blob: d5101027c7a1013de6030eaa94c9767495a3a3e9 [file] [log] [blame]
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/bytecode-graph-builder.h"
#include "src/ast/ast.h"
#include "src/ast/scopes.h"
#include "src/compiler/access-builder.h"
#include "src/compiler/compiler-source-position-table.h"
#include "src/compiler/linkage.h"
#include "src/compiler/operator-properties.h"
#include "src/compiler/simplified-operator.h"
#include "src/interpreter/bytecodes.h"
#include "src/objects-inl.h"
#include "src/objects/literal-objects.h"
namespace v8 {
namespace internal {
namespace compiler {
// The abstract execution environment simulates the content of the interpreter
// register file. The environment performs SSA-renaming of all tracked nodes at
// split and merge points in the control flow.
class BytecodeGraphBuilder::Environment : public ZoneObject {
public:
Environment(BytecodeGraphBuilder* builder, int register_count,
int parameter_count, Node* control_dependency, Node* context);
// Specifies whether environment binding methods should attach frame state
// inputs to nodes representing the value being bound. This is done because
// the {OutputFrameStateCombine} is closely related to the binding method.
enum FrameStateAttachmentMode { kAttachFrameState, kDontAttachFrameState };
int parameter_count() const { return parameter_count_; }
int register_count() const { return register_count_; }
Node* LookupAccumulator() const;
Node* LookupRegister(interpreter::Register the_register) const;
void BindAccumulator(Node* node,
FrameStateAttachmentMode mode = kDontAttachFrameState);
void BindRegister(interpreter::Register the_register, Node* node,
FrameStateAttachmentMode mode = kDontAttachFrameState);
void BindRegistersToProjections(
interpreter::Register first_reg, Node* node,
FrameStateAttachmentMode mode = kDontAttachFrameState);
void RecordAfterState(Node* node,
FrameStateAttachmentMode mode = kDontAttachFrameState);
// Effect dependency tracked by this environment.
Node* GetEffectDependency() { return effect_dependency_; }
void UpdateEffectDependency(Node* dependency) {
effect_dependency_ = dependency;
}
// Preserve a checkpoint of the environment for the IR graph. Any
// further mutation of the environment will not affect checkpoints.
Node* Checkpoint(BailoutId bytecode_offset, OutputFrameStateCombine combine,
const BytecodeLivenessState* liveness);
// Control dependency tracked by this environment.
Node* GetControlDependency() const { return control_dependency_; }
void UpdateControlDependency(Node* dependency) {
control_dependency_ = dependency;
}
Node* Context() const { return context_; }
void SetContext(Node* new_context) { context_ = new_context; }
Environment* Copy();
void Merge(Environment* other);
void PrepareForOsrEntry();
void PrepareForLoop(const BytecodeLoopAssignments& assignments);
void PrepareForLoopExit(Node* loop,
const BytecodeLoopAssignments& assignments);
private:
explicit Environment(const Environment* copy);
bool StateValuesRequireUpdate(Node** state_values, Node** values, int count);
void UpdateStateValues(Node** state_values, Node** values, int count);
Node* GetStateValuesFromCache(Node** values, int count,
const BitVector* liveness, int liveness_offset);
int RegisterToValuesIndex(interpreter::Register the_register) const;
Zone* zone() const { return builder_->local_zone(); }
Graph* graph() const { return builder_->graph(); }
CommonOperatorBuilder* common() const { return builder_->common(); }
BytecodeGraphBuilder* builder() const { return builder_; }
const NodeVector* values() const { return &values_; }
NodeVector* values() { return &values_; }
int register_base() const { return register_base_; }
int accumulator_base() const { return accumulator_base_; }
BytecodeGraphBuilder* builder_;
int register_count_;
int parameter_count_;
Node* context_;
Node* control_dependency_;
Node* effect_dependency_;
NodeVector values_;
Node* parameters_state_values_;
int register_base_;
int accumulator_base_;
};
// A helper for creating a temporary sub-environment for simple branches.
struct BytecodeGraphBuilder::SubEnvironment final {
public:
explicit SubEnvironment(BytecodeGraphBuilder* builder)
: builder_(builder), parent_(builder->environment()->Copy()) {}
~SubEnvironment() { builder_->set_environment(parent_); }
private:
BytecodeGraphBuilder* builder_;
BytecodeGraphBuilder::Environment* parent_;
};
// Issues:
// - Scopes - intimately tied to AST. Need to eval what is needed.
// - Need to resolve closure parameter treatment.
BytecodeGraphBuilder::Environment::Environment(BytecodeGraphBuilder* builder,
int register_count,
int parameter_count,
Node* control_dependency,
Node* context)
: builder_(builder),
register_count_(register_count),
parameter_count_(parameter_count),
context_(context),
control_dependency_(control_dependency),
effect_dependency_(control_dependency),
values_(builder->local_zone()),
parameters_state_values_(nullptr) {
// The layout of values_ is:
//
// [receiver] [parameters] [registers] [accumulator]
//
// parameter[0] is the receiver (this), parameters 1..N are the
// parameters supplied to the method (arg0..argN-1). The accumulator
// is stored separately.
// Parameters including the receiver
for (int i = 0; i < parameter_count; i++) {
const char* debug_name = (i == 0) ? "%this" : nullptr;
const Operator* op = common()->Parameter(i, debug_name);
Node* parameter = builder->graph()->NewNode(op, graph()->start());
values()->push_back(parameter);
}
// Registers
register_base_ = static_cast<int>(values()->size());
Node* undefined_constant = builder->jsgraph()->UndefinedConstant();
values()->insert(values()->end(), register_count, undefined_constant);
// Accumulator
accumulator_base_ = static_cast<int>(values()->size());
values()->push_back(undefined_constant);
}
BytecodeGraphBuilder::Environment::Environment(
const BytecodeGraphBuilder::Environment* other)
: builder_(other->builder_),
register_count_(other->register_count_),
parameter_count_(other->parameter_count_),
context_(other->context_),
control_dependency_(other->control_dependency_),
effect_dependency_(other->effect_dependency_),
values_(other->zone()),
parameters_state_values_(other->parameters_state_values_),
register_base_(other->register_base_),
accumulator_base_(other->accumulator_base_) {
values_ = other->values_;
}
int BytecodeGraphBuilder::Environment::RegisterToValuesIndex(
interpreter::Register the_register) const {
if (the_register.is_parameter()) {
return the_register.ToParameterIndex(parameter_count());
} else {
return the_register.index() + register_base();
}
}
Node* BytecodeGraphBuilder::Environment::LookupAccumulator() const {
return values()->at(accumulator_base_);
}
Node* BytecodeGraphBuilder::Environment::LookupRegister(
interpreter::Register the_register) const {
if (the_register.is_current_context()) {
return Context();
} else if (the_register.is_function_closure()) {
return builder()->GetFunctionClosure();
} else if (the_register.is_new_target()) {
return builder()->GetNewTarget();
} else {
int values_index = RegisterToValuesIndex(the_register);
return values()->at(values_index);
}
}
void BytecodeGraphBuilder::Environment::BindAccumulator(
Node* node, FrameStateAttachmentMode mode) {
if (mode == FrameStateAttachmentMode::kAttachFrameState) {
builder()->PrepareFrameState(node, OutputFrameStateCombine::PokeAt(0));
}
values()->at(accumulator_base_) = node;
}
void BytecodeGraphBuilder::Environment::BindRegister(
interpreter::Register the_register, Node* node,
FrameStateAttachmentMode mode) {
int values_index = RegisterToValuesIndex(the_register);
if (mode == FrameStateAttachmentMode::kAttachFrameState) {
builder()->PrepareFrameState(node, OutputFrameStateCombine::PokeAt(
accumulator_base_ - values_index));
}
values()->at(values_index) = node;
}
void BytecodeGraphBuilder::Environment::BindRegistersToProjections(
interpreter::Register first_reg, Node* node,
FrameStateAttachmentMode mode) {
int values_index = RegisterToValuesIndex(first_reg);
if (mode == FrameStateAttachmentMode::kAttachFrameState) {
builder()->PrepareFrameState(node, OutputFrameStateCombine::PokeAt(
accumulator_base_ - values_index));
}
for (int i = 0; i < node->op()->ValueOutputCount(); i++) {
values()->at(values_index + i) =
builder()->NewNode(common()->Projection(i), node);
}
}
void BytecodeGraphBuilder::Environment::RecordAfterState(
Node* node, FrameStateAttachmentMode mode) {
if (mode == FrameStateAttachmentMode::kAttachFrameState) {
builder()->PrepareFrameState(node, OutputFrameStateCombine::Ignore());
}
}
BytecodeGraphBuilder::Environment* BytecodeGraphBuilder::Environment::Copy() {
return new (zone()) Environment(this);
}
void BytecodeGraphBuilder::Environment::Merge(
BytecodeGraphBuilder::Environment* other) {
// Create a merge of the control dependencies of both environments and update
// the current environment's control dependency accordingly.
Node* control = builder()->MergeControl(GetControlDependency(),
other->GetControlDependency());
UpdateControlDependency(control);
// Create a merge of the effect dependencies of both environments and update
// the current environment's effect dependency accordingly.
Node* effect = builder()->MergeEffect(GetEffectDependency(),
other->GetEffectDependency(), control);
UpdateEffectDependency(effect);
// Introduce Phi nodes for values that have differing input at merge points,
// potentially extending an existing Phi node if possible.
context_ = builder()->MergeValue(context_, other->context_, control);
for (size_t i = 0; i < values_.size(); i++) {
values_[i] = builder()->MergeValue(values_[i], other->values_[i], control);
}
}
void BytecodeGraphBuilder::Environment::PrepareForLoop(
const BytecodeLoopAssignments& assignments) {
// Create a control node for the loop header.
Node* control = builder()->NewLoop();
// Create a Phi for external effects.
Node* effect = builder()->NewEffectPhi(1, GetEffectDependency(), control);
UpdateEffectDependency(effect);
// Create Phis for any values that may be updated by the end of the loop.
context_ = builder()->NewPhi(1, context_, control);
for (int i = 0; i < parameter_count(); i++) {
if (assignments.ContainsParameter(i)) {
values_[i] = builder()->NewPhi(1, values_[i], control);
}
}
for (int i = 0; i < register_count(); i++) {
if (assignments.ContainsLocal(i)) {
int index = register_base() + i;
values_[index] = builder()->NewPhi(1, values_[index], control);
}
}
if (assignments.ContainsAccumulator()) {
values_[accumulator_base()] =
builder()->NewPhi(1, values_[accumulator_base()], control);
}
// Connect to the loop end.
Node* terminate = builder()->graph()->NewNode(
builder()->common()->Terminate(), effect, control);
builder()->exit_controls_.push_back(terminate);
}
void BytecodeGraphBuilder::Environment::PrepareForOsrEntry() {
DCHECK_EQ(IrOpcode::kLoop, GetControlDependency()->opcode());
DCHECK_EQ(1, GetControlDependency()->InputCount());
Node* start = graph()->start();
// Create a control node for the OSR entry point and update the current
// environment's dependencies accordingly.
Node* entry = graph()->NewNode(common()->OsrLoopEntry(), start, start);
UpdateControlDependency(entry);
UpdateEffectDependency(entry);
// Create OSR values for each environment value.
SetContext(graph()->NewNode(
common()->OsrValue(Linkage::kOsrContextSpillSlotIndex), entry));
int size = static_cast<int>(values()->size());
for (int i = 0; i < size; i++) {
int idx = i; // Indexing scheme follows {StandardFrame}, adapt accordingly.
if (i >= register_base()) idx += InterpreterFrameConstants::kExtraSlotCount;
if (i >= accumulator_base()) idx = Linkage::kOsrAccumulatorRegisterIndex;
values()->at(i) = graph()->NewNode(common()->OsrValue(idx), entry);
}
}
bool BytecodeGraphBuilder::Environment::StateValuesRequireUpdate(
Node** state_values, Node** values, int count) {
if (*state_values == nullptr) {
return true;
}
Node::Inputs inputs = (*state_values)->inputs();
if (inputs.count() != count) return true;
for (int i = 0; i < count; i++) {
if (inputs[i] != values[i]) {
return true;
}
}
return false;
}
void BytecodeGraphBuilder::Environment::PrepareForLoopExit(
Node* loop, const BytecodeLoopAssignments& assignments) {
DCHECK_EQ(loop->opcode(), IrOpcode::kLoop);
Node* control = GetControlDependency();
// Create the loop exit node.
Node* loop_exit = graph()->NewNode(common()->LoopExit(), control, loop);
UpdateControlDependency(loop_exit);
// Rename the effect.
Node* effect_rename = graph()->NewNode(common()->LoopExitEffect(),
GetEffectDependency(), loop_exit);
UpdateEffectDependency(effect_rename);
// TODO(jarin) We should also rename context here. However, unconditional
// renaming confuses global object and native context specialization.
// We should only rename if the context is assigned in the loop.
