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// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/wasm/wasm-engine.h"
#include "src/code-tracer.h"
#include "src/compilation-statistics.h"
#include "src/objects-inl.h"
#include "src/objects/js-promise.h"
#include "src/wasm/function-compiler.h"
#include "src/wasm/module-compiler.h"
#include "src/wasm/module-decoder.h"
#include "src/wasm/streaming-decoder.h"
#include "src/wasm/wasm-objects-inl.h"
namespace v8 {
namespace internal {
namespace wasm {
WasmEngine::WasmEngine()
: code_manager_(&memory_tracker_, kMaxWasmCodeMemory) {}
WasmEngine::~WasmEngine() {
// All AsyncCompileJobs have been canceled.
DCHECK(jobs_.empty());
// All Isolates have been deregistered.
DCHECK(isolates_.empty());
}
bool WasmEngine::SyncValidate(Isolate* isolate, const WasmFeatures& enabled,
const ModuleWireBytes& bytes) {
// TODO(titzer): remove dependency on the isolate.
if (bytes.start() == nullptr || bytes.length() == 0) return false;
ModuleResult result =
DecodeWasmModule(enabled, bytes.start(), bytes.end(), true, kWasmOrigin,
isolate->counters(), allocator());
return result.ok();
}
MaybeHandle<WasmModuleObject> WasmEngine::SyncCompileTranslatedAsmJs(
Isolate* isolate, ErrorThrower* thrower, const ModuleWireBytes& bytes,
Handle<Script> asm_js_script,
Vector<const byte> asm_js_offset_table_bytes) {
ModuleResult result =
DecodeWasmModule(kAsmjsWasmFeatures, bytes.start(), bytes.end(), false,
kAsmJsOrigin, isolate->counters(), allocator());
CHECK(!result.failed());
// Transfer ownership of the WasmModule to the {Managed<WasmModule>} generated
// in {CompileToModuleObject}.
return CompileToModuleObject(isolate, kAsmjsWasmFeatures, thrower,
std::move(result).value(), bytes, asm_js_script,
asm_js_offset_table_bytes);
}
MaybeHandle<WasmModuleObject> WasmEngine::SyncCompile(
Isolate* isolate, const WasmFeatures& enabled, ErrorThrower* thrower,
const ModuleWireBytes& bytes) {
ModuleResult result =
DecodeWasmModule(enabled, bytes.start(), bytes.end(), false, kWasmOrigin,
isolate->counters(), allocator());
if (result.failed()) {
thrower->CompileFailed("Wasm decoding failed", result);
return {};
}
// Transfer ownership of the WasmModule to the {Managed<WasmModule>} generated
// in {CompileToModuleObject}.
return CompileToModuleObject(isolate, enabled, thrower,
std::move(result).value(), bytes,
Handle<Script>(), Vector<const byte>());
}
MaybeHandle<WasmInstanceObject> WasmEngine::SyncInstantiate(
Isolate* isolate, ErrorThrower* thrower,
Handle<WasmModuleObject> module_object, MaybeHandle<JSReceiver> imports,
MaybeHandle<JSArrayBuffer> memory) {
return InstantiateToInstanceObject(isolate, thrower, module_object, imports,
memory);
}
void WasmEngine::AsyncInstantiate(
Isolate* isolate, std::unique_ptr<InstantiationResultResolver> resolver,
Handle<WasmModuleObject> module_object, MaybeHandle<JSReceiver> imports) {
ErrorThrower thrower(isolate, "WebAssembly Instantiation");
// Instantiate a TryCatch so that caught exceptions won't progagate out.
// They will still be set as pending exceptions on the isolate.
// TODO(clemensh): Avoid TryCatch, use Execution::TryCall internally to invoke
// start function and report thrown exception explicitly via out argument.
v8::TryCatch catcher(reinterpret_cast<v8::Isolate*>(isolate));
catcher.SetVerbose(false);
catcher.SetCaptureMessage(false);
MaybeHandle<WasmInstanceObject> instance_object = SyncInstantiate(
isolate, &thrower, module_object, imports, Handle<JSArrayBuffer>::null());
if (!instance_object.is_null()) {
resolver->OnInstantiationSucceeded(instance_object.ToHandleChecked());
return;
}
if (isolate->has_pending_exception()) {
// The JS code executed during instantiation has thrown an exception.
