='child3'></div>
)HTML");
NGLayoutInputNode* node1 =
new NGBlockNode(toLayoutBlockFlow(getLayoutObjectByElementId("child1")));
NGLayoutInputNode* node2 = node1->NextSibling();
NGLayoutInputNode* node3 = node2->NextSibling();
// The iterator should loop through three children.
NGBlockChildIterator iterator(node1, nullptr);
ASSERT_EQ(NGBlockChildIterator::Entry(node1, nullptr), iterator.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(node2, nullptr), iterator.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr),
iterator.NextChild());
}
TEST_F(NGBlockChildIteratorTest, BreakTokenWithFinishedChild) {
setBodyInnerHTML(R"HTML(
<div id='container'>
<div id='child1'></div>
<div id='child2'></div>
<div id='child3'></div>
</div>
)HTML");
NGBlockNode* container = new NGBlockNode(
toLayoutBlockFlow(getLayoutObjectByElementId("container")));
NGLayoutInputNode* node1 = container->FirstChild();
NGLayoutInputNode* node2 = node1->NextSibling();
NGLayoutInputNode* node3 = node2->NextSibling();
HeapVector<Member<NGBreakToken>> child_break_tokens;
child_break_tokens.push_back(new NGBlockBreakToken(toNGBlockNode(node1)));
NGBlockBreakToken* parent_token =
new NGBlockBreakToken(container, LayoutUnit(50), child_break_tokens);
// The iterator should loop through two children.
NGBlockChildIterator iterator(node1, parent_token);
ASSERT_EQ(NGBlockChildIterator::Entry(node2, nullptr), iterator.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr),
iterator.NextChild());
child_break_tokens.push_back(new NGBlockBreakToken(toNGBlockNode(node2)));
parent_token =
new NGBlockBreakToken(container, LayoutUnit(50), child_break_tokens);
// The iterator should loop through two children.
NGBlockChildIterator iterator2(node1, parent_token);
ASSERT_EQ(NGBlockChildIterator::Entry(node1, nullptr), iterator2.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator2.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr),
iterator2.NextChild());
}
TEST_F(NGBlockChildIteratorTest, BreakTokenWithUnFinishedChild) {
setBodyInnerHTML(R"HTML(
<div id='container'>
<div id='child1'></div>
<div id='child2'></div>
<div id='child3'></div>
</div>
)HTML");
NGBlockNode* container = new NGBlockNode(
toLayoutBlockFlow(getLayoutObjectByElementId("container")));
NGLayoutInputNode* node1 = container->FirstChild();
NGLayoutInputNode* node2 = node1->NextSibling();
NGLayoutInputNode* node3 = node2->NextSibling();
HeapVector<Member<NGBreakToken>> child_break_tokens;
NGBreakToken* child_token = new NGBlockBreakToken(
toNGBlockNode(node1), LayoutUnit(), child_break_tokens);
child_break_tokens.push_back(child_token);
NGBlockBreakToken* parent_token =
new NGBlockBreakToken(container, LayoutUnit(50), child_break_tokens);
// The iterator should loop through three children, one with a break token.
NGBlockChildIterator iterator(node1, parent_token);
ASSERT_EQ(NGBlockChildIterator::Entry(node1, child_token),
iterator.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(node2, nullptr), iterator.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr),
iterator.NextChild());
child_token = new NGBlockBreakToken(toNGBlockNode(node2), LayoutUnit(),
child_break_tokens);
child_break_tokens.push_back(child_token);
parent_token =
new NGBlockBreakToken(container, LayoutUnit(50), child_break_tokens);
// The iterator should loop through three children, one with a break token.
NGBlockChildIterator iterator2(node1, parent_token);
ASSERT_EQ(NGBlockChildIterator::Entry(node1, nullptr), iterator2.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(node2, child_token),
iterator2.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator2.NextChild());
ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr),
iterator2.NextChild());
}
} // namespace
} // namespace blink