// Rename the environment values if they were assigned in the loop.
for (int i = 0; i < parameter_count(); i++) {
if (assignments.ContainsParameter(i)) {
Node* rename =
graph()->NewNode(common()->LoopExitValue(), values_[i], loop_exit);
values_[i] = rename;
}
}
for (int i = 0; i < register_count(); i++) {
if (assignments.ContainsLocal(i)) {
Node* rename = graph()->NewNode(common()->LoopExitValue(),
values_[register_base() + i], loop_exit);
values_[register_base() + i] = rename;
}
}
if (assignments.ContainsAccumulator()) {
Node* rename = graph()->NewNode(common()->LoopExitValue(),
values_[accumulator_base()], loop_exit);
values_[accumulator_base()] = rename;
}
}
void BytecodeGraphBuilder::Environment::UpdateStateValues(Node** state_values,
Node** values,
int count) {
if (StateValuesRequireUpdate(state_values, values, count)) {
const Operator* op = common()->StateValues(count, SparseInputMask::Dense());
(*state_values) = graph()->NewNode(op, count, values);
}
}
Node* BytecodeGraphBuilder::Environment::GetStateValuesFromCache(
Node** values, int count, const BitVector* liveness, int liveness_offset) {
return builder_->state_values_cache_.GetNodeForValues(
values, static_cast<size_t>(count), liveness, liveness_offset);
}
Node* BytecodeGraphBuilder::Environment::Checkpoint(
BailoutId bailout_id, OutputFrameStateCombine combine,
const BytecodeLivenessState* liveness) {
if (parameter_count() == register_count()) {
// Re-use the state-value cache if the number of local registers happens
// to match the parameter count.
parameters_state_values_ = GetStateValuesFromCache(
&values()->at(0), parameter_count(), nullptr, 0);
} else {
UpdateStateValues(&parameters_state_values_, &values()->at(0),
parameter_count());
}
Node* registers_state_values =
GetStateValuesFromCache(&values()->at(register_base()), register_count(),
liveness ? &liveness->bit_vector() : nullptr, 0);
bool accumulator_is_live = !liveness || liveness->AccumulatorIsLive();
Node* accumulator_state_value =
accumulator_is_live ? values()->at(accumulator_base())
: builder()->jsgraph()->OptimizedOutConstant();
const Operator* op = common()->FrameState(
bailout_id, combine, builder()->frame_state_function_info());
Node* result = graph()->NewNode(
op, parameters_state_values_, registers_state_values,
accumulator_state_value, Context(), builder()->GetFunctionClosure(),
builder()->graph()->start());
return result;
}
BytecodeGraphBuilder::BytecodeGraphBuilder(
Zone* local_zone, Handle<SharedFunctionInfo> shared_info,
Handle<FeedbackVector> feedback_vector, BailoutId osr_ast_id,
JSGraph* jsgraph, CallFrequency invocation_frequency,
SourcePositionTable* source_positions, int inlining_id,
JSTypeHintLowering::Flags flags)
: local_zone_(local_zone),
jsgraph_(jsgraph),
invocation_frequency_(invocation_frequency),
bytecode_array_(handle(shared_info->bytecode_array())),
exception_handler_table_(
handle(HandlerTable::cast(bytecode_array()->handler_table()))),
feedback_vector_(feedback_vector),
type_hint_lowering_(jsgraph, feedback_vector, flags),
frame_state_function_info_(common()->CreateFrameStateFunctionInfo(
FrameStateType::kInterpretedFunction,
bytecode_array()->parameter_count(),
bytecode_array()->register_count(), shared_info)),
bytecode_iterator_(nullptr),
bytecode_analysis_(nullptr),
environment_(nullptr),
osr_ast_id_(osr_ast_id),
merge_environments_(local_zone),
exception_handlers_(local_zone),
current_exception_handler_(0),
input_buffer_size_(0),
input_buffer_(nullptr),
needs_eager_checkpoint_(true),
exit_controls_(local_zone),
state_values_cache_(jsgraph),
source_positions_(source_positions),
start_position_(shared_info->start_position(), inlining_id) {}
Node* BytecodeGraphBuilder::GetNewTarget() {
if (!new_target_.is_set()) {
int params = bytecode_array()->parameter_count();
int index = Linkage::GetJSCallNewTargetParamIndex(params);
const Operator* op = common()->Parameter(index, "%new.target");
Node* node = NewNode(op, graph()->start());
new_target_.set(node);
}
return new_target_.get();
}
Node* BytecodeGraphBuilder::GetFunctionContext() {
if (!function_context_.is_set()) {
int params = bytecode_array()->parameter_count();
int index = Linkage::GetJSCallContextParamIndex(params);
const Operator* op = common()->Parameter(index, "%context");
Node* node = NewNode(op, graph()->start());
function_context_.set(node);
}
return function_context_.get();
}
Node* BytecodeGraphBuilder::GetFunctionClosure() {
if (!function_closure_.is_set()) {
int index = Linkage::kJSCallClosureParamIndex;
const Operator* op = common()->Parameter(index, "%closure");
Node* node = NewNode(op, graph()->start());
function_closure_.set(node);
}
return function_closure_.get();
}
Node* BytecodeGraphBuilder::BuildLoadNativeContextField(int index) {
const Operator* op =
javascript()->LoadContext(0, Context::NATIVE_CONTEXT_INDEX, true);
Node* native_context = NewNode(op);
Node* result = NewNode(javascript()->LoadContext(0, index, true));
NodeProperties::ReplaceContextInput(result, native_context);
return result;
}
VectorSlotPair BytecodeGraphBuilder::CreateVectorSlotPair(int slot_id) {
FeedbackSlot slot;
if (slot_id >= FeedbackVector::kReservedIndexCount) {
slot = feedback_vector()->ToSlot(slot_id);
}
return VectorSlotPair(feedback_vector(), slot);
}
void BytecodeGraphBuilder::CreateGraph(bool stack_check) {
SourcePositionTable::Scope pos_scope(source_positions_, start_position_);
// Set up the basic structure of the graph. Outputs for {Start} are the formal
// parameters (including the receiver) plus new target, number of arguments,
// context and closure.
int actual_parameter_count = bytecode_array()->parameter_count() + 4;
graph()->SetStart(graph()->NewNode(common()->Start(actual_parameter_count)));
Environment env(this, bytecode_array()->register_count(),
bytecode_array()->parameter_count(), graph()->start(),
GetFunctionContext());
set_environment(&env);
VisitBytecodes(stack_check);
// Finish the basic structure of the graph.
DCHECK_NE(0u, exit_controls_.size());
int const input_count = static_cast<int>(exit_controls_.size());
Node** const inputs = &exit_controls_.front();
Node* end = graph()->NewNode(common()->End(input_count), input_count, inputs);
graph()->SetEnd(end);
}
void BytecodeGraphBuilder::PrepareEagerCheckpoint() {
if (needs_eager_checkpoint()) {
// Create an explicit checkpoint node for before the operation. This only
// needs to happen if we aren't effect-dominated by a {Checkpoint} already.
mark_as_needing_eager_checkpoint(false);
Node* node = NewNode(common()->Checkpoint());
DCHECK_EQ(1, OperatorProperties::GetFrameStateInputCount(node->op()));
DCHECK_EQ(IrOpcode::kDead,
NodeProperties::GetFrameStateInput(node)->opcode());
BailoutId bailout_id(bytecode_iterator().current_offset());
const BytecodeLivenessState* liveness_before =
bytecode_analysis()->GetInLivenessFor(
bytecode_iterator().current_offset());
Node* frame_state_before = environment()->Checkpoint(
bailout_id, OutputFrameStateCombine::Ignore(), liveness_before);
NodeProperties::ReplaceFrameStateInput(node, frame_state_before);
#ifdef DEBUG
} else {
// In case we skipped checkpoint creation above, we must be able to find an
// existing checkpoint that effect-dominates the nodes about to be created.
// Starting a search from the current effect-dependency has to succeed.
Node* effect = environment()->GetEffectDependency();
while (effect->opcode() != IrOpcode::kCheckpoint) {
DCHECK(effect->op()->HasProperty(Operator::kNoWrite));
DCHECK_EQ(1, effect->op()->EffectInputCount());
effect = NodeProperties::GetEffectInput(effect);
}
}
#else
}
#endif // DEBUG
}
void BytecodeGraphBuilder::PrepareFrameState(Node* node,
OutputFrameStateCombine combine) {
if (OperatorProperties::HasFrameStateInput(node->op())) {
// Add the frame state for after the operation. The node in question has
// already been created and had a {Dead} frame state input up until now.
DCHECK_EQ(1, OperatorProperties::GetFrameStateInputCount(node->op()));
DCHECK_EQ(IrOpcode::kDead,
NodeProperties::GetFrameStateInput(node)->opcode());
BailoutId bailout_id(bytecode_iterator().current_offset());
const BytecodeLivenessState* liveness_after =
bytecode_analysis()->GetOutLivenessFor(
bytecode_iterator().current_offset());
Node* frame_state_after =
environment()->Checkpoint(bailout_id, combine, liveness_after);
NodeProperties::ReplaceFrameStateInput(node, frame_state_after);
}
}
void BytecodeGraphBuilder::VisitBytecodes(bool stack_check) {
BytecodeAnalysis bytecode_analysis(bytecode_array(), local_zone(),
FLAG_analyze_environment_liveness);
bytecode_analysis.Analyze(osr_ast_id_);
set_bytecode_analysis(&bytecode_analysis);
interpreter::BytecodeArrayIterator iterator(bytecode_array());
set_bytecode_iterator(&iterator);
SourcePositionTableIterator source_position_iterator(
handle(bytecode_array()->SourcePositionTable()));
if (FLAG_trace_environment_liveness) {
OFStream of(stdout);
bytecode_analysis.PrintLivenessTo(of);
}
BuildOSRNormalEntryPoint();
for (; !iterator.done(); iterator.Advance()) {
int current_offset = iterator.current_offset();
UpdateCurrentSourcePosition(&source_position_iterator, current_offset);
EnterAndExitExceptionHandlers(current_offset);
SwitchToMergeEnvironment(current_offset);
if (environment() != nullptr) {
BuildLoopHeaderEnvironment(current_offset);
// Skip the first stack check if stack_check is false
if (!stack_check &&
iterator.current_bytecode() == interpreter::Bytecode::kStackCheck) {
stack_check = true;
continue;
}
switch (iterator.current_bytecode()) {
#define BYTECODE_CASE(name, ...) \
case interpreter::Bytecode::k##name: \
Visit##name(); \
break;
BYTECODE_LIST(BYTECODE_CASE)
#undef BYTECODE_CODE
}
}
}
set_bytecode_analysis(nullptr);
set_bytecode_iterator(nullptr);
DCHECK(exception_handlers_.empty());
}
void BytecodeGraphBuilder::VisitLdaZero() {
Node* node = jsgraph()->ZeroConstant();
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaSmi() {
Node* node = jsgraph()->Constant(bytecode_iterator().GetImmediateOperand(0));
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaConstant() {
Node* node =
jsgraph()->Constant(bytecode_iterator().GetConstantForIndexOperand(0));
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaUndefined() {
Node* node = jsgraph()->UndefinedConstant();
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaNull() {
Node* node = jsgraph()->NullConstant();
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaTheHole() {
Node* node = jsgraph()->TheHoleConstant();
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaTrue() {
Node* node = jsgraph()->TrueConstant();
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaFalse() {
Node* node = jsgraph()->FalseConstant();
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdar() {
Node* value =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
environment()->BindAccumulator(value);
}
void BytecodeGraphBuilder::VisitStar() {
Node* value = environment()->LookupAccumulator();
environment()->BindRegister(bytecode_iterator().GetRegisterOperand(0), value);
}
void BytecodeGraphBuilder::VisitMov() {
Node* value =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
environment()->BindRegister(bytecode_iterator().GetRegisterOperand(1), value);
}
Node* BytecodeGraphBuilder::BuildLoadGlobal(Handle<Name> name,
uint32_t feedback_slot_index,
TypeofMode typeof_mode) {
VectorSlotPair feedback = CreateVectorSlotPair(feedback_slot_index);
DCHECK(IsLoadGlobalICKind(feedback_vector()->GetKind(feedback.slot())));
const Operator* op = javascript()->LoadGlobal(name, feedback, typeof_mode);
return NewNode(op);
}
void BytecodeGraphBuilder::VisitLdaGlobal() {
PrepareEagerCheckpoint();
Handle<Name> name =
Handle<Name>::cast(bytecode_iterator().GetConstantForIndexOperand(0));
uint32_t feedback_slot_index = bytecode_iterator().GetIndexOperand(1);
Node* node =
BuildLoadGlobal(name, feedback_slot_index, TypeofMode::NOT_INSIDE_TYPEOF);
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitLdaGlobalInsideTypeof() {
PrepareEagerCheckpoint();
Handle<Name> name =
Handle<Name>::cast(bytecode_iterator().GetConstantForIndexOperand(0));
uint32_t feedback_slot_index = bytecode_iterator().GetIndexOperand(1);
Node* node =
BuildLoadGlobal(name, feedback_slot_index, TypeofMode::INSIDE_TYPEOF);
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::BuildStoreGlobal(LanguageMode language_mode) {
PrepareEagerCheckpoint();
Handle<Name> name =
Handle<Name>::cast(bytecode_iterator().GetConstantForIndexOperand(0));
VectorSlotPair feedback =
CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(1));
Node* value = environment()->LookupAccumulator();
const Operator* op = javascript()->StoreGlobal(language_mode, name, feedback);
Node* node = NewNode(op, value);
environment()->RecordAfterState(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitStaGlobalSloppy() {
BuildStoreGlobal(LanguageMode::SLOPPY);
}
void BytecodeGraphBuilder::VisitStaGlobalStrict() {
BuildStoreGlobal(LanguageMode::STRICT);
}
void BytecodeGraphBuilder::VisitStaDataPropertyInLiteral() {
PrepareEagerCheckpoint();
Node* object =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* name =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1));
Node* value = environment()->LookupAccumulator();
int flags = bytecode_iterator().GetFlagOperand(2);
VectorSlotPair feedback =
CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(3));
const Operator* op = javascript()->StoreDataPropertyInLiteral(feedback);
Node* node = NewNode(op, object, name, value, jsgraph()->Constant(flags));
environment()->RecordAfterState(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitCollectTypeProfile() {
PrepareEagerCheckpoint();
Node* position =
jsgraph()->Constant(bytecode_iterator().GetImmediateOperand(0));
Node* value = environment()->LookupAccumulator();
Node* vector = jsgraph()->Constant(feedback_vector());
const Operator* op = javascript()->CallRuntime(Runtime::kCollectTypeProfile);
Node* node = NewNode(op, position, value, vector);
environment()->RecordAfterState(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitLdaContextSlot() {
const Operator* op = javascript()->LoadContext(
bytecode_iterator().GetUnsignedImmediateOperand(2),
bytecode_iterator().GetIndexOperand(1), false);
Node* node = NewNode(op);
Node* context =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
NodeProperties::ReplaceContextInput(node, context);
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaImmutableContextSlot() {
const Operator* op = javascript()->LoadContext(
bytecode_iterator().GetUnsignedImmediateOperand(2),
bytecode_iterator().GetIndexOperand(1), true);
Node* node = NewNode(op);
Node* context =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
NodeProperties::ReplaceContextInput(node, context);
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaCurrentContextSlot() {
const Operator* op = javascript()->LoadContext(
0, bytecode_iterator().GetIndexOperand(0), false);
Node* node = NewNode(op);
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitLdaImmutableCurrentContextSlot() {
const Operator* op = javascript()->LoadContext(
0, bytecode_iterator().GetIndexOperand(0), true);
Node* node = NewNode(op);
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitStaContextSlot() {
const Operator* op = javascript()->StoreContext(
bytecode_iterator().GetUnsignedImmediateOperand(2),
bytecode_iterator().GetIndexOperand(1));
Node* value = environment()->LookupAccumulator();
Node* node = NewNode(op, value);
Node* context =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
NodeProperties::ReplaceContextInput(node, context);
}
void BytecodeGraphBuilder::VisitStaCurrentContextSlot() {
const Operator* op =
javascript()->StoreContext(0, bytecode_iterator().GetIndexOperand(0));
Node* value = environment()->LookupAccumulator();
NewNode(op, value);
}
void BytecodeGraphBuilder::BuildLdaLookupSlot(TypeofMode typeof_mode) {
PrepareEagerCheckpoint();
Node* name =
jsgraph()->Constant(bytecode_iterator().GetConstantForIndexOperand(0));
const Operator* op =
javascript()->CallRuntime(typeof_mode == TypeofMode::NOT_INSIDE_TYPEOF
? Runtime::kLoadLookupSlot
: Runtime::kLoadLookupSlotInsideTypeof);
Node* value = NewNode(op, name);
environment()->BindAccumulator(value, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitLdaLookupSlot() {
BuildLdaLookupSlot(TypeofMode::NOT_INSIDE_TYPEOF);
}
void BytecodeGraphBuilder::VisitLdaLookupSlotInsideTypeof() {
BuildLdaLookupSlot(TypeofMode::INSIDE_TYPEOF);
}
BytecodeGraphBuilder::Environment* BytecodeGraphBuilder::CheckContextExtensions(
uint32_t depth) {
// Output environment where the context has an extension
Environment* slow_environment = nullptr;
// We only need to check up to the last-but-one depth, because the an eval in
// the same scope as the variable itself has no way of shadowing it.