// We have to move the exception to the promise chain.
Handle<Object> exception(isolate->pending_exception(), isolate);
isolate->clear_pending_exception();
DCHECK(*isolate->external_caught_exception_address());
*isolate->external_caught_exception_address() = false;
resolver->OnInstantiationFailed(exception);
thrower.Reset();
} else {
DCHECK(thrower.error());
resolver->OnInstantiationFailed(thrower.Reify());
}
}
void WasmEngine::AsyncCompile(
Isolate* isolate, const WasmFeatures& enabled,
std::shared_ptr<CompilationResultResolver> resolver,
const ModuleWireBytes& bytes, bool is_shared) {
if (!FLAG_wasm_async_compilation) {
// Asynchronous compilation disabled; fall back on synchronous compilation.
ErrorThrower thrower(isolate, "WasmCompile");
MaybeHandle<WasmModuleObject> module_object;
if (is_shared) {
// Make a copy of the wire bytes to avoid concurrent modification.
std::unique_ptr<uint8_t[]> copy(new uint8_t[bytes.length()]);
memcpy(copy.get(), bytes.start(), bytes.length());
ModuleWireBytes bytes_copy(copy.get(), copy.get() + bytes.length());
module_object = SyncCompile(isolate, enabled, &thrower, bytes_copy);
} else {
// The wire bytes are not shared, OK to use them directly.
module_object = SyncCompile(isolate, enabled, &thrower, bytes);
}
if (thrower.error()) {
resolver->OnCompilationFailed(thrower.Reify());
return;
}
Handle<WasmModuleObject> module = module_object.ToHandleChecked();
resolver->OnCompilationSucceeded(module);
return;
}
if (FLAG_wasm_test_streaming) {
std::shared_ptr<StreamingDecoder> streaming_decoder =
StartStreamingCompilation(isolate, enabled,
handle(isolate->context(), isolate),
std::move(resolver));
streaming_decoder->OnBytesReceived(bytes.module_bytes());
streaming_decoder->Finish();
return;
}
// Make a copy of the wire bytes in case the user program changes them
// during asynchronous compilation.
std::unique_ptr<byte[]> copy(new byte[bytes.length()]);
memcpy(copy.get(), bytes.start(), bytes.length());
AsyncCompileJob* job = CreateAsyncCompileJob(
isolate, enabled, std::move(copy), bytes.length(),
handle(isolate->context(), isolate), std::move(resolver));
job->Start();
}
std::shared_ptr<StreamingDecoder> WasmEngine::StartStreamingCompilation(
Isolate* isolate, const WasmFeatures& enabled, Handle<Context> context,
std::shared_ptr<CompilationResultResolver> resolver) {
AsyncCompileJob* job =
CreateAsyncCompileJob(isolate, enabled, std::unique_ptr<byte[]>(nullptr),
0, context, std::move(resolver));
return job->CreateStreamingDecoder();
}
bool WasmEngine::CompileFunction(Isolate* isolate, NativeModule* native_module,
uint32_t function_index, ExecutionTier tier) {
// Note we assume that "one-off" compilations can discard detected features.
WasmFeatures detected = kNoWasmFeatures;
return WasmCompilationUnit::CompileWasmFunction(
isolate, native_module, &detected,
&native_module->module()->functions[function_index], tier);
}
std::shared_ptr<NativeModule> WasmEngine::ExportNativeModule(
Handle<WasmModuleObject> module_object) {
return module_object->managed_native_module()->get();
}
Handle<WasmModuleObject> WasmEngine::ImportNativeModule(
Isolate* isolate, std::shared_ptr<NativeModule> shared_module) {
Vector<const byte> wire_bytes = shared_module->wire_bytes();
const WasmModule* module = shared_module->module();
Handle<Script> script =
CreateWasmScript(isolate, wire_bytes, module->source_map_url);
Handle<WasmModuleObject> module_object =
WasmModuleObject::New(isolate, std::move(shared_module), script);
// TODO(6792): Wrappers below might be cloned using {Factory::CopyCode}.
// This requires unlocking the code space here. This should eventually be
// moved into the allocator.
