| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/inspector/inspected-context.h" |
| |
| #include "src/inspector/injected-script.h" |
| #include "src/inspector/string-util.h" |
| #include "src/inspector/v8-console.h" |
| #include "src/inspector/v8-inspector-impl.h" |
| #include "src/inspector/v8-value-copier.h" |
| |
| #include "include/v8-inspector.h" |
| |
| namespace v8_inspector { |
| |
| namespace { |
| |
| void clearContext(const v8::WeakCallbackInfo<v8::Global<v8::Context>>& data) { |
| // Inspected context is created in V8InspectorImpl::contextCreated method |
| // and destroyed in V8InspectorImpl::contextDestroyed. |
| // Both methods takes valid v8::Local<v8::Context> handle to the same context, |
| // it means that context is created before InspectedContext constructor and is |
| // always destroyed after InspectedContext destructor therefore this callback |
| // should be never called. |
| // It's possible only if inspector client doesn't call contextDestroyed which |
| // is considered an error. |
| CHECK(false); |
| data.GetParameter()->Reset(); |
| } |
| |
| } // namespace |
| |
| InspectedContext::InspectedContext(V8InspectorImpl* inspector, |
| const V8ContextInfo& info, int contextId) |
| : m_inspector(inspector), |
| m_context(info.context->GetIsolate(), info.context), |
| m_contextId(contextId), |
| m_contextGroupId(info.contextGroupId), |
| m_origin(toString16(info.origin)), |
| m_humanReadableName(toString16(info.humanReadableName)), |
| m_auxData(toString16(info.auxData)), |
| m_reported(false) { |
| m_context.SetWeak(&m_context, &clearContext, |
| v8::WeakCallbackType::kParameter); |
| |
| v8::Isolate* isolate = m_inspector->isolate(); |
| v8::Local<v8::Object> global = info.context->Global(); |
| v8::Local<v8::Object> console = |
| V8Console::createConsole(this, info.hasMemoryOnConsole); |
| if (!global |
| ->Set(info.context, toV8StringInternalized(isolate, "console"), |
| console) |
| .FromMaybe(false)) |
| return; |
| m_console.Reset(isolate, console); |
| m_console.SetWeak(); |
| } |
| |
| InspectedContext::~InspectedContext() { |
| if (!m_console.IsEmpty()) { |
| v8::HandleScope scope(isolate()); |
| V8Console::clearInspectedContextIfNeeded(context(), |
| m_console.Get(isolate())); |
| } |
| } |
| |
| v8::Local<v8::Context> InspectedContext::context() const { |
| return m_context.Get(isolate()); |
| } |
| |
| v8::Isolate* InspectedContext::isolate() const { |
| return m_inspector->isolate(); |
| } |
| |
| void InspectedContext::createInjectedScript() { |
| DCHECK(!m_injectedScript); |
| m_injectedScript = InjectedScript::create(this); |
| } |
| |
| void InspectedContext::discardInjectedScript() { m_injectedScript.reset(); } |
| |
| } // namespace v8_inspector |