for (uint32_t d = 0; d < depth; d++) {
Node* extension_slot =
NewNode(javascript()->LoadContext(d, Context::EXTENSION_INDEX, false));
Node* check_no_extension =
NewNode(simplified()->ReferenceEqual(), extension_slot,
jsgraph()->TheHoleConstant());
NewBranch(check_no_extension);
{
SubEnvironment sub_environment(this);
NewIfFalse();
// If there is an extension, merge into the slow path.
if (slow_environment == nullptr) {
slow_environment = environment();
NewMerge();
} else {
slow_environment->Merge(environment());
}
}
NewIfTrue();
// Do nothing on if there is no extension, eventually falling through to
// the fast path.
}
// The depth can be zero, in which case no slow-path checks are built, and the
// slow path environment can be null.
DCHECK(depth == 0 || slow_environment != nullptr);
return slow_environment;
}
void BytecodeGraphBuilder::BuildLdaLookupContextSlot(TypeofMode typeof_mode) {
uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2);
// Check if any context in the depth has an extension.
Environment* slow_environment = CheckContextExtensions(depth);
// Fast path, do a context load.
{
uint32_t slot_index = bytecode_iterator().GetIndexOperand(1);
const Operator* op = javascript()->LoadContext(depth, slot_index, false);
environment()->BindAccumulator(NewNode(op));
}
// Only build the slow path if there were any slow-path checks.
if (slow_environment != nullptr) {
// Add a merge to the fast environment.
NewMerge();
Environment* fast_environment = environment();
// Slow path, do a runtime load lookup.
set_environment(slow_environment);
{
Node* name = jsgraph()->Constant(
bytecode_iterator().GetConstantForIndexOperand(0));
const Operator* op =
javascript()->CallRuntime(typeof_mode == TypeofMode::NOT_INSIDE_TYPEOF
? Runtime::kLoadLookupSlot
: Runtime::kLoadLookupSlotInsideTypeof);
Node* value = NewNode(op, name);
environment()->BindAccumulator(value, Environment::kAttachFrameState);
}
fast_environment->Merge(environment());
set_environment(fast_environment);
mark_as_needing_eager_checkpoint(true);
}
}
void BytecodeGraphBuilder::VisitLdaLookupContextSlot() {
BuildLdaLookupContextSlot(TypeofMode::NOT_INSIDE_TYPEOF);
}
void BytecodeGraphBuilder::VisitLdaLookupContextSlotInsideTypeof() {
BuildLdaLookupContextSlot(TypeofMode::INSIDE_TYPEOF);
}
void BytecodeGraphBuilder::BuildLdaLookupGlobalSlot(TypeofMode typeof_mode) {
uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(2);
// Check if any context in the depth has an extension.
Environment* slow_environment = CheckContextExtensions(depth);
// Fast path, do a global load.
{
PrepareEagerCheckpoint();
Handle<Name> name =
Handle<Name>::cast(bytecode_iterator().GetConstantForIndexOperand(0));
uint32_t feedback_slot_index = bytecode_iterator().GetIndexOperand(1);
Node* node = BuildLoadGlobal(name, feedback_slot_index, typeof_mode);
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
// Only build the slow path if there were any slow-path checks.
if (slow_environment != nullptr) {
// Add a merge to the fast environment.
NewMerge();
Environment* fast_environment = environment();
// Slow path, do a runtime load lookup.
set_environment(slow_environment);
{
Node* name = jsgraph()->Constant(
bytecode_iterator().GetConstantForIndexOperand(0));
const Operator* op =
javascript()->CallRuntime(typeof_mode == TypeofMode::NOT_INSIDE_TYPEOF
? Runtime::kLoadLookupSlot
: Runtime::kLoadLookupSlotInsideTypeof);
Node* value = NewNode(op, name);
environment()->BindAccumulator(value, Environment::kAttachFrameState);
}
fast_environment->Merge(environment());
set_environment(fast_environment);
mark_as_needing_eager_checkpoint(true);
}
}
void BytecodeGraphBuilder::VisitLdaLookupGlobalSlot() {
BuildLdaLookupGlobalSlot(TypeofMode::NOT_INSIDE_TYPEOF);
}
void BytecodeGraphBuilder::VisitLdaLookupGlobalSlotInsideTypeof() {
BuildLdaLookupGlobalSlot(TypeofMode::INSIDE_TYPEOF);
}
void BytecodeGraphBuilder::VisitStaLookupSlot() {
PrepareEagerCheckpoint();
Node* value = environment()->LookupAccumulator();
Node* name =
jsgraph()->Constant(bytecode_iterator().GetConstantForIndexOperand(0));
int bytecode_flags = bytecode_iterator().GetFlagOperand(1);
LanguageMode language_mode = static_cast<LanguageMode>(
interpreter::StoreLookupSlotFlags::LanguageModeBit::decode(
bytecode_flags));
LookupHoistingMode lookup_hoisting_mode = static_cast<LookupHoistingMode>(
interpreter::StoreLookupSlotFlags::LookupHoistingModeBit::decode(
bytecode_flags));
DCHECK_IMPLIES(lookup_hoisting_mode == LookupHoistingMode::kLegacySloppy,
is_sloppy(language_mode));
const Operator* op = javascript()->CallRuntime(
is_strict(language_mode)
? Runtime::kStoreLookupSlot_Strict
: lookup_hoisting_mode == LookupHoistingMode::kLegacySloppy
? Runtime::kStoreLookupSlot_SloppyHoisting
: Runtime::kStoreLookupSlot_Sloppy);
Node* store = NewNode(op, name, value);
environment()->BindAccumulator(store, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitLdaNamedProperty() {
PrepareEagerCheckpoint();
Node* object =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Handle<Name> name =
Handle<Name>::cast(bytecode_iterator().GetConstantForIndexOperand(1));
VectorSlotPair feedback =
CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(2));
const Operator* op = javascript()->LoadNamed(name, feedback);
Node* node = nullptr;
if (Node* simplified =
TryBuildSimplifiedLoadNamed(op, object, feedback.slot())) {
if (environment() == nullptr) return;
node = simplified;
} else {
node = NewNode(op, object);
}
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitLdaKeyedProperty() {
PrepareEagerCheckpoint();
Node* key = environment()->LookupAccumulator();
Node* object =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
VectorSlotPair feedback =
CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(1));
const Operator* op = javascript()->LoadProperty(feedback);
Node* node = nullptr;
if (Node* simplified =
TryBuildSimplifiedLoadKeyed(op, object, key, feedback.slot())) {
if (environment() == nullptr) return;
node = simplified;
} else {
node = NewNode(op, object, key);
}
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::BuildNamedStore(LanguageMode language_mode,
StoreMode store_mode) {
PrepareEagerCheckpoint();
Node* value = environment()->LookupAccumulator();
Node* object =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Handle<Name> name =
Handle<Name>::cast(bytecode_iterator().GetConstantForIndexOperand(1));
VectorSlotPair feedback =
CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(2));
const Operator* op;
if (store_mode == StoreMode::kOwn) {
DCHECK_EQ(FeedbackSlotKind::kStoreOwnNamed,
feedback.vector()->GetKind(feedback.slot()));
op = javascript()->StoreNamedOwn(name, feedback);
} else {
DCHECK(store_mode == StoreMode::kNormal);
DCHECK_EQ(feedback.vector()->GetLanguageMode(feedback.slot()),
language_mode);
op = javascript()->StoreNamed(language_mode, name, feedback);
}
Node* node = nullptr;
if (Node* simplified =
TryBuildSimplifiedStoreNamed(op, object, value, feedback.slot())) {
if (environment() == nullptr) return;
node = simplified;
} else {
node = NewNode(op, object, value);
}
environment()->RecordAfterState(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitStaNamedPropertySloppy() {
BuildNamedStore(LanguageMode::SLOPPY, StoreMode::kNormal);
}
void BytecodeGraphBuilder::VisitStaNamedPropertyStrict() {
BuildNamedStore(LanguageMode::STRICT, StoreMode::kNormal);
}
void BytecodeGraphBuilder::VisitStaNamedOwnProperty() {
BuildNamedStore(LanguageMode::STRICT, StoreMode::kOwn);
}
void BytecodeGraphBuilder::BuildKeyedStore(LanguageMode language_mode) {
PrepareEagerCheckpoint();
Node* value = environment()->LookupAccumulator();
Node* object =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* key =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1));
VectorSlotPair feedback =
CreateVectorSlotPair(bytecode_iterator().GetIndexOperand(2));
DCHECK_EQ(feedback.vector()->GetLanguageMode(feedback.slot()), language_mode);
const Operator* op = javascript()->StoreProperty(language_mode, feedback);
Node* node = nullptr;
if (Node* simplified = TryBuildSimplifiedStoreKeyed(op, object, key, value,
feedback.slot())) {
if (environment() == nullptr) return;
node = simplified;
} else {
node = NewNode(op, object, key, value);
}
environment()->RecordAfterState(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitStaKeyedPropertySloppy() {
BuildKeyedStore(LanguageMode::SLOPPY);
}
void BytecodeGraphBuilder::VisitStaKeyedPropertyStrict() {
BuildKeyedStore(LanguageMode::STRICT);
}
void BytecodeGraphBuilder::VisitLdaModuleVariable() {
int32_t cell_index = bytecode_iterator().GetImmediateOperand(0);
uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1);
Node* module =
NewNode(javascript()->LoadContext(depth, Context::EXTENSION_INDEX, true));
Node* value = NewNode(javascript()->LoadModule(cell_index), module);
environment()->BindAccumulator(value);
}
void BytecodeGraphBuilder::VisitStaModuleVariable() {
int32_t cell_index = bytecode_iterator().GetImmediateOperand(0);
uint32_t depth = bytecode_iterator().GetUnsignedImmediateOperand(1);
Node* module =
NewNode(javascript()->LoadContext(depth, Context::EXTENSION_INDEX, true));
Node* value = environment()->LookupAccumulator();
NewNode(javascript()->StoreModule(cell_index), module, value);
}
void BytecodeGraphBuilder::VisitPushContext() {
Node* new_context = environment()->LookupAccumulator();
environment()->BindRegister(bytecode_iterator().GetRegisterOperand(0),
environment()->Context());
environment()->SetContext(new_context);
}
void BytecodeGraphBuilder::VisitPopContext() {
Node* context =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
environment()->SetContext(context);
}
void BytecodeGraphBuilder::VisitCreateClosure() {
Handle<SharedFunctionInfo> shared_info = Handle<SharedFunctionInfo>::cast(
bytecode_iterator().GetConstantForIndexOperand(0));
int const slot_id = bytecode_iterator().GetIndexOperand(1);
VectorSlotPair pair = CreateVectorSlotPair(slot_id);
PretenureFlag tenured =
interpreter::CreateClosureFlags::PretenuredBit::decode(
bytecode_iterator().GetFlagOperand(2))
? TENURED
: NOT_TENURED;
const Operator* op = javascript()->CreateClosure(shared_info, pair, tenured);
Node* closure = NewNode(op);
environment()->BindAccumulator(closure);
}
void BytecodeGraphBuilder::VisitCreateBlockContext() {
Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast(
bytecode_iterator().GetConstantForIndexOperand(0));
const Operator* op = javascript()->CreateBlockContext(scope_info);
Node* context = NewNode(op, environment()->LookupAccumulator());
environment()->BindAccumulator(context);
}
void BytecodeGraphBuilder::VisitCreateFunctionContext() {
uint32_t slots = bytecode_iterator().GetUnsignedImmediateOperand(0);
const Operator* op =
javascript()->CreateFunctionContext(slots, FUNCTION_SCOPE);
Node* context = NewNode(op, GetFunctionClosure());
environment()->BindAccumulator(context);
}
void BytecodeGraphBuilder::VisitCreateEvalContext() {
uint32_t slots = bytecode_iterator().GetUnsignedImmediateOperand(0);
const Operator* op = javascript()->CreateFunctionContext(slots, EVAL_SCOPE);
Node* context = NewNode(op, GetFunctionClosure());
environment()->BindAccumulator(context);
}
void BytecodeGraphBuilder::VisitCreateCatchContext() {
interpreter::Register reg = bytecode_iterator().GetRegisterOperand(0);
Node* exception = environment()->LookupRegister(reg);
Handle<String> name =
