blob: b5d4ea3373586c9243b3175ecfc7b6e23a62769f [file] [log] [blame]
<!DOCTYPE html>
<canvas id='c'></canvas>
<script>
var can = document.getElementById('c');
can.width = can.height = 100;
var ctx = can.transferControlToOffscreen().getContext("webgl");
ctx.clearColor(0, 1, 0, 1);
ctx.clear(ctx.COLOR_BUFFER_BIT);
ctx.commit();
if (window.testRunner) {
testRunner.setPrinting();
testRunner.waitUntilDone();
setTimeout(function() {
// The setTimeout is a synchronization barrier that guarantees
// the commit will be processed by the event loop before the test
// is done.
testRunner.notifyDone();
}, 0);
}
</script>