CodeSpaceMemoryModificationScope modification_scope(isolate->heap());
CompileJsToWasmWrappers(isolate, module_object);
return module_object;
}
CompilationStatistics* WasmEngine::GetOrCreateTurboStatistics() {
base::MutexGuard guard(&mutex_);
if (compilation_stats_ == nullptr) {
compilation_stats_.reset(new CompilationStatistics());
}
return compilation_stats_.get();
}
void WasmEngine::DumpAndResetTurboStatistics() {
base::MutexGuard guard(&mutex_);
if (compilation_stats_ != nullptr) {
StdoutStream os;
os << AsPrintableStatistics{*compilation_stats_.get(), false} << std::endl;
}
compilation_stats_.reset();
}
CodeTracer* WasmEngine::GetCodeTracer() {
base::MutexGuard guard(&mutex_);
if (code_tracer_ == nullptr) code_tracer_.reset(new CodeTracer(-1));
return code_tracer_.get();
}
AsyncCompileJob* WasmEngine::CreateAsyncCompileJob(
Isolate* isolate, const WasmFeatures& enabled,
std::unique_ptr<byte[]> bytes_copy, size_t length, Handle<Context> context,
std::shared_ptr<CompilationResultResolver> resolver) {
AsyncCompileJob* job =
new AsyncCompileJob(isolate, enabled, std::move(bytes_copy), length,
context, std::move(resolver));
// Pass ownership to the unique_ptr in {jobs_}.
base::MutexGuard guard(&mutex_);
jobs_[job] = std::unique_ptr<AsyncCompileJob>(job);
return job;
}
std::unique_ptr<AsyncCompileJob> WasmEngine::RemoveCompileJob(
AsyncCompileJob* job) {
base::MutexGuard guard(&mutex_);
auto item = jobs_.find(job);
DCHECK(item != jobs_.end());
std::unique_ptr<AsyncCompileJob> result = std::move(item->second);
jobs_.erase(item);
return result;
}
bool WasmEngine::HasRunningCompileJob(Isolate* isolate) {
base::MutexGuard guard(&mutex_);
DCHECK_EQ(1, isolates_.count(isolate));
for (auto& entry : jobs_) {
if (entry.first->isolate() == isolate) return true;
}
return false;
}
void WasmEngine::DeleteCompileJobsOnIsolate(Isolate* isolate) {
base::MutexGuard guard(&mutex_);
DCHECK_EQ(1, isolates_.count(isolate));
for (auto it = jobs_.begin(); it != jobs_.end();) {
if (it->first->isolate() == isolate) {
it = jobs_.erase(it);
} else {
++it;
}
}
}
void WasmEngine::AddIsolate(Isolate* isolate) {
base::MutexGuard guard(&mutex_);
DCHECK_EQ(0, isolates_.count(isolate));
isolates_.insert(isolate);
}
void WasmEngine::RemoveIsolate(Isolate* isolate) {
base::MutexGuard guard(&mutex_);
DCHECK_EQ(1, isolates_.count(isolate));
isolates_.erase(isolate);
}
namespace {
struct WasmEnginePointerConstructTrait final {
static void Construct(void* raw_ptr) {
auto engine_ptr = reinterpret_cast<std::shared_ptr<WasmEngine>*>(raw_ptr);
*engine_ptr = std::shared_ptr<WasmEngine>();
}
};
// Holds the global shared pointer to the single {WasmEngine} that is intended
// to be shared among Isolates within the same process. The {LazyStaticInstance}
// here is required because {std::shared_ptr} has a non-trivial initializer.
base::LazyStaticInstance<std::shared_ptr<WasmEngine>,
WasmEnginePointerConstructTrait>::type
global_wasm_engine;
} // namespace
// static
void WasmEngine::InitializeOncePerProcess() {
if (!FLAG_wasm_shared_engine) return;
global_wasm_engine.Pointer()->reset(new WasmEngine());
}
// static
void WasmEngine::GlobalTearDown() {
if (!FLAG_wasm_shared_engine) return;
global_wasm_engine.Pointer()->reset();
}
// static
std::shared_ptr<WasmEngine> WasmEngine::GetWasmEngine() {
if (FLAG_wasm_shared_engine) return global_wasm_engine.Get();
return std::shared_ptr<WasmEngine>(new WasmEngine());
}
} // namespace wasm
} // namespace internal
} // namespace v8