Handle<String>::cast(bytecode_iterator().GetConstantForIndexOperand(1));
Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast(
bytecode_iterator().GetConstantForIndexOperand(2));
Node* closure = environment()->LookupAccumulator();
const Operator* op = javascript()->CreateCatchContext(name, scope_info);
Node* context = NewNode(op, exception, closure);
environment()->BindAccumulator(context);
}
void BytecodeGraphBuilder::VisitCreateWithContext() {
Node* object =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast(
bytecode_iterator().GetConstantForIndexOperand(1));
const Operator* op = javascript()->CreateWithContext(scope_info);
Node* context = NewNode(op, object, environment()->LookupAccumulator());
environment()->BindAccumulator(context);
}
void BytecodeGraphBuilder::BuildCreateArguments(CreateArgumentsType type) {
const Operator* op = javascript()->CreateArguments(type);
Node* object = NewNode(op, GetFunctionClosure());
environment()->BindAccumulator(object, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitCreateMappedArguments() {
BuildCreateArguments(CreateArgumentsType::kMappedArguments);
}
void BytecodeGraphBuilder::VisitCreateUnmappedArguments() {
BuildCreateArguments(CreateArgumentsType::kUnmappedArguments);
}
void BytecodeGraphBuilder::VisitCreateRestParameter() {
BuildCreateArguments(CreateArgumentsType::kRestParameter);
}
void BytecodeGraphBuilder::VisitCreateRegExpLiteral() {
Handle<String> constant_pattern =
Handle<String>::cast(bytecode_iterator().GetConstantForIndexOperand(0));
int literal_index = bytecode_iterator().GetIndexOperand(1);
int literal_flags = bytecode_iterator().GetFlagOperand(2);
Node* literal = NewNode(javascript()->CreateLiteralRegExp(
constant_pattern, literal_flags, literal_index),
GetFunctionClosure());
environment()->BindAccumulator(literal, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitCreateArrayLiteral() {
Handle<ConstantElementsPair> constant_elements =
Handle<ConstantElementsPair>::cast(
bytecode_iterator().GetConstantForIndexOperand(0));
int literal_index = bytecode_iterator().GetIndexOperand(1);
int bytecode_flags = bytecode_iterator().GetFlagOperand(2);
int literal_flags =
interpreter::CreateArrayLiteralFlags::FlagsBits::decode(bytecode_flags);
// Disable allocation site mementos. Only unoptimized code will collect
// feedback about allocation site. Once the code is optimized we expect the
// data to converge. So, we disable allocation site mementos in optimized
// code. We can revisit this when we have data to the contrary.
literal_flags |= ArrayLiteral::kDisableMementos;
// TODO(mstarzinger): Thread through number of elements. The below number is
// only an estimate and does not match {ArrayLiteral::values::length}.
int number_of_elements = constant_elements->constant_values()->length();
Node* literal = NewNode(
javascript()->CreateLiteralArray(constant_elements, literal_flags,
literal_index, number_of_elements),
GetFunctionClosure());
environment()->BindAccumulator(literal, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitCreateObjectLiteral() {
Handle<BoilerplateDescription> constant_properties =
Handle<BoilerplateDescription>::cast(
bytecode_iterator().GetConstantForIndexOperand(0));
int literal_index = bytecode_iterator().GetIndexOperand(1);
int bytecode_flags = bytecode_iterator().GetFlagOperand(2);
int literal_flags =
interpreter::CreateObjectLiteralFlags::FlagsBits::decode(bytecode_flags);
// TODO(mstarzinger): Thread through number of properties. The below number is
// only an estimate and does not match {ObjectLiteral::properties_count}.
int number_of_properties = constant_properties->size();
Node* literal = NewNode(
javascript()->CreateLiteralObject(constant_properties, literal_flags,
literal_index, number_of_properties),
GetFunctionClosure());
environment()->BindRegister(bytecode_iterator().GetRegisterOperand(3),
literal, Environment::kAttachFrameState);
}
Node* const* BytecodeGraphBuilder::GetCallArgumentsFromRegister(
Node* callee, Node* receiver, interpreter::Register first_arg,
int arg_count) {
// The arity of the Call node -- includes the callee, receiver and function
// arguments.
int arity = 2 + arg_count;
Node** all = local_zone()->NewArray<Node*>(static_cast<size_t>(arity));
all[0] = callee;
all[1] = receiver;
// The function arguments are in consecutive registers.
int arg_base = first_arg.index();
for (int i = 0; i < arg_count; ++i) {
all[2 + i] =
environment()->LookupRegister(interpreter::Register(arg_base + i));
}
return all;
}
Node* BytecodeGraphBuilder::ProcessCallArguments(const Operator* call_op,
Node* const* args,
int arg_count) {
return MakeNode(call_op, arg_count, args, false);
}
Node* BytecodeGraphBuilder::ProcessCallArguments(const Operator* call_op,
Node* callee,
interpreter::Register receiver,
size_t reg_count) {
Node* receiver_node = environment()->LookupRegister(receiver);
// The receiver is followed by the arguments in the consecutive registers.
DCHECK_GE(reg_count, 1);
interpreter::Register first_arg = interpreter::Register(receiver.index() + 1);
int arg_count = static_cast<int>(reg_count) - 1;
Node* const* call_args =
GetCallArgumentsFromRegister(callee, receiver_node, first_arg, arg_count);
return ProcessCallArguments(call_op, call_args, 2 + arg_count);
}
void BytecodeGraphBuilder::BuildCall(ConvertReceiverMode receiver_mode,
Node* const* args, size_t arg_count,
int slot_id) {
DCHECK_EQ(interpreter::Bytecodes::GetReceiverMode(
bytecode_iterator().current_bytecode()),
receiver_mode);
PrepareEagerCheckpoint();
// Slot index of 0 is used indicate no feedback slot is available. Assert
// the assumption that slot index 0 is never a valid feedback slot.
STATIC_ASSERT(FeedbackVector::kReservedIndexCount > 0);
VectorSlotPair feedback = CreateVectorSlotPair(slot_id);
CallFrequency frequency = ComputeCallFrequency(slot_id);
const Operator* op =
javascript()->Call(arg_count, frequency, feedback, receiver_mode);
Node* node = nullptr;
if (Node* simplified = TryBuildSimplifiedCall(
op, args, static_cast<int>(arg_count), feedback.slot())) {
if (environment() == nullptr) return;
node = simplified;
} else {
node = ProcessCallArguments(op, args, static_cast<int>(arg_count));
}
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::BuildCallVarArgs(ConvertReceiverMode receiver_mode) {
DCHECK_EQ(interpreter::Bytecodes::GetReceiverMode(
bytecode_iterator().current_bytecode()),
receiver_mode);
Node* callee =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
interpreter::Register first_reg = bytecode_iterator().GetRegisterOperand(1);
size_t reg_count = bytecode_iterator().GetRegisterCountOperand(2);
int const slot_id = bytecode_iterator().GetIndexOperand(3);
Node* receiver_node;
interpreter::Register first_arg;
int arg_count;
if (receiver_mode == ConvertReceiverMode::kNullOrUndefined) {
// The receiver is implicit (and undefined), the arguments are in
// consecutive registers.
receiver_node = jsgraph()->UndefinedConstant();
first_arg = first_reg;
arg_count = static_cast<int>(reg_count);
} else {
// The receiver is the first register, followed by the arguments in the
// consecutive registers.
DCHECK_GE(reg_count, 1);
receiver_node = environment()->LookupRegister(first_reg);
first_arg = interpreter::Register(first_reg.index() + 1);
arg_count = static_cast<int>(reg_count) - 1;
}
Node* const* call_args =
GetCallArgumentsFromRegister(callee, receiver_node, first_arg, arg_count);
BuildCall(receiver_mode, call_args, static_cast<size_t>(2 + arg_count),
slot_id);
}
void BytecodeGraphBuilder::VisitCallAnyReceiver() {
BuildCallVarArgs(ConvertReceiverMode::kAny);
}
void BytecodeGraphBuilder::VisitCallProperty() {
BuildCallVarArgs(ConvertReceiverMode::kNotNullOrUndefined);
}
void BytecodeGraphBuilder::VisitCallProperty0() {
Node* callee =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* receiver =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1));
int const slot_id = bytecode_iterator().GetIndexOperand(2);
BuildCall(ConvertReceiverMode::kNotNullOrUndefined, {callee, receiver},
slot_id);
}
void BytecodeGraphBuilder::VisitCallProperty1() {
Node* callee =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* receiver =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1));
Node* arg0 =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(2));
int const slot_id = bytecode_iterator().GetIndexOperand(3);
BuildCall(ConvertReceiverMode::kNotNullOrUndefined, {callee, receiver, arg0},
slot_id);
}
void BytecodeGraphBuilder::VisitCallProperty2() {
Node* callee =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* receiver =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1));
Node* arg0 =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(2));
Node* arg1 =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(3));
int const slot_id = bytecode_iterator().GetIndexOperand(4);
BuildCall(ConvertReceiverMode::kNotNullOrUndefined,
{callee, receiver, arg0, arg1}, slot_id);
}
void BytecodeGraphBuilder::VisitCallUndefinedReceiver() {
BuildCallVarArgs(ConvertReceiverMode::kNullOrUndefined);
}
void BytecodeGraphBuilder::VisitCallUndefinedReceiver0() {
Node* callee =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* receiver = jsgraph()->UndefinedConstant();
int const slot_id = bytecode_iterator().GetIndexOperand(1);
BuildCall(ConvertReceiverMode::kNullOrUndefined, {callee, receiver}, slot_id);
}
void BytecodeGraphBuilder::VisitCallUndefinedReceiver1() {
Node* callee =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* receiver = jsgraph()->UndefinedConstant();
Node* arg0 =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1));
int const slot_id = bytecode_iterator().GetIndexOperand(2);
BuildCall(ConvertReceiverMode::kNullOrUndefined, {callee, receiver, arg0},
slot_id);
}
void BytecodeGraphBuilder::VisitCallUndefinedReceiver2() {
Node* callee =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* receiver = jsgraph()->UndefinedConstant();
Node* arg0 =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1));
Node* arg1 =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(2));
int const slot_id = bytecode_iterator().GetIndexOperand(3);
BuildCall(ConvertReceiverMode::kNullOrUndefined,
{callee, receiver, arg0, arg1}, slot_id);
}
void BytecodeGraphBuilder::VisitCallWithSpread() {
PrepareEagerCheckpoint();
Node* callee =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
interpreter::Register receiver = bytecode_iterator().GetRegisterOperand(1);
size_t reg_count = bytecode_iterator().GetRegisterCountOperand(2);
const Operator* call =
javascript()->CallWithSpread(static_cast<int>(reg_count + 1));
Node* value = ProcessCallArguments(call, callee, receiver, reg_count);
environment()->BindAccumulator(value, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitCallJSRuntime() {
PrepareEagerCheckpoint();
Node* callee =
BuildLoadNativeContextField(bytecode_iterator().GetIndexOperand(0));
interpreter::Register receiver = bytecode_iterator().GetRegisterOperand(1);
size_t reg_count = bytecode_iterator().GetRegisterCountOperand(2);
// Create node to perform the JS runtime call.
const Operator* call = javascript()->Call(reg_count + 1);
Node* value = ProcessCallArguments(call, callee, receiver, reg_count);
environment()->BindAccumulator(value, Environment::kAttachFrameState);
}
Node* BytecodeGraphBuilder::ProcessCallRuntimeArguments(
const Operator* call_runtime_op, interpreter::Register receiver,
size_t reg_count) {
int arg_count = static_cast<int>(reg_count);
// arity is args.
