blob: 38877545182fb016bc40866e4cccb0fd9db6047b [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/loader/interactive_detector.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/paint/first_meaningful_paint_detector.h"
#include "third_party/blink/renderer/core/testing/dummy_page_holder.h"
#include "third_party/blink/renderer/core/testing/page_test_base.h"
#include "third_party/blink/renderer/platform/cross_thread_functional.h"
#include "third_party/blink/renderer/platform/scheduler/main_thread/main_thread_scheduler_impl.h"
#include "third_party/blink/renderer/platform/testing/testing_platform_support_with_mock_scheduler.h"
namespace blink {
class NetworkActivityCheckerForTest
: public InteractiveDetector::NetworkActivityChecker {
public:
NetworkActivityCheckerForTest(Document* document)
: InteractiveDetector::NetworkActivityChecker(document) {}
virtual void SetActiveConnections(int active_connections) {
active_connections_ = active_connections;
};
int GetActiveConnections() override;
private:
int active_connections_ = 0;
};
int NetworkActivityCheckerForTest::GetActiveConnections() {
return active_connections_;
}
class InteractiveDetectorTest : public testing::Test {
public:
InteractiveDetectorTest() {
platform_->AdvanceClockSeconds(1);
dummy_page_holder_ = DummyPageHolder::Create();
Document* document = &dummy_page_holder_->GetDocument();
detector_ = new InteractiveDetector(
*document, new NetworkActivityCheckerForTest(document));
// By this time, the DummyPageHolder has created an InteractiveDetector, and
// sent DOMContentLoadedEnd. We overwrite it with our new
// InteractiveDetector, which won't have received any timestamps.
Supplement<Document>::ProvideTo(*document, detector_.Get());
// Ensure the document is using the injected InteractiveDetector.
DCHECK_EQ(detector_, InteractiveDetector::From(*document));
}
// Public because it's executed on a task queue.
void DummyTaskWithDuration(double duration_seconds) {
platform_->AdvanceClockSeconds(duration_seconds);
dummy_task_end_time_ = CurrentTimeTicks();
}
protected:
InteractiveDetector* GetDetector() { return detector_; }
TimeTicks GetDummyTaskEndTime() { return dummy_task_end_time_; }
NetworkActivityCheckerForTest* GetNetworkActivityChecker() {
// We know in this test context that network_activity_checker_ is an
// instance of NetworkActivityCheckerForTest, so this static_cast is safe.
return static_cast<NetworkActivityCheckerForTest*>(
detector_->network_activity_checker_.get());
}
void SimulateNavigationStart(TimeTicks nav_start_time) {
RunTillTimestamp(nav_start_time);
detector_->SetNavigationStartTime(nav_start_time);
}
void SimulateLongTask(TimeTicks start, TimeTicks end) {
CHECK(end - start >= TimeDelta::FromSecondsD(0.05));
RunTillTimestamp(end);
detector_->OnLongTaskDetected(start, end);
}
void SimulateDOMContentLoadedEnd(TimeTicks dcl_time) {
RunTillTimestamp(dcl_time);
detector_->OnDomContentLoadedEnd(dcl_time);
}
void SimulateFMPDetected(TimeTicks fmp_time, TimeTicks detection_time) {
RunTillTimestamp(detection_time);
detector_->OnFirstMeaningfulPaintDetected(
fmp_time, FirstMeaningfulPaintDetector::kNoUserInput);
}
void SimulateInteractiveInvalidatingInput(TimeTicks timestamp) {
RunTillTimestamp(timestamp);
detector_->OnInvalidatingInputEvent(timestamp);
}
void RunTillTimestamp(TimeTicks target_time) {
TimeTicks current_time = CurrentTimeTicks();
platform_->RunForPeriod(std::max(TimeDelta(), target_time - current_time));
}
int GetActiveConnections() {
return GetNetworkActivityChecker()->GetActiveConnections();
}
void SetActiveConnections(int active_connections) {
GetNetworkActivityChecker()->SetActiveConnections(active_connections);
}
void SimulateResourceLoadBegin(TimeTicks load_begin_time) {
RunTillTimestamp(load_begin_time);
detector_->OnResourceLoadBegin(load_begin_time);
// ActiveConnections is incremented after detector runs OnResourceLoadBegin;
SetActiveConnections(GetActiveConnections() + 1);
}
void SimulateResourceLoadEnd(TimeTicks load_finish_time) {
RunTillTimestamp(load_finish_time);
int active_connections = GetActiveConnections();
SetActiveConnections(active_connections - 1);
detector_->OnResourceLoadEnd(load_finish_time);
}
TimeTicks GetInteractiveTime() { return detector_->GetInteractiveTime(); }
ScopedTestingPlatformSupport<TestingPlatformSupportWithMockScheduler>
platform_;
private:
Persistent<InteractiveDetector> detector_;
std::unique_ptr<DummyPageHolder> dummy_page_holder_;
TimeTicks dummy_task_end_time_;
};
// Note: The tests currently assume kTimeToInteractiveWindowSeconds is 5
// seconds. The window size is unlikely to change, and this makes the test
// scenarios significantly easier to write.
