commit | 265f8990b909b7e1e21079c66275b5ca5182436d | [log] [tgz] |
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author | kbr@chromium.org <kbr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | Fri Jul 20 01:03:14 2012 |
committer | kbr@chromium.org <kbr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | Fri Jul 20 01:03:14 2012 |
tree | eee56bd22a12042dc14c5a3b6364372a22fb7b5d | |
parent | 491e60d36afad9da800569d8546ec1f06b273299 [diff] |
On desktop GL, don't disable vertex attribute 0 when restoring state, or nothing will be drawn during subsequent draw calls. BUG=138088 TEST=gpu_unittests; revised WebGL conformance test gl-vertex-attrib-zero-issues.html (will be pulled to GPU bots); test cases from bug report Review URL: https://chromiumcodereview.appspot.com/10808041 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@147584 0039d316-1c4b-4281-b951-d872f2087c98