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/*
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef FrameSelection_h
#define FrameSelection_h
#include "core/CoreExport.h"
#include "core/dom/Range.h"
#include "core/editing/EditingStyle.h"
#include "core/editing/EphemeralRange.h"
#include "core/editing/VisiblePosition.h"
#include "core/editing/VisibleSelection.h"
#include "core/editing/iterators/TextIteratorFlags.h"
#include "core/layout/ScrollAlignment.h"
#include "platform/Timer.h"
#include "platform/geometry/IntRect.h"
#include "platform/geometry/LayoutRect.h"
#include "platform/heap/Handle.h"
#include "wtf/Noncopyable.h"
#include <memory>
namespace blink {
class CaretBase;
class CharacterData;
class CullRect;
class LayoutBlock;
class LocalFrame;
class FrameCaret;
class GranularityStrategy;
class GraphicsContext;
class HTMLFormElement;
class SelectionEditor;
class PendingSelection;
class Text;
enum class CursorAlignOnScroll { IfNeeded, Always };
enum EUserTriggered { NotUserTriggered = 0, UserTriggered = 1 };
enum RevealExtentOption { RevealExtent, DoNotRevealExtent };
enum class SelectionDirectionalMode { NonDirectional, Directional };
enum class CaretVisibility;
class CORE_EXPORT FrameSelection final
: public GarbageCollectedFinalized<FrameSelection> {
WTF_MAKE_NONCOPYABLE(FrameSelection);
public:
static FrameSelection* create(LocalFrame* frame) {
return new FrameSelection(frame);
}
~FrameSelection();
enum EAlteration { AlterationMove, AlterationExtend };
enum SetSelectionOption {
// 1 << 0 is reserved for EUserTriggered
CloseTyping = 1 << 1,
ClearTypingStyle = 1 << 2,
DoNotSetFocus = 1 << 3,
DoNotUpdateAppearance = 1 << 4,
DoNotClearStrategy = 1 << 5,
DoNotAdjustInFlatTree = 1 << 6,
};
// Union of values in SetSelectionOption and EUserTriggered
typedef unsigned SetSelectionOptions;
static inline EUserTriggered selectionOptionsToUserTriggered(
SetSelectionOptions options) {
return static_cast<EUserTriggered>(options & UserTriggered);
}
bool isAvailable() const { return m_document; }
// You should not call |document()| when |!isAvailable()|.
const Document& document() const;
Document& document();
LocalFrame* frame() const { return m_frame; }
Element* rootEditableElement() const {
return selection().rootEditableElement();
}
Element* rootEditableElementOrDocumentElement() const;
ContainerNode* rootEditableElementOrTreeScopeRootNode() const;
bool hasEditableStyle() const { return selection().hasEditableStyle(); }
bool isContentEditable() const { return selection().isContentEditable(); }
bool isContentRichlyEditable() const {
return selection().isContentRichlyEditable();
}
// TODO(xiaochengh): Remove the |moveTo(VisiblePosition)| overload.
void moveTo(const VisiblePosition&,
EUserTriggered = NotUserTriggered,
CursorAlignOnScroll = CursorAlignOnScroll::IfNeeded);
void moveTo(const Position&, TextAffinity);
template <typename Strategy>
const VisibleSelectionTemplate<Strategy>& visibleSelection() const;
const VisibleSelection& selection() const;
void setSelection(const VisibleSelection&,
SetSelectionOptions = CloseTyping | ClearTypingStyle,
CursorAlignOnScroll = CursorAlignOnScroll::IfNeeded,
TextGranularity = CharacterGranularity);
void setSelection(const VisibleSelectionInFlatTree&,
SetSelectionOptions = CloseTyping | ClearTypingStyle,
CursorAlignOnScroll = CursorAlignOnScroll::IfNeeded,
TextGranularity = CharacterGranularity);
// TODO(yosin) We should get rid of two parameters version of
// |setSelection()| to avoid conflict of four parameters version.
void setSelection(const VisibleSelection& selection,
TextGranularity granularity) {
setSelection(selection, CloseTyping | ClearTypingStyle,
CursorAlignOnScroll::IfNeeded, granularity);
}
// TODO(yosin) We should get rid of |Range| version of |setSelectedRagne()|
// for Oilpan.
bool setSelectedRange(
Range*,
TextAffinity,
SelectionDirectionalMode = SelectionDirectionalMode::NonDirectional,
SetSelectionOptions = CloseTyping | ClearTypingStyle);
bool setSelectedRange(
const EphemeralRange&,
TextAffinity,
SelectionDirectionalMode = SelectionDirectionalMode::NonDirectional,
FrameSelection::SetSelectionOptions = CloseTyping | ClearTypingStyle);
void selectAll();
void clear();
// Call this after doing user-triggered selections to make it easy to delete
// the frame you entirely selected.
void selectFrameElementInParentIfFullySelected();
bool contains(const LayoutPoint&);
SelectionType getSelectionType() const {
return selection().getSelectionType();
}
TextAffinity affinity() const { return selection().affinity(); }
bool modify(EAlteration,
SelectionDirection,
TextGranularity,
EUserTriggered = NotUserTriggered);
enum VerticalDirection { DirectionUp, DirectionDown };
bool modify(EAlteration,
unsigned verticalDistance,
VerticalDirection,
EUserTriggered = NotUserTriggered,
CursorAlignOnScroll = CursorAlignOnScroll::IfNeeded);
// Moves the selection extent based on the selection granularity strategy.
// This function does not allow the selection to collapse. If the new
// extent is resolved to the same position as the current base, this
// function will do nothing.
void moveRangeSelectionExtent(const IntPoint&);
void moveRangeSelection(const VisiblePosition& base,
const VisiblePosition& extent,
TextGranularity);
TextGranularity granularity() const { return m_granularity; }
Position base() const { return selection().base(); }
Position extent() const { return selection().extent(); }
Position start() const { return selection().start(); }
Position end() const { return selection().end(); }
// Return the layoutObject that is responsible for painting the caret (in the
// selection start node)
LayoutBlock* caretLayoutObject() const;
// Bounds of (possibly transformed) caret in absolute coords
IntRect absoluteCaretBounds();
void didChangeFocus();
bool isNone() const { return selection().isNone(); }
bool isCaret() const { return selection().isCaret(); }
bool isRange() const { return selection().isRange(); }
bool isInPasswordField() const;
bool isDirectional() const { return selection().isDirectional(); }
// If this FrameSelection has a logical range which is still valid, this
// function return its clone. Otherwise, the return value from underlying
// VisibleSelection's firstRange() is returned.
Range* firstRange() const;
void documentAttached(Document*);
void documentDetached(const Document&);
void nodeChildrenWillBeRemoved(ContainerNode&);
void nodeWillBeRemoved(Node&);
void dataWillChange(const CharacterData& node);
void didUpdateCharacterData(CharacterData*,
unsigned offset,
unsigned oldLength,
unsigned newLength);
void didMergeTextNodes(const Text& oldNode, unsigned offset);
void didSplitTextNode(const Text& oldNode);
bool isAppearanceDirty() const;
void commitAppearanceIfNeeded(LayoutView&);
void updateAppearance();
void setCaretVisible(bool caretIsVisible);
bool isCaretBoundsDirty() const;
void setCaretRectNeedsUpdate();
void scheduleVisualUpdate() const;
void invalidateCaretRect(bool forceInvalidation = false);
void paintCaret(GraphicsContext&, const LayoutPoint&);
// Used to suspend caret blinking while the mouse is down.
void setCaretBlinkingSuspended(bool);
bool isCaretBlinkingSuspended() const;
// Focus
void setFocused(bool);
bool isFocused() const { return m_focused; }
bool isFocusedAndActive() const;
void pageActivationChanged();
void updateSecureKeyboardEntryIfActive();
// Returns true if a word is selected.
bool selectWordAroundPosition(const VisiblePosition&);
#ifndef NDEBUG
void showTreeForThis() const;
#endif
enum EndPointsAdjustmentMode {
AdjustEndpointsAtBidiBoundary,
DoNotAdjsutEndpoints
};
void setNonDirectionalSelectionIfNeeded(
const VisibleSelectionInFlatTree&,
TextGranularity,
EndPointsAdjustmentMode = DoNotAdjsutEndpoints);
void setFocusedNodeIfNeeded();
void notifyLayoutObjectOfSelectionChange(EUserTriggered);
EditingStyle* typingStyle() const;
void setTypingStyle(EditingStyle*);
void clearTypingStyle();
String selectedHTMLForClipboard() const;
String selectedText(TextIteratorBehavior = TextIteratorDefaultBehavior) const;
String selectedTextForClipboard() const;
// The bounds are clipped to the viewport as this is what callers expect.
LayoutRect bounds() const;
LayoutRect unclippedBounds() const;
HTMLFormElement* currentForm() const;
// TODO(tkent): This function has a bug that scrolling doesn't work well in
// a case of RangeSelection. crbug.com/443061
void revealSelection(
const ScrollAlignment& = ScrollAlignment::alignCenterIfNeeded,
RevealExtentOption = DoNotRevealExtent);
void setSelectionFromNone();
bool shouldShowBlockCursor() const;
void setShouldShowBlockCursor(bool);
// TODO(yosin): We should check DOM tree version and style version in
// |FrameSelection::selection()| to make sure we use updated selection,
// rather than having |updateIfNeeded()|. Once, we update all layout tests
// to use updated selection, we should make |updateIfNeeded()| private.
void updateIfNeeded();
DECLARE_VIRTUAL_TRACE();
private:
friend class FrameSelectionTest;
friend class PaintControllerPaintTestForSlimmingPaintV1AndV2;
FRIEND_TEST_ALL_PREFIXES(PaintControllerPaintTestForSlimmingPaintV1AndV2,
FullDocumentPaintingWithCaret);
explicit FrameSelection(LocalFrame*);
// Note: We have |selectionInFlatTree()| for unit tests, we should
// use |visibleSelection<EditingInFlatTreeStrategy>()|.
const VisibleSelectionInFlatTree& selectionInFlatTree() const;
template <typename Strategy>
VisiblePositionTemplate<Strategy> originalBase() const;
void setOriginalBase(const VisiblePosition&);
void setOriginalBase(const VisiblePositionInFlatTree&);
template <typename Strategy>
void setSelectionAlgorithm(const VisibleSelectionTemplate<Strategy>&,
SetSelectionOptions,
CursorAlignOnScroll,
TextGranularity);
void respondToNodeModification(Node&,
bool baseRemoved,
bool extentRemoved,
bool startRemoved,
bool endRemoved);
void notifyAccessibilityForSelectionChange();
void notifyCompositorForSelectionChange();
void notifyEventHandlerForSelectionChange();
void focusedOrActiveStateChanged();
void setUseSecureKeyboardEntry(bool);
void updateSelectionIfNeeded(const Position& base,
const Position& extent,
const Position& start,
const Position& end);
template <typename Strategy>
VisibleSelectionTemplate<Strategy> validateSelection(
const VisibleSelectionTemplate<Strategy>&);
GranularityStrategy* granularityStrategy();
// For unittests
bool shouldPaintCaretForTesting() const;
bool isPreviousCaretDirtyForTesting() const;
Member<Document> m_document;
Member<LocalFrame> m_frame;
const Member<PendingSelection> m_pendingSelection;
const Member<SelectionEditor> m_selectionEditor;
// Used to store base before the adjustment at bidi boundary
VisiblePositionInFlatTree m_originalBaseInFlatTree;
TextGranularity m_granularity;
LayoutUnit m_xPosForVerticalArrowNavigation;
Member<EditingStyle> m_typingStyle;
bool m_focused : 1;
// Controls text granularity used to adjust the selection's extent in
// moveRangeSelectionExtent.
std::unique_ptr<GranularityStrategy> m_granularityStrategy;
const Member<FrameCaret> m_frameCaret;
};
inline EditingStyle* FrameSelection::typingStyle() const {
return m_typingStyle.get();
}
inline void FrameSelection::clearTypingStyle() {
m_typingStyle.clear();
}
inline void FrameSelection::setTypingStyle(EditingStyle* style) {
m_typingStyle = style;
}
} // namespace blink
#ifndef NDEBUG
// Outside the WebCore namespace for ease of invocation from gdb.
void showTree(const blink::FrameSelection&);
void showTree(const blink::FrameSelection*);
#endif
#endif // FrameSelection_h