// Note: Some of the tests are named W_X_Y_Z, where W, X, Y, Z can any of the
// following events:
// FMP: First Meaningful Paint
// DCL: DomContentLoadedEnd
// FmpDetect: Detection of FMP. FMP is not detected in realtime.
// LT: Long Task
// The name shows the ordering of these events in the test.
TEST_F(InteractiveDetectorTest, FMP_DCL_FmpDetect) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(3));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(5),
/* detection_time */ t0 + TimeDelta::FromSeconds(7));
// Run until 5 seconds after FMP.
RunTillTimestamp((t0 + TimeDelta::FromSeconds(5)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// Reached TTI at FMP.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSeconds(5));
}
TEST_F(InteractiveDetectorTest, DCL_FMP_FmpDetect) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(5));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(7));
// Run until 5 seconds after FMP.
RunTillTimestamp((t0 + TimeDelta::FromSeconds(3)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// Reached TTI at DCL.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSeconds(5));
}
TEST_F(InteractiveDetectorTest, InstantDetectionAtFmpDetectIfPossible) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(5));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(10));
// Although we just detected FMP, the FMP timestamp is more than
// kTimeToInteractiveWindowSeconds earlier. We should instantaneously
// detect that we reached TTI at DCL.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSeconds(5));
}
TEST_F(InteractiveDetectorTest, FmpDetectFiresAfterLateLongTask) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(3));
SimulateLongTask(t0 + TimeDelta::FromSeconds(9),
t0 + TimeDelta::FromSecondsD(9.1));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(10));
// There is a 5 second quiet window after fmp_time - the long task is 6s
// seconds after fmp_time. We should instantly detect we reached TTI at FMP.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSeconds(3));
}
TEST_F(InteractiveDetectorTest, FMP_FmpDetect_DCL) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(5));
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(9));
// TTI reached at DCL.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSeconds(9));
}
TEST_F(InteractiveDetectorTest, LongTaskBeforeFMPDoesNotAffectTTI) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(3));
SimulateLongTask(t0 + TimeDelta::FromSecondsD(5.1),
t0 + TimeDelta::FromSecondsD(5.2));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(8),
/* detection_time */ t0 + TimeDelta::FromSeconds(9));
// Run till 5 seconds after FMP.
RunTillTimestamp((t0 + TimeDelta::FromSeconds(8)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// TTI reached at FMP.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSeconds(8));
}
TEST_F(InteractiveDetectorTest, DCLDoesNotResetTimer) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(4));
SimulateLongTask(t0 + TimeDelta::FromSeconds(5),
t0 + TimeDelta::FromSecondsD(5.1));
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(8));
// Run till 5 seconds after long task end.
RunTillTimestamp((t0 + TimeDelta::FromSecondsD(5.1)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// TTI Reached at DCL.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSeconds(8));
}
TEST_F(InteractiveDetectorTest, DCL_FMP_FmpDetect_LT) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(3));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(4),
/* detection_time */ t0 + TimeDelta::FromSeconds(5));
SimulateLongTask(t0 + TimeDelta::FromSeconds(7),
t0 + TimeDelta::FromSecondsD(7.1));
// Run till 5 seconds after long task end.
