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/*
* Copyright (C) 2007-2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_SCHEDULED_ACTION_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_SCHEDULED_ACTION_H_
#include "third_party/blink/renderer/bindings/core/v8/v8_persistent_value_vector.h"
#include "third_party/blink/renderer/platform/bindings/scoped_persistent.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "v8/include/v8.h"
namespace blink {
class LocalFrame;
class ExecutionContext;
class ScriptValue;
class WorkerGlobalScope;
class ScheduledAction final
: public GarbageCollectedFinalized<ScheduledAction> {
WTF_MAKE_NONCOPYABLE(ScheduledAction);
public:
static ScheduledAction* Create(ScriptState*,
ExecutionContext* target,
const ScriptValue& handler,
const Vector<ScriptValue>& arguments);
static ScheduledAction* Create(ScriptState*,
ExecutionContext* target,
const String& handler);
~ScheduledAction();
void Dispose();
void Trace(blink::Visitor* visitor) {}
void Execute(ExecutionContext*);
private:
ScheduledAction(ScriptState*,
const ScriptValue& handler,
const Vector<ScriptValue>& arguments);
ScheduledAction(ScriptState*, const String& handler);
// Creates an empty ScheduledAction.
explicit ScheduledAction(ScriptState*);
void Execute(LocalFrame*);
void Execute(WorkerGlobalScope*);
void CreateLocalHandlesForArgs(Vector<v8::Local<v8::Value>>* handles);
ScriptStateProtectingContext script_state_;
ScopedPersistent<v8::Function> function_;
V8PersistentValueVector<v8::Value> info_;
String code_;
};
} // namespace blink
#endif // ScheduledAction