int arity = arg_count;
Node** all = local_zone()->NewArray<Node*>(static_cast<size_t>(arity));
int first_arg_index = receiver.index();
for (int i = 0; i < static_cast<int>(reg_count); ++i) {
all[i] = environment()->LookupRegister(
interpreter::Register(first_arg_index + i));
}
Node* value = MakeNode(call_runtime_op, arity, all, false);
return value;
}
void BytecodeGraphBuilder::VisitCallRuntime() {
PrepareEagerCheckpoint();
Runtime::FunctionId functionId = bytecode_iterator().GetRuntimeIdOperand(0);
interpreter::Register receiver = bytecode_iterator().GetRegisterOperand(1);
size_t reg_count = bytecode_iterator().GetRegisterCountOperand(2);
// Create node to perform the runtime call.
const Operator* call = javascript()->CallRuntime(functionId, reg_count);
Node* value = ProcessCallRuntimeArguments(call, receiver, reg_count);
environment()->BindAccumulator(value, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitCallRuntimeForPair() {
PrepareEagerCheckpoint();
Runtime::FunctionId functionId = bytecode_iterator().GetRuntimeIdOperand(0);
interpreter::Register receiver = bytecode_iterator().GetRegisterOperand(1);
size_t reg_count = bytecode_iterator().GetRegisterCountOperand(2);
interpreter::Register first_return =
bytecode_iterator().GetRegisterOperand(3);
// Create node to perform the runtime call.
const Operator* call = javascript()->CallRuntime(functionId, reg_count);
Node* return_pair = ProcessCallRuntimeArguments(call, receiver, reg_count);
environment()->BindRegistersToProjections(first_return, return_pair,
Environment::kAttachFrameState);
}
Node* const* BytecodeGraphBuilder::GetConstructArgumentsFromRegister(
Node* target, Node* new_target, interpreter::Register first_arg,
int arg_count) {
// arity is args + callee and new target.
int arity = arg_count + 2;
Node** all = local_zone()->NewArray<Node*>(static_cast<size_t>(arity));
all[0] = target;
int first_arg_index = first_arg.index();
for (int i = 0; i < arg_count; ++i) {
all[1 + i] = environment()->LookupRegister(
interpreter::Register(first_arg_index + i));
}
all[arity - 1] = new_target;
return all;
}
Node* BytecodeGraphBuilder::ProcessConstructArguments(const Operator* op,
Node* const* args,
int arg_count) {
return MakeNode(op, arg_count, args, false);
}
void BytecodeGraphBuilder::VisitConstruct() {
PrepareEagerCheckpoint();
interpreter::Register callee_reg = bytecode_iterator().GetRegisterOperand(0);
interpreter::Register first_reg = bytecode_iterator().GetRegisterOperand(1);
size_t reg_count = bytecode_iterator().GetRegisterCountOperand(2);
// Slot index of 0 is used indicate no feedback slot is available. Assert
// the assumption that slot index 0 is never a valid feedback slot.
STATIC_ASSERT(FeedbackVector::kReservedIndexCount > 0);
int const slot_id = bytecode_iterator().GetIndexOperand(3);
VectorSlotPair feedback = CreateVectorSlotPair(slot_id);
Node* new_target = environment()->LookupAccumulator();
Node* callee = environment()->LookupRegister(callee_reg);
CallFrequency frequency = ComputeCallFrequency(slot_id);
const Operator* op = javascript()->Construct(
static_cast<uint32_t>(reg_count + 2), frequency, feedback);
int arg_count = static_cast<int>(reg_count);
Node* const* args = GetConstructArgumentsFromRegister(callee, new_target,
first_reg, arg_count);
Node* node = nullptr;
if (Node* simplified = TryBuildSimplifiedConstruct(
op, args, static_cast<int>(arg_count), feedback.slot())) {
if (environment() == nullptr) return;
node = simplified;
} else {
node = ProcessConstructArguments(op, args, 2 + arg_count);
}
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitConstructWithSpread() {
PrepareEagerCheckpoint();
interpreter::Register callee_reg = bytecode_iterator().GetRegisterOperand(0);
interpreter::Register first_reg = bytecode_iterator().GetRegisterOperand(1);
size_t reg_count = bytecode_iterator().GetRegisterCountOperand(2);
Node* new_target = environment()->LookupAccumulator();
Node* callee = environment()->LookupRegister(callee_reg);
const Operator* op =
javascript()->ConstructWithSpread(static_cast<uint32_t>(reg_count + 2));
int arg_count = static_cast<int>(reg_count);
Node* const* args = GetConstructArgumentsFromRegister(callee, new_target,
first_reg, arg_count);
Node* value = ProcessConstructArguments(op, args, 2 + arg_count);
environment()->BindAccumulator(value, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitInvokeIntrinsic() {
PrepareEagerCheckpoint();
Runtime::FunctionId functionId = bytecode_iterator().GetIntrinsicIdOperand(0);
interpreter::Register receiver = bytecode_iterator().GetRegisterOperand(1);
size_t reg_count = bytecode_iterator().GetRegisterCountOperand(2);
// Create node to perform the runtime call. Turbofan will take care of the
// lowering.
const Operator* call = javascript()->CallRuntime(functionId, reg_count);
Node* value = ProcessCallRuntimeArguments(call, receiver, reg_count);
environment()->BindAccumulator(value, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitThrow() {
BuildLoopExitsForFunctionExit();
Node* value = environment()->LookupAccumulator();
Node* call = NewNode(javascript()->CallRuntime(Runtime::kThrow), value);
environment()->BindAccumulator(call, Environment::kAttachFrameState);
Node* control = NewNode(common()->Throw());
MergeControlToLeaveFunction(control);
}
void BytecodeGraphBuilder::VisitReThrow() {
BuildLoopExitsForFunctionExit();
Node* value = environment()->LookupAccumulator();
NewNode(javascript()->CallRuntime(Runtime::kReThrow), value);
Node* control = NewNode(common()->Throw());
MergeControlToLeaveFunction(control);
}
void BytecodeGraphBuilder::BuildHoleCheckAndThrow(
Node* condition, Runtime::FunctionId runtime_id, Node* name) {
Node* accumulator = environment()->LookupAccumulator();
NewBranch(condition, BranchHint::kFalse);
{
SubEnvironment sub_environment(this);
NewIfTrue();
Node* node;
const Operator* op = javascript()->CallRuntime(runtime_id);
if (runtime_id == Runtime::kThrowReferenceError) {
DCHECK(name != nullptr);
node = NewNode(op, name);
} else {
DCHECK(runtime_id == Runtime::kThrowSuperAlreadyCalledError ||
runtime_id == Runtime::kThrowSuperNotCalled);
node = NewNode(op);
}
environment()->RecordAfterState(node, Environment::kAttachFrameState);
Node* control = NewNode(common()->Throw());
MergeControlToLeaveFunction(control);
}
NewIfFalse();
environment()->BindAccumulator(accumulator);
}
void BytecodeGraphBuilder::VisitThrowReferenceErrorIfHole() {
Node* accumulator = environment()->LookupAccumulator();
Node* check_for_hole = NewNode(simplified()->ReferenceEqual(), accumulator,
jsgraph()->TheHoleConstant());
Node* name =
jsgraph()->Constant(bytecode_iterator().GetConstantForIndexOperand(0));
BuildHoleCheckAndThrow(check_for_hole, Runtime::kThrowReferenceError, name);
}
void BytecodeGraphBuilder::VisitThrowSuperNotCalledIfHole() {
Node* accumulator = environment()->LookupAccumulator();
Node* check_for_hole = NewNode(simplified()->ReferenceEqual(), accumulator,
jsgraph()->TheHoleConstant());
BuildHoleCheckAndThrow(check_for_hole, Runtime::kThrowSuperNotCalled);
}
void BytecodeGraphBuilder::VisitThrowSuperAlreadyCalledIfNotHole() {
Node* accumulator = environment()->LookupAccumulator();
Node* check_for_hole = NewNode(simplified()->ReferenceEqual(), accumulator,
jsgraph()->TheHoleConstant());
Node* check_for_not_hole =
NewNode(simplified()->BooleanNot(), check_for_hole);
BuildHoleCheckAndThrow(check_for_not_hole,
Runtime::kThrowSuperAlreadyCalledError);
}
void BytecodeGraphBuilder::BuildBinaryOp(const Operator* op) {
PrepareEagerCheckpoint();
Node* left =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* right = environment()->LookupAccumulator();
Node* node = nullptr;
FeedbackSlot slot = feedback_vector()->ToSlot(
bytecode_iterator().GetIndexOperand(kBinaryOperationHintIndex));
if (Node* simplified = TryBuildSimplifiedBinaryOp(op, left, right, slot)) {
node = simplified;
} else {
node = NewNode(op, left, right);
}
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
// Helper function to create binary operation hint from the recorded type
// feedback.
BinaryOperationHint BytecodeGraphBuilder::GetBinaryOperationHint(
int operand_index) {
FeedbackSlot slot = feedback_vector()->ToSlot(
bytecode_iterator().GetIndexOperand(operand_index));
DCHECK_EQ(FeedbackSlotKind::kBinaryOp, feedback_vector()->GetKind(slot));
BinaryOpICNexus nexus(feedback_vector(), slot);
return nexus.GetBinaryOperationFeedback();
}
// Helper function to create compare operation hint from the recorded type
// feedback.
CompareOperationHint BytecodeGraphBuilder::GetCompareOperationHint() {
int slot_index = bytecode_iterator().GetIndexOperand(1);
if (slot_index == 0) {
return CompareOperationHint::kAny;
}
FeedbackSlot slot =
feedback_vector()->ToSlot(bytecode_iterator().GetIndexOperand(1));
DCHECK_EQ(FeedbackSlotKind::kCompareOp, feedback_vector()->GetKind(slot));
CompareICNexus nexus(feedback_vector(), slot);
return nexus.GetCompareOperationFeedback();
}
CallFrequency BytecodeGraphBuilder::ComputeCallFrequency(int slot_id) const {
if (invocation_frequency_.IsUnknown()) return CallFrequency();
CallICNexus nexus(feedback_vector(), feedback_vector()->ToSlot(slot_id));
return CallFrequency(nexus.ComputeCallFrequency() *
invocation_frequency_.value());
}
void BytecodeGraphBuilder::VisitAdd() {
BuildBinaryOp(
javascript()->Add(GetBinaryOperationHint(kBinaryOperationHintIndex)));
}
void BytecodeGraphBuilder::VisitSub() {
BuildBinaryOp(javascript()->Subtract());
}
void BytecodeGraphBuilder::VisitMul() {
BuildBinaryOp(javascript()->Multiply());
}
void BytecodeGraphBuilder::VisitDiv() { BuildBinaryOp(javascript()->Divide()); }
void BytecodeGraphBuilder::VisitMod() {
BuildBinaryOp(javascript()->Modulus());
}
void BytecodeGraphBuilder::VisitBitwiseOr() {
BuildBinaryOp(javascript()->BitwiseOr());
}
void BytecodeGraphBuilder::VisitBitwiseXor() {
BuildBinaryOp(javascript()->BitwiseXor());
}
void BytecodeGraphBuilder::VisitBitwiseAnd() {
BuildBinaryOp(javascript()->BitwiseAnd());
}
void BytecodeGraphBuilder::VisitShiftLeft() {
BuildBinaryOp(javascript()->ShiftLeft());
}
void BytecodeGraphBuilder::VisitShiftRight() {
BuildBinaryOp(javascript()->ShiftRight());
}
void BytecodeGraphBuilder::VisitShiftRightLogical() {
BuildBinaryOp(javascript()->ShiftRightLogical());
}
void BytecodeGraphBuilder::BuildBinaryOpWithImmediate(const Operator* op) {
PrepareEagerCheckpoint();
Node* left = environment()->LookupAccumulator();
Node* right = jsgraph()->Constant(bytecode_iterator().GetImmediateOperand(0));
Node* node = nullptr;
FeedbackSlot slot = feedback_vector()->ToSlot(
bytecode_iterator().GetIndexOperand(kBinaryOperationSmiHintIndex));
if (Node* simplified = TryBuildSimplifiedBinaryOp(op, left, right, slot)) {
node = simplified;
} else {
node = NewNode(op, left, right);
}
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitAddSmi() {
BuildBinaryOpWithImmediate(
javascript()->Add(GetBinaryOperationHint(kBinaryOperationSmiHintIndex)));
}
void BytecodeGraphBuilder::VisitSubSmi() {
BuildBinaryOpWithImmediate(javascript()->Subtract());
}
void BytecodeGraphBuilder::VisitMulSmi() {
BuildBinaryOpWithImmediate(javascript()->Multiply());
}
void BytecodeGraphBuilder::VisitDivSmi() {
BuildBinaryOpWithImmediate(javascript()->Divide());
}
void BytecodeGraphBuilder::VisitModSmi() {
BuildBinaryOpWithImmediate(javascript()->Modulus());
}
void BytecodeGraphBuilder::VisitBitwiseOrSmi() {
BuildBinaryOpWithImmediate(javascript()->BitwiseOr());
}
void BytecodeGraphBuilder::VisitBitwiseXorSmi() {
BuildBinaryOpWithImmediate(javascript()->BitwiseXor());
}
void BytecodeGraphBuilder::VisitBitwiseAndSmi() {
BuildBinaryOpWithImmediate(javascript()->BitwiseAnd());
}
void BytecodeGraphBuilder::VisitShiftLeftSmi() {
BuildBinaryOpWithImmediate(javascript()->ShiftLeft());
}
void BytecodeGraphBuilder::VisitShiftRightSmi() {
BuildBinaryOpWithImmediate(javascript()->ShiftRight());
}
void BytecodeGraphBuilder::VisitShiftRightLogicalSmi() {
BuildBinaryOpWithImmediate(javascript()->ShiftRightLogical());
}
void BytecodeGraphBuilder::VisitInc() {
PrepareEagerCheckpoint();
// Note: Use subtract -1 here instead of add 1 to ensure we always convert to
// a number, not a string.