RunTillTimestamp((t0 + TimeDelta::FromSecondsD(7.1)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// TTI reached at long task end.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSecondsD(7.1));
}
TEST_F(InteractiveDetectorTest, DCL_FMP_LT_FmpDetect) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(3));
SimulateLongTask(t0 + TimeDelta::FromSeconds(7),
t0 + TimeDelta::FromSecondsD(7.1));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(5));
// Run till 5 seconds after long task end.
RunTillTimestamp((t0 + TimeDelta::FromSecondsD(7.1)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// TTI reached at long task end.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSecondsD(7.1));
}
TEST_F(InteractiveDetectorTest, FMP_FmpDetect_LT_DCL) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(4));
SimulateLongTask(t0 + TimeDelta::FromSeconds(7),
t0 + TimeDelta::FromSecondsD(7.1));
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(8));
// Run till 5 seconds after long task end.
RunTillTimestamp((t0 + TimeDelta::FromSecondsD(7.1)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// TTI reached at DCL. Note that we do not need to wait for DCL + 5 seconds.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSeconds(8));
}
TEST_F(InteractiveDetectorTest, DclIsMoreThan5sAfterFMP) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(4));
SimulateLongTask(t0 + TimeDelta::FromSeconds(7),
t0 + TimeDelta::FromSecondsD(7.1)); // Long task 1.
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(10));
// Have not reached TTI yet.
EXPECT_EQ(GetInteractiveTime(), TimeTicks());
SimulateLongTask(t0 + TimeDelta::FromSeconds(11),
t0 + TimeDelta::FromSecondsD(11.1)); // Long task 2.
// Run till long task 2 end + 5 seconds.
RunTillTimestamp((t0 + TimeDelta::FromSecondsD(11.1)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// TTI reached at long task 2 end.
EXPECT_EQ(GetInteractiveTime(), (t0 + TimeDelta::FromSecondsD(11.1)));
}
TEST_F(InteractiveDetectorTest, NetworkBusyBlocksTTIEvenWhenMainThreadQuiet) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
SimulateResourceLoadBegin(t0 +
TimeDelta::FromSecondsD(3.4)); // Request 2 start.
SimulateResourceLoadBegin(
t0 + TimeDelta::FromSecondsD(3.5)); // Request 3 start. Network busy.
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(4));
SimulateLongTask(t0 + TimeDelta::FromSeconds(7),
t0 + TimeDelta::FromSecondsD(7.1)); // Long task 1.
SimulateResourceLoadEnd(t0 +
TimeDelta::FromSecondsD(12.2)); // Network quiet.
// Network busy kept page from reaching TTI..
EXPECT_EQ(GetInteractiveTime(), TimeTicks());
SimulateLongTask(t0 + TimeDelta::FromSeconds(13),
t0 + TimeDelta::FromSecondsD(13.1)); // Long task 2.
// Run till 5 seconds after long task 2 end.
RunTillTimestamp((t0 + TimeDelta::FromSecondsD(13.1)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
EXPECT_EQ(GetInteractiveTime(), (t0 + TimeDelta::FromSecondsD(13.1)));
}
TEST_F(InteractiveDetectorTest, LongEnoughQuietWindowBetweenFMPAndFmpDetect) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
SimulateLongTask(t0 + TimeDelta::FromSecondsD(2.1),
t0 + TimeDelta::FromSecondsD(2.2)); // Long task 1.
SimulateLongTask(t0 + TimeDelta::FromSecondsD(8.2),
t0 + TimeDelta::FromSecondsD(8.3)); // Long task 2.
SimulateResourceLoadBegin(t0 +
TimeDelta::FromSecondsD(8.4)); // Request 2 start.
SimulateResourceLoadBegin(
t0 + TimeDelta::FromSecondsD(8.5)); // Request 3 start. Network busy.
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(10));
// Even though network is currently busy and we have long task finishing
// recently, we should be able to detect that the page already achieved TTI at
// FMP.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSeconds(3));
}
TEST_F(InteractiveDetectorTest, NetworkBusyEndIsNotTTI) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
SimulateResourceLoadBegin(t0 +
TimeDelta::FromSecondsD(3.4)); // Request 2 start.
