| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ScriptPromisePropertyBase_h |
| #define ScriptPromisePropertyBase_h |
| |
| #include "bindings/core/v8/ScopedPersistent.h" |
| #include "bindings/core/v8/ScriptPromise.h" |
| #include "bindings/core/v8/ScriptPromiseProperties.h" |
| #include "core/CoreExport.h" |
| #include "core/dom/ContextLifecycleObserver.h" |
| #include "wtf/Compiler.h" |
| #include "wtf/RefCounted.h" |
| #include "wtf/Vector.h" |
| #include <memory> |
| #include <v8.h> |
| |
| namespace blink { |
| |
| class DOMWrapperWorld; |
| class ExecutionContext; |
| class ScriptState; |
| |
| // TODO(yhirano): Remove NEVER_INLINE once we find the cause of crashes. |
| class CORE_EXPORT ScriptPromisePropertyBase |
| : public GarbageCollectedFinalized<ScriptPromisePropertyBase>, |
| public ContextLifecycleObserver { |
| USING_GARBAGE_COLLECTED_MIXIN(ScriptPromisePropertyBase); |
| |
| public: |
| virtual ~ScriptPromisePropertyBase(); |
| |
| enum Name { |
| #define P(Name) Name, |
| SCRIPT_PROMISE_PROPERTIES(P) |
| #undef P |
| }; |
| |
| enum State { |
| Pending, |
| Resolved, |
| Rejected, |
| }; |
| State getState() const { return m_state; } |
| |
| ScriptPromise promise(DOMWrapperWorld&); |
| |
| DECLARE_VIRTUAL_TRACE(); |
| |
| protected: |
| ScriptPromisePropertyBase(ExecutionContext*, Name); |
| |
| void resolveOrReject(State targetState); |
| |
| // ScriptPromiseProperty overrides these to wrap the holder, |
| // rejected value and resolved value. The |
| // ScriptPromisePropertyBase caller will enter the V8Context for |
| // the property's execution context and the world it is |
| // creating/settling promises in; the implementation should use |
| // this context. |
| virtual v8::Local<v8::Object> holder( |
| v8::Isolate*, |
| v8::Local<v8::Object> creationContext) = 0; |
| virtual v8::Local<v8::Value> resolvedValue( |
| v8::Isolate*, |
| v8::Local<v8::Object> creationContext) = 0; |
| virtual v8::Local<v8::Value> rejectedValue( |
| v8::Isolate*, |
| v8::Local<v8::Object> creationContext) = 0; |
| |
| NEVER_INLINE void resetBase(); |
| |
| private: |
| typedef Vector<std::unique_ptr<ScopedPersistent<v8::Object>>> |
| WeakPersistentSet; |
| |
| void resolveOrRejectInternal(v8::Local<v8::Promise::Resolver>); |
| v8::Local<v8::Object> ensureHolderWrapper(ScriptState*); |
| NEVER_INLINE void clearWrappers(); |
| // TODO(yhirano): Remove these functions once we find the cause of crashes. |
| NEVER_INLINE void checkThis(); |
| NEVER_INLINE void checkWrappers(); |
| |
| v8::Local<v8::String> promiseName(); |
| v8::Local<v8::String> resolverName(); |
| |
| v8::Isolate* m_isolate; |
| Name m_name; |
| State m_state; |
| |
| WeakPersistentSet m_wrappers; |
| }; |
| |
| } // namespace blink |
| |
| #endif // ScriptPromisePropertyBase_h |