| /* |
| * Copyright (C) 2011, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE |
| * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| * DAMAGE. |
| */ |
| |
| #ifndef DefaultAudioDestinationNode_h |
| #define DefaultAudioDestinationNode_h |
| |
| #include "modules/webaudio/AudioDestinationNode.h" |
| #include "platform/audio/AudioDestination.h" |
| #include <memory> |
| |
| namespace blink { |
| |
| class BaseAudioContext; |
| class ExceptionState; |
| |
| class DefaultAudioDestinationHandler final : public AudioDestinationHandler { |
| public: |
| static PassRefPtr<DefaultAudioDestinationHandler> create(AudioNode&); |
| ~DefaultAudioDestinationHandler() override; |
| |
| // AudioHandler |
| void dispose() override; |
| void initialize() override; |
| void uninitialize() override; |
| void setChannelCount(unsigned long, ExceptionState&) override; |
| |
| // AudioDestinationHandler |
| void startRendering() override; |
| void stopRendering() override; |
| unsigned long maxChannelCount() const override; |
| |
| private: |
| explicit DefaultAudioDestinationHandler(AudioNode&); |
| void createDestination(); |
| |
| std::unique_ptr<AudioDestination> m_destination; |
| String m_inputDeviceId; |
| unsigned m_numberOfInputChannels; |
| }; |
| |
| class DefaultAudioDestinationNode final : public AudioDestinationNode { |
| public: |
| static DefaultAudioDestinationNode* create(BaseAudioContext*); |
| |
| private: |
| explicit DefaultAudioDestinationNode(BaseAudioContext&); |
| }; |
| |
| } // namespace blink |
| |
| #endif // DefaultAudioDestinationNode_h |