Node* left = environment()->LookupAccumulator();
Node* right = jsgraph()->Constant(-1);
const Operator* op = javascript()->Subtract();
Node* node = nullptr;
FeedbackSlot slot = feedback_vector()->ToSlot(
bytecode_iterator().GetIndexOperand(kCountOperationHintIndex));
if (Node* simplified = TryBuildSimplifiedBinaryOp(op, left, right, slot)) {
node = simplified;
} else {
node = NewNode(op, left, right);
}
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitDec() {
PrepareEagerCheckpoint();
Node* left = environment()->LookupAccumulator();
Node* right = jsgraph()->OneConstant();
const Operator* op = javascript()->Subtract();
Node* node = nullptr;
FeedbackSlot slot = feedback_vector()->ToSlot(
bytecode_iterator().GetIndexOperand(kCountOperationHintIndex));
if (Node* simplified = TryBuildSimplifiedBinaryOp(op, left, right, slot)) {
node = simplified;
} else {
node = NewNode(op, left, right);
}
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitLogicalNot() {
Node* value = environment()->LookupAccumulator();
Node* node = NewNode(simplified()->BooleanNot(), value);
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitToBooleanLogicalNot() {
Node* value = NewNode(javascript()->ToBoolean(ToBooleanHint::kAny),
environment()->LookupAccumulator());
Node* node = NewNode(simplified()->BooleanNot(), value);
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitTypeOf() {
Node* node =
NewNode(javascript()->TypeOf(), environment()->LookupAccumulator());
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::BuildDelete(LanguageMode language_mode) {
PrepareEagerCheckpoint();
Node* key = environment()->LookupAccumulator();
Node* object =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* mode = jsgraph()->Constant(static_cast<int32_t>(language_mode));
Node* node = NewNode(javascript()->DeleteProperty(), object, key, mode);
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitDeletePropertyStrict() {
BuildDelete(LanguageMode::STRICT);
}
void BytecodeGraphBuilder::VisitDeletePropertySloppy() {
BuildDelete(LanguageMode::SLOPPY);
}
void BytecodeGraphBuilder::VisitGetSuperConstructor() {
Node* node = NewNode(javascript()->GetSuperConstructor(),
environment()->LookupAccumulator());
environment()->BindRegister(bytecode_iterator().GetRegisterOperand(0), node,
Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::BuildCompareOp(const Operator* op) {
PrepareEagerCheckpoint();
Node* left =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* right = environment()->LookupAccumulator();
int slot_index = bytecode_iterator().GetIndexOperand(1);
DCHECK(slot_index != 0);
FeedbackSlot slot = feedback_vector()->ToSlot(slot_index);
Node* node = nullptr;
if (Node* simplified = TryBuildSimplifiedBinaryOp(op, left, right, slot)) {
node = simplified;
} else {
node = NewNode(op, left, right);
}
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitTestEqual() {
BuildCompareOp(javascript()->Equal(GetCompareOperationHint()));
}
void BytecodeGraphBuilder::VisitTestEqualStrict() {
BuildCompareOp(javascript()->StrictEqual(GetCompareOperationHint()));
}
void BytecodeGraphBuilder::VisitTestLessThan() {
BuildCompareOp(javascript()->LessThan(GetCompareOperationHint()));
}
void BytecodeGraphBuilder::VisitTestGreaterThan() {
BuildCompareOp(javascript()->GreaterThan(GetCompareOperationHint()));
}
void BytecodeGraphBuilder::VisitTestLessThanOrEqual() {
BuildCompareOp(javascript()->LessThanOrEqual(GetCompareOperationHint()));
}
void BytecodeGraphBuilder::VisitTestGreaterThanOrEqual() {
BuildCompareOp(javascript()->GreaterThanOrEqual(GetCompareOperationHint()));
}
void BytecodeGraphBuilder::VisitTestEqualStrictNoFeedback() {
// TODO(5310): Currently this is used with both Smi operands and with
// string operands. We pass string operands for static property check in
// VisitClassLiteralProperties. This should be changed, so we only use this
// for Smi operations and lower it to SpeculativeNumberEqual[kSignedSmall]
PrepareEagerCheckpoint();
Node* left =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* right = environment()->LookupAccumulator();
Node* node = NewNode(javascript()->StrictEqual(CompareOperationHint::kAny),
left, right);
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::BuildTestingOp(const Operator* op) {
PrepareEagerCheckpoint();
Node* left =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* right = environment()->LookupAccumulator();
Node* node = NewNode(op, left, right);
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitTestIn() {
BuildTestingOp(javascript()->HasProperty());
}
void BytecodeGraphBuilder::VisitTestInstanceOf() {
BuildTestingOp(javascript()->InstanceOf());
}
void BytecodeGraphBuilder::VisitTestUndetectable() {
Node* object = environment()->LookupAccumulator();
Node* node = NewNode(jsgraph()->simplified()->ObjectIsUndetectable(), object);
environment()->BindAccumulator(node);
}
void BytecodeGraphBuilder::VisitTestNull() {
Node* object = environment()->LookupAccumulator();
Node* result = NewNode(simplified()->ReferenceEqual(), object,
jsgraph()->NullConstant());
environment()->BindAccumulator(result);
}
void BytecodeGraphBuilder::VisitTestUndefined() {
Node* object = environment()->LookupAccumulator();
Node* result = NewNode(simplified()->ReferenceEqual(), object,
jsgraph()->UndefinedConstant());
environment()->BindAccumulator(result);
}
void BytecodeGraphBuilder::VisitTestTypeOf() {
Node* object = environment()->LookupAccumulator();
auto literal_flag = interpreter::TestTypeOfFlags::Decode(
bytecode_iterator().GetFlagOperand(0));
Node* result;
switch (literal_flag) {
case interpreter::TestTypeOfFlags::LiteralFlag::kNumber:
result = NewNode(simplified()->ObjectIsNumber(), object);
break;
case interpreter::TestTypeOfFlags::LiteralFlag::kString:
result = NewNode(simplified()->ObjectIsString(), object);
break;
case interpreter::TestTypeOfFlags::LiteralFlag::kSymbol:
result = NewNode(simplified()->ObjectIsSymbol(), object);
break;
case interpreter::TestTypeOfFlags::LiteralFlag::kBoolean:
result = NewNode(common()->Select(MachineRepresentation::kTagged),
NewNode(simplified()->ReferenceEqual(), object,
jsgraph()->TrueConstant()),
jsgraph()->TrueConstant(),
NewNode(simplified()->ReferenceEqual(), object,
jsgraph()->FalseConstant()));
break;
case interpreter::TestTypeOfFlags::LiteralFlag::kUndefined:
result = graph()->NewNode(
common()->Select(MachineRepresentation::kTagged),
graph()->NewNode(simplified()->ReferenceEqual(), object,
jsgraph()->NullConstant()),
jsgraph()->FalseConstant(),
graph()->NewNode(simplified()->ObjectIsUndetectable(), object));
break;
case interpreter::TestTypeOfFlags::LiteralFlag::kFunction:
result =
graph()->NewNode(simplified()->ObjectIsDetectableCallable(), object);
break;
case interpreter::TestTypeOfFlags::LiteralFlag::kObject:
result = graph()->NewNode(
common()->Select(MachineRepresentation::kTagged),
graph()->NewNode(simplified()->ObjectIsNonCallable(), object),
jsgraph()->TrueConstant(),
graph()->NewNode(simplified()->ReferenceEqual(), object,
jsgraph()->NullConstant()));
break;
case interpreter::TestTypeOfFlags::LiteralFlag::kOther:
UNREACHABLE(); // Should never be emitted.
result = nullptr;
break;
}
environment()->BindAccumulator(result);
}
void BytecodeGraphBuilder::BuildCastOperator(const Operator* js_op) {
Node* value = NewNode(js_op, environment()->LookupAccumulator());
environment()->BindRegister(bytecode_iterator().GetRegisterOperand(0), value,
Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitToName() {
BuildCastOperator(javascript()->ToName());
}
void BytecodeGraphBuilder::VisitToObject() {
BuildCastOperator(javascript()->ToObject());
}
void BytecodeGraphBuilder::VisitToNumber() {
PrepareEagerCheckpoint();
Node* object = environment()->LookupAccumulator();
Node* node = nullptr;
FeedbackSlot slot =
feedback_vector()->ToSlot(bytecode_iterator().GetIndexOperand(1));
if (Node* simplified = TryBuildSimplifiedToNumber(object, slot)) {
node = simplified;
} else {
node = NewNode(javascript()->ToNumber(), object);
}
environment()->BindRegister(bytecode_iterator().GetRegisterOperand(0), node,
Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitToPrimitiveToString() {
PrepareEagerCheckpoint();
Node* object = environment()->LookupAccumulator();
Node* node = nullptr;
FeedbackSlot slot =
feedback_vector()->ToSlot(bytecode_iterator().GetIndexOperand(1));
if (Node* simplified = TryBuildSimplifiedToPrimitiveToString(object, slot)) {
node = simplified;
} else {
node = NewNode(javascript()->ToPrimitiveToString(), object);
}
environment()->BindRegister(bytecode_iterator().GetRegisterOperand(0), node,
Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitStringConcat() {
PrepareEagerCheckpoint();
interpreter::Register first_reg = bytecode_iterator().GetRegisterOperand(0);
int operand_count =
static_cast<int>(bytecode_iterator().GetRegisterCountOperand(1));
Node** operands =
local_zone()->NewArray<Node*>(static_cast<size_t>(operand_count));
int operand_base = first_reg.index();
for (int i = 0; i < operand_count; ++i) {
Node* reg =
environment()->LookupRegister(interpreter::Register(operand_base + i));
// Explicitly insert a string check here. All operands are already strings,
// however in the case of generator yields in the middle of string
// concatenations we might lose the knowledge that the operand is a string.
operands[i] = NewNode(simplified()->CheckString(), reg);
}
Node* node = MakeNode(javascript()->StringConcat(operand_count),
operand_count, operands, false);
environment()->BindAccumulator(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitJump() { BuildJump(); }
void BytecodeGraphBuilder::VisitJumpConstant() { BuildJump(); }
void BytecodeGraphBuilder::VisitJumpIfTrue() { BuildJumpIfTrue(); }
void BytecodeGraphBuilder::VisitJumpIfTrueConstant() { BuildJumpIfTrue(); }
void BytecodeGraphBuilder::VisitJumpIfFalse() { BuildJumpIfFalse(); }
void BytecodeGraphBuilder::VisitJumpIfFalseConstant() { BuildJumpIfFalse(); }
void BytecodeGraphBuilder::VisitJumpIfToBooleanTrue() {
BuildJumpIfToBooleanTrue();
}
void BytecodeGraphBuilder::VisitJumpIfToBooleanTrueConstant() {
BuildJumpIfToBooleanTrue();
}
void BytecodeGraphBuilder::VisitJumpIfToBooleanFalse() {
BuildJumpIfToBooleanFalse();
}
void BytecodeGraphBuilder::VisitJumpIfToBooleanFalseConstant() {
BuildJumpIfToBooleanFalse();
}
void BytecodeGraphBuilder::VisitJumpIfJSReceiver() { BuildJumpIfJSReceiver(); }
void BytecodeGraphBuilder::VisitJumpIfJSReceiverConstant() {
BuildJumpIfJSReceiver();
}
void BytecodeGraphBuilder::VisitJumpIfNull() {
BuildJumpIfEqual(jsgraph()->NullConstant());
}
void BytecodeGraphBuilder::VisitJumpIfNullConstant() {
BuildJumpIfEqual(jsgraph()->NullConstant());
}
void BytecodeGraphBuilder::VisitJumpIfNotNull() {
BuildJumpIfNotEqual(jsgraph()->NullConstant());
}
void BytecodeGraphBuilder::VisitJumpIfNotNullConstant() {
BuildJumpIfNotEqual(jsgraph()->NullConstant());
}
void BytecodeGraphBuilder::VisitJumpIfUndefined() {
BuildJumpIfEqual(jsgraph()->UndefinedConstant());
}
void BytecodeGraphBuilder::VisitJumpIfUndefinedConstant() {
BuildJumpIfEqual(jsgraph()->UndefinedConstant());
}
void BytecodeGraphBuilder::VisitJumpIfNotUndefined() {
BuildJumpIfNotEqual(jsgraph()->UndefinedConstant());
}
void BytecodeGraphBuilder::VisitJumpIfNotUndefinedConstant() {
BuildJumpIfNotEqual(jsgraph()->UndefinedConstant());
}
void BytecodeGraphBuilder::VisitJumpLoop() { BuildJump(); }
void BytecodeGraphBuilder::BuildSwitchOnSmi(Node* condition) {
interpreter::JumpTableTargetOffsets offsets =
bytecode_iterator().GetJumpTableTargetOffsets();
NewSwitch(condition, offsets.size() + 1);
for (const auto& entry : offsets) {
SubEnvironment sub_environment(this);
NewIfValue(entry.case_value);
MergeIntoSuccessorEnvironment(entry.target_offset);
}
NewIfDefault();
}
void BytecodeGraphBuilder::VisitSwitchOnSmiNoFeedback() {
PrepareEagerCheckpoint();
Node* acc = environment()->LookupAccumulator();
Node* acc_smi = NewNode(simplified()->CheckSmi(), acc);
BuildSwitchOnSmi(acc_smi);
}
void BytecodeGraphBuilder::VisitStackCheck() {
PrepareEagerCheckpoint();
Node* node = NewNode(javascript()->StackCheck());
environment()->RecordAfterState(node, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitSetPendingMessage() {
Node* previous_message = NewNode(javascript()->LoadMessage());
NewNode(javascript()->StoreMessage(), environment()->LookupAccumulator());
environment()->BindAccumulator(previous_message);
}
void BytecodeGraphBuilder::VisitReturn() {
BuildLoopExitsForFunctionExit();
Node* pop_node = jsgraph()->ZeroConstant();
Node* control =
NewNode(common()->Return(), pop_node, environment()->LookupAccumulator());
MergeControlToLeaveFunction(control);
}
void BytecodeGraphBuilder::VisitDebugger() {
PrepareEagerCheckpoint();
Node* call = NewNode(javascript()->Debugger());
environment()->RecordAfterState(call, Environment::kAttachFrameState);
}
// We cannot create a graph from the debugger copy of the bytecode array.
