blob: f01d40aa5685b4454e5e8360b184ff6111171d68 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/controls/button/md_text_button.h"
#include "base/i18n/case_conversion.h"
#include "base/memory/ptr_util.h"
#include "build/build_config.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/color_palette.h"
#include "ui/gfx/color_utils.h"
#include "ui/native_theme/native_theme.h"
#include "ui/views/animation/flood_fill_ink_drop_ripple.h"
#include "ui/views/animation/ink_drop_highlight.h"
#include "ui/views/animation/ink_drop_impl.h"
#include "ui/views/animation/ink_drop_painted_layer_delegates.h"
#include "ui/views/background.h"
#include "ui/views/border.h"
#include "ui/views/controls/focus_ring.h"
#include "ui/views/layout/layout_provider.h"
#include "ui/views/painter.h"
#include "ui/views/style/platform_style.h"
#include "ui/views/style/typography.h"
namespace views {
// static
LabelButton* MdTextButton::CreateSecondaryUiButton(ButtonListener* listener,
const base::string16& text) {
return MdTextButton::Create(listener, text, style::CONTEXT_BUTTON_MD);
}
// static
LabelButton* MdTextButton::CreateSecondaryUiBlueButton(
ButtonListener* listener,
const base::string16& text) {
MdTextButton* md_button =
MdTextButton::Create(listener, text, style::CONTEXT_BUTTON_MD);
md_button->SetProminent(true);
return md_button;
}
// static
MdTextButton* MdTextButton::Create(ButtonListener* listener,
const base::string16& text,
int button_context) {
MdTextButton* button = new MdTextButton(listener, button_context);
button->SetText(text);
button->SetFocusForPlatform();
return button;
}
MdTextButton::~MdTextButton() {}
void MdTextButton::SetProminent(bool is_prominent) {
if (is_prominent_ == is_prominent)
return;
is_prominent_ = is_prominent;
UpdateColors();
}
void MdTextButton::SetBgColorOverride(const base::Optional<SkColor>& color) {
bg_color_override_ = color;
UpdateColors();
}
void MdTextButton::set_corner_radius(float radius) {
corner_radius_ = radius;
set_ink_drop_corner_radii(corner_radius_, corner_radius_);
}
void MdTextButton::OnPaintBackground(gfx::Canvas* canvas) {
LabelButton::OnPaintBackground(canvas);
if (hover_animation().is_animating() || state() == STATE_HOVERED) {
bool is_dark_mode = GetNativeTheme()->SystemDarkModeEnabled();
int hover_alpha = is_prominent_ ? 0x0C : 0x05;
if (is_dark_mode)
hover_alpha = 0x0A;
const SkColor hover_color =
is_dark_mode && !is_prominent_ ? gfx::kGoogleBlue300 : SK_ColorBLACK;
SkScalar alpha = hover_animation().CurrentValueBetween(0, hover_alpha);
cc::PaintFlags flags;
flags.setColor(SkColorSetA(hover_color, alpha));
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setAntiAlias(true);
canvas->DrawRoundRect(gfx::RectF(GetLocalBounds()), corner_radius_, flags);
}
}
void MdTextButton::OnNativeThemeChanged(const ui::NativeTheme* theme) {
LabelButton::OnNativeThemeChanged(theme);
UpdateColors();
}
SkColor MdTextButton::GetInkDropBaseColor() const {
return color_utils::DeriveDefaultIconColor(label()->enabled_color());
}
std::unique_ptr<InkDrop> MdTextButton::CreateInkDrop() {
return CreateDefaultFloodFillInkDropImpl();
}
std::unique_ptr<views::InkDropRipple> MdTextButton::CreateInkDropRipple()
const {
return std::unique_ptr<views::InkDropRipple>(
new views::FloodFillInkDropRipple(
size(), GetInkDropCenterBasedOnLastEvent(), GetInkDropBaseColor(),
ink_drop_visible_opacity()));
}
void MdTextButton::StateChanged(ButtonState old_state) {
LabelButton::StateChanged(old_state);
UpdateColors();
}
void MdTextButton::OnFocus() {
LabelButton::OnFocus();
UpdateColors();
}
void MdTextButton::OnBlur() {
LabelButton::OnBlur();
UpdateColors();
}
std::unique_ptr<views::InkDropHighlight> MdTextButton::CreateInkDropHighlight()
const {
bool is_dark_mode = GetNativeTheme()->SystemDarkModeEnabled();
// The prominent button hover effect is a shadow.
const int kYOffset = 1;
const int kSkiaBlurRadius = 2;
const int shadow_alpha = is_prominent_ ? 0x3D : 0x1A;
const SkColor shadow_color =
is_dark_mode && is_prominent_ ? gfx::kGoogleBlue300 : SK_ColorBLACK;
std::vector<gfx::ShadowValue> shadows;
// The notion of blur that gfx::ShadowValue uses is twice the Skia/CSS value.
// Skia counts the number of pixels outside the mask area whereas
// gfx::ShadowValue counts together the number of pixels inside and outside
// the mask bounds.
shadows.push_back(gfx::ShadowValue(
gfx::Vector2d(0, kYOffset), 2 * kSkiaBlurRadius,
SkColorSetA(shadow_color, is_dark_mode ? 0x7F : shadow_alpha)));
const SkColor fill_color =
SkColorSetA(SK_ColorWHITE, is_prominent_ ? 0x0D : 0x05);
return std::make_unique<InkDropHighlight>(
gfx::RectF(GetLocalBounds()).CenterPoint(),
base::WrapUnique(new BorderShadowLayerDelegate(
shadows, GetLocalBounds(), fill_color, corner_radius_)));
}
void MdTextButton::SetEnabledTextColors(SkColor color) {
LabelButton::SetEnabledTextColors(color);
UpdateColors();
}
void MdTextButton::SetText(const base::string16& text) {
LabelButton::SetText(text);
UpdatePadding();
}
void MdTextButton::UpdateStyleToIndicateDefaultStatus() {
is_prominent_ = is_prominent_ || is_default();
UpdateColors();
}
MdTextButton::MdTextButton(ButtonListener* listener, int button_context)
: LabelButton(listener, base::string16(), button_context),
is_prominent_(false) {
SetInkDropMode(InkDropMode::ON);
set_has_ink_drop_action_on_click(true);
set_corner_radius(LayoutProvider::Get()->GetCornerRadiusMetric(EMPHASIS_LOW));
SetHorizontalAlignment(gfx::ALIGN_CENTER);
SetFocusForPlatform();
const int minimum_width = LayoutProvider::Get()->GetDistanceMetric(
DISTANCE_DIALOG_BUTTON_MINIMUM_WIDTH);
SetMinSize(gfx::Size(minimum_width, 0));
SetInstallFocusRingOnFocus(true);
label()->SetAutoColorReadabilityEnabled(false);
set_request_focus_on_press(false);
set_animate_on_state_change(true);
// Paint to a layer so that the canvas is snapped to pixel boundaries (useful
// for fractional DSF).
SetPaintToLayer();
layer()->SetFillsBoundsOpaquely(false);
}
void MdTextButton::UpdatePadding() {
// Don't use font-based padding when there's no text visible.
if (GetText().empty()) {
SetBorder(NullBorder());
return;
}
// Text buttons default to 28dp in height on all platforms when the base font
// is in use, but should grow or shrink if the font size is adjusted up or
// down. When the system font size has been adjusted, the base font will be
// larger than normal such that 28dp might not be enough, so also enforce a
// minimum height of twice the font size.
// Example 1:
// * Normal button on ChromeOS, 12pt Roboto. Button height of 28dp.
// * Button on ChromeOS that has been adjusted to 14pt Roboto. Button height
// of 28 + 2 * 2 = 32dp.
// * Linux user sets base system font size to 17dp. For a normal button, the
// |size_delta| will be zero, so to adjust upwards we double 17 to get 34.
int size_delta =
label()->font_list().GetFontSize() -
style::GetFont(style::CONTEXT_BUTTON_MD, style::STYLE_PRIMARY)
.GetFontSize();
// TODO(tapted): This should get |target_height| using LayoutProvider::
// GetControlHeightForFont().
constexpr int kBaseHeight = 32;
int target_height = std::max(kBaseHeight + size_delta * 2,
label()->font_list().GetFontSize() * 2);
int label_height = label()->GetPreferredSize().height();
int top_padding = (target_height - label_height) / 2;
int bottom_padding = (target_height - label_height + 1) / 2;
DCHECK_EQ(target_height, label_height + top_padding + bottom_padding);
// TODO(estade): can we get rid of the platform style border hoopla if
// we apply the MD treatment to all buttons, even GTK buttons?
const int horizontal_padding = LayoutProvider::Get()->GetDistanceMetric(
DISTANCE_BUTTON_HORIZONTAL_PADDING);
SetBorder(CreateEmptyBorder(top_padding, horizontal_padding, bottom_padding,
horizontal_padding));
}
void MdTextButton::UpdateColors() {
bool is_disabled = state() == STATE_DISABLED;
SkColor enabled_text_color =
style::GetColor(*this, label()->text_context(),
is_prominent_ ? style::STYLE_DIALOG_BUTTON_DEFAULT
: style::STYLE_PRIMARY);
if (!explicitly_set_normal_color()) {
const auto colors = explicitly_set_colors();
LabelButton::SetEnabledTextColors(enabled_text_color);
// Non-prominent, disabled buttons need the disabled color explicitly set.
// This ensures that label()->enabled_color() returns the correct color as
// the basis for calculating the stroke color. enabled_text_color isn't used
// since a descendant could have overridden the label enabled color.
if (is_disabled && !is_prominent_) {
LabelButton::SetTextColor(STATE_DISABLED,
style::GetColor(*this, label()->text_context(),
style::STYLE_DISABLED));
}
set_explicitly_set_colors(colors);
}
// Prominent buttons keep their enabled text color; disabled state is conveyed
// by shading the background instead.
if (is_prominent_)
SetTextColor(STATE_DISABLED, enabled_text_color);
ui::NativeTheme* theme = GetNativeTheme();
SkColor text_color = label()->enabled_color();
SkColor bg_color =
theme->GetSystemColor(ui::NativeTheme::kColorId_DialogBackground);
if (bg_color_override_) {
bg_color = *bg_color_override_;
} else if (is_prominent_) {
bg_color = theme->GetSystemColor(
HasFocus() ? ui::NativeTheme::kColorId_ProminentButtonFocusedColor
: ui::NativeTheme::kColorId_ProminentButtonColor);
if (is_disabled) {
bg_color = color_utils::BlendTowardOppositeLuma(
bg_color, gfx::kDisabledControlAlpha);
}
}
if (state() == STATE_PRESSED) {
SkColor shade =
theme->GetSystemColor(ui::NativeTheme::kColorId_ButtonPressedShade);
bg_color = color_utils::GetResultingPaintColor(shade, bg_color);
}
SkColor stroke_color;
if (is_prominent_) {
stroke_color = SK_ColorTRANSPARENT;
} else {
int stroke_alpha;
if (is_disabled) {
// Disabled, non-prominent buttons need a lighter stroke. This alpha
// value will take the disabled button colors, a1a192 @ 1.0 alpha for
// non-Harmony, 9e9e9e @ 1.0 alpha for Harmony and turn it into
// e6e6e6 @ 1.0 alpha (or very close to it) or an effective 000000 @ 0.1
// alpha for the stroke color. The same alpha value will work with both
// Harmony and non-Harmony colors.
stroke_alpha = 0x43;
} else {
// These alpha values will take the enabled button colors, 757575 @ 1.0
// alpha turn it into an effective b2b2b2 @ 1.0 alpha or 000000 @ 0.3 for
// the stroke_color.
stroke_alpha = 0x8f;
}
stroke_color = SkColorSetA(text_color, stroke_alpha);
}
DCHECK_EQ(SK_AlphaOPAQUE, static_cast<int>(SkColorGetA(bg_color)));
SetBackground(
CreateBackgroundFromPainter(Painter::CreateRoundRectWith1PxBorderPainter(
bg_color, stroke_color, corner_radius_)));
SchedulePaint();
}
} // namespace views