blob: 39b8d64aeee3ebc9916c595309129ad3d0377c36 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/ozone/platform/wayland/ozone_platform_wayland.h"
#include "base/memory/ptr_util.h"
#include "ui/display/fake_display_delegate.h"
#include "ui/ozone/common/stub_overlay_manager.h"
#include "ui/ozone/platform/wayland/wayland_connection.h"
#include "ui/ozone/platform/wayland/wayland_surface_factory.h"
#include "ui/ozone/platform/wayland/wayland_window.h"
#include "ui/ozone/public/cursor_factory_ozone.h"
#include "ui/ozone/public/gpu_platform_support_host.h"
#include "ui/ozone/public/input_controller.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/system_input_injector.h"
namespace ui {
namespace {
class OzonePlatformWayland : public OzonePlatform {
public:
OzonePlatformWayland() {}
~OzonePlatformWayland() override {}
// OzonePlatform
SurfaceFactoryOzone* GetSurfaceFactoryOzone() override {
return surface_factory_.get();
}
OverlayManagerOzone* GetOverlayManager() override {
return overlay_manager_.get();
}
CursorFactoryOzone* GetCursorFactoryOzone() override {
return cursor_factory_.get();
}
InputController* GetInputController() override {
return input_controller_.get();
}
GpuPlatformSupportHost* GetGpuPlatformSupportHost() override {
return gpu_platform_support_host_.get();
}
std::unique_ptr<SystemInputInjector> CreateSystemInputInjector() override {
return nullptr;
}
std::unique_ptr<PlatformWindow> CreatePlatformWindow(
PlatformWindowDelegate* delegate,
const gfx::Rect& bounds) override {
auto window =
base::MakeUnique<WaylandWindow>(delegate, connection_.get(), bounds);
if (!window->Initialize())
return nullptr;
return std::move(window);
}
std::unique_ptr<NativeDisplayDelegate> CreateNativeDisplayDelegate()
override {
return base::MakeUnique<display::FakeDisplayDelegate>();
}
void InitializeUI() override {
InitParams default_params;
InitializeUI(default_params);
}
void InitializeUI(const InitParams& args) override {
connection_.reset(new WaylandConnection);
if (!connection_->Initialize())
LOG(FATAL) << "Failed to initialize Wayland platform";
cursor_factory_.reset(new CursorFactoryOzone);
overlay_manager_.reset(new StubOverlayManager);
input_controller_ = CreateStubInputController();
surface_factory_.reset(new WaylandSurfaceFactory(connection_.get()));
gpu_platform_support_host_.reset(CreateStubGpuPlatformSupportHost());
}
void InitializeGPU() override {
InitParams default_params;
InitializeGPU(default_params);
}
void InitializeGPU(const InitParams& args) override {
// TODO(fwang): args.single_process parameter should be checked here; make
// sure callers pass in the proper value. Once it happens, the check whether
// surface factory was set in the same process by a previous InitializeUI
// call becomes unneeded.
if (!surface_factory_) {
// TODO(fwang): Separate processes can not share a Wayland connection
// and so the current implementations of GLOzoneEGLWayland and
// WaylandCanvasSurface may only work when UI and GPU live in the same
// process. GetSurfaceFactoryOzone() must be non-null so a dummy instance
// of WaylandSurfaceFactory is needed to make the GPU initialization
// gracefully fail.
surface_factory_.reset(new WaylandSurfaceFactory(nullptr));
}
}
private:
std::unique_ptr<WaylandConnection> connection_;
std::unique_ptr<WaylandSurfaceFactory> surface_factory_;
std::unique_ptr<CursorFactoryOzone> cursor_factory_;
std::unique_ptr<StubOverlayManager> overlay_manager_;
std::unique_ptr<InputController> input_controller_;
std::unique_ptr<GpuPlatformSupportHost> gpu_platform_support_host_;
DISALLOW_COPY_AND_ASSIGN(OzonePlatformWayland);
};
} // namespace
OzonePlatform* CreateOzonePlatformWayland() {
return new OzonePlatformWayland;
}
} // namespace ui