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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "extensions/renderer/bindings/api_event_handler.h"
#include <algorithm>
#include <map>
#include <memory>
#include <vector>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "base/stl_util.h"
#include "base/supports_user_data.h"
#include "base/values.h"
#include "content/public/renderer/v8_value_converter.h"
#include "extensions/renderer/bindings/event_emitter.h"
#include "extensions/renderer/bindings/get_per_context_data.h"
#include "extensions/renderer/bindings/js_runner.h"
#include "gin/handle.h"
#include "gin/per_context_data.h"
namespace extensions {
namespace {
struct APIEventPerContextData : public base::SupportsUserData::Data {
static constexpr char kPerContextDataKey[] = "extension_api_events";
APIEventPerContextData(v8::Isolate* isolate) : isolate(isolate) {}
~APIEventPerContextData() override {
DCHECK(emitters.empty())
<< "|emitters| should have been cleared by InvalidateContext()";
DCHECK(massagers.empty())
<< "|massagers| should have been cleared by InvalidateContext()";
DCHECK(anonymous_emitters.empty())
<< "|anonymous_emitters| should have been cleared by "
<< "InvalidateContext()";
}
// The associated v8::Isolate. Since this object is cleaned up at context
// destruction, this should always be valid.
v8::Isolate* isolate;
// A map from event name -> event emitter.
std::map<std::string, v8::Global<v8::Object>> emitters;
// A map from event name -> argument massager.
std::map<std::string, v8::Global<v8::Function>> massagers;
// The collection of anonymous events.
std::vector<v8::Global<v8::Object>> anonymous_emitters;
static APIEventPerContextData* GetFrom(v8::Local<v8::Context> context,
CreatePerContextData should_create) {
return GetPerContextData<APIEventPerContextData>(context, should_create,
context->GetIsolate());
}
};
constexpr char APIEventPerContextData::kPerContextDataKey[];
void DispatchEvent(const v8::FunctionCallbackInfo<v8::Value>& info) {
v8::Isolate* isolate = info.GetIsolate();
v8::HandleScope handle_scope(isolate);
if (info.Length() != 1 || !info[0]->IsArray()) {
NOTREACHED();
return;
}
v8::Local<v8::Context> context = isolate->GetCurrentContext();
APIEventPerContextData* data =
APIEventPerContextData::GetFrom(context, kDontCreateIfMissing);
DCHECK(data);
std::string event_name = gin::V8ToString(isolate, info.Data());
auto iter = data->emitters.find(event_name);
if (iter == data->emitters.end())
return;
v8::Global<v8::Object>& v8_emitter = iter->second;
std::vector<v8::Local<v8::Value>> args;
CHECK(gin::Converter<std::vector<v8::Local<v8::Value>>>::FromV8(
isolate, info[0], &args));
EventEmitter* emitter = nullptr;
gin::Converter<EventEmitter*>::FromV8(isolate, v8_emitter.Get(isolate),
&emitter);
CHECK(emitter);
// Note: It's safe to use EventEmitter::FireSync() here because this should
// only be triggered from a JS call, so we know JS is running.
// TODO(devlin): It looks like the return result that requires this to be sync
// is only used by the InputIME custom bindings; it would be kind of nice to
// remove the dependency.
info.GetReturnValue().Set(emitter->FireSync(context, &args, nullptr));
}
} // namespace
APIEventHandler::APIEventHandler(
const APIEventListeners::ListenersUpdated& listeners_changed,
const APIEventListeners::ContextOwnerIdGetter& context_owner_id_getter,
ExceptionHandler* exception_handler)
: listeners_changed_(listeners_changed),
context_owner_id_getter_(context_owner_id_getter),
exception_handler_(exception_handler) {}
APIEventHandler::~APIEventHandler() {}
v8::Local<v8::Object> APIEventHandler::CreateEventInstance(
const std::string& event_name,
bool supports_filters,
bool supports_lazy_listeners,
int max_listeners,
bool notify_on_change,
v8::Local<v8::Context> context) {
// We need a context scope since gin::CreateHandle only takes the isolate
// and infers the context from that.
