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/*
* Copyright (C) 2012, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#ifndef MediaStreamAudioDestinationNode_h
#define MediaStreamAudioDestinationNode_h
#include "modules/mediastream/MediaStream.h"
#include "modules/webaudio/AudioBasicInspectorNode.h"
#include "platform/audio/AudioBus.h"
#include "wtf/PassRefPtr.h"
namespace blink {
class BaseAudioContext;
class MediaStreamAudioDestinationHandler final
: public AudioBasicInspectorHandler {
public:
static PassRefPtr<MediaStreamAudioDestinationHandler> create(
AudioNode&,
size_t numberOfChannels);
~MediaStreamAudioDestinationHandler() override;
MediaStream* stream() { return m_stream.get(); }
// AudioHandler.
void process(size_t framesToProcess) override;
void setChannelCount(unsigned long, ExceptionState&) override;
unsigned long maxChannelCount() const;
private:
MediaStreamAudioDestinationHandler(AudioNode&, size_t numberOfChannels);
// As an audio source, we will never propagate silence.
bool propagatesSilence() const override { return false; }
// This Persistent doesn't make a reference cycle.
Persistent<MediaStream> m_stream;
Persistent<MediaStreamSource> m_source;
// This internal mix bus is for up/down mixing the input to the actual
// number of channels in the destination.
RefPtr<AudioBus> m_mixBus;
};
class MediaStreamAudioDestinationNode final : public AudioBasicInspectorNode {
DEFINE_WRAPPERTYPEINFO();
public:
static MediaStreamAudioDestinationNode* create(BaseAudioContext&,
size_t numberOfChannels,
ExceptionState&);
MediaStream* stream() const;
private:
MediaStreamAudioDestinationNode(BaseAudioContext&, size_t numberOfChannels);
};
} // namespace blink
#endif // MediaStreamAudioDestinationNode_h