#define DEBUG_BREAK(Name, ...) \
void BytecodeGraphBuilder::Visit##Name() { UNREACHABLE(); }
DEBUG_BREAK_BYTECODE_LIST(DEBUG_BREAK);
#undef DEBUG_BREAK
void BytecodeGraphBuilder::VisitIncBlockCounter() {
DCHECK(FLAG_block_coverage);
Node* closure = GetFunctionClosure();
Node* coverage_array_slot =
jsgraph()->Constant(bytecode_iterator().GetIndexOperand(0));
const Operator* op = javascript()->CallRuntime(Runtime::kIncBlockCounter);
NewNode(op, closure, coverage_array_slot);
}
void BytecodeGraphBuilder::VisitForInPrepare() {
PrepareEagerCheckpoint();
Node* receiver =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* prepare = NewNode(javascript()->ForInPrepare(), receiver);
environment()->BindRegistersToProjections(
bytecode_iterator().GetRegisterOperand(1), prepare,
Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitForInContinue() {
PrepareEagerCheckpoint();
Node* index =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* cache_length =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1));
Node* exit_cond =
NewNode(javascript()->LessThan(CompareOperationHint::kSignedSmall), index,
cache_length);
environment()->BindAccumulator(exit_cond, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitForInNext() {
PrepareEagerCheckpoint();
Node* receiver =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
Node* index =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(1));
int catch_reg_pair_index = bytecode_iterator().GetRegisterOperand(2).index();
Node* cache_type = environment()->LookupRegister(
interpreter::Register(catch_reg_pair_index));
Node* cache_array = environment()->LookupRegister(
interpreter::Register(catch_reg_pair_index + 1));
Node* value = NewNode(javascript()->ForInNext(), receiver, cache_array,
cache_type, index);
environment()->BindAccumulator(value, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitForInStep() {
PrepareEagerCheckpoint();
Node* index =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
index = NewNode(
simplified()->SpeculativeNumberAdd(NumberOperationHint::kSignedSmall),
index, jsgraph()->OneConstant());
environment()->BindAccumulator(index, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitSuspendGenerator() {
Node* state = environment()->LookupAccumulator();
Node* generator = environment()->LookupRegister(
bytecode_iterator().GetRegisterOperand(0));
interpreter::Register first_reg = bytecode_iterator().GetRegisterOperand(1);
// We assume we are storing a range starting from index 0.
CHECK_EQ(0, first_reg.index());
int register_count =
static_cast<int>(bytecode_iterator().GetRegisterCountOperand(2));
SuspendFlags flags = interpreter::SuspendGeneratorBytecodeFlags::Decode(
bytecode_iterator().GetFlagOperand(3));
// The offsets used by the bytecode iterator are relative to a different base
// than what is used in the interpreter, hence the addition.
Node* offset =
jsgraph()->Constant(bytecode_iterator().current_offset() +
(BytecodeArray::kHeaderSize - kHeapObjectTag));
int value_input_count = 3 + register_count;
Node** value_inputs = local_zone()->NewArray<Node*>(value_input_count);
value_inputs[0] = generator;
value_inputs[1] = state;
value_inputs[2] = offset;
for (int i = 0; i < register_count; ++i) {
value_inputs[3 + i] =
environment()->LookupRegister(interpreter::Register(i));
}
MakeNode(javascript()->GeneratorStore(register_count, flags),
value_input_count, value_inputs, false);
}
void BytecodeGraphBuilder::VisitRestoreGeneratorState() {
Node* generator = environment()->LookupRegister(
bytecode_iterator().GetRegisterOperand(0));
Node* state =
NewNode(javascript()->GeneratorRestoreContinuation(), generator);
environment()->BindAccumulator(state, Environment::kAttachFrameState);
}
void BytecodeGraphBuilder::VisitRestoreGeneratorRegisters() {
Node* generator =
environment()->LookupRegister(bytecode_iterator().GetRegisterOperand(0));
interpreter::Register first_reg = bytecode_iterator().GetRegisterOperand(1);
// We assume we are restoring registers starting fromm index 0.
CHECK_EQ(0, first_reg.index());
int register_count =
static_cast<int>(bytecode_iterator().GetRegisterCountOperand(2));
// Bijection between registers and array indices must match that used in
// InterpreterAssembler::ExportRegisterFile.
for (int i = 0; i < register_count; ++i) {
Node* value = NewNode(javascript()->GeneratorRestoreRegister(i), generator);
environment()->BindRegister(interpreter::Register(i), value);
}
}
void BytecodeGraphBuilder::VisitWide() {
// Consumed by the BytecodeArrayIterator.
UNREACHABLE();
}
void BytecodeGraphBuilder::VisitExtraWide() {
// Consumed by the BytecodeArrayIterator.
UNREACHABLE();
}
void BytecodeGraphBuilder::VisitIllegal() {
// Not emitted in valid bytecode.
UNREACHABLE();
}
void BytecodeGraphBuilder::VisitNop() {}
void BytecodeGraphBuilder::SwitchToMergeEnvironment(int current_offset) {
auto it = merge_environments_.find(current_offset);
if (it != merge_environments_.end()) {
mark_as_needing_eager_checkpoint(true);
if (environment() != nullptr) {
it->second->Merge(environment());
}
set_environment(it->second);
}
}
void BytecodeGraphBuilder::BuildLoopHeaderEnvironment(int current_offset) {
if (bytecode_analysis()->IsLoopHeader(current_offset)) {
mark_as_needing_eager_checkpoint(true);
const LoopInfo& loop_info =
bytecode_analysis()->GetLoopInfoFor(current_offset);
// Add loop header.
environment()->PrepareForLoop(loop_info.assignments());
BuildOSRLoopEntryPoint(current_offset);
// Store a copy of the environment so we can connect merged back edge inputs
// to the loop header.
merge_environments_[current_offset] = environment()->Copy();
}
}
void BytecodeGraphBuilder::MergeIntoSuccessorEnvironment(int target_offset) {
BuildLoopExitsForBranch(target_offset);
Environment*& merge_environment = merge_environments_[target_offset];
if (merge_environment == nullptr) {
// Append merge nodes to the environment. We may merge here with another
// environment. So add a place holder for merge nodes. We may add redundant
// but will be eliminated in a later pass.
// TODO(mstarzinger): Be smarter about this!
NewMerge();
merge_environment = environment();
} else {
merge_environment->Merge(environment());
}
set_environment(nullptr);
}
void BytecodeGraphBuilder::MergeControlToLeaveFunction(Node* exit) {
exit_controls_.push_back(exit);
set_environment(nullptr);
}
void BytecodeGraphBuilder::BuildOSRLoopEntryPoint(int current_offset) {
DCHECK(bytecode_analysis()->IsLoopHeader(current_offset));
if (bytecode_analysis()->IsOSREntryPoint(current_offset)) {
// For OSR add a special {OsrLoopEntry} node into the current loop header.
// It will be turned into a usable entry by the OSR deconstruction.
Environment* osr_env = environment()->Copy();
osr_env->PrepareForOsrEntry();
environment()->Merge(osr_env);
}
}
void BytecodeGraphBuilder::BuildOSRNormalEntryPoint() {
if (bytecode_analysis()->HasOSREntryPoint()) {
// For OSR add an {OsrNormalEntry} as the the top-level environment start.
// It will be replaced with {Dead} by the OSR deconstruction.
NewNode(common()->OsrNormalEntry());
}
}
void BytecodeGraphBuilder::BuildLoopExitsForBranch(int target_offset) {
int origin_offset = bytecode_iterator().current_offset();
// Only build loop exits for forward edges.
if (target_offset > origin_offset) {
BuildLoopExitsUntilLoop(
bytecode_analysis()->GetLoopOffsetFor(target_offset));
}
}
void BytecodeGraphBuilder::BuildLoopExitsUntilLoop(int loop_offset) {
int origin_offset = bytecode_iterator().current_offset();
int current_loop = bytecode_analysis()->GetLoopOffsetFor(origin_offset);
while (loop_offset < current_loop) {
Node* loop_node = merge_environments_[current_loop]->GetControlDependency();
const LoopInfo& loop_info =
bytecode_analysis()->GetLoopInfoFor(current_loop);
environment()->PrepareForLoopExit(loop_node, loop_info.assignments());
current_loop = loop_info.parent_offset();
}
}
void BytecodeGraphBuilder::BuildLoopExitsForFunctionExit() {
BuildLoopExitsUntilLoop(-1);
}
void BytecodeGraphBuilder::BuildJump() {
MergeIntoSuccessorEnvironment(bytecode_iterator().GetJumpTargetOffset());
}
void BytecodeGraphBuilder::BuildJumpIf(Node* condition) {
NewBranch(condition);
{
SubEnvironment sub_environment(this);
NewIfTrue();
MergeIntoSuccessorEnvironment(bytecode_iterator().GetJumpTargetOffset());
}
NewIfFalse();
}
void BytecodeGraphBuilder::BuildJumpIfNot(Node* condition) {
NewBranch(condition);
{
SubEnvironment sub_environment(this);
NewIfFalse();
MergeIntoSuccessorEnvironment(bytecode_iterator().GetJumpTargetOffset());
}
NewIfTrue();
}
void BytecodeGraphBuilder::BuildJumpIfEqual(Node* comperand) {
Node* accumulator = environment()->LookupAccumulator();
Node* condition =
NewNode(simplified()->ReferenceEqual(), accumulator, comperand);
BuildJumpIf(condition);
}
void BytecodeGraphBuilder::BuildJumpIfNotEqual(Node* comperand) {
Node* accumulator = environment()->LookupAccumulator();
Node* condition =
NewNode(simplified()->ReferenceEqual(), accumulator, comperand);
BuildJumpIfNot(condition);
}
void BytecodeGraphBuilder::BuildJumpIfFalse() {
NewBranch(environment()->LookupAccumulator());
{
SubEnvironment sub_environment(this);
NewIfFalse();
environment()->BindAccumulator(jsgraph()->FalseConstant());
MergeIntoSuccessorEnvironment(bytecode_iterator().GetJumpTargetOffset());
}
NewIfTrue();
environment()->BindAccumulator(jsgraph()->TrueConstant());
}
void BytecodeGraphBuilder::BuildJumpIfTrue() {
NewBranch(environment()->LookupAccumulator());
{
SubEnvironment sub_environment(this);
NewIfTrue();
environment()->BindAccumulator(jsgraph()->TrueConstant());
MergeIntoSuccessorEnvironment(bytecode_iterator().GetJumpTargetOffset());
}
NewIfFalse();
environment()->BindAccumulator(jsgraph()->FalseConstant());
}
void BytecodeGraphBuilder::BuildJumpIfToBooleanTrue() {
Node* accumulator = environment()->LookupAccumulator();
Node* condition =
NewNode(javascript()->ToBoolean(ToBooleanHint::kAny), accumulator);
BuildJumpIf(condition);
}
void BytecodeGraphBuilder::BuildJumpIfToBooleanFalse() {
Node* accumulator = environment()->LookupAccumulator();
Node* condition =
NewNode(javascript()->ToBoolean(ToBooleanHint::kAny), accumulator);
BuildJumpIfNot(condition);
}
void BytecodeGraphBuilder::BuildJumpIfNotHole() {
Node* accumulator = environment()->LookupAccumulator();
Node* condition = NewNode(simplified()->ReferenceEqual(), accumulator,
jsgraph()->TheHoleConstant());
BuildJumpIfNot(condition);
}
void BytecodeGraphBuilder::BuildJumpIfJSReceiver() {
Node* accumulator = environment()->LookupAccumulator();
Node* condition = NewNode(simplified()->ObjectIsReceiver(), accumulator);
BuildJumpIf(condition);
}
Node* BytecodeGraphBuilder::TryBuildSimplifiedBinaryOp(const Operator* op,
Node* left, Node* right,
FeedbackSlot slot) {
Node* effect = environment()->GetEffectDependency();
Node* control = environment()->GetControlDependency();
Reduction early_reduction = type_hint_lowering().ReduceBinaryOperation(
op, left, right, effect, control, slot);
if (early_reduction.Changed()) {
ApplyEarlyReduction(early_reduction);
return early_reduction.replacement();
}
return nullptr;
}
Node* BytecodeGraphBuilder::TryBuildSimplifiedToNumber(Node* value,
FeedbackSlot slot) {
Node* effect = environment()->GetEffectDependency();
Node* control = environment()->GetControlDependency();
Reduction early_reduction = type_hint_lowering().ReduceToNumberOperation(
value, effect, control, slot);
if (early_reduction.Changed()) {
ApplyEarlyReduction(early_reduction);
return early_reduction.replacement();
}
return nullptr;
}
Node* BytecodeGraphBuilder::TryBuildSimplifiedToPrimitiveToString(
Node* value, FeedbackSlot slot) {
Node* effect = environment()->GetEffectDependency();
Node* control = environment()->GetControlDependency();
Reduction early_reduction =
type_hint_lowering().ReduceToPrimitiveToStringOperation(value, effect,
control, slot);
if (early_reduction.Changed()) {
ApplyEarlyReduction(early_reduction);
return early_reduction.replacement();
}
return nullptr;
}
Node* BytecodeGraphBuilder::TryBuildSimplifiedCall(const Operator* op,
Node* const* args,
int arg_count,
FeedbackSlot slot) {
// TODO(mstarzinger,6112): This is a workaround for OSR loop entries being
// pruned from the graph by a soft-deopt. It can happen that a CallIC that
// control-dominates the OSR entry is still in "uninitialized" state.
if (!osr_ast_id_.IsNone()) return nullptr;
Node* effect = environment()->GetEffectDependency();
Node* control = environment()->GetControlDependency();
Reduction early_reduction = type_hint_lowering().ReduceCallOperation(
op, args, arg_count, effect, control, slot);
if (early_reduction.Changed()) {
ApplyEarlyReduction(early_reduction);
return early_reduction.replacement();
}
return nullptr;
}
Node* BytecodeGraphBuilder::TryBuildSimplifiedConstruct(const Operator* op,
Node* const* args,
int arg_count,
FeedbackSlot slot) {
// TODO(mstarzinger,6112): This is a workaround for OSR loop entries being
// pruned from the graph by a soft-deopt. It can happen that a CallIC that
// control-dominates the OSR entry is still in "uninitialized" state.
if (!osr_ast_id_.IsNone()) return nullptr;
Node* effect = environment()->GetEffectDependency();
Node* control = environment()->GetControlDependency();
Reduction early_reduction = type_hint_lowering().ReduceConstructOperation(
op, args, arg_count, effect, control, slot);
if (early_reduction.Changed()) {
ApplyEarlyReduction(early_reduction);
return early_reduction.replacement();
}
return nullptr;
}
Node* BytecodeGraphBuilder::TryBuildSimplifiedLoadNamed(const Operator* op,
Node* receiver,
FeedbackSlot slot) {
// TODO(mstarzinger,6112): This is a workaround for OSR loop entries being
// pruned from the graph by a soft-deopt. It can happen that a LoadIC that
// control-dominates the OSR entry is still in "uninitialized" state.
if (bytecode_analysis()->HasOSREntryPoint()) return nullptr;
Node* effect = environment()->GetEffectDependency();
Node* control = environment()->GetControlDependency();
Reduction early_reduction = type_hint_lowering().ReduceLoadNamedOperation(
op, receiver, effect, control, slot);
if (early_reduction.Changed()) {
ApplyEarlyReduction(early_reduction);
return early_reduction.replacement();
}
return nullptr;
}
Node* BytecodeGraphBuilder::TryBuildSimplifiedLoadKeyed(const Operator* op,
Node* receiver,
Node* key,
FeedbackSlot slot) {
// TODO(mstarzinger,6112): This is a workaround for OSR loop entries being
// pruned from the graph by a soft-deopt. It can happen that a LoadIC that
// control-dominates the OSR entry is still in "uninitialized" state.
if (bytecode_analysis()->HasOSREntryPoint()) return nullptr;
Node* effect = environment()->GetEffectDependency();
Node* control = environment()->GetControlDependency();
Reduction early_reduction = type_hint_lowering().ReduceLoadKeyedOperation(
op, receiver, key, effect, control, slot);
if (early_reduction.Changed()) {
ApplyEarlyReduction(early_reduction);
return early_reduction.replacement();
}
return nullptr;
}
Node* BytecodeGraphBuilder::TryBuildSimplifiedStoreNamed(const Operator* op,
Node* receiver,
Node* value,
FeedbackSlot slot) {
// TODO(mstarzinger,6112): This is a workaround for OSR loop entries being
// pruned from the graph by a soft-deopt. It can happen that a LoadIC that
// control-dominates the OSR entry is still in "uninitialized" state.
if (bytecode_analysis()->HasOSREntryPoint()) return nullptr;
Node* effect = environment()->GetEffectDependency();
Node* control = environment()->GetControlDependency();
Reduction early_reduction = type_hint_lowering().ReduceStoreNamedOperation(
op, receiver, value, effect, control, slot);
if (early_reduction.Changed()) {
ApplyEarlyReduction(early_reduction);
return early_reduction.replacement();
}
return nullptr;
}
Node* BytecodeGraphBuilder::TryBuildSimplifiedStoreKeyed(const Operator* op,
Node* receiver,
Node* key, Node* value,
FeedbackSlot slot) {
// TODO(mstarzinger,6112): This is a workaround for OSR loop entries being
// pruned from the graph by a soft-deopt. It can happen that a LoadIC that
// control-dominates the OSR entry is still in "uninitialized" state.
if (bytecode_analysis()->HasOSREntryPoint()) return nullptr;
Node* effect = environment()->GetEffectDependency();
Node* control = environment()->GetControlDependency();
Reduction early_reduction = type_hint_lowering().ReduceStoreKeyedOperation(
op, receiver, key, value, effect, control, slot);
if (early_reduction.Changed()) {
ApplyEarlyReduction(early_reduction);
return early_reduction.replacement();
}
return nullptr;
}
void BytecodeGraphBuilder::ApplyEarlyReduction(Reduction reduction) {
Node* node = reduction.replacement();
DCHECK(node->op()->HasProperty(Operator::kNoWrite));
if (node->op()->EffectOutputCount() > 0) {
environment()->UpdateEffectDependency(node);
}
if (IrOpcode::IsGraphTerminator(node->opcode())) {
MergeControlToLeaveFunction(node);
}
}
Node** BytecodeGraphBuilder::EnsureInputBufferSize(int size) {
if (size > input_buffer_size_) {
size = size + kInputBufferSizeIncrement + input_buffer_size_;
input_buffer_ = local_zone()->NewArray<Node*>(size);
input_buffer_size_ = size;
}
return input_buffer_;
}
void BytecodeGraphBuilder::EnterAndExitExceptionHandlers(int current_offset) {
Handle<HandlerTable> table = exception_handler_table();
int num_entries = table->NumberOfRangeEntries();
// Potentially exit exception handlers.
while (!exception_handlers_.empty()) {
int current_end = exception_handlers_.top().end_offset_;
if (current_offset < current_end) break; // Still covered by range.
exception_handlers_.pop();
}
// Potentially enter exception handlers.
while (current_exception_handler_ < num_entries) {
int next_start = table->GetRangeStart(current_exception_handler_);
if (current_offset < next_start) break; // Not yet covered by range.
int next_end = table->GetRangeEnd(current_exception_handler_);
int next_handler = table->GetRangeHandler(current_exception_handler_);
int context_register = table->GetRangeData(current_exception_handler_);
exception_handlers_.push(
{next_start, next_end, next_handler, context_register});
current_exception_handler_++;
}
}
Node* BytecodeGraphBuilder::MakeNode(const Operator* op, int value_input_count,
Node* const* value_inputs,
bool incomplete) {
DCHECK_EQ(op->ValueInputCount(), value_input_count);
bool has_context = OperatorProperties::HasContextInput(op);
bool has_frame_state = OperatorProperties::HasFrameStateInput(op);
bool has_control = op->ControlInputCount() == 1;
bool has_effect = op->EffectInputCount() == 1;
DCHECK_LT(op->ControlInputCount(), 2);
DCHECK_LT(op->EffectInputCount(), 2);
Node* result = nullptr;
if (!has_context && !has_frame_state && !has_control && !has_effect) {
result = graph()->NewNode(op, value_input_count, value_inputs, incomplete);
} else {
bool inside_handler = !exception_handlers_.empty();
int input_count_with_deps = value_input_count;
if (has_context) ++input_count_with_deps;
if (has_frame_state) ++input_count_with_deps;
if (has_control) ++input_count_with_deps;
if (has_effect) ++input_count_with_deps;
Node** buffer = EnsureInputBufferSize(input_count_with_deps);
memcpy(buffer, value_inputs, kPointerSize * value_input_count);
Node** current_input = buffer + value_input_count;
if (has_context) {
*current_input++ = environment()->Context();
}
if (has_frame_state) {
// The frame state will be inserted later. Here we misuse the {Dead} node
// as a sentinel to be later overwritten with the real frame state by the
// calls to {PrepareFrameState} within individual visitor methods.
*current_input++ = jsgraph()->Dead();
}
if (has_effect) {
*current_input++ = environment()->GetEffectDependency();
}
if (has_control) {
*current_input++ = environment()->GetControlDependency();
}
result = graph()->NewNode(op, input_count_with_deps, buffer, incomplete);
// Update the current control dependency for control-producing nodes.
if (result->op()->ControlOutputCount() > 0) {
environment()->UpdateControlDependency(result);
}
// Update the current effect dependency for effect-producing nodes.
if (result->op()->EffectOutputCount() > 0) {
environment()->UpdateEffectDependency(result);
}
// Add implicit exception continuation for throwing nodes.
if (!result->op()->HasProperty(Operator::kNoThrow) && inside_handler) {
int handler_offset = exception_handlers_.top().handler_offset_;
int context_index = exception_handlers_.top().context_register_;
interpreter::Register context_register(context_index);
Environment* success_env = environment()->Copy();
const Operator* op = common()->IfException();
Node* effect = environment()->GetEffectDependency();
Node* on_exception = graph()->NewNode(op, effect, result);
Node* context = environment()->LookupRegister(context_register);
environment()->UpdateControlDependency(on_exception);
environment()->UpdateEffectDependency(on_exception);
environment()->BindAccumulator(on_exception);
environment()->SetContext(context);
MergeIntoSuccessorEnvironment(handler_offset);
set_environment(success_env);
}
// Add implicit success continuation for throwing nodes.
if (!result->op()->HasProperty(Operator::kNoThrow) && inside_handler) {
const Operator* if_success = common()->IfSuccess();
Node* on_success = graph()->NewNode(if_success, result);
environment()->UpdateControlDependency(on_success);
}
// Ensure checkpoints are created after operations with side-effects.
if (has_effect && !result->op()->HasProperty(Operator::kNoWrite)) {
mark_as_needing_eager_checkpoint(true);
}
}
return result;
}
Node* BytecodeGraphBuilder::NewPhi(int count, Node* input, Node* control) {
const Operator* phi_op = common()->Phi(MachineRepresentation::kTagged, count);
Node** buffer = EnsureInputBufferSize(count + 1);
MemsetPointer(buffer, input, count);
buffer[count] = control;
return graph()->NewNode(phi_op, count + 1, buffer, true);
}
Node* BytecodeGraphBuilder::NewEffectPhi(int count, Node* input,
Node* control) {
const Operator* phi_op = common()->EffectPhi(count);
Node** buffer = EnsureInputBufferSize(count + 1);
MemsetPointer(buffer, input, count);
buffer[count] = control;
return graph()->NewNode(phi_op, count + 1, buffer, true);
}
Node* BytecodeGraphBuilder::MergeControl(Node* control, Node* other) {
int inputs = control->op()->ControlInputCount() + 1;
if (control->opcode() == IrOpcode::kLoop) {
// Control node for loop exists, add input.
const Operator* op = common()->Loop(inputs);
control->AppendInput(graph_zone(), other);
NodeProperties::ChangeOp(control, op);
} else if (control->opcode() == IrOpcode::kMerge) {
// Control node for merge exists, add input.
const Operator* op = common()->Merge(inputs);
control->AppendInput(graph_zone(), other);
NodeProperties::ChangeOp(control, op);
} else {
// Control node is a singleton, introduce a merge.
const Operator* op = common()->Merge(inputs);
Node* merge_inputs[] = {control, other};
control = graph()->NewNode(op, arraysize(merge_inputs), merge_inputs, true);
}
return control;
}
Node* BytecodeGraphBuilder::MergeEffect(Node* value, Node* other,
Node* control) {
int inputs = control->op()->ControlInputCount();
if (value->opcode() == IrOpcode::kEffectPhi &&
NodeProperties::GetControlInput(value) == control) {
// Phi already exists, add input.
value->InsertInput(graph_zone(), inputs - 1, other);
NodeProperties::ChangeOp(value, common()->EffectPhi(inputs));
} else if (value != other) {
// Phi does not exist yet, introduce one.
value = NewEffectPhi(inputs, value, control);
value->ReplaceInput(inputs - 1, other);
}
return value;
}
Node* BytecodeGraphBuilder::MergeValue(Node* value, Node* other,
Node* control) {
int inputs = control->op()->ControlInputCount();
if (value->opcode() == IrOpcode::kPhi &&
NodeProperties::GetControlInput(value) == control) {
// Phi already exists, add input.
value->InsertInput(graph_zone(), inputs - 1, other);
NodeProperties::ChangeOp(
value, common()->Phi(MachineRepresentation::kTagged, inputs));
} else if (value != other) {
// Phi does not exist yet, introduce one.
value = NewPhi(inputs, value, control);
value->ReplaceInput(inputs - 1, other);
}
return value;
}
void BytecodeGraphBuilder::UpdateCurrentSourcePosition(
SourcePositionTableIterator* it, int offset) {
if (it->done()) return;
if (it->code_offset() == offset) {
source_positions_->SetCurrentPosition(SourcePosition(
it->source_position().ScriptOffset(), start_position_.InliningId()));
it->Advance();
} else {
DCHECK_GT(it->code_offset(), offset);
}
}
} // namespace compiler
} // namespace internal
} // namespace v8