blob: d0899fb02b073bdd6a082f1b6471dbdc62e1643c [file] [log] [blame]
/*
* Copyright (C) 2011, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#include "modules/webaudio/DefaultAudioDestinationNode.h"
#include "bindings/core/v8/ExceptionMessages.h"
#include "bindings/core/v8/ExceptionState.h"
#include "core/dom/ExceptionCode.h"
#include "modules/webaudio/BaseAudioContext.h"
namespace blink {
DefaultAudioDestinationHandler::DefaultAudioDestinationHandler(AudioNode& node)
: AudioDestinationHandler(node, AudioDestination::hardwareSampleRate()),
m_numberOfInputChannels(0) {
// Node-specific default mixing rules.
m_channelCount = 2;
setInternalChannelCountMode(Explicit);
setInternalChannelInterpretation(AudioBus::Speakers);
}
PassRefPtr<DefaultAudioDestinationHandler>
DefaultAudioDestinationHandler::create(AudioNode& node) {
return adoptRef(new DefaultAudioDestinationHandler(node));
}
DefaultAudioDestinationHandler::~DefaultAudioDestinationHandler() {
DCHECK(!isInitialized());
}
void DefaultAudioDestinationHandler::dispose() {
uninitialize();
AudioDestinationHandler::dispose();
}
void DefaultAudioDestinationHandler::initialize() {
DCHECK(isMainThread());
if (isInitialized())
return;
createDestination();
AudioHandler::initialize();
}
void DefaultAudioDestinationHandler::uninitialize() {
DCHECK(isMainThread());
if (!isInitialized())
return;
m_destination->stop();
m_numberOfInputChannels = 0;
AudioHandler::uninitialize();
}
void DefaultAudioDestinationHandler::createDestination() {
float hardwareSampleRate = AudioDestination::hardwareSampleRate();
VLOG(1) << ">>>> hardwareSampleRate = " << hardwareSampleRate;
m_destination = AudioDestination::create(
*this, m_inputDeviceId, m_numberOfInputChannels, channelCount(),
hardwareSampleRate, context()->getSecurityOrigin());
}
void DefaultAudioDestinationHandler::startRendering() {
DCHECK(isInitialized());
if (isInitialized()) {
DCHECK(!m_destination->isPlaying());
m_destination->start();
}
}
void DefaultAudioDestinationHandler::stopRendering() {
DCHECK(isInitialized());
if (isInitialized()) {
DCHECK(m_destination->isPlaying());
m_destination->stop();
}
}
unsigned long DefaultAudioDestinationHandler::maxChannelCount() const {
return AudioDestination::maxChannelCount();
}
void DefaultAudioDestinationHandler::setChannelCount(
unsigned long channelCount,
ExceptionState& exceptionState) {
// The channelCount for the input to this node controls the actual number of channels we
// send to the audio hardware. It can only be set depending on the maximum number of
// channels supported by the hardware.
DCHECK(isMainThread());
if (!maxChannelCount() || channelCount > maxChannelCount()) {
exceptionState.throwDOMException(
IndexSizeError,
ExceptionMessages::indexOutsideRange<unsigned>(
"channel count", channelCount, 1, ExceptionMessages::InclusiveBound,
maxChannelCount(), ExceptionMessages::InclusiveBound));
return;
}
unsigned long oldChannelCount = this->channelCount();
AudioHandler::setChannelCount(channelCount, exceptionState);
if (!exceptionState.hadException() &&
this->channelCount() != oldChannelCount && isInitialized()) {
// Re-create destination.
m_destination->stop();
createDestination();
m_destination->start();
}
}
// ----------------------------------------------------------------
DefaultAudioDestinationNode::DefaultAudioDestinationNode(
BaseAudioContext& context)
: AudioDestinationNode(context) {
setHandler(DefaultAudioDestinationHandler::create(*this));
}
DefaultAudioDestinationNode* DefaultAudioDestinationNode::create(
BaseAudioContext* context) {
return new DefaultAudioDestinationNode(*context);
}
} // namespace blink