SimulateResourceLoadBegin(
t0 + TimeDelta::FromSecondsD(3.5)); // Request 3 start. Network busy.
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(4));
SimulateLongTask(t0 + TimeDelta::FromSeconds(7),
t0 + TimeDelta::FromSecondsD(7.1)); // Long task 1.
SimulateLongTask(t0 + TimeDelta::FromSeconds(13),
t0 + TimeDelta::FromSecondsD(13.1)); // Long task 2.
SimulateResourceLoadEnd(t0 + TimeDelta::FromSeconds(14)); // Network quiet.
// Run till 5 seconds after network busy end.
RunTillTimestamp((t0 + TimeDelta::FromSeconds(14)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// TTI reached at long task 2 end, NOT at network busy end.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSecondsD(13.1));
}
TEST_F(InteractiveDetectorTest, LateLongTaskWithLateFMPDetection) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
SimulateResourceLoadBegin(t0 +
TimeDelta::FromSecondsD(3.4)); // Request 2 start.
SimulateResourceLoadBegin(
t0 + TimeDelta::FromSecondsD(3.5)); // Request 3 start. Network busy.
SimulateLongTask(t0 + TimeDelta::FromSeconds(7),
t0 + TimeDelta::FromSecondsD(7.1)); // Long task 1.
SimulateResourceLoadEnd(t0 + TimeDelta::FromSeconds(8)); // Network quiet.
SimulateLongTask(t0 + TimeDelta::FromSeconds(14),
t0 + TimeDelta::FromSecondsD(14.1)); // Long task 2.
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(20));
// TTI reached at long task 1 end, NOT at long task 2 end.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSecondsD(7.1));
}
TEST_F(InteractiveDetectorTest, IntermittentNetworkBusyBlocksTTI) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(4));
SimulateLongTask(t0 + TimeDelta::FromSeconds(7),
t0 + TimeDelta::FromSecondsD(7.1)); // Long task 1.
SimulateResourceLoadBegin(
t0 + TimeDelta::FromSecondsD(7.9)); // Active connections: 2
// Network busy start.
SimulateResourceLoadBegin(
t0 + TimeDelta::FromSeconds(8)); // Active connections: 3.
// Network busy end.
SimulateResourceLoadEnd(
t0 + TimeDelta::FromSecondsD(8.5)); // Active connections: 2.
// Network busy start.
SimulateResourceLoadBegin(
t0 + TimeDelta::FromSeconds(11)); // Active connections: 3.
// Network busy end.
SimulateResourceLoadEnd(
t0 + TimeDelta::FromSeconds(12)); // Active connections: 2.
SimulateLongTask(t0 + TimeDelta::FromSeconds(14),
t0 + TimeDelta::FromSecondsD(14.1)); // Long task 2.
// Run till 5 seconds after long task 2 end.
RunTillTimestamp((t0 + TimeDelta::FromSecondsD(14.1)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// TTI reached at long task 2 end.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSecondsD(14.1));
}
TEST_F(InteractiveDetectorTest, InvalidatingUserInput) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(4));
SimulateInteractiveInvalidatingInput(t0 + TimeDelta::FromSeconds(5));
SimulateLongTask(t0 + TimeDelta::FromSeconds(7),
t0 + TimeDelta::FromSecondsD(7.1)); // Long task 1.
// Run till 5 seconds after long task 2 end.
RunTillTimestamp((t0 + TimeDelta::FromSecondsD(7.1)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// We still detect interactive time on the blink side even if there is an
// invalidating user input. Page Load Metrics filters out this value in the
// browser process for UMA reporting.
EXPECT_EQ(GetInteractiveTime(), t0 + TimeDelta::FromSecondsD(7.1));
EXPECT_EQ(GetDetector()->GetFirstInvalidatingInputTime(),
t0 + TimeDelta::FromSeconds(5));
}
TEST_F(InteractiveDetectorTest, InvalidatingUserInputClampedAtNavStart) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
SimulateFMPDetected(/* fmp_time */ t0 + TimeDelta::FromSeconds(3),
/* detection_time */ t0 + TimeDelta::FromSeconds(4));
// Invalidating input timestamp is earlier than navigation start.
