| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NGLayoutInputText_h |
| #define NGLayoutInputText_h |
| |
| #include "core/CoreExport.h" |
| #include "core/layout/ng/ng_direction.h" |
| #include "core/style/ComputedStyle.h" |
| #include "platform/fonts/FontFallbackPriority.h" |
| #include "platform/fonts/shaping/CachingWordShaper.h" |
| #include "platform/fonts/shaping/ShapeResult.h" |
| #include "platform/heap/Handle.h" |
| #include "wtf/Vector.h" |
| #include "wtf/text/WTFString.h" |
| #include <unicode/uscript.h> |
| |
| namespace blink { |
| |
| // Struct representing a single text node or styled inline element with text |
| // content segmented by style, text direction, sideways rotation, font fallback |
| // priority (text, symbol, emoji, etc) and script (but not by font). |
| // In this representation TextNodes are merged up into their parent inline |
| // element where possible. |
| struct NGLayoutInputTextItem { |
| unsigned start_offset; |
| unsigned end_offset; |
| NGDirection direction; |
| UScriptCode script; |
| FontFallbackPriority fallback_priority; |
| bool rotate_sideways; |
| RefPtr<ComputedStyle> style; |
| RefPtr<ShapeResult> shape_result; |
| }; |
| |
| // Class representing all text content for a given inline layout root in the |
| // layout input tree. |
| // The content is stored as a single string with collapsed white-space (if |
| // applicable) to allow cross-element shaping. Each item contains a start and |
| // end offset representing the content of said item. |
| class CORE_EXPORT NGLayoutInputText final |
| : public GarbageCollectedFinalized<NGLayoutInputText> { |
| public: |
| using const_iterator = Vector<NGLayoutInputTextItem>::const_iterator; |
| |
| NGLayoutInputText() {} |
| |
| void Shape(); |
| const_iterator begin() const { return items_.begin(); } |
| const_iterator end() const { return items_.end(); } |
| String Text(unsigned start_offset, unsigned end_offset) const { |
| return text_.substring(start_offset, end_offset); |
| } |
| |
| DEFINE_INLINE_TRACE() {} |
| |
| private: |
| // TODO(eae): This should probably always be utf-8 to reduce the |
| // memory and conversion overhead. We can't really re-use the |
| // TextContent string as this is stored post white-space |
| // collapsing. Also note that shaping can be done in either |
| // utf-8 or utf-16. Currently we always shape in utf16 and |
| // upconvert latin-1. |
| String text_; |
| Vector<NGLayoutInputTextItem> items_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // NGLayoutInputText_h |