| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_PUBLIC_WORKER_SCHEDULER_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_PUBLIC_WORKER_SCHEDULER_H_ |
| |
| #include "base/memory/weak_ptr.h" |
| #include "base/single_thread_task_runner.h" |
| #include "third_party/blink/public/platform/task_type.h" |
| #include "third_party/blink/renderer/platform/scheduler/public/frame_or_worker_scheduler.h" |
| #include "third_party/blink/renderer/platform/scheduler/public/frame_scheduler.h" |
| |
| namespace blink { |
| namespace scheduler { |
| |
| class NonMainThreadTaskQueue; |
| class WorkerSchedulerProxy; |
| class WorkerThreadScheduler; |
| |
| // A scheduler provides per-global-scope task queues. This is constructed when a |
| // global scope is created and destructed when it's closed. |
| // |
| // Unless stated otherwise, all methods must be called on the worker thread. |
| class PLATFORM_EXPORT WorkerScheduler : public FrameOrWorkerScheduler { |
| public: |
| WorkerScheduler(WorkerThreadScheduler* worker_thread_scheduler, |
| WorkerSchedulerProxy* proxy); |
| ~WorkerScheduler() override; |
| |
| class PLATFORM_EXPORT PauseHandle { |
| public: |
| PauseHandle(base::WeakPtr<WorkerScheduler>); |
| ~PauseHandle(); |
| |
| private: |
| base::WeakPtr<WorkerScheduler> scheduler_; |
| |
| DISALLOW_COPY_AND_ASSIGN(PauseHandle); |
| }; |
| |
| std::unique_ptr<PauseHandle> Pause() WARN_UNUSED_RESULT; |
| |
| std::unique_ptr<ActiveConnectionHandle> OnActiveConnectionCreated() override; |
| |
| // Unregisters the task queues and cancels tasks in them. |
| void Dispose(); |
| |
| // Returns a task runner that is suitable with the given task type. This can |
| // be called from any thread. |
| // |
| // This must be called only from WorkerThread::GetTaskRunner(). |
| scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner(TaskType) const; |
| |
| WorkerThreadScheduler* GetWorkerThreadScheduler() const { |
| return thread_scheduler_; |
| } |
| |
| void OnLifecycleStateChanged(SchedulingLifecycleState lifecycle_state); |
| |
| SchedulingLifecycleState CalculateLifecycleState(ObserverType) const override; |
| |
| protected: |
| scoped_refptr<NonMainThreadTaskQueue> ThrottleableTaskQueue(); |
| scoped_refptr<NonMainThreadTaskQueue> UnpausableTaskQueue(); |
| scoped_refptr<NonMainThreadTaskQueue> PausableTaskQueue(); |
| |
| private: |
| void SetUpThrottling(); |
| void PauseImpl(); |
| void ResumeImpl(); |
| |
| base::WeakPtr<WorkerScheduler> GetWeakPtr(); |
| |
| // The tasks runners below are listed in increasing QoS order. |
| // - throttleable task queue. Designed for custom user-provided javascript |
| // tasks. Lowest guarantees. Can be paused, blocked during user gesture, |
| // throttled when backgrounded or stopped completely after some time in |
| // background. |
| // - pausable task queue. Default queue for high-priority javascript tasks. |
| // They can be paused according to the spec during devtools debugging. |
| // Otherwise scheduler does not tamper with their execution. |
| // - unpausable task queue. Should be used for control tasks which should |
| // run when the context is paused. Usage should be extremely rare. |
| // Please consult scheduler-dev@ before using it. Running javascript |
| // on it is strictly verboten and can lead to hard-to-diagnose errors. |
| scoped_refptr<NonMainThreadTaskQueue> throttleable_task_queue_; |
| scoped_refptr<NonMainThreadTaskQueue> pausable_task_queue_; |
| scoped_refptr<NonMainThreadTaskQueue> unpausable_task_queue_; |
| |
| SchedulingLifecycleState lifecycle_state_ = |
| SchedulingLifecycleState::kNotThrottled; |
| |
| WorkerThreadScheduler* thread_scheduler_; // NOT OWNED |
| |
| bool is_disposed_ = false; |
| uint32_t paused_count_ = 0; |
| base::WeakPtrFactory<WorkerScheduler> weak_factory_; |
| }; |
| |
| } // namespace scheduler |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_SCHEDULER_PUBLIC_WORKER_SCHEDULER_H_ |