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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_IPC_SERVICE_PASS_THROUGH_IMAGE_TRANSPORT_SURFACE_H_
#define GPU_IPC_SERVICE_PASS_THROUGH_IMAGE_TRANSPORT_SURFACE_H_
#include <stdint.h>
#include <memory>
#include <vector>
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "gpu/ipc/service/image_transport_surface.h"
#include "gpu/ipc/service/image_transport_surface_delegate.h"
#include "ui/gl/gl_surface.h"
namespace gpu {
// An implementation of ImageTransportSurface that implements GLSurface through
// GLSurfaceAdapter, thereby forwarding GLSurface methods through to it.
class PassThroughImageTransportSurface : public gl::GLSurfaceAdapter {
public:
PassThroughImageTransportSurface(
base::WeakPtr<ImageTransportSurfaceDelegate> delegate,
gl::GLSurface* surface,
bool override_vsync_for_multi_window_swap);
// GLSurface implementation.
bool Initialize(gl::GLSurfaceFormat format) override;
gfx::SwapResult SwapBuffers(const PresentationCallback& callback) override;
void SwapBuffersAsync(
const SwapCompletionCallback& completion_callback,
const PresentationCallback& presentation_callback) override;
gfx::SwapResult SwapBuffersWithBounds(
const std::vector<gfx::Rect>& rects,
const PresentationCallback& callback) override;
gfx::SwapResult PostSubBuffer(int x,
int y,
int width,
int height,
const PresentationCallback& callback) override;
void PostSubBufferAsync(
int x,
int y,
int width,
int height,
const SwapCompletionCallback& completion_callback,
const PresentationCallback& presentation_callback) override;
gfx::SwapResult CommitOverlayPlanes(
const PresentationCallback& callback) override;
void CommitOverlayPlanesAsync(
const SwapCompletionCallback& completion_callback,
const PresentationCallback& presentation_callback) override;
void SetVSyncEnabled(bool enabled) override;
private:
~PassThroughImageTransportSurface() override;
void SetSnapshotRequested();
bool GetAndResetSnapshotRequested();
// If updated vsync parameters can be determined, send this information to
// the browser.
void SendVSyncUpdateIfAvailable();
void UpdateVSyncEnabled();
void StartSwapBuffers(gfx::SwapResponse* response);
void FinishSwapBuffers(bool snapshot_requested, gfx::SwapResponse response);
void FinishSwapBuffersAsync(GLSurface::SwapCompletionCallback callback,
bool snapshot_requested,
gfx::SwapResponse response,
gfx::SwapResult result);
void BufferPresented(const GLSurface::PresentationCallback& callback,
const gfx::PresentationFeedback& feedback);
const bool is_gpu_vsync_disabled_;
const bool is_multi_window_swap_vsync_override_enabled_;
const bool is_presentation_callback_enabled_;
base::WeakPtr<ImageTransportSurfaceDelegate> delegate_;
bool snapshot_requested_ = false;
int swap_generation_ = 0;
bool vsync_enabled_ = true;
base::WeakPtrFactory<PassThroughImageTransportSurface> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(PassThroughImageTransportSurface);
};
} // namespace gpu
#endif // GPU_IPC_SERVICE_PASS_THROUGH_IMAGE_TRANSPORT_SURFACE_H_