SimulateInteractiveInvalidatingInput(t0 - TimeDelta::FromSeconds(10));
// Run till 5 seconds after FMP.
RunTillTimestamp((t0 + TimeDelta::FromSecondsD(7.1)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
EXPECT_EQ(GetInteractiveTime(),
t0 + TimeDelta::FromSeconds(3)); // TTI at FMP.
// Invalidating input timestamp is clamped at navigation start.
EXPECT_EQ(GetDetector()->GetFirstInvalidatingInputTime(), t0);
}
TEST_F(InteractiveDetectorTest, InvalidatedFMP) {
TimeTicks t0 = CurrentTimeTicks();
SimulateNavigationStart(t0);
// Network is forever quiet for this test.
SetActiveConnections(1);
SimulateInteractiveInvalidatingInput(t0 + TimeDelta::FromSeconds(1));
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
RunTillTimestamp(t0 + TimeDelta::FromSeconds(4)); // FMP Detection time.
GetDetector()->OnFirstMeaningfulPaintDetected(
t0 + TimeDelta::FromSeconds(3),
FirstMeaningfulPaintDetector::kHadUserInput);
// Run till 5 seconds after FMP.
RunTillTimestamp((t0 + TimeDelta::FromSeconds(3)) +
TimeDelta::FromSecondsD(5.0 + 0.1));
// Since FMP was invalidated, we do not have TTI or TTI Detection Time.
EXPECT_EQ(GetInteractiveTime(), TimeTicks());
EXPECT_EQ(TimeTicksInSeconds(GetDetector()->GetInteractiveDetectionTime()),
0.0);
// Invalidating input timestamp is available.
EXPECT_EQ(GetDetector()->GetFirstInvalidatingInputTime(),
t0 + TimeDelta::FromSeconds(1));
}
TEST_F(InteractiveDetectorTest, TaskLongerThan5sBlocksTTI) {
TimeTicks t0 = CurrentTimeTicks();
GetDetector()->SetNavigationStartTime(t0);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
SimulateFMPDetected(t0 + TimeDelta::FromSeconds(3),
t0 + TimeDelta::FromSeconds(4));
// Post a task with 6 seconds duration.
PostCrossThreadTask(
*Thread::Current()->GetTaskRunner(), FROM_HERE,
CrossThreadBind(&InteractiveDetectorTest::DummyTaskWithDuration,
CrossThreadUnretained(this), 6.0));
platform_->RunUntilIdle();
// We should be able to detect TTI 5s after the end of long task.
platform_->RunForPeriodSeconds(5.1);
EXPECT_EQ(GetDetector()->GetInteractiveTime(), GetDummyTaskEndTime());
}
TEST_F(InteractiveDetectorTest, LongTaskAfterTTIDoesNothing) {
TimeTicks t0 = CurrentTimeTicks();
GetDetector()->SetNavigationStartTime(t0);
SimulateDOMContentLoadedEnd(t0 + TimeDelta::FromSeconds(2));
SimulateFMPDetected(t0 + TimeDelta::FromSeconds(3),
t0 + TimeDelta::FromSeconds(4));
// Long task 1.
PostCrossThreadTask(
*Thread::Current()->GetTaskRunner(), FROM_HERE,
CrossThreadBind(&InteractiveDetectorTest::DummyTaskWithDuration,
CrossThreadUnretained(this), 0.1));
platform_->RunUntilIdle();
TimeTicks long_task_1_end_time = GetDummyTaskEndTime();
// We should be able to detect TTI 5s after the end of long task.
platform_->RunForPeriodSeconds(5.1);
EXPECT_EQ(GetDetector()->GetInteractiveTime(), long_task_1_end_time);
// Long task 2.
PostCrossThreadTask(
*Thread::Current()->GetTaskRunner(), FROM_HERE,
CrossThreadBind(&InteractiveDetectorTest::DummyTaskWithDuration,
CrossThreadUnretained(this), 0.1));
platform_->RunUntilIdle();
// Wait 5 seconds to see if TTI time changes.
platform_->RunForPeriodSeconds(5.1);
// TTI time should not change.
EXPECT_EQ(GetDetector()->GetInteractiveTime(), long_task_1_end_time);
}
} // namespace blink