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/*
* Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef Scrollbar_h
#define Scrollbar_h
#include "platform/Timer.h"
#include "platform/Widget.h"
#include "platform/graphics/paint/DisplayItem.h"
#include "platform/heap/Handle.h"
#include "platform/scroll/ScrollTypes.h"
#include "platform/scroll/ScrollbarThemeClient.h"
#include "wtf/MathExtras.h"
namespace blink {
class GraphicsContext;
class HostWindow;
class IntRect;
class PlatformGestureEvent;
class PlatformMouseEvent;
class ScrollAnimatorBase;
class ScrollableArea;
class ScrollbarTheme;
class PLATFORM_EXPORT Scrollbar : public Widget,
public ScrollbarThemeClient,
public DisplayItemClient {
public:
static Scrollbar* create(ScrollableArea* scrollableArea,
ScrollbarOrientation orientation,
ScrollbarControlSize size,
HostWindow* hostWindow) {
return new Scrollbar(scrollableArea, orientation, size, hostWindow);
}
// Theme object ownership remains with the caller and it must outlive the
// scrollbar.
static Scrollbar* createForTesting(ScrollableArea* scrollableArea,
ScrollbarOrientation orientation,
ScrollbarControlSize size,
ScrollbarTheme* theme) {
return new Scrollbar(scrollableArea, orientation, size, nullptr, theme);
}
~Scrollbar() override;
// ScrollbarThemeClient implementation.
int x() const override { return Widget::x(); }
int y() const override { return Widget::y(); }
int width() const override { return Widget::width(); }
int height() const override { return Widget::height(); }
IntSize size() const override { return Widget::size(); }
IntPoint location() const override { return Widget::location(); }
Widget* parent() const override { return Widget::parent(); }
Widget* root() const override { return Widget::root(); }
void setFrameRect(const IntRect&) override;
IntRect frameRect() const override { return Widget::frameRect(); }
ScrollbarOverlayStyle getScrollbarOverlayStyle() const override;
void getTickmarks(Vector<IntRect>&) const override;
bool isScrollableAreaActive() const override;
IntPoint convertFromRootFrame(
const IntPoint& pointInRootFrame) const override {
return Widget::convertFromRootFrame(pointInRootFrame);
}
bool isCustomScrollbar() const override { return false; }
ScrollbarOrientation orientation() const override { return m_orientation; }
bool isLeftSideVerticalScrollbar() const override;
int value() const override { return lroundf(m_currentPos); }
float currentPos() const override { return m_currentPos; }
int visibleSize() const override { return m_visibleSize; }
int totalSize() const override { return m_totalSize; }
int maximum() const override { return m_totalSize - m_visibleSize; }
ScrollbarControlSize controlSize() const override { return m_controlSize; }
ScrollbarPart pressedPart() const override { return m_pressedPart; }
ScrollbarPart hoveredPart() const override { return m_hoveredPart; }
void styleChanged() override {}
void visibilityChanged() override;
bool enabled() const override { return m_enabled; }
void setEnabled(bool) override;
int scrollbarThickness() const;
// Called by the ScrollableArea when the scroll offset changes.
// Will trigger paint invalidation if required.
void offsetDidChange();
void disconnectFromScrollableArea();
ScrollableArea* getScrollableArea() const { return m_scrollableArea; }
int pressedPos() const { return m_pressedPos; }
virtual void setHoveredPart(ScrollbarPart);
virtual void setPressedPart(ScrollbarPart);
void setProportion(int visibleSize, int totalSize);
void setPressedPos(int p) { m_pressedPos = p; }
void paint(GraphicsContext&, const CullRect&) const final;
bool isOverlayScrollbar() const override;
bool shouldParticipateInHitTesting();
bool isWindowActive() const;
// Return if the gesture event was handled. |shouldUpdateCapture|
// will be set to true if the handler should update the capture
// state for this scrollbar.
bool gestureEvent(const PlatformGestureEvent&, bool* shouldUpdateCapture);
// These methods are used for platform scrollbars to give :hover feedback.
// They will not get called when the mouse went down in a scrollbar, since it
// is assumed the scrollbar will start
// grabbing all events in that case anyway.
void mouseMoved(const PlatformMouseEvent&);
void mouseEntered();
void mouseExited();
// Used by some platform scrollbars to know when they've been released from
// capture.
void mouseUp(const PlatformMouseEvent&);
void mouseDown(const PlatformMouseEvent&);
ScrollbarTheme& theme() const { return m_theme; }
IntRect convertToContainingWidget(const IntRect&) const override;
IntRect convertFromContainingWidget(const IntRect&) const override;
IntPoint convertToContainingWidget(const IntPoint&) const override;
IntPoint convertFromContainingWidget(const IntPoint&) const override;
void moveThumb(int pos, bool draggingDocument = false);
float elasticOverscroll() const override { return m_elasticOverscroll; }
void setElasticOverscroll(float elasticOverscroll) override {
m_elasticOverscroll = elasticOverscroll;
}
// Use setNeedsPaintInvalidation to cause the scrollbar (or parts thereof)
// to repaint.
bool trackNeedsRepaint() const { return m_trackNeedsRepaint; }
void clearTrackNeedsRepaint() { m_trackNeedsRepaint = false; }
bool thumbNeedsRepaint() const { return m_thumbNeedsRepaint; }
void clearThumbNeedsRepaint() { m_thumbNeedsRepaint = false; }
bool overlapsResizer() const { return m_overlapsResizer; }
void setOverlapsResizer(bool overlapsResizer) {
m_overlapsResizer = overlapsResizer;
}
// DisplayItemClient methods.
String debugName() const final {
return m_orientation == HorizontalScrollbar ? "HorizontalScrollbar"
: "VerticalScrollbar";
}
LayoutRect visualRect() const override;
// Marks the scrollbar as needing to be redrawn.
//
// If invalid parts are provided, then those parts will also be repainted.
// Otherwise, the ScrollableArea may redraw using cached renderings of
// individual parts. For instance, if the scrollbar is composited, the thumb
// may be cached in a GPU texture (and is only guaranteed to be repainted if
// ThumbPart is invalidated).
//
// Even if no parts are invalidated, the scrollbar may need to be redrawn
// if, for instance, the thumb moves without changing the appearance of any
// part.
void setNeedsPaintInvalidation(ScrollbarPart invalidParts);
// Promptly unregister from the theme manager + run finalizers of derived
// Scrollbars.
EAGERLY_FINALIZE();
DECLARE_EAGER_FINALIZATION_OPERATOR_NEW();
DECLARE_VIRTUAL_TRACE();
protected:
Scrollbar(ScrollableArea*,
ScrollbarOrientation,
ScrollbarControlSize,
HostWindow* = 0,
ScrollbarTheme* = 0);
void autoscrollTimerFired(TimerBase*);
void startTimerIfNeeded(double delay);
void stopTimerIfNeeded();
void autoscrollPressedPart(double delay);
ScrollDirectionPhysical pressedPartScrollDirectionPhysical();
ScrollGranularity pressedPartScrollGranularity();
Member<ScrollableArea> m_scrollableArea;
ScrollbarOrientation m_orientation;
ScrollbarControlSize m_controlSize;
ScrollbarTheme& m_theme;
Member<HostWindow> m_hostWindow;
int m_visibleSize;
int m_totalSize;
float m_currentPos;
float m_dragOrigin;
ScrollbarPart m_hoveredPart;
ScrollbarPart m_pressedPart;
int m_pressedPos;
float m_scrollPos;
bool m_draggingDocument;
int m_documentDragPos;
bool m_enabled;
Timer<Scrollbar> m_scrollTimer;
bool m_overlapsResizer;
float m_elasticOverscroll;
private:
bool isScrollbar() const override { return true; }
void invalidate() override { setNeedsPaintInvalidation(AllParts); }
void invalidateRect(const IntRect&) override {
setNeedsPaintInvalidation(AllParts);
}
float scrollableAreaCurrentPos() const;
float scrollableAreaTargetPos() const;
bool thumbWillBeUnderMouse() const;
bool m_trackNeedsRepaint;
bool m_thumbNeedsRepaint;
};
DEFINE_TYPE_CASTS(Scrollbar,
Widget,
widget,
widget->isScrollbar(),
widget.isScrollbar());
} // namespace blink
#endif // Scrollbar_h