| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "core/layout/ng/ng_units.h" |
| |
| #include "core/layout/ng/ng_direction.h" |
| #include "core/layout/ng/ng_writing_mode.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace blink { |
| |
| namespace { |
| |
| TEST(NGUnitsTest, ConvertLogicalOffsetToPhysicalOffset) { |
| NGLogicalOffset logical_offset(LayoutUnit(20), LayoutUnit(30)); |
| NGPhysicalSize outer_size(LayoutUnit(300), LayoutUnit(400)); |
| NGPhysicalSize inner_size(LayoutUnit(5), LayoutUnit(65)); |
| NGPhysicalOffset offset; |
| |
| offset = logical_offset.ConvertToPhysical(HorizontalTopBottom, LeftToRight, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(20), offset.left); |
| EXPECT_EQ(LayoutUnit(30), offset.top); |
| |
| offset = logical_offset.ConvertToPhysical(HorizontalTopBottom, RightToLeft, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(275), offset.left); |
| EXPECT_EQ(LayoutUnit(30), offset.top); |
| |
| offset = logical_offset.ConvertToPhysical(VerticalRightLeft, LeftToRight, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(265), offset.left); |
| EXPECT_EQ(LayoutUnit(20), offset.top); |
| |
| offset = logical_offset.ConvertToPhysical(VerticalRightLeft, RightToLeft, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(265), offset.left); |
| EXPECT_EQ(LayoutUnit(315), offset.top); |
| |
| offset = logical_offset.ConvertToPhysical(SidewaysRightLeft, LeftToRight, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(265), offset.left); |
| EXPECT_EQ(LayoutUnit(20), offset.top); |
| |
| offset = logical_offset.ConvertToPhysical(SidewaysRightLeft, RightToLeft, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(265), offset.left); |
| EXPECT_EQ(LayoutUnit(315), offset.top); |
| |
| offset = logical_offset.ConvertToPhysical(VerticalLeftRight, LeftToRight, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(30), offset.left); |
| EXPECT_EQ(LayoutUnit(20), offset.top); |
| |
| offset = logical_offset.ConvertToPhysical(VerticalLeftRight, RightToLeft, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(30), offset.left); |
| EXPECT_EQ(LayoutUnit(315), offset.top); |
| |
| offset = logical_offset.ConvertToPhysical(SidewaysLeftRight, LeftToRight, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(30), offset.left); |
| EXPECT_EQ(LayoutUnit(315), offset.top); |
| |
| offset = logical_offset.ConvertToPhysical(SidewaysLeftRight, RightToLeft, |
| outer_size, inner_size); |
| EXPECT_EQ(LayoutUnit(30), offset.left); |
| EXPECT_EQ(LayoutUnit(20), offset.top); |
| } |
| |
| } // namespace |
| |
| } // namespace blink |