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/*
* Copyright (C) 2007-2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScheduledAction_h
#define ScheduledAction_h
#include "bindings/core/v8/ScopedPersistent.h"
#include "bindings/core/v8/ScriptSourceCode.h"
#include "bindings/core/v8/ScriptState.h"
#include "bindings/core/v8/V8PersistentValueVector.h"
#include "platform/heap/Handle.h"
#include "wtf/Forward.h"
#include <v8.h>
namespace blink {
class LocalFrame;
class ExecutionContext;
class WorkerGlobalScope;
class ScheduledAction final
: public GarbageCollectedFinalized<ScheduledAction> {
WTF_MAKE_NONCOPYABLE(ScheduledAction);
public:
static ScheduledAction* create(ScriptState*,
const ScriptValue& handler,
const Vector<ScriptValue>& arguments);
static ScheduledAction* create(ScriptState*, const String& handler);
~ScheduledAction();
DECLARE_TRACE();
void execute(ExecutionContext*);
private:
ScheduledAction(ScriptState*,
const ScriptValue& handler,
const Vector<ScriptValue>& arguments);
ScheduledAction(ScriptState*, const String& handler);
void execute(LocalFrame*);
void execute(WorkerGlobalScope*);
void createLocalHandlesForArgs(Vector<v8::Local<v8::Value>>* handles);
ScriptStateProtectingContext m_scriptState;
ScopedPersistent<v8::Function> m_function;
V8PersistentValueVector<v8::Value> m_info;
ScriptSourceCode m_code;
};
} // namespace blink
#endif // ScheduledAction