// TODO(devlin): This could be avoided if gin::CreateHandle could take a
// context directly.
v8::Context::Scope context_scope(context);
APIEventPerContextData* data =
APIEventPerContextData::GetFrom(context, kCreateIfMissing);
DCHECK(data->emitters.find(event_name) == data->emitters.end());
APIEventListeners::ListenersUpdated updated =
notify_on_change ? listeners_changed_ : base::DoNothing();
std::unique_ptr<APIEventListeners> listeners;
if (supports_filters) {
listeners = std::make_unique<FilteredEventListeners>(
updated, event_name, context_owner_id_getter_, max_listeners,
supports_lazy_listeners, &listener_tracker_);
} else {
listeners = std::make_unique<UnfilteredEventListeners>(
updated, event_name, context_owner_id_getter_, max_listeners,
supports_lazy_listeners, &listener_tracker_);
}
gin::Handle<EventEmitter> emitter_handle =
gin::CreateHandle(context->GetIsolate(),
new EventEmitter(supports_filters, std::move(listeners),
exception_handler_));
CHECK(!emitter_handle.IsEmpty());
v8::Local<v8::Value> emitter_value = emitter_handle.ToV8();
CHECK(emitter_value->IsObject());
v8::Local<v8::Object> emitter_object =
v8::Local<v8::Object>::Cast(emitter_value);
data->emitters[event_name] =
v8::Global<v8::Object>(context->GetIsolate(), emitter_object);
return emitter_object;
}
v8::Local<v8::Object> APIEventHandler::CreateAnonymousEventInstance(
v8::Local<v8::Context> context) {
v8::Context::Scope context_scope(context);
APIEventPerContextData* data =
APIEventPerContextData::GetFrom(context, kCreateIfMissing);
bool supports_filters = false;
// Anonymous events are not tracked, and thus don't need a name or a context
// owner.
std::string empty_event_name;
ListenerTracker* anonymous_listener_tracker = nullptr;
std::unique_ptr<APIEventListeners> listeners =
std::make_unique<UnfilteredEventListeners>(
base::DoNothing(), empty_event_name,
APIEventListeners::ContextOwnerIdGetter(), binding::kNoListenerMax,
false, anonymous_listener_tracker);
gin::Handle<EventEmitter> emitter_handle =
gin::CreateHandle(context->GetIsolate(),
new EventEmitter(supports_filters, std::move(listeners),
exception_handler_));
CHECK(!emitter_handle.IsEmpty());
v8::Local<v8::Object> emitter_object = emitter_handle.ToV8().As<v8::Object>();
data->anonymous_emitters.push_back(
v8::Global<v8::Object>(context->GetIsolate(), emitter_object));
return emitter_object;
}
void APIEventHandler::InvalidateCustomEvent(v8::Local<v8::Context> context,
v8::Local<v8::Object> event) {
EventEmitter* emitter = nullptr;
APIEventPerContextData* data =
APIEventPerContextData::GetFrom(context, kDontCreateIfMissing);
// This could happen if a port (or JS) invalidates an event following
// context destruction.
// TODO(devlin): Is it better to fail gracefully here, or track all these
// down for determinism?
if (!data)
return;
if (!gin::Converter<EventEmitter*>::FromV8(context->GetIsolate(), event,
&emitter)) {
NOTREACHED();
return;
}
emitter->Invalidate(context);
auto emitter_entry = std::find(data->anonymous_emitters.begin(),
data->anonymous_emitters.end(), event);
if (emitter_entry == data->anonymous_emitters.end()) {
NOTREACHED();
return;
}
data->anonymous_emitters.erase(emitter_entry);
}
void APIEventHandler::FireEventInContext(const std::string& event_name,
v8::Local<v8::Context> context,
const base::ListValue& args,
const EventFilteringInfo* filter) {
// Don't bother converting arguments if there are no listeners.
// NOTE(devlin): This causes a double data and EventEmitter lookup, since
// the v8 version below also checks for listeners. This should be very cheap,
// but if we were really worried we could refactor.
if (!HasListenerForEvent(event_name, context))
return;
// Note: since we only convert the arguments once, if a listener modifies an
// object (including an array), other listeners will see that modification.
// TODO(devlin): This is how it's always been, but should it be?
std::unique_ptr<content::V8ValueConverter> converter =
content::V8ValueConverter::Create();
std::vector<v8::Local<v8::Value>> v8_args;
v8_args.reserve(args.GetSize());
for (const auto& arg : args)
v8_args.push_back(converter->ToV8Value(&arg, context));
FireEventInContext(event_name, context, &v8_args, filter,
JSRunner::ResultCallback());
}
void APIEventHandler::FireEventInContext(
const std::string& event_name,
v8::Local<v8::Context> context,
std::vector<v8::Local<v8::Value>>* arguments,
const EventFilteringInfo* filter,
JSRunner::ResultCallback callback) {
APIEventPerContextData* data =
APIEventPerContextData::GetFrom(context, kDontCreateIfMissing);
if (!data)
return;
auto iter = data->emitters.find(event_name);
if (iter == data->emitters.end())
return;
EventEmitter* emitter = nullptr;
gin::Converter<EventEmitter*>::FromV8(
context->GetIsolate(), iter->second.Get(context->GetIsolate()), &emitter);
CHECK(emitter);
auto massager_iter = data->massagers.find(event_name);
if (massager_iter == data->massagers.end()) {
emitter->Fire(context, arguments, filter, std::move(callback));
} else {
DCHECK(!callback) << "Can't use an event callback with argument massagers.";
v8::Isolate* isolate = context->GetIsolate();
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Function> massager = massager_iter->second.Get(isolate);
v8::Local<v8::Array> args_array =
v8::Array::New(isolate, arguments->size());
{
// Massagers expect an array of v8 values. Since this is a newly-
// constructed array and we're assigning data properties, this shouldn't
// be able to fail or be visible by other script.
for (size_t i = 0; i < arguments->size(); ++i) {
v8::Maybe<bool> success = args_array->CreateDataProperty(
context, static_cast<uint32_t>(i), arguments->at(i));
CHECK(success.ToChecked());
}
}
// Curry in the native dispatch function. Some argument massagers take
// extra liberties and call this asynchronously, so we can't just have the
// massager return a modified array of arguments.
// We don't store this in a template because the Data (event name) is
// different for each instance. Luckily, this is called during dispatching
// an event, rather than e.g. at initialization time.
v8::Local<v8::Function> dispatch_event =
v8::Function::New(context, &DispatchEvent,
gin::StringToSymbol(isolate, event_name))
.ToLocalChecked();
v8::Local<v8::Value> massager_args[] = {args_array, dispatch_event};
JSRunner::Get(context)->RunJSFunction(
massager, context, base::size(massager_args), massager_args);
}
}
void APIEventHandler::RegisterArgumentMassager(
v8::Local<v8::Context> context,
const std::string& event_name,
v8::Local<v8::Function> massager) {
APIEventPerContextData* data =
APIEventPerContextData::GetFrom(context, kCreateIfMissing);
DCHECK(data->massagers.find(event_name) == data->massagers.end());
data->massagers[event_name].Reset(context->GetIsolate(), massager);
}
bool APIEventHandler::HasListenerForEvent(const std::string& event_name,
v8::Local<v8::Context> context) {
APIEventPerContextData* data =
APIEventPerContextData::GetFrom(context, kDontCreateIfMissing);
if (!data)
return false;
auto iter = data->emitters.find(event_name);
if (iter == data->emitters.end())
return false;
EventEmitter* emitter = nullptr;
gin::Converter<EventEmitter*>::FromV8(
context->GetIsolate(), iter->second.Get(context->GetIsolate()), &emitter);
CHECK(emitter);
return emitter->GetNumListeners() > 0;
}
void APIEventHandler::InvalidateContext(v8::Local<v8::Context> context) {
DCHECK(gin::PerContextData::From(context))
<< "Trying to invalidate an already-invalid context.";
APIEventPerContextData* data =
APIEventPerContextData::GetFrom(context, kDontCreateIfMissing);
if (!data)
return;
v8::Isolate* isolate = context->GetIsolate();
v8::HandleScope scope(isolate);
// This loop *shouldn't* allow any self-modification (i.e., no listeners
// should be added or removed as a result of the iteration). If that changes,
// we'll need to cache the listeners elsewhere before iterating.
for (const auto& pair : data->emitters) {
EventEmitter* emitter = nullptr;
gin::Converter<EventEmitter*>::FromV8(isolate, pair.second.Get(isolate),
&emitter);
CHECK(emitter);
emitter->Invalidate(context);
}
for (const auto& global : data->anonymous_emitters) {
EventEmitter* emitter = nullptr;
gin::Converter<EventEmitter*>::FromV8(isolate, global.Get(isolate),
&emitter);
CHECK(emitter);
emitter->Invalidate(context);
}
data->emitters.clear();
data->massagers.clear();
data->anonymous_emitters.clear();
// InvalidateContext() is called shortly (and, theoretically, synchronously)
// before the PerContextData is deleted. We have a check that guarantees that
// no new EventEmitters are created after the PerContextData is deleted, so
// no new emitters should be created after this point.
}
size_t APIEventHandler::GetNumEventListenersForTesting(
const std::string& event_name,
v8::Local<v8::Context> context) {
APIEventPerContextData* data =
APIEventPerContextData::GetFrom(context, kDontCreateIfMissing);
DCHECK(data);
auto iter = data->emitters.find(event_name);
DCHECK(iter != data->emitters.end());
EventEmitter* emitter = nullptr;
gin::Converter<EventEmitter*>::FromV8(
context->GetIsolate(), iter->second.Get(context->GetIsolate()), &emitter);
CHECK(emitter);
return emitter->GetNumListeners();
}
} // namespace extensions