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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_INTERPRETER_INTERPRETER_H_
#define V8_INTERPRETER_INTERPRETER_H_
// Clients of this interface shouldn't depend on lots of interpreter internals.
// Do not include anything from src/interpreter other than
// src/interpreter/bytecodes.h here!
#include "src/base/macros.h"
#include "src/builtins/builtins.h"
#include "src/interpreter/bytecodes.h"
#include "src/parsing/token.h"
#include "src/runtime/runtime.h"
namespace v8 {
namespace internal {
class Isolate;
class Callable;
class CompilationInfo;
namespace compiler {
class Node;
} // namespace compiler
namespace interpreter {
class InterpreterAssembler;
class Interpreter {
public:
explicit Interpreter(Isolate* isolate);
virtual ~Interpreter() {}
// Initializes the interpreter dispatch table.
void Initialize();
// Returns the interrupt budget which should be used for the profiler counter.
static int InterruptBudget();
// Generate bytecode for |info|.
static bool MakeBytecode(CompilationInfo* info);
// Return bytecode handler for |bytecode|.
Code* GetBytecodeHandler(Bytecode bytecode, OperandScale operand_scale);
// GC support.
void IterateDispatchTable(ObjectVisitor* v);
// Disassembler support (only useful with ENABLE_DISASSEMBLER defined).
void TraceCodegen(Handle<Code> code);
const char* LookupNameOfBytecodeHandler(Code* code);
Local<v8::Object> GetDispatchCountersObject();
Address dispatch_table_address() {
return reinterpret_cast<Address>(&dispatch_table_[0]);
}
Address bytecode_dispatch_counters_table() {
return reinterpret_cast<Address>(bytecode_dispatch_counters_table_.get());
}
private:
// Bytecode handler generator functions.
#define DECLARE_BYTECODE_HANDLER_GENERATOR(Name, ...) \
void Do##Name(InterpreterAssembler* assembler);
BYTECODE_LIST(DECLARE_BYTECODE_HANDLER_GENERATOR)
#undef DECLARE_BYTECODE_HANDLER_GENERATOR
// Generates code to perform the binary operation via |Generator|.
template <class Generator>
void DoBinaryOp(InterpreterAssembler* assembler);
// Generates code to perform the binary operation via |Generator| using
// an immediate value rather the accumulator as the rhs operand.
template <class Generator>
void DoBinaryOpWithImmediate(InterpreterAssembler* assembler);
// Generates code to perform the unary operation via |callable| and stores
// the result to the accumulator.
void DoUnaryOp(Callable callable, InterpreterAssembler* assembler);
// Generates code to perform the unary operation via |Generator|.
template <class Generator>
void DoUnaryOp(InterpreterAssembler* assembler);
// Generates code to perform the comparison operation associated with
// |compare_op|.
void DoCompareOp(Token::Value compare_op, InterpreterAssembler* assembler);
// Generates code to perform a global store via |ic|.
void DoStaGlobal(Callable ic, InterpreterAssembler* assembler);
// Generates code to perform a named property store via |ic|.
void DoStoreIC(Callable ic, InterpreterAssembler* assembler);
// Generates code to perform a keyed property store via |ic|.
void DoKeyedStoreIC(Callable ic, InterpreterAssembler* assembler);
// Generates code to perform a JS call that collects type feedback.
void DoJSCall(InterpreterAssembler* assembler, TailCallMode tail_call_mode);
// Generates code to perform a runtime call.
void DoCallRuntimeCommon(InterpreterAssembler* assembler);
// Generates code to perform a runtime call returning a pair.
void DoCallRuntimeForPairCommon(InterpreterAssembler* assembler);
// Generates code to perform a JS runtime call.
void DoCallJSRuntimeCommon(InterpreterAssembler* assembler);
// Generates code to perform a constructor call.
void DoCallConstruct(InterpreterAssembler* assembler);
// Generates code to perform delete via function_id.
void DoDelete(Runtime::FunctionId function_id,
InterpreterAssembler* assembler);
// Generates code to perform a lookup slot load via |function_id|.
void DoLdaLookupSlot(Runtime::FunctionId function_id,
InterpreterAssembler* assembler);
// Generates code to perform a lookup slot store depending on |language_mode|.
void DoStaLookupSlot(LanguageMode language_mode,
InterpreterAssembler* assembler);
// Generates a node with the undefined constant.
compiler::Node* BuildLoadUndefined(InterpreterAssembler* assembler);
// Generates code to load a context slot.
compiler::Node* BuildLoadContextSlot(InterpreterAssembler* assembler);
// Generates code to load a global.
compiler::Node* BuildLoadGlobal(Callable ic, InterpreterAssembler* assembler);
// Generates code to load a named property.
compiler::Node* BuildLoadNamedProperty(Callable ic,
InterpreterAssembler* assembler);
// Generates code to load a keyed property.
compiler::Node* BuildLoadKeyedProperty(Callable ic,
InterpreterAssembler* assembler);
// Generates code to prepare the result for ForInPrepare. Cache data
// are placed into the consecutive series of registers starting at
// |output_register|.
void BuildForInPrepareResult(compiler::Node* output_register,
compiler::Node* cache_type,
compiler::Node* cache_array,
compiler::Node* cache_length,
InterpreterAssembler* assembler);
// Generates code to perform the unary operation via |callable|.
compiler::Node* BuildUnaryOp(Callable callable,
InterpreterAssembler* assembler);
uintptr_t GetDispatchCounter(Bytecode from, Bytecode to) const;
// Get dispatch table index of bytecode.
static size_t GetDispatchTableIndex(Bytecode bytecode,
OperandScale operand_scale);
bool IsDispatchTableInitialized();
static const int kNumberOfWideVariants = 3;
static const int kDispatchTableSize = kNumberOfWideVariants * (kMaxUInt8 + 1);
static const int kNumberOfBytecodes = static_cast<int>(Bytecode::kLast) + 1;
Isolate* isolate_;
Address dispatch_table_[kDispatchTableSize];
v8::base::SmartArrayPointer<uintptr_t> bytecode_dispatch_counters_table_;
DISALLOW_COPY_AND_ASSIGN(Interpreter);
};
} // namespace interpreter
} // namespace internal
} // namespace v8
#endif // V8_INTERPRETER_INTERPRETER_H_