| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DISPLAY_LOCK_YIELDING_DISPLAY_LOCK_BUDGET_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_DISPLAY_LOCK_YIELDING_DISPLAY_LOCK_BUDGET_H_ |
| |
| #include "base/optional.h" |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/core/display_lock/display_lock_budget.h" |
| #include "third_party/blink/renderer/platform/wtf/time.h" |
| |
| namespace blink { |
| |
| // This budget yields between lifecycle phases even if that phase is quick. In |
| // other words, it will only do one new lifecycle phase at a time, and block the |
| // future ones. Any lifecycle phases that have already been allowed by this |
| // budget in the past are not blocked. |
| class CORE_EXPORT YieldingDisplayLockBudget final : public DisplayLockBudget { |
| public: |
| YieldingDisplayLockBudget(DisplayLockContext*); |
| ~YieldingDisplayLockBudget() override = default; |
| |
| bool ShouldPerformPhase(Phase) const override; |
| void DidPerformPhase(Phase) override; |
| void WillStartLifecycleUpdate() override; |
| // Returns true if any of the lifecycles that have been previously blocked by |
| // this budget need updates. Note that this does not check lifecycle phases |
| // that have already completed by this budget even if they are now dirty |
| // again. This is done to prevent starvation (ie, it is possible for the |
| // budget to always schedule more work if something in rAF keeps dirtying |
| // layout, for example). |
| bool NeedsLifecycleUpdates() const override; |
| |
| protected: |
| friend class DisplayLockBudgetTest; |
| |
| double GetCurrentBudgetMs() const; |
| |
| int lifecycle_count_ = 0; |
| TimeTicks deadline_; |
| base::Optional<Phase> last_completed_phase_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_DISPLAY_LOCK_YIELDING_DISPLAY_LOCK